So last night supposedly, there was another guild summit. Out of that meeting came word that ZOS was changing Innerlight from a toggle to an active ability. Anybody hear anything about this? Discuss.....
This is all my ppl know so far, "Innerlight will no longer be a toggle". That was it. And yes I do not think anybody was asking for this change, not sure why.eventide03b14a_ESO wrote: »
I use Radiant Magelight personally. Does this mean I will have to constantly cast it just to get the benefit of it? I would rather it take up two slots than to have to constantly cast yet another buff.ScruffyWhiskers wrote: »
Nice touch there!
Could be interesting if the duration is not something awful like 10 or even 15 seconds. It would free up a slot to also put siphoning attacks maybe on the other bar instead. Of course keeping those all active when you need them will be the big drag.
This is all my ppl know so far, "Innerlight will no longer be a toggle". That was it. And yes I do not think anybody was asking for this change, not sure why.eventide03b14a_ESO wrote: »
eventide03b14a_ESO wrote: »I use Radiant Magelight personally. Does this mean I will have to constantly cast it just to get the benefit of it? I would rather it take up two slots than to have to constantly cast yet another buff.ScruffyWhiskers wrote: »
Nice touch there!
Could be interesting if the duration is not something awful like 10 or even 15 seconds. It would free up a slot to also put siphoning attacks maybe on the other bar instead. Of course keeping those all active when you need them will be the big drag.
eventide03b14a_ESO wrote: »I use Radiant Magelight personally. Does this mean I will have to constantly cast it just to get the benefit of it? I would rather it take up two slots than to have to constantly cast yet another buff.
ScruffyWhiskers wrote: »eventide03b14a_ESO wrote: »I use Radiant Magelight personally. Does this mean I will have to constantly cast it just to get the benefit of it? I would rather it take up two slots than to have to constantly cast yet another buff.
I'm guessing it will be more like the Siphoning Strikes morph. One is a toggle and the other is an active ability. It would make sense for radiant to still be a toggle and inner to be the active. Maybe they will get rid of the magicka +5 boost and make it add major sorcery instead. That might be nice.
Just that morph? Radiant would be a pain unless it was of a reasonably long duration, less expensive, and could be re-cast without dismounting or leaving stealth. But if so, it would be fun to have a slot back.
Or they could just leave well enough alone and not do something nobody asked for.ScruffyWhiskers wrote: »eventide03b14a_ESO wrote: »I use Radiant Magelight personally. Does this mean I will have to constantly cast it just to get the benefit of it? I would rather it take up two slots than to have to constantly cast yet another buff.
I'm guessing it will be more like the Siphoning Strikes morph. One is a toggle and the other is an active ability. It would make sense for radiant to still be a toggle and inner to be the active. Maybe they will get rid of the magicka +5 boost and make it add major sorcery instead. That might be nice.
^This.
It is the only way they could change the ability and it still make a bit of sense.
So last night supposedly, there was another guild summit. Out of that meeting came word that ZOS was changing Innerlight from a toggle to an active ability. Anybody hear anything about this? Discuss.....
Edit: Oh I forgot, DK inferno skill is also on the new "no toggle" list....
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom can u enlighten us?
asneakybanana wrote: »They will be changed to something like camo hunter where you get the crit no matter what and then have to cast it for the bonus. So basically inferno will become a dot like any other dot only with the slight benefit of giving major prophecy while slotted. It seems like zos are doing away with toggles all together next patch afaik. Only skills that will likely remain is siphoning strikes, and bound armor although I haven't heard anything about bound armor.
Interesting, yea I got the feeling that they were thinking of moving away from toggles entirely too.asneakybanana wrote: »So last night supposedly, there was another guild summit. Out of that meeting came word that ZOS was changing Innerlight from a toggle to an active ability. Anybody hear anything about this? Discuss.....
Edit: Oh I forgot, DK inferno skill is also on the new "no toggle" list....
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom can u enlighten us?
They will be changed to something like camo hunter where you get the crit no matter what and then have to cast it for the bonus. So basically inferno will become a dot like any other dot only with the slight benefit of giving major prophecy while slotted. It seems like zos are doing away with toggles all together next patch afaik. Only skills that will likely remain is siphoning strikes, and bound armor although I haven't heard anything about bound armor.
catalyst10e wrote: »So if it's not a toggle, would this mean Might of the Guild is going to be procted a lot more often?
asneakybanana wrote: »So last night supposedly, there was another guild summit. Out of that meeting came word that ZOS was changing Innerlight from a toggle to an active ability. Anybody hear anything about this? Discuss.....
Edit: Oh I forgot, DK inferno skill is also on the new "no toggle" list....
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom can u enlighten us?
They will be changed to something like camo hunter where you get the crit no matter what and then have to cast it for the bonus. So basically inferno will become a dot like any other dot only with the slight benefit of giving major prophecy while slotted. It seems like zos are doing away with toggles all together next patch afaik. Only skills that will likely remain is siphoning strikes, and bound armor although I haven't heard anything about bound armor.
Wait...so how does that effect pets? Are they all going to have a duration now??asneakybanana wrote: »So last night supposedly, there was another guild summit. Out of that meeting came word that ZOS was changing Innerlight from a toggle to an active ability. Anybody hear anything about this? Discuss.....
Edit: Oh I forgot, DK inferno skill is also on the new "no toggle" list....
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom can u enlighten us?
They will be changed to something like camo hunter where you get the crit no matter what and then have to cast it for the bonus. So basically inferno will become a dot like any other dot only with the slight benefit of giving major prophecy while slotted. It seems like zos are doing away with toggles all together next patch afaik. Only skills that will likely remain is siphoning strikes, and bound armor although I haven't heard anything about bound armor.