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Need to get rid of PvP in IC sewers !

  • Barlthump
    Barlthump
    ✭✭✭
    Honestly speaking after reading this post, most people seem to want to clear quest in IC, so I suggest make the non pvp version of IC not give any tel var stones. It gives you quests, but the rewards are just exp.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Khaos_Bane wrote: »
    Lore_lai wrote: »
    Khaos_Bane wrote: »
    Khaos_Bane wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    Right. So what you are saying in the end is GTFO...what you like is right and what he likes is bad. Gotcha !

    No he's saying you can't complain about dying to pvp in a zone desisned for pvp.

    Pvp have cyrodill thats it, if you want to pve go play the other 99% of the game.

    That's what I thought about the monster sets as well. PvP players stop all the whining and go PvE grind like the rest of us. But no....QQ certainly worked !

    People can suggest whatever they want here ! That's the point.

    What makes you think we don't PvE grind for all the RNG gear nonsense/skill points/passives etc.? Just cos we don't come to the forums and make 500 QQ threads doesn't mean we don't do the PvE grind too.

    And the monster sets are gonna be available for gold too. What's your point?
    Meanwhile, there is very little to sell AP for nowadays.

    Not everyone, but there is planty of "QQ" from PvP players. The RNG is nonsense and nearly everyone agrees. IMO there should be gear that is only available in PvP and some only available in PvE and it should be tradeable, period.

    I saw more threads from pve players complaining about running the dungeons 100 times and not get a helm drop or using 100 gold keys and not get shoulders,

    The Helm Npc is for everyone not just pvp players.

    Besides pvp players have to do a lot of Pve before they can even pvp with a basic character.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • LBxFinalDeath
    LBxFinalDeath
    ✭✭✭✭
    Idk about this...PvP in IC sewers is how I was able to get the Tel Var to get dem xivkyn polymorphs easy.

    I can only imagine how dreadfully dull it'd be if you had to farm for the tel var in order to waste 'em on imperial chests.
    Edited by LBxFinalDeath on January 28, 2016 11:51PM
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Alucardo wrote: »
    Alucardo wrote: »
    Artjuh90 wrote: »
    Alucardo wrote: »
    Artjuh90 wrote: »
    all i would like to see in the sewers is that the gankers earn max 100% of their own TV carried.
    player still loses out 80% if killed by enemy player but ganker has more of a risk reward kinda idea, because right now the ganker has 0 risk in the IC which isn't really fair

    People keep talking about this no risk crap, but a majority of PVPers generally have to fight 4+ groups to earn their stones. It's very rare I'll find a grinder alone.
    IMO it's too much of a risk to have what you're carrying determine how much you receive.

    so you risk dieing without a repair cost while you can gank while they engage mobs. if you kill 4 people and you start up with 100 tv you still end up with 100+ 200+ 400+ 800 tv -> 1500tv.
    so no no risk

    Man, killing 4 people these days isn't exactly easy to pull off. My best was a couple of weeks ago when I killed 6, but they were extremely bad. I mean really bad. One kept trying to crouch in the corner 5 feet from me..
    But generally speaking, any more than 2 and I'll have a fight on my hands that could go either way. I play a stam sorc - it's not like I can just cloak and run around a corner when things get tough. What you're asking is far more than a risk on my part, especially considering nobody grinds alone these days.
    It's like every change ESO does we're moving closer to zerg vs zerg action because it's the safest way, and I really hate that mentality.

    Well, it's a zerg mentality because of gankers, they make people zerg so that they don't lose their TV's. If you gank someone, you're part of creating the problem you complain about.

    When people stop running around in mindless zergs then I'll happily agree to a risk system, but until then, it should stay the way it is. I'm not about to promote zerging even more.

    you do when you go gank people in the sewers haha. i run solo IC and it's beter TV gain then in a group. more risk aswell. so you are the biggest part of the problem
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    funny to see btw you completly (purposly) ingore my comment about most PvPers walk around with 3-4 people to kill single target others which are already fighting mobs. and if you do the PvP you wouldn't be needed to grind the TV you would get them by PvP so your comment is kinda untrue.
    and it was announced as PvP AND (can't increase fontsize :/) PvE
    Edited by Artjuh90 on January 28, 2016 11:59PM
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    funny to see btw you completly (purposly) ingore my comment about most PvPers walk around with 3-4 people to kill single target others which are already fighting mobs. and if you do the PvP you wouldn't be needed to grind the TV you would get them by PvP so your comment is kinda untrue.
    and it was announced as PvP AND (can't increase fontsize :/) PvE

    People walk around in a group of 3-4 because there smart. Why wouldn't you? More safety, kill mobs faster and wards of gankers.

    If your all half decent players you won't really die.

    If you find someone that is actually confident enough to solo in there and you kill them thats their fault.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • MrGigglypants
    MrGigglypants
    ✭✭✭
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    If they had left campaign keep ownership locks in place it wouldn't be an issue
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    funny to see btw you completly (purposly) ingore my comment about most PvPers walk around with 3-4 people to kill single target others which are already fighting mobs. and if you do the PvP you wouldn't be needed to grind the TV you would get them by PvP so your comment is kinda untrue.
    and it was announced as PvP AND (can't increase fontsize :/) PvE

    People walk around in a group of 3-4 because there smart. Why wouldn't you? More safety, kill mobs faster and wards of gankers.

    If your all half decent players you won't really die.

    If you find someone that is actually confident enough to solo in there and you kill them thats their fault.

    i'm talking about the gankers going in groups killing single farmers like me. ment it the other way around. they don't go for the mobs just to kill other players
    Edited by Artjuh90 on January 29, 2016 12:11AM
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Artjuh90 wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    funny to see btw you completly (purposly) ingore my comment about most PvPers walk around with 3-4 people to kill single target others which are already fighting mobs. and if you do the PvP you wouldn't be needed to grind the TV you would get them by PvP so your comment is kinda untrue.
    and it was announced as PvP AND (can't increase fontsize :/) PvE

    People walk around in a group of 3-4 because there smart. Why wouldn't you? More safety, kill mobs faster and wards of gankers.

    If your all half decent players you won't really die.

    If you find someone that is actually confident enough to solo in there and you kill them thats their fault.

    i'm talking about the gankers going in groups killing single farmers like me. ment it the other way around. they don't go for the mobs just to kill other players

    But their entitled to do that. They also bought the dlc. If you move around in a group and be careful they won't be able to kill you.

    Don't single farm and complain that a group will kill you.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Artjuh90 wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    funny to see btw you completly (purposly) ingore my comment about most PvPers walk around with 3-4 people to kill single target others which are already fighting mobs. and if you do the PvP you wouldn't be needed to grind the TV you would get them by PvP so your comment is kinda untrue.
    and it was announced as PvP AND (can't increase fontsize :/) PvE

    People walk around in a group of 3-4 because there smart. Why wouldn't you? More safety, kill mobs faster and wards of gankers.

    If your all half decent players you won't really die.

    If you find someone that is actually confident enough to solo in there and you kill them thats their fault.

    i'm talking about the gankers going in groups killing single farmers like me. ment it the other way around. they don't go for the mobs just to kill other players

    But their entitled to do that. They also bought the dlc. If you move around in a group and be careful they won't be able to kill you.

    Don't single farm and complain that a group will kill you.

    actually if you followed what i was saying i'm NOT complaining about the PvP part in the IC.
    I am fine with losing 80% of my TV if i get killed by the enemy player.
    My main problem with the IC is, when i have several 1000 TV on me and kill a nasty ganker i get maybe 100tv if i'm lucky while he get's several 1000 while he's already in a advantidge as i am probably also fighting mobs when he gank because they don't like fair fights.
    it should be max TV gained from a kill simular to your TV and if 80% of the guy you killed is less then the amount you carry the normal amount you gain right now
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    Angus wrote: »
    Khaos_Bane wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    Right. So what you are saying in the end is GTFO...what you like is right and what he likes is bad. Gotcha !

    That argument might be valid if IC was, or was ever intended, to be a PvE only zone.

    But it wasn't.

    It was advertised as having content for BOTH PvP AND PvE.
  • Inarre
    Inarre
    ✭✭✭✭✭
    Artjuh90 wrote: »

    i'm talking about the gankers going in groups killing single farmers like me. ment it the other way around. they don't go for the mobs just to kill other players

    I run in one of the large sewer groups. Gonna be honest more often than not if we find a lone guy farming we usually start playing lutes or dancing.

    Not saying real gank groups dont happen, but a lot of the really ridiculous groups know theyre ridiculous and would rather imagine you shitting your pants than steal your stones.
    Edited by Inarre on January 29, 2016 1:03AM
  • Celas_Dranacea
    Celas_Dranacea
    ✭✭✭✭✭
    Snowgoons wrote: »
    Weberda wrote: »
    Snowgoons wrote: »
    driosketch wrote: »
    They should just remove PvE from the sewers. Make it it one long tunnel of Hide n Seek, and the ability to exit the base entrances at either side to short cut the Cyrodiil map.

    This is actually not a bad idea, but i'd still leave some optional bosses in there.

    @OP

    the zone is pvp and pve, was said to be so before anyone bought it and before it was even done. To now get mad cause pvp is going on in there is crazy. As i said before the only reason you are having problems is due to the balance of this game, you got people with max champ points in there on NBs just 3-4 shotting everyone then back in stealth rebuff next!

    @ZOS

    The way the games pvp works and the way the classes are balanced, no wonder people complain about pvp in IC. ZOS you gave people that have nothing else to do in life the ability to grind out champion points and be as strong as a world boss compared to an average player that just wants to play the game.

    A whole team of people sat there in your offices and agreed this was a good idea?

    You have the best pvp mmo to date in Dark Age of Camelot, as like the base idea to follow when it comes to pvp in this game, and this is what you guys came up with to replace realm ranks and such?

    Seriously?

    smh

    ZOS basically tried to mix PvE and PvP. It turned out to be one lousy idea for a multitude of reasons.

    It's because they didn't do it right. There's a reason people still talk about "Darkness Falls" in Dark Age of Camelot being awesome. The community here seems to not grasp that IC needs to be tied to Cyrodiil performance for it to be good. You need to be able to change who hass access to it to block off entry to the other sides based on either emperorship or map control. This allows fun things like hunting down the guy that ganked you knowing he can't get back in for a bit, and the guy being hunted able to have the thrill of still taking people out knowing that risk of being booted for a bit if he dies is there.

    Theres people from DAoC behind ESO, and somehow they drop the ball on probably the best aspect of DAoC?

    How @ZOS how???

    EDIT: You know how much fun it was opening up Darkness Falls by taking keeps and stuff to rush in there and take out all of the other side only to have the third faction in DAoC open it up for themselves and come in and kill the other 2 factions that were already fighting amongst each other?

    Why is IC open to all 3 sides at all times? Why does it say on the map "Currently open to all alliances"??? cause they were going to do exactly what I typed above but didn't for some reason.

    Have times where its open to all 3 sides, but tie the majority of the time to who owns the most in cyrodiil, add some cool monster helmets and other items that you can ONLY get in IC and you will see competitive fun pvp in IC.

    Trust me.

    The player base voted this down, unfortunately
    A Bosmer Nightblade Werewolf
  • Chanbot7.6
    Imperial City is working as intended, taking out the PVP would ruin it. I normally don't pvp in Cyrodil due to lag but the sewers gives me the opportunity to do so. I don't go out to gank people but just grind and wait for the attack to come. I have been smashed by groups, by a single player, lost over 3000 stones in one go, I have been killed just as we beat Molag Bal, sure I get frustrated but overall I have had fun.

    Sometimes if I get lucky I have even done the smashing, the thing is that I have learnt from being ganked and become a better player. I have adjusted my skills (Goodbye Inner Light, Hello Radiant Magelight) and playstyle. It may be frustrating at the start for non PVP'ers but look at it as a learning experience to get better as a player overall. Some pvp skills translate to pve areas, I block and dodge roll a lot better now.

    Enjoy Imperial City and remember don't worry about losing Tel Var Stones they are not real, unlike Dollarydoos.
  • DurzoBlint13
    DurzoBlint13
    ✭✭✭✭
    [

    [/quote]

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.[/quote]

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.[/quote]

    Yes! You are in a small section of Cyrodil. Cyrodil is the PvP zone for this game. What did you expect when you went in there? There are very few things that you can get in the sewers that you can not buy from guild traders so if you don't want to PvP but want the gear from it, just buy it and stay out of PvP
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    [

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.[/quote]

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.[/quote]

    Yes! You are in a small section of Cyrodil. Cyrodil is the PvP zone for this game. What did you expect when you went in there? There are very few things that you can get in the sewers that you can not buy from guild traders so if you don't want to PvP but want the gear from it, just buy it and stay out of PvP[/quote]

    You used my comment here..The bit on top.
    I still say we should be able to toggle on or off whether we want to have to PvP. Period.Nothing you say will change this.
    Edited by Volkodav on January 29, 2016 12:08PM
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    Snowgoons wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.

    If you are strong enough to be in the sewers, you are strong enough for the pvp there. The problem lies with character balance, and allowing NBs to stealth while in combat whenever they want to. Also not everyone should have been able to just crouch and go invisible, who thought of that half baked idea is beyond me.

    Skyrim!

    Nope, it was even in Morrowind (or at least I think it was, maybe it was just Oblivion).
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

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  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    @Reevster Bruh you can't tell PVP players to leave the sewers, its the only "small scale pvp" we have. If stupid nubs want to grind in sewers then they should be prepared to be killed.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    funny to see btw you completly (purposly) ingore my comment about most PvPers walk around with 3-4 people to kill single target others which are already fighting mobs. and if you do the PvP you wouldn't be needed to grind the TV you would get them by PvP so your comment is kinda untrue.
    and it was announced as PvP AND (can't increase fontsize :/) PvE

    I always go solo in IC - it's just more fun that way. I actually wanted to make some stones to buy a set so I was grinding, and I was probably ganked like 10 times by Nightblades while I was holding 500-600 stones. However I do not come and cry on the forums because that's just the way it is, and I like it that way.
    The argument about making the PVPers have stones before they can make money is ridiculous. No matter what you say, this is primarily a PVP DLC. You should not have to farm stones before going to do PVP in order to make TVs. Do you see where I'm coming from?
  • Lorkhan
    Lorkhan
    ✭✭✭✭✭
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.

    LOL
  • PURPLE245
    PURPLE245
    ✭✭✭
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.

    LOL ic was "supposed"to be a "pvp" dlc dont you mean the pve mobs need to go..............and pve player cry at us for asking for a pvp dlc we dont have one at all because ic is pretty much a pve dlc only thing pvp player can do is go into cyro and just quit after like 5 mins because of lag :(
    Edited by PURPLE245 on January 29, 2016 1:19PM
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  • mistermutiny89
    mistermutiny89
    ✭✭✭✭✭
    I don't see why we can't have a PVE version minus the tel var. My magblade and Stam blade can make it okay in there but I have 6 other characters who'll need to run it and the constant slam by VINDICTIVE Pvp'ers gets boring. There's a whole friggin storyline down there that PVE'ers are missing out on.
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  • Refuse2GrowUp
    Refuse2GrowUp
    ✭✭✭✭✭
    MrDerrikk wrote: »
    Just thought I'd also mention that this is a brand new low for forum topics, right after the guy who wanted DK's nerfed because he couldn't kill one by spamming just Snipe/Bombard...

    I miss him. Always made for entertaining reads
    PS4 NA Server

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  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't see why we can't have a PVE version minus the tel var.

    Because we need your stones. You're not going anywhere buddy
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    Khaos_Bane wrote: »
    Jaronking wrote: »
    Khaos_Bane wrote: »
    Khaos_Bane wrote: »
    Alucardo wrote: »
    Brrrofski wrote: »
    Volkodav wrote: »
    Reevster wrote: »
    Ok you guys had your fun, jumping poor relatively weak player in the sewers while trying to fight mobs, shameful really, the sewers is a great place to fight but the PvP ganks need to stop, you feel the need to act like gods I know but people are leaving the game because of this foolishness. You have all the rest of Cyrodiil to play your "I am God" games, go there.
    Ummm... Imperial City was billed/marketed/sold as a PvP/PvE mix from the day it was announced.

    That said; I'm a pure PvE player. I don't PvP, but I go into Cyrodiil/Imperial City. There's PvE Quests there that I'm currently working to complete. But before I ever set a single digital foot into the City, I knew and understood that there is active PvP going on in every district and in the Sewers.

    -Ganks are a risk I face.
    -Single players waiting in stealth by an objective is a risk I face.
    -Coming around a corner and running into the middle of a group of enemy Alliance members is a risk I face.

    And I accept all of that.

    Why? Because it is in the PvP segregated area of the game. If I want to PvE and not ever worry about PvP, I don't go into Cyrodiil. But I want the PvE Quests and Skyshards that are in Cyrodiil.

    So I pull up my big-boy-Dunmer pants, and I take the risk. I figured that would be understood, especially since we're running around in the PvP area of the game.

    TL;DR: The Imperial City is a PvP/PvE area smack in the middle of the segregated PvP area of the game. If you're going to go in there, you must also accept the risk that PvP players are going to kill you or ruin your day, OP.

    So, No; PvP should not be removed from the Sewers just because it's ruining your PvE time when you're in the PvP area.

    Well,PvP shouldnt include forcing other players to PvP. In WoW you are challenged.If you dont want to fight someone,you decline.They CANNOT gank you.It works just fine there so why not in ESO.
    If they put quests in IC for PvErs to do they dropped the ball with making sure people are able to actually do them.

    Nobody is forcing you to pvp. By entering a pvp zone you except everyone's challenge. The zone is designed for pve and pvp. If you can't hack it, go to the multiple pve only zones.

    I'm fine with it having people there that wants to kill me, what I'm not ok with though is that gankers got no risk and all reward for killing someone that's been farming for 1+ hours. They need to make it so that gankers need to risk something to earn something, not just have everything handed to them with no risk.

    Dude, IC isn't there for people to farm. It's a PVP DLC. Rules should NOT be put in place to help grinders out. I rarely have stones on me because I come up against groups of 8-12 people. So you're saying as a PVPer and not a grinder I should have to grind my stones instead of PVPing? gtfo man.

    Right. So what you are saying in the end is GTFO...what you like is right and what he likes is bad. Gotcha !

    No he's saying you can't complain about dying to pvp in a zone desisned for pvp.

    Pvp have cyrodill thats it, if you want to pve go play the other 99% of the game.

    That's what I thought about the monster sets as well. PvP players stop all the whining and go PvE grind like the rest of us. But no....QQ certainly worked !

    People can suggest whatever they want here ! That's the point.
    What PVPer asked for the Monster helm to be earned in PVP.Please show me 3 threads with people asking for this before they said they were going to release the Monster helm vendor.

    Just in the past couple of weeks there was a thread on making maelstrom weapons available to people who only want to PvP. There have always been a lot of PvP players here stating they shouldn't have to do any PvP to access PvE gear.

    You didn't read my post I asked for a thread before the vendor was announced were a PVper asked for PVE BOP gear only through PVP.That's after the announcement not before so that doesn't count and proves my point.We were fine with doing the PVE GRIND and we did not complain on the forums at least. I complain about it all the time in Guild chat but none of us ask Zos to make the Vendor.Am sure most of us are happy their adding it to the game.
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Snowgoons wrote: »
    Weberda wrote: »
    Snowgoons wrote: »
    driosketch wrote: »
    They should just remove PvE from the sewers. Make it it one long tunnel of Hide n Seek, and the ability to exit the base entrances at either side to short cut the Cyrodiil map.

    This is actually not a bad idea, but i'd still leave some optional bosses in there.

    @OP

    the zone is pvp and pve, was said to be so before anyone bought it and before it was even done. To now get mad cause pvp is going on in there is crazy. As i said before the only reason you are having problems is due to the balance of this game, you got people with max champ points in there on NBs just 3-4 shotting everyone then back in stealth rebuff next!

    @ZOS

    The way the games pvp works and the way the classes are balanced, no wonder people complain about pvp in IC. ZOS you gave people that have nothing else to do in life the ability to grind out champion points and be as strong as a world boss compared to an average player that just wants to play the game.

    A whole team of people sat there in your offices and agreed this was a good idea?

    You have the best pvp mmo to date in Dark Age of Camelot, as like the base idea to follow when it comes to pvp in this game, and this is what you guys came up with to replace realm ranks and such?

    Seriously?

    smh

    ZOS basically tried to mix PvE and PvP. It turned out to be one lousy idea for a multitude of reasons.

    It's because they didn't do it right. There's a reason people still talk about "Darkness Falls" in Dark Age of Camelot being awesome. The community here seems to not grasp that IC needs to be tied to Cyrodiil performance for it to be good. You need to be able to change who hass access to it to block off entry to the other sides based on either emperorship or map control. This allows fun things like hunting down the guy that ganked you knowing he can't get back in for a bit, and the guy being hunted able to have the thrill of still taking people out knowing that risk of being booted for a bit if he dies is there.

    Theres people from DAoC behind ESO, and somehow they drop the ball on probably the best aspect of DAoC?

    How @ZOS how???

    EDIT: You know how much fun it was opening up Darkness Falls by taking keeps and stuff to rush in there and take out all of the other side only to have the third faction in DAoC open it up for themselves and come in and kill the other 2 factions that were already fighting amongst each other?

    Why is IC open to all 3 sides at all times? Why does it say on the map "Currently open to all alliances"??? cause they were going to do exactly what I typed above but didn't for some reason.

    Have times where its open to all 3 sides, but tie the majority of the time to who owns the most in cyrodiil, add some cool monster helmets and other items that you can ONLY get in IC and you will see competitive fun pvp in IC.

    Trust me.

    They didn't do it becuase of PvE carebears who whined that they should get access to their DLC content without having to fight for it. They didn't grasp the concept that fighting for IC is part of the DLC content, you don't enjoy PvP, don't buy the DLC. But hey, the vast majority of ESO players are casuals, so don't expect ZOS to make a move against that crowd. Sadly it doesn't create the best games, I doubt we'll hear about IC for a decade, unlike darkness falls.
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  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Keep farming the sewers pve boy, I like the videos from Fengrush when he wipes 12-16 man groups with just 2 other guys, especially because they get 5k stones each.
    PC - EU (AD)
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    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Solanum
    Solanum
    ✭✭✭
    I love IC just the way it is really.

    I like the excitement and risk, and the lag isn't too bad, unlike normal cyrodiil.
    There is no need to play the horse riding simulator for 10 minutes before you can do something productive again after dying in a glitchfest.

    Also, you can play relatively safe, don't take more then 500 stones without before returning to store them, stay close to your homebase, bring a couple of friends.
    Being able to kill mobs between the PVP makes my experience a lot better. And with PVP turned off for 90% of the world I think it's nice that we have at least a place where we can enjoy it a bit more.

    Though I'd be fine if they made a safe version of Cyrodiil and IC. In return I do expect them to make a PVP enabled version for the rest of the world though.
  • Shaggygaming
    Shaggygaming
    ✭✭✭
    Did someone say stones? This happened last night.

    JmFesMK.jpg
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    I wouldn't say im addicted to this game however this and 1 other game are all I play. I play the other game when there are way too many people in my fave farming area or enimies in the sewers that I cant get through to grind out tv stones bc no one in my alliance is in the home base haha. other than that eso is my first starting game on my console and if something like above happens im like eh ill take a break and come back in say 2 hrs and they will be gone or something haha.
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