Sicarius1988x wrote: »I'm giving up on my Templar and re rolling a new class. I may end up joining the NB wagon....
Justice31st wrote: »unpurgable siege weapons
ZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]
Justice31st wrote: »purifying ritual healing nerf
ZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
leepalmer95 wrote: »Don't see how radiant destruction got nerfed ? In fact channeled skills are going to be un dodgeable.
Well siege are purgable with the purge skill, it think its more to do so make giant zergs weakers and 2-3 templars can spam ritual and make sure siege is useless against the 50 man zerg.
emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
Can you explain to me why you inherently feel it necessary to bring templar healing more in line with the healing abilities of other classes? In your response, please explain coherently why it is that you consider this necessary and please elaborate on how other classes access to shields, better damage and mobility do or do not offset the pros/cons of templar's healing abilities being "out of line".....
emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
Templars currently can pull very, very nice damage numbers—I know because more than a few friends of mine, both stamina and magicka-based, perform extremely well when we run content together. for DPS, Templars are great. I can't say much about Templar tanking, because I only know one or two of those; it's not impossible, but I cannot vouch for viability.emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
Can you explain to me why you inherently feel it necessary to bring templar healing more in line with the healing abilities of other classes? In your response, please explain coherently why it is that you consider this necessary and please elaborate on how other classes access to shields, better damage and mobility do or do not offset the pros/cons of templar's healing abilities being "out of line".....
Sicarius1988x wrote: »I'm giving up on my Templar and re rolling a new class. I may end up joining the NB wagon....
Hmmm, NB's have been hit pretty hard with the current version on PTS too, the changes to mage light and cloak will hurt alot of NB builds.
I think DKs will be the Kings & Queens of 2016 if things remain largely as they are.....
My templar is currently crying himself to sleep, once he's done he'll probably go full DPS and never share his heals again....
awesome, I've always wanted to try a Templar tank.akredon_ESO wrote: »@emeraldbay , i templar tank and i have my Templar built for self sustain and its amazing
I think a lot of templar healers are about to have to completely revisit their playstyle and build, much as tanks did with the stam regen nerf.
Justice31st wrote: »emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
Sure hope no one gets hurt in the game. There won't be anyone around to heal 'em. Well, maybe two out of the three will get patched up. But the third? He's BoL SoL.
I think a lot of templar healers are about to have to completely revisit their playstyle and build, much as tanks did with the stam regen nerf.
Actually, I think a lot of DPS are going to have to revisit their playstyle and build since their DPS will be severely hampered when lying face down in the dirt. BoL isn't a crutch for bad healers, it's what good healers use to keep poor DPS players (and sometimes poor tanks) upright.
Justice31st wrote: »emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
They''re pushing you to use radiant aura for the Major Intellect instead of rune focus.
Rite of Passage buffs itself.
Cleansing ritual will be the goto for the mending buff.
leepalmer95 wrote: »emeraldbay wrote: »Justice31st wrote: »unpurgable siege weaponsZOS_GinaBruno wrote: »HeroOfNone wrote: »Are siege effects purgable? Thought that was going to be another featured change @ZOS_GinaBruno @ZOS_BrianWheeler
They were purgable before, and continue to be purgable. [/color]Justice31st wrote: »purifying ritual healing nerfZOS_GinaBruno wrote: »
- Cleansing Ritual:
- Increased the healing from the Purify synergy from this ability and its morphs by 12%.
while I do agree that this is a nerf, I think it goes a long way in bringing Templar healing more in-line with the healing abilities of other classes. it'll take some getting used to, but it shouldn't make Templar healers obsolete in any way.Justice31st wrote: »breath of life nerf
Can you explain to me why you inherently feel it necessary to bring templar healing more in line with the healing abilities of other classes? In your response, please explain coherently why it is that you consider this necessary and please elaborate on how other classes access to shields, better damage and mobility do or do not offset the pros/cons of templar's healing abilities being "out of line".....
... templars have a entire skill line dedication to healing, they should not be 'in line' with other classes in terms of healing? Otherwise they have a useless skill line.
BoL nerf is really because in PvP it is quite an OP heal. But in dungeons/trials I don't think anyone can complain to it's effectiveness. Yeah, while it's true that most healers just spam the hell out of BoL without thought, and that it's high time for people to start rethinking how healers work in a group content, even the best healers in game will have to agree this nerf hurts. I wish they could just nerf it in PvP zones, but I suppose that's not possible. The way I look at it, it's time for everyone to either learn to avoid damage or slot themselves healing skills. Because you can no longer [just] rely on the templar's BoL to keep you alive. You see it's not just a nerf to templars it's a nerf to everyone's survivability. Or a buff so people would learn how to survive, which ever way you look at it. lol.
Personally, if they wanted to nerf BoL, they should have increased the magicka cost of it instead. That would stop people from spamming it. That makes more sense to me.
BoL nerf is really because in PvP it is quite an OP heal. But in dungeons/trials I don't think anyone can complain to it's effectiveness. Yeah, while it's true that most healers just spam the hell out of BoL without thought, and that it's high time for people to start rethinking how healers work in a group content, even the best healers in game will have to agree this nerf hurts. I wish they could just nerf it in PvP zones, but I suppose that's not possible. The way I look at it, it's time for everyone to either learn to avoid damage or slot themselves healing skills. Because you can no longer [just] rely on the templar's BoL to keep you alive. You see it's not just a nerf to templars it's a nerf to everyone's survivability. Or a buff so people would learn how to survive, which ever way you look at it. lol.
Personally, if they wanted to nerf BoL, they should have increased the magicka cost of it instead. That would stop people from spamming it. That makes more sense to me.
It's gonna hurt those ones who jump in a stack of mobs and spamarina the most - lol they will die like half the time now because I've in the past Only used BOL to save their squishy backsides.