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Are you satisfied with the current system for racial bonuses?

Elhanan
Elhanan
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I have tried to design this question to explore players' thoughts on the current SYSTEM for racial bonuses (not necessarily the bonuses themselves) in a minimally biased manner. I look forward to hearing your thoughts.
Edited by Elhanan on January 23, 2016 4:27PM

Are you satisfied with the current system for racial bonuses? 149 votes

Yes
18%
GilvothBeastnasShadesofkindennissomb16_ESOStillianstojekarcub18_ESOTroneonFrenkthevileFrozenAnimalIluvrienWolfchild07TandortherrieurAlnilamEmoesmakerWeidevyrusb23DubhliamWhitebeerdRoxyPhoenix 28 votes
Yes, but racial bonuses need to be more balanced
21%
IcyDeadPeoplewayfarerxDirtySmeegs33Lightspeedflashb14_ESOdsa.adab16_ESOJar_EkAngryNordlog234AbeilleUntrustedExistenzczarRajajshkaPE_BagaturdsalterAeladiirFaasnuAoife32001Shader_ShibesRoyJadeMarkusTheValiant 32 votes
Yes, but racial bonuses need to be more balanced AND race changes should be allowed
24%
Fat_Cat45MaseriChililianPaulhewhewriaSheezabeastBRogueNZTX12001rwb17_ESOElhananjuha.smedsneb18_ESOTanis-StormbinderMinscBluepitbull13CîanainatewookalkodavDrakoleonEdziuLaurentiaTicussMrCray78 37 votes
No
10%
DermestesMojmirKalikiThe_SpAwNZhegwhiteshadow711jppreub18_ESOFrancescolgdemendredAFrostWolfHymzirPrinceBoruJunkogenPraeficereMiwertonDeVoDeVo 15 votes
No, racial bonuses need to be removed
7%
ZardayneThybrinenakwisatzflguy147ub17_ESODaraughRagnaroek93AquanovaTheDarkShadowNalesnordickittyhawknvyr 11 votes
No, I would prefer a different system for racial bonuses entirely (please feel free to describe your ideal system in comments)
12%
agabahmeatshieldb14_ESOssewallb14_ESORune_RelicIoveKorprokDidgeriontpanisiakb16_ESOtplink3r1redTechIncShadowDiscipleSlappyThePoptartStrider_RoshinRa'Shtarajwest927OLIVI3RMerkzM8SomewhereTarguristheher0not 19 votes
I have no opinion...
2%
roguestrike01ub17_ESOtechnohicoSemaj 3 votes
Other... (please feel free to elaborate)
2%
danno8Mason22CP5GreenSoup2HoT 4 votes
  • danno8
    danno8
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    Other... (please feel free to elaborate)
    Honestly I am OK with racial bonuses being strong, even if that means some races are simply better paired with some kinds of builds.

    What bothers me is how they keep changing them from one big update to another, with some of them terrible, and with no way to change your race at all. That is simply not fair.
  • PrinceBoru
    PrinceBoru
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    No
    I'm Dunmer, and I like to play with fire.
    The passives are key for me.
    It ain't easy being green.
  • RoyJade
    RoyJade
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    Yes, but racial bonuses need to be more balanced
    The idea of playing everything as we want is destroyed by the current system, but I don't thing removed it entirely is a good idea. I would like to see a big decrease on these passives, in comparison with other passives (perhaps 5 time lower, like a 2% increase instead of a current 10%). Or a lower scaling over magicka/stamina pool (and lower health/recovery/damage passive).
  • xellink
    xellink
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    Yes, but racial bonuses need to be more balanced
    I think Racials should be completely removed. People should be able to play their favorite race without feeling gimp.

    this is one of the few features this game stands out from others like wow, which is the worst offender. giving both active and passive bonuses.

    eso only offers passives and takes the middle ground.

    gw2 offers none (except 1 pve-only skill)
  • Whitebeerd
    Whitebeerd
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    Yes
    Thinks it fine like it is now, they should rather focus on more importent things, like more content/bugs/Pve/Guildtools/Imers and more fun stuff!
    Red The Warriorbard
  • Fissh
    Fissh
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    Two year old conversation. Hard to be constructive at this point.
    I want a base game over any more changes. The game 'meta' is in constant Flux more than it should be.
    <X-Raided>
  • demendred
    demendred
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    No
    Are you not satisfied?!






    No.
    All good Nords goto Sto'Vo'Kor.
  • Iove
    Iove
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    No, I would prefer a different system for racial bonuses entirely (please feel free to describe your ideal system in comments)
    How about just letting someone choose them?

    For example, throw all the current racials into the choice and sort them into tiers, 1 to 4.

    Each player can choose 1 racial per tier.

    Or just let us pick the race skill line no matter what race we are. So, a Khajiit spellcaster could use Breton racials instead.
    Or they can just stick with Khajiit if they like those or must have them for immersion.
  • CP5
    CP5
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    Other... (please feel free to elaborate)
    I'm in the odd camp of thinking racial's should matter more. In a perfect world I would love to each race support a kind of 'style', where playing the race rewarded particular gameplay and provided unique traits that could be applied to most any build. Shame all we have now for racials are bland flat buffs and bonus exp for one skill line.
  • AngryNord
    AngryNord
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    Yes, but racial bonuses need to be more balanced
    How about just letting someone choose them?

    For example, throw all the current racials into the choice and sort them into tiers, 1 to 4.

    Each player can choose 1 racial per tier.

    Or just let us pick the race skill line no matter what race we are. So, a Khajiit spellcaster could use Breton racials instead.
    Or they can just stick with Khajiit if they like those or must have them for immersion.

    This should only ever happen after Elder Scrolls has been removed from the game's title, and all references to Elder Scrolls and its lore from in-game
  • Acrolas
    Acrolas
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    They need to be balanced more. Ideally, in a 3-race alliance, one would focus on magicka, one on stamina, and one on health.

    Dunmer pulls double duty for Argonians who need a good magicka passive, and Bosmer and Khajiit passives just aren't as well-constructed for stamina or health as Altmer is for magicka.

    Daggerfall has the best alliance balance by far. It's not perfect, but it really shouldn't ever be.
    signing off
  • theher0not
    theher0not
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    No, I would prefer a different system for racial bonuses entirely (please feel free to describe your ideal system in comments)
    I want racials to be non combat ones. Either faster learning or ones similar to argonians swim speed or khajiit/bosmer stealth (minus the bonus stealth dgm).
  • theher0not
    theher0not
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    No, I would prefer a different system for racial bonuses entirely (please feel free to describe your ideal system in comments)
    How about just letting someone choose them?

    For example, throw all the current racials into the choice and sort them into tiers, 1 to 4.

    Each player can choose 1 racial per tier.

    Or just let us pick the race skill line no matter what race we are. So, a Khajiit spellcaster could use Breton racials instead.
    Or they can just stick with Khajiit if they like those or must have them for immersion.

    That I would be fine with as long as you can change them for gold in game similar to skill/atribute resets
  • Iove
    Iove
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    No, I would prefer a different system for racial bonuses entirely (please feel free to describe your ideal system in comments)
    AngryNord wrote: »
    How about just letting someone choose them?

    For example, throw all the current racials into the choice and sort them into tiers, 1 to 4.

    Each player can choose 1 racial per tier.

    Or just let us pick the race skill line no matter what race we are. So, a Khajiit spellcaster could use Breton racials instead.
    Or they can just stick with Khajiit if they like those or must have them for immersion.

    This should only ever happen after Elder Scrolls has been removed from the game's title, and all references to Elder Scrolls and its lore from in-game

    That's just a negative attitude, a character can be mixed race you know. Have seen khajiit married to
    bosmer and I'm sure there's more, I don't see why you have such a massive problem with this, but you're ok with my khajiit Mage. I mean, not that you will ever know which passive a player has when you meet them in-game anyway.

    Edited by Iove on January 23, 2016 8:35PM
  • Kammakazi
    Kammakazi
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    Yes
    Yes, except for Breton's passives.
  • leepalmer95
    leepalmer95
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    Yes, but racial bonuses need to be more balanced
    I'd prefer is there was some physical armour passives, for some reason class/race passives only give spell resistance, which considering stamina does the most dmg in pvp or such, i'm not sure why some classes/races don't have physical resistance.

    My breton templar has spell resistance from being a breton/light armour and class passive but there no physical resistance to be seen.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Decayed_Inside
    Decayed_Inside
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    Yes, but racial bonuses need to be more balanced AND race changes should be allowed
    I honestly wish i were free to decide if my character gets +10 magika or magika regen or stam. The special racial passive should stay the same but the other two i should get to pick
    Edited by Decayed_Inside on January 23, 2016 8:45PM
  • technohic
    technohic
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    I have no opinion...
    I have mixed feelings. Like race to matter but balance is an issue IMO and will swing wildly. So long as it matters and can swing with the wind though; I feel like you should be able to change when that happens and the character you made suddenly becomes something you never intended.

    At the same time, I am kind of against just random shifting to chase the FOTM race that goes along with that. But then, if you don't have that, you just make it to whoever has time to reroll does it anyway while others feel more stuck.

    I guess by the logic of being able to change races to fit what you want your character to be changing based on balance, you could say changing classes would be the same way. For that, I actually wish there were no classes so much. Maybe a choice to where if you select one ability, it then locks you out of several others but you can change and build how you want.

    I just don't see any right or wrong answer here.
  • nordickittyhawk
    nordickittyhawk
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    No, racial bonuses need to be removed
    i pressed wrong one "DOH!".

    I personally think some races... are 100% out matched due to elemental dmg, meele dmg, crit and so on and some make no sense to there race?.

    AD
    high elf. Elemental and full magic passive = PASS

    Woodelf. Stamina regen and sneaking = Pass

    Khajiit. crit, stam/health regen and sneak = uh pass (why health regen thou)

    DC
    Breton. magic/decrease cost magic = pass.

    Redguard. stam,stam regen and stam return = pass

    Orc. Sprint speed, health regen and increase meele dmg= pass

    EP (oh boy here we go)

    Dark elf. fire dmg boost,stam/magic. = pass

    Argonian. potion stat return?, health and healing recived... wait = FAILED. This is suppost be the healing/gorrilla warfare race... non of these make sense... its not even close to being either of these things.

    Nord. Health regen, decrease dmg, frost reist and health. = Failed. The nords are known for being a threat on battlefield, the beserker. taking dmg and taking out lots. Im ok not having extra stam but 9% health? when imperials have 10%? there half my bloody size!. The health recovery is useless unless u want see health recovery build but...no one does that. This class need either melee dmg or extra stam as it stands... imperials are just upgraded nords. which i find baffling.
  • Strider_Roshin
    Strider_Roshin
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    No, I would prefer a different system for racial bonuses entirely (please feel free to describe your ideal system in comments)
    Honestly, this has been said time and time again, but I think there should only be one madatory racial passive. The other two are acquired by filling out a questionnaire about your character's upbringing, and depending on your choices; will determine the other two passives.

    This would be my ideal setup: Robust Constitution, Tough, and Rugged

    So essentially a slightly better version of a Nord lol
  • SemiD4rkness
    SemiD4rkness
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    Yes
    Very happy with them, just Nords and Argonian need help with their passives. I feel like all other races are viable depending on you playstyle. Dunmer will always be the go to Mag dk, high elf and breton make the best magicka builds and redguard, imperial, orc, woodelf and khajit make the best stamina ones.
  • Personofsecrets
    Personofsecrets
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    build your own racials would be cool
    Don't tank

    "In future content we will probably adjust this model somewhat (The BOP model). It's definitely nice to be able to find a cool item that you don't need and trade it to someone who can't wait to get their hands on it." - Wrobel
  • RAGUNAnoOne
    RAGUNAnoOne
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    Yes, but racial bonuses need to be more balanced
    Right now racials favor all dominion default races races 2 covenent races and leave the pact with the refuse. as I said before if the any race any alliance and imperial race didn't exist all else equal the dominion would always win and the pact would be in last place
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • RAGUNAnoOne
    RAGUNAnoOne
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    Yes, but racial bonuses need to be more balanced
    i pressed wrong one "DOH!".

    I personally think some races... are 100% out matched due to elemental dmg, meele dmg, crit and so on and some make no sense to there race?.

    AD
    high elf. Elemental and full magic passive = PASS

    Woodelf. Stamina regen and sneaking = Pass

    Khajiit. crit, stam/health regen and sneak = uh pass (why health regen thou)

    DC
    Breton. magic/decrease cost magic = pass.

    Redguard. stam,stam regen and stam return = pass

    Orc. Sprint speed, health regen and increase meele dmg= pass

    EP (oh boy here we go)

    Dark elf. fire dmg boost,stam/magic. = pass

    Argonian. potion stat return?, health and healing recived... wait = FAILED. This is suppost be the healing/gorrilla warfare race... non of these make sense... its not even close to being either of these things.

    Nord. Health regen, decrease dmg, frost reist and health. = Failed. The nords are known for being a threat on battlefield, the beserker. taking dmg and taking out lots. Im ok not having extra stam but 9% health? when imperials have 10%? there half my bloody size!. The health recovery is useless unless u want see health recovery build but...no one does that. This class need either melee dmg or extra stam as it stands... imperials are just upgraded nords. which i find baffling.

    This guy has it right kudos to you
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • Dermestes
    Dermestes
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    No
    Fix Khajiit Carnage and maybe I'd be happier. I think the easiest balance is to remove all racial passives from the game.
  • Brrrofski
    Brrrofski
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    Yes, but racial bonuses need to be more balanced
    ES have always had certain abilities and boosts to races.

    So why shouldn't it be part of this one?

    But, they need to be more balanced. I mean, nords and argonians are just jokes.
    Xbox One EU
  • Brrrofski
    Brrrofski
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    Yes, but racial bonuses need to be more balanced

    Nord. Health regen, decrease dmg, frost reist and health. = Failed. The nords are known for being a threat on battlefield, the beserker. taking dmg and taking out lots. Im ok not having extra stam but 9% health? when imperials have 10%? there half my bloody size!. The health recovery is useless unless u want see health recovery build but...no one does that. This class need either melee dmg or extra stam as it stands... imperials are just upgraded nords. which i find baffling.

    Even as a health regen build, you'd be better off as orc as the other passives are a lot better
    Xbox One EU
  • Elhanan
    Elhanan
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    Yes, but racial bonuses need to be more balanced AND race changes should be allowed
    Honestly, this has been said time and time again, but I think there should only be one madatory racial passive. The other two are acquired by filling out a questionnaire about your character's upbringing, and depending on your choices; will determine the other two passives.

    I love that idea. Stay true to some of the core racial principles, but also provide some flexibility (which could be easier to balance).
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