Well there is a bit more to that than "I'm having a bad time so everyone should too".
First, yes RNG system is atrocious, but we've been talking again and again and again about introducing tokens for dungeons which'd allow us to buy pieces we want with 100% guarantee AND give us incentive to run dungeons at the same time(except then we could be sure we wouldn't be left with nothing after 300 runs). This vendor is a bandaid, it does solve the RNG issue somewhat(doesn't solve it for sets like Spellpower Cure, if we aren't going with tokens, then please add a vendor for those too because I'm tired of getting anything BUT the pieces I need in WGT) but it 100% removes the incentive to run dungeons. The whole Undaunted pledges system is pretty much useless with prices like that, why on Earth would you run hundreds of pledges for a chance of a random set random weight random trait shoulder when you can easily buy one? Same for helmets.
Second, yes people are/will be upset because someone gets things they had to "work" for pretty much handed out for them. And this is a natural reaction. Same type of natural reaction we had when they raised level cap again and after promising us our xp would get tracked it didn't and we had to go grind again. Same type of reaction we had when they upped Undaunted skilltree from 5 to 10 giving it great passives and screwing those of us regularily running dungeons over because people who'd done 0 dungeons leveled up to Undaunted 9 in a day by doing all dungeon achievements while people like me had to slowly grind as we had no achievements left and our experience for past achievements obviously didn't get backtracked. I could go on. Should we be happy others get it easier than we do? Maybe. But in the end you just kinda start feeling discouraged when instead of feeling rewarded for playing the game and achieving something in it you kinda feel punished. It's just a game yes. But we put time in it and we like feeling rewarded, feeling like we achieve something others didn't/couldn't. We don't like feeling like we'd generally be better off game progression-wise if we started playing later and played less, that just feels unfair.
Tl;dr - less of "I had a bad time so everyone should too", more of "I want my achievements/progression to feel meaningful".
We'll have to see how it works I guess but I'm not sure I'm too fond of this idea/prices.
Of course it's bad for you in the Undaunted skill line example, it's utterly idiotic that you don't get the achievement exp retroactive. Still, the change made it easier for new players to get the undaunted skill line passives. So the change was made for the better but badly implemented for the ones that already did the grind.
In the monster helmet case, the players who grinded for the helmets won't lose anything. There was just a change made so the ones that didn't have it will get it easier. And there goes the "I had a bad time so everyone should too".
Maybe someone who feels envy, is unable to see it that way and with it unable to feel happy for someone else. I think you explained it really well, just like Magdalina explained herself really well.
Maybe it can be explained with the "master angler" title. I respect that title, because this person showed persistence in an effort to achieve it and is not giving up easily. This is actually what I respect, this person's ability to push through it, it is not the title itself and if that title is later given to others for free, does not change my opinion about that person who really had to put in the effort. Maybe an envy person feels devalued by that others get it easier than him/her. And here is the flaw of this feeling, because it does not devalue the person at all, because the fact is not changing.
And maybe there is a second problem with this feeling of envy, the need for confirmation from the outside by a "title" which others don't have. To me a title is nice, but I would feel not different if there would be none. I know what I have achieved and and might feel pride. So the reward is actually coming from my inside and makes me feel good. While I now guess, that an envy person lacks this confirmation from the inside and depends on it given from the outside - a reward from someone else, to confirm it. And when this is made less "exclusive" it feels bad - at least that is what I think that envy is like and I see a pattern here. Because if my confirmation comes from the inside, and I know what I have done and do not need others to confirm it to feel accomplished, then I am free and able to be happy for others who have it easier than me. Because nothing is taken from me just because they have it easier.
Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
Well there is a bit more to that than "I'm having a bad time so everyone should too".
First, yes RNG system is atrocious, but we've been talking again and again and again about introducing tokens for dungeons which'd allow us to buy pieces we want with 100% guarantee AND give us incentive to run dungeons at the same time(except then we could be sure we wouldn't be left with nothing after 300 runs). This vendor is a bandaid, it does solve the RNG issue somewhat(doesn't solve it for sets like Spellpower Cure, if we aren't going with tokens, then please add a vendor for those too because I'm tired of getting anything BUT the pieces I need in WGT) but it 100% removes the incentive to run dungeons. The whole Undaunted pledges system is pretty much useless with prices like that, why on Earth would you run hundreds of pledges for a chance of a random set random weight random trait shoulder when you can easily buy one? Same for helmets.
Second, yes people are/will be upset because someone gets things they had to "work" for pretty much handed out for them. And this is a natural reaction. Same type of natural reaction we had when they raised level cap again and after promising us our xp would get tracked it didn't and we had to go grind again. Same type of reaction we had when they upped Undaunted skilltree from 5 to 10 giving it great passives and screwing those of us regularily running dungeons over because people who'd done 0 dungeons leveled up to Undaunted 9 in a day by doing all dungeon achievements while people like me had to slowly grind as we had no achievements left and our experience for past achievements obviously didn't get backtracked. I could go on. Should we be happy others get it easier than we do? Maybe. But in the end you just kinda start feeling discouraged when instead of feeling rewarded for playing the game and achieving something in it you kinda feel punished. It's just a game yes. But we put time in it and we like feeling rewarded, feeling like we achieve something others didn't/couldn't. We don't like feeling like we'd generally be better off game progression-wise if we started playing later and played less, that just feels unfair.
Tl;dr - less of "I had a bad time so everyone should too", more of "I want my achievements/progression to feel meaningful".
We'll have to see how it works I guess but I'm not sure I'm too fond of this idea/prices.
Of course it's bad for you in the Undaunted skill line example, it's utterly idiotic that you don't get the achievement exp retroactive. Still, the change made it easier for new players to get the undaunted skill line passives. So the change was made for the better but badly implemented for the ones that already did the grind.
In the monster helmet case, the players who grinded for the helmets won't lose anything. There was just a change made so the ones that didn't have it will get it easier. And there goes the "I had a bad time so everyone should too".
Maybe someone who feels envy, is unable to see it that way and with it unable to feel happy for someone else. I think you explained it really well, just like Magdalina explained herself really well.
Maybe it can be explained with the "master angler" title. I respect that title, because this person showed persistence in an effort to achieve it and is not giving up easily. This is actually what I respect, this person's ability to push through it, it is not the title itself and if that title is later given to others for free, does not change my opinion about that person who really had to put in the effort. Maybe an envy person feels devalued by that others get it easier than him/her. And here is the flaw of this feeling, because it does not devalue the person at all, because the fact is not changing.
And maybe there is a second problem with this feeling of envy, the need for confirmation from the outside by a "title" which others don't have. To me a title is nice, but I would feel not different if there would be none. I know what I have achieved and and might feel pride. So the reward is actually coming from my inside and makes me feel good. While I now guess, that an envy person lacks this confirmation from the inside and depends on it given from the outside - a reward from someone else, to confirm it. And when this is made less "exclusive" it feels bad - at least that is what I think that envy is like and I see a pattern here. Because if my confirmation comes from the inside, and I know what I have done and do not need others to confirm it to feel accomplished, then I am free and able to be happy for others who have it easier than me. Because nothing is taken from me just because they have it easier.
the titles can be kinda explained by the same reason rich people buy several sportscars. it's just to show off.
Well there is a bit more to that than "I'm having a bad time so everyone should too".
First, yes RNG system is atrocious, but we've been talking again and again and again about introducing tokens for dungeons which'd allow us to buy pieces we want with 100% guarantee AND give us incentive to run dungeons at the same time(except then we could be sure we wouldn't be left with nothing after 300 runs). This vendor is a bandaid, it does solve the RNG issue somewhat(doesn't solve it for sets like Spellpower Cure, if we aren't going with tokens, then please add a vendor for those too because I'm tired of getting anything BUT the pieces I need in WGT) but it 100% removes the incentive to run dungeons. The whole Undaunted pledges system is pretty much useless with prices like that, why on Earth would you run hundreds of pledges for a chance of a random set random weight random trait shoulder when you can easily buy one? Same for helmets.
Second, yes people are/will be upset because someone gets things they had to "work" for pretty much handed out for them. And this is a natural reaction. Same type of natural reaction we had when they raised level cap again and after promising us our xp would get tracked it didn't and we had to go grind again. Same type of reaction we had when they upped Undaunted skilltree from 5 to 10 giving it great passives and screwing those of us regularily running dungeons over because people who'd done 0 dungeons leveled up to Undaunted 9 in a day by doing all dungeon achievements while people like me had to slowly grind as we had no achievements left and our experience for past achievements obviously didn't get backtracked. I could go on. Should we be happy others get it easier than we do? Maybe. But in the end you just kinda start feeling discouraged when instead of feeling rewarded for playing the game and achieving something in it you kinda feel punished. It's just a game yes. But we put time in it and we like feeling rewarded, feeling like we achieve something others didn't/couldn't. We don't like feeling like we'd generally be better off game progression-wise if we started playing later and played less, that just feels unfair.
Tl;dr - less of "I had a bad time so everyone should too", more of "I want my achievements/progression to feel meaningful".
We'll have to see how it works I guess but I'm not sure I'm too fond of this idea/prices.
Of course it's bad for you in the Undaunted skill line example, it's utterly idiotic that you don't get the achievement exp retroactive. Still, the change made it easier for new players to get the undaunted skill line passives. So the change was made for the better but badly implemented for the ones that already did the grind.
In the monster helmet case, the players who grinded for the helmets won't lose anything. There was just a change made so the ones that didn't have it will get it easier. And there goes the "I had a bad time so everyone should too".
Maybe someone who feels envy, is unable to see it that way and with it unable to feel happy for someone else. I think you explained it really well, just like Magdalina explained herself really well.
Maybe it can be explained with the "master angler" title. I respect that title, because this person showed persistence in an effort to achieve it and is not giving up easily. This is actually what I respect, this person's ability to push through it, it is not the title itself and if that title is later given to others for free, does not change my opinion about that person who really had to put in the effort. Maybe an envy person feels devalued by that others get it easier than him/her. And here is the flaw of this feeling, because it does not devalue the person at all, because the fact is not changing.
And maybe there is a second problem with this feeling of envy, the need for confirmation from the outside by a "title" which others don't have. To me a title is nice, but I would feel not different if there would be none. I know what I have achieved and and might feel pride. So the reward is actually coming from my inside and makes me feel good. While I now guess, that an envy person lacks this confirmation from the inside and depends on it given from the outside - a reward from someone else, to confirm it. And when this is made less "exclusive" it feels bad - at least that is what I think that envy is like and I see a pattern here. Because if my confirmation comes from the inside, and I know what I have done and do not need others to confirm it to feel accomplished, then I am free and able to be happy for others who have it easier than me. Because nothing is taken from me just because they have it easier.
the titles can be kinda explained by the same reason rich people buy several sportscars. it's just to show off.
no, that is what the common guy thinks would be their motivation. But it is not, it is just fun to have a sports car and if money does not matter, why not having one or a couple? It is not to show off anything, because why would they have to, they know they are accomplished, they do not need others to agree on their accomplishment. This is what I tried to explain with this confirmation from the inside. Having a sports car is fun and if money does not matter, why not - that is the only reason.
Well there is a bit more to that than "I'm having a bad time so everyone should too".
First, yes RNG system is atrocious, but we've been talking again and again and again about introducing tokens for dungeons which'd allow us to buy pieces we want with 100% guarantee AND give us incentive to run dungeons at the same time(except then we could be sure we wouldn't be left with nothing after 300 runs). This vendor is a bandaid, it does solve the RNG issue somewhat(doesn't solve it for sets like Spellpower Cure, if we aren't going with tokens, then please add a vendor for those too because I'm tired of getting anything BUT the pieces I need in WGT) but it 100% removes the incentive to run dungeons. The whole Undaunted pledges system is pretty much useless with prices like that, why on Earth would you run hundreds of pledges for a chance of a random set random weight random trait shoulder when you can easily buy one? Same for helmets.
Second, yes people are/will be upset because someone gets things they had to "work" for pretty much handed out for them. And this is a natural reaction. Same type of natural reaction we had when they raised level cap again and after promising us our xp would get tracked it didn't and we had to go grind again. Same type of reaction we had when they upped Undaunted skilltree from 5 to 10 giving it great passives and screwing those of us regularily running dungeons over because people who'd done 0 dungeons leveled up to Undaunted 9 in a day by doing all dungeon achievements while people like me had to slowly grind as we had no achievements left and our experience for past achievements obviously didn't get backtracked. I could go on. Should we be happy others get it easier than we do? Maybe. But in the end you just kinda start feeling discouraged when instead of feeling rewarded for playing the game and achieving something in it you kinda feel punished. It's just a game yes. But we put time in it and we like feeling rewarded, feeling like we achieve something others didn't/couldn't. We don't like feeling like we'd generally be better off game progression-wise if we started playing later and played less, that just feels unfair.
Tl;dr - less of "I had a bad time so everyone should too", more of "I want my achievements/progression to feel meaningful".
We'll have to see how it works I guess but I'm not sure I'm too fond of this idea/prices.
Of course it's bad for you in the Undaunted skill line example, it's utterly idiotic that you don't get the achievement exp retroactive. Still, the change made it easier for new players to get the undaunted skill line passives. So the change was made for the better but badly implemented for the ones that already did the grind.
In the monster helmet case, the players who grinded for the helmets won't lose anything. There was just a change made so the ones that didn't have it will get it easier. And there goes the "I had a bad time so everyone should too".
Maybe someone who feels envy, is unable to see it that way and with it unable to feel happy for someone else. I think you explained it really well, just like Magdalina explained herself really well.
Maybe it can be explained with the "master angler" title. I respect that title, because this person showed persistence in an effort to achieve it and is not giving up easily. This is actually what I respect, this person's ability to push through it, it is not the title itself and if that title is later given to others for free, does not change my opinion about that person who really had to put in the effort. Maybe an envy person feels devalued by that others get it easier than him/her. And here is the flaw of this feeling, because it does not devalue the person at all, because the fact is not changing.
And maybe there is a second problem with this feeling of envy, the need for confirmation from the outside by a "title" which others don't have. To me a title is nice, but I would feel not different if there would be none. I know what I have achieved and and might feel pride. So the reward is actually coming from my inside and makes me feel good. While I now guess, that an envy person lacks this confirmation from the inside and depends on it given from the outside - a reward from someone else, to confirm it. And when this is made less "exclusive" it feels bad - at least that is what I think that envy is like and I see a pattern here. Because if my confirmation comes from the inside, and I know what I have done and do not need others to confirm it to feel accomplished, then I am free and able to be happy for others who have it easier than me. Because nothing is taken from me just because they have it easier.
the titles can be kinda explained by the same reason rich people buy several sportscars. it's just to show off.
no, that is what the common guy thinks would be their motivation. But it is not, it is just fun to have a sports car and if money does not matter, why not having one or a couple? It is not to show off anything, because why would they have to, they know they are accomplished, they do not need others to agree on their accomplishment. This is what I tried to explain with this confirmation from the inside. Having a sports car is fun and if money does not matter, why not - that is the only reason.
ever been in the United Arab Emirates or other rich middle eastern country's? well i don't disagree that it's might be part of the reason to have more then 1 but if you have like 10 or more it's not about fun anymore. it's showing off
ever been in the United Arab Emirates or other rich middle eastern country's? well i don't disagree that it's might be part of the reason to have more then 1 but if you have like 10 or more it's not about fun anymore. it's showing off
anitajoneb17_ESO wrote: »ever been in the United Arab Emirates or other rich middle eastern country's? well i don't disagree that it's might be part of the reason to have more then 1 but if you have like 10 or more it's not about fun anymore. it's showing off
Why do you even care what it is ?
If people "show" their sports car(s), whether it's for fun or for showing off or both, makes no difference to me : I won't look at them because I'm not interested in cars.
If people walk around with their cat(s), wether it's for fun or for showing off or both, makes no difference to me : I will look at them because I love cats.
Replace "cars" and "cats" with anything you want, basically.
Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
Well there is a bit more to that than "I'm having a bad time so everyone should too".
First, yes RNG system is atrocious, but we've been talking again and again and again about introducing tokens for dungeons which'd allow us to buy pieces we want with 100% guarantee AND give us incentive to run dungeons at the same time(except then we could be sure we wouldn't be left with nothing after 300 runs). This vendor is a bandaid, it does solve the RNG issue somewhat(doesn't solve it for sets like Spellpower Cure, if we aren't going with tokens, then please add a vendor for those too because I'm tired of getting anything BUT the pieces I need in WGT) but it 100% removes the incentive to run dungeons. The whole Undaunted pledges system is pretty much useless with prices like that, why on Earth would you run hundreds of pledges for a chance of a random set random weight random trait shoulder when you can easily buy one? Same for helmets.
Second, yes people are/will be upset because someone gets things they had to "work" for pretty much handed out for them. And this is a natural reaction. Same type of natural reaction we had when they raised level cap again and after promising us our xp would get tracked it didn't and we had to go grind again. Same type of reaction we had when they upped Undaunted skilltree from 5 to 10 giving it great passives and screwing those of us regularily running dungeons over because people who'd done 0 dungeons leveled up to Undaunted 9 in a day by doing all dungeon achievements while people like me had to slowly grind as we had no achievements left and our experience for past achievements obviously didn't get backtracked. I could go on. Should we be happy others get it easier than we do? Maybe. But in the end you just kinda start feeling discouraged when instead of feeling rewarded for playing the game and achieving something in it you kinda feel punished. It's just a game yes. But we put time in it and we like feeling rewarded, feeling like we achieve something others didn't/couldn't. We don't like feeling like we'd generally be better off game progression-wise if we started playing later and played less, that just feels unfair.
Tl;dr - less of "I had a bad time so everyone should too", more of "I want my achievements/progression to feel meaningful".
We'll have to see how it works I guess but I'm not sure I'm too fond of this idea/prices.
Of course it's bad for you in the Undaunted skill line example, it's utterly idiotic that you don't get the achievement exp retroactive. Still, the change made it easier for new players to get the undaunted skill line passives. So the change was made for the better but badly implemented for the ones that already did the grind.
In the monster helmet case, the players who grinded for the helmets won't lose anything. There was just a change made so the ones that didn't have it will get it easier. And there goes the "I had a bad time so everyone should too".
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
do agree with a pure athiest but these aren't really out there. there are many who used to call themselfs athiest turn to a hgher power when getting closer to death themselfs or a close one. so your comment is just partialy true. and i don't think people actually pray to it, it's a joke -,-
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
do agree with a pure athiest but these aren't really out there. there are many who used to call themselfs athiest turn to a hgher power when getting closer to death themselfs or a close one. so your comment is just partialy true. and i don't think people actually pray to it, it's a joke -,-
I am an atheist and I do not believe in anything where there is no evidence for. So why should I pray ever. This does not make sense at all. I do not fear death, it is the absence of consciousness and I experience that everytime when I sleep, it will just never come back when I am dead. So what, I have lived my life then and afterwards I am nonexistent. All is fine.
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
do agree with a pure athiest but these aren't really out there. there are many who used to call themselfs athiest turn to a hgher power when getting closer to death themselfs or a close one. so your comment is just partialy true. and i don't think people actually pray to it, it's a joke -,-
I am an atheist and I do not believe in anything where there is no evidence for. So why should I pray ever. This does not make sense at all. I do not fear death, it is the absence of consciousness and I experience that everytime when I sleep, it will just never come back when I am dead. So what, I have lived my life then and afterwards I am nonexistent. All is fine.
did you read what i said? i said many people are going true life as a athiest for most of their life even me. but i work in healthcare and i've seen it happening enough when people are confronted with death and illness. you even have the 5 stages of grief: denial, anger, bargaining, depression and acceptance. in the 3rth stage is the stage where even athiest often turned to god. maybe you don't i don't say everyone does it but simply negate facts is a sign of ignorance
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
do agree with a pure athiest but these aren't really out there. there are many who used to call themselfs athiest turn to a hgher power when getting closer to death themselfs or a close one. so your comment is just partialy true. and i don't think people actually pray to it, it's a joke -,-
I am an atheist and I do not believe in anything where there is no evidence for. So why should I pray ever. This does not make sense at all. I do not fear death, it is the absence of consciousness and I experience that everytime when I sleep, it will just never come back when I am dead. So what, I have lived my life then and afterwards I am nonexistent. All is fine.
did you read what i said? i said many people are going true life as a athiest for most of their life even me. but i work in healthcare and i've seen it happening enough when people are confronted with death and illness. you even have the 5 stages of grief: denial, anger, bargaining, depression and acceptance. in the 3rth stage is the stage where even athiest often turned to god. maybe you don't i don't say everyone does it but simply negate facts is a sign of ignorance
RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
do agree with a pure athiest but these aren't really out there. there are many who used to call themselfs athiest turn to a hgher power when getting closer to death themselfs or a close one. so your comment is just partialy true. and i don't think people actually pray to it, it's a joke -,-
I am an atheist and I do not believe in anything where there is no evidence for. So why should I pray ever. This does not make sense at all. I do not fear death, it is the absence of consciousness and I experience that everytime when I sleep, it will just never come back when I am dead. So what, I have lived my life then and afterwards I am nonexistent. All is fine.
did you read what i said? i said many people are going true life as a athiest for most of their life even me. but i work in healthcare and i've seen it happening enough when people are confronted with death and illness. you even have the 5 stages of grief: denial, anger, bargaining, depression and acceptance. in the 3rth stage is the stage where even athiest often turned to god. maybe you don't i don't say everyone does it but simply negate facts is a sign of ignorance
No , they are not atheists but agnostics then. For an atheist there are no gods.
Asherons_Call wrote: »RatedChaotic wrote: »Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!
If you ever find yourself in a foxhole I know for a fact you will be praying to a higher power. Because I did. Theres no such thing as an atheist in a foxhole.
Nonsense, an atheist will never pray to anyone, that is what "a theos" means, without a god. There is no reason to believe their would be gods, not one evidence for their existance was ever given. This is all made up crap. There is more evidence for the gods of Nirn. An atheist knows that and will for certain not pray to something what does not exist.
do agree with a pure athiest but these aren't really out there. there are many who used to call themselfs athiest turn to a hgher power when getting closer to death themselfs or a close one. so your comment is just partialy true. and i don't think people actually pray to it, it's a joke -,-
I am an atheist and I do not believe in anything where there is no evidence for. So why should I pray ever. This does not make sense at all. I do not fear death, it is the absence of consciousness and I experience that everytime when I sleep, it will just never come back when I am dead. So what, I have lived my life then and afterwards I am nonexistent. All is fine.
did you read what i said? i said many people are going true life as a athiest for most of their life even me. but i work in healthcare and i've seen it happening enough when people are confronted with death and illness. you even have the 5 stages of grief: denial, anger, bargaining, depression and acceptance. in the 3rth stage is the stage where even athiest often turned to god. maybe you don't i don't say everyone does it but simply negate facts is a sign of ignorance
No , they are not atheists but agnostics then. For an atheist there are no gods.
I believe that the universe began from something, I just don't know what it is. It is pure arrogance to say otherwise. All of mankind's theories on what it is are just that.. Theories.
No book written thousands of years ago with stories of morality are not the end all be all. Even Jesus himself would cringe at our religions. His message was what was important (do onto others as you would have done onto you), not the mindless incantation that you must believe that he died and came back for our sins. He was too humble a man to make it about himself.
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Here's you a demographic. 32 year old male, three college degrees (A.S., B.S., M.S.), 3x kids (9,6,2),wife (works 1 day a week to care for the kids), I work 40-60 hours a week at $15 an hour to support my family and have worked since I was 15 .... Yeah I'm technically in the millennial category...yeah I think the grind should be removed, yeah I've worked hard to get what I have and frankly it's a shame that i cannot find a higher paying job because of older generations view of millennial workers.
We play a game for fun not to "work for it" in my view the person who plays 3 hours a week should be competitive (statswise) with the person who plays 40 hours a week. Guess what, people will still have to work to be top pvper or top trials players even with all that gear and the guy who plays more will have an edge....it's not Iike if we give people stuff suddenly there will be no challenge...its that the challenge shifts from against a RNG (boring) to against people (exciting and unpredictable).
[
Here's you a demographic. 32 year old male, three college degrees (A.S., B.S., M.S.), 3x kids (9,6,2),wife (works 1 day a week to care for the kids), I work 40-60 hours a week at $15 an hour to support my family and have worked since I was 15 .... Yeah I'm technically in the millennial category...yeah I think the grind should be removed, yeah I've worked hard to get what I have and frankly it's a shame that i cannot find a higher paying job because of older generations view of millennial workers.
We play a game for fun not to "work for it" in my view the person who plays 3 hours a week should be competitive (statswise) with the person who plays 40 hours a week. Guess what, people will still have to work to be top pvper or top trials players even with all that gear and the guy who plays more will have an edge....it's not Iike if we give people stuff suddenly there will be no challenge...its that the challenge shifts from against a RNG (boring) to against people (exciting and unpredictable).
Dude just go spend your time on action type of game that you can spend 15 min and go back to your family after.You play an mmo that require time if you don't feel like grinding whatever stuff either you focus on one goal at the time and slowly achive them one by one or either you find an other games like racing or figthing game or shooting game like destiny.
By making the game less grindy this game will eventualy die from the people that don't feel like grinding.Those people will anyway leave the game when there will no more stuff to do or ditch it for any other big title that will come out.I just don't understand people that plays mmo but don't feel like spending that much time on it.
Like seriously if you don't feel like investing time on grinding goals don't play mmo or go play destiny you will get tru the content within a month or 2 if you start from scratch and then you can jump to an other game.
People don't realise that the complains they do change the game will eventualy slowly kill the game by making them easier.Zenimax is just doing what people on the forum ask for but they don't know what people that are not on the forum wants.In my 300 + people guild im one of the very few (2-3) that come in the forum.
And when i speak to them about the people that complain about the rng,the cp cap ,the helm seller ,the pvp skill line they all see it as negative changes for the game.
Usualy when people creat a forum account its either to complain, to report bugs but very rarely they will creat an account to express how happy they are about the game.
The core people that have been playing the game for quite a while already got a huge hit when they introduced the CP cap. The more it goes the less stuff there is to do because hard stuff to attain became easy stuff to attain .Not only it frustrate the people that spended time on them but shorten the amout of time the player will spend on the game.
If we continue asking for those changes the game will just have less and less things to do and eventualy make the game die at the same time.
And no matter what, people that complain about the current state or the previous state of the game will leave for the next big game.
Zenimax need to aim for the core players that have been around for a long time/time spent on the game not the player that connect once every now and then and don't feel like grinding says hi and go back to an other quickly rewarded game.
They could get everyones opinions by sending in game survey to everyone rewarding them with a little goody when they finish the answer all the question then they could make an optimal decision based on what the people really want.
To me the best state of this game was back when there was no cp cap ,all they had to do is add a no cp compaign for the complainers and leave everything as grindy.And stop making (all level zones) do more zones like craiglorn not zones that i can start leveling up in there since level 1 and stay there until i'm maxed out.
You know what, I am nearly 34. I literally have had to WORK for every little thing I ever wanted in every aspect of my life. Nothing was ever handed to me, ever.
No award for coming in 4th.
At my kids' school, I saw the Head Teacher (Principal), signing an awfully large stack of maths 'awards.' I jokingly quipped that she oughtta get a rubber stamp - and she said I know right? We have to give one to everyone so they don't feel bad then have a whole SEPARATE invitational assembly for the other actual awards and trophies.
WTF now? In the everyone gets one assembly is the one where the little plays, and songs and stuff are done - the whole class stuff. Now I need to hit 6 ASSEMBLIES????????? (I have twin 9 year olds, and an 8 year old, they all get extra awards so we get the invites and the boys are in separate classes - that's 6 (!!) mornings over 2 weeks I have to be sat in the car for 40ish mins from when they go in to school to when the thing starts, then sit in the smelly lunch hall for another 30+ minutes.
All because 'everyone deserves an award for existing.
I think it has gone this way for many people and most people just grow up feeling entitled. So they expect everything to be handed to them because everything already is.
I would love to see demographics of this game and how many people are living off their parents and fobbing off school and work to game, etc. These people are basically taking their free ride mentality into the game as well, and frankly, they're not doing themselves, the World, or the game any favours.
I would love to see how the freeloaders line up with the complainers and if they're the same people. We'll never ever know so speculation is pointless - but the entitlement in the posts sure makes it appear that way.
However, it should not be a second JOB to just gear up and be competitive but it is, because That is the Nature of Competition.
Why should anyone get to be COMPETITIVE without COMPETING?
They shouldn't.
It's a game, something you do in your spare time, so it shouldn't be a slog. An Odyssey maybe, but a slog no.
However, rewards from achievements/clearing content should not just be handed out for free either.
There has to be some kind of a middle ground, which makes gameplay actually REWARDING but not like a second job but that doesn't make people who have more drive and flair for this sort of thing feel like there's no point in bothering, either.
I don't know - but something has to change because this way is just getting worse and worse.
this is so true. current schooling/parenting is so protective that when people get in more problem reaching adulthood because all the sudden they have to stand on their own. before this get's regarded like the internet likes to do with everything, i mean it's more common now then it was in the past. Does everyone who reaches adulthood and has to stand alone have more problems dealing with things? no. is the % higher of those who do? yes
I worked hard to get the gold to buy my plain black horse.No firey feet or eyes,etc.No buying crowns. He cost me 4,2000g,and that was all I had gathered when I bought him.
vamp_emily wrote: »I worked hard to get the gold to buy my plain black horse.No firey feet or eyes,etc.No buying crowns. He cost me 4,2000g,and that was all I had gathered when I bought him.
Smiles, I still have my eye on that black horse. I named her Lucky even though I don't have her yet. Once I sell my Imperial Modif in the guild shop she is mine
Getting really tired of all the complaints after the new patch notes. Especially of the PvP:ers complaining on the decrease of alliance points towards assault and support skill lines. Same goes for the ones complaining about cheap monster set items on the new vendor everyone wanted.
What annoys me the most is that the main argument is "I grinded my ass of for my Kena helmet, it sucked, so your gaming experience should suck too if you want it", or "it took me 3 months to get magica detonation which was hell, it shouldn't take you 2 weeks". I'm having a bad time, so you should have a bad time as well. Don't you hear how you all sound? Selfish and idiotic. It took a while for me as well to get some set items, sometimes it wasn't fun at all, mainly because of RNGsus (I'm an atheist), so why would I want anybody having as bad time as i had? Don't we want the game to be fun? To evolve? To learn from mistakes?
Life will never be fair, but isn't it better if other people can learn from the crap you did? Be humble instead of selfish!