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Vet imperial city dungeons and vMA

AOECAPS
AOECAPS
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Please don't nerf these ever fix broken mechanics but nothing else. Idk about Xbox or PC but the L2P is real with people on ps4
  • laksikus
    laksikus
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    too late for IC dungeons,
    several nerfs already
  • Xjcon
    Xjcon
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    Yea....don't nerf VMA...I don't want the average player to have Best in Slot weapons either...SMH.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • DRXHarbinger
    DRXHarbinger
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    Prison got nerfed hard. None of the adds or bosses have any physical resistance at all and WGT they have no spell resist whatsoever. Strange move and set up.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • redspecter23
    redspecter23
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    I would agree that they should not be nerfed. Difficult content is important for the health of the game. However, if they are going to be part of the daily pledges and new random dungeon queues, I'd suggest another difficulty between normal and vet for ICP and WGT that is more in line with the difficulty of the other vet dungeons while keeping the current difficulty as an option for those that want a challenge, with increased trophy and loot drops.

    I'll be running the random queue on all my toons when TG hits, but I'll be autodropping any ICP group I'm put in as I'm not interested in wasting my time. I'll requeue and try for a faster dungeon with a pug success rate higher than 0.01%.
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