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An idea for Templars

acw37162
acw37162
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I posted this in the 22 page Templar thread in the PTS forum;

For anyone who doesn't want to wade through 22 pages of Templar stuff, for your reading pleasure;

Here is my Templar suggestion;

* Note is also applicable to Dragon Knights because this deals primarly with the lack of mobility.

Change one of the passives a to the following;

With and ability from this skill line slotted and per piece of medium armor equipped; gain 25/50 % snare negation and 2/4% chance per pice of medium armor equipped to Ignore 1 hard stun capped at 20 %

Result;

An already slow class ignores any snare not greater then 50%.

You gains random chance at a free CC break, give it a animation half the time of normal breakout with no resource cost.

By tying it to medium armor magica builds and heavy armor builds have to scarfice quite a bit for every piece of medium the decide to wear.

Medium armor builds, slow as molasses in January stamina Templar builds get a surviveability buff.

The complete lack of mobility this class has is balanced by freer movement in combat due to snare reduction and a random chance to get a free breakout proc.

This essientally makes us slightly harder to kill statues, a fair trade in my eyes.

Edit:

Give the free breakout proc it's own animations and sound for messaging and give it a 4 - 6 second internal cool down after activation. So it won't proc twice in a row if the person your fighting throws another CC four seconds later.

  • templesus
    templesus
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    This may be the stupidest thing I've ever seen . we don't need a reach around type of blanket buff. We need our BROKEN ABILITIES FIXED, NEW abilities(escape, mass cc) and GOOD passives to compliment us overall. We shouldn't have to SLOT repentance just to get 10% recovery when NBS get 15% in everything sorcs get 20% in HP and stam and 10 15 or whatever it is in magicka
  • Khaos_Bane
    Khaos_Bane
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    ZoS will give you a major expedition buff, but you will need to stay within the 8 meter radius to use it.
  • SemiD4rkness
    SemiD4rkness
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    Khaos_Bane wrote: »
    ZoS will give you a major expedition buff, but you will need to stay within the 8 meter radius to use it.

    :D
  • Solariken
    Solariken
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    Khaos_Bane wrote: »
    ZoS will give you a major expedition buff, but you will need to stay within the 8 meter radius to use it.

    Oh definitely. It will synergize really well with the other big buff they have planned for next update: 100% dodge chance against all incoming attacks after falling below 1 HP.
  • KingYogi415
    KingYogi415
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    Lets just delete them.
    Problem solved.
  • acw37162
    acw37162
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    Solariken wrote: »
    Khaos_Bane wrote: »
    ZoS will give you a major expedition buff, but you will need to stay within the 8 meter radius to use it.

    Oh definitely. It will synergize really well with the other big buff they have planned for next update: 100% dodge chance against all incoming attacks after falling below 1 HP.


    This is legit funny.
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