In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European PC/Mac megaservers are now available. Thank you for your patience!

So is PvE always going to be priority over PvP?

TheBonesXXX
TheBonesXXX
✭✭✭✭✭
1) Isolated PVP
2) Then the zone is laggy and gets no fixed, meanwhile content is rolled out from the heavens for PvE
3) Cash Shop and Fluff over fixes that should be priority
4) Three Banners Cannon absolutely demolished
5) Took two years to finally squash buff servers only to have them turn into farm servers so people can "be at peace" in a war zone
6) Removal of the PVP aspect of the Justice system, so some someone can steal to their hearts desire in peace

Do you see where I'm going with this? Every game I've played its always PvPers getting the shaft.

Simple yes or no ZoS, if you cannot provide the same adequate experience for PVPers as the PVErs have then we can go else where.

  • Aimora
    Aimora
    ✭✭✭✭✭
    Well to me this indicates where ZOS is making money or it would be the other way round :)
    Aimora Gilidhren - 50 Hybrid Sorcerer
    Aimae Gilihdril - 50Templar Healer
    Aimsae Astasia - 50 Templar Tank
    Aimellie Halfpenny - 50 Nightblade spinning DPS
    Sofae Ethelbur - 50 Dragonknight Tank
    Sha'Mash 50 - Nightblade - Former Empress
    Saelenor Wilihfren 50 - Templar No. 3
    Seliene Harbingerin 50 - DK in training
    Aims For Equanimity 10 - Magicka DK


    Circle of the Phoenix - Guild Mistress
    Elysium - Guild 2nd in Command
    Auridon Trading Company - Joint GM


    Looking for a friendly, progress focused guild check us out at thecircleofthephoenix.gamerlaunch.com/


    Check me out at Anook anook.com/aimora
  • Asherons_Call
    Asherons_Call
    ✭✭✭✭✭
    MMORPG games are PVE first. FPS games are PVP first. Both can mix in elements of the other of course
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    MMORPG games are PVE first. FPS games are PVP first. Both can mix in elements of the other of course

    That's sure as *** not how ESO was advertised.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Resipsa131
    Resipsa131
    ✭✭✭
    Sallington wrote: »
    MMORPG games are PVE first. FPS games are PVP first. Both can mix in elements of the other of course

    That's sure as *** not how ESO was advertised.

    Now you know and can make your investment in time and money accordingly.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.
  • Aimora
    Aimora
    ✭✭✭✭✭
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Great post :)
    Aimora Gilidhren - 50 Hybrid Sorcerer
    Aimae Gilihdril - 50Templar Healer
    Aimsae Astasia - 50 Templar Tank
    Aimellie Halfpenny - 50 Nightblade spinning DPS
    Sofae Ethelbur - 50 Dragonknight Tank
    Sha'Mash 50 - Nightblade - Former Empress
    Saelenor Wilihfren 50 - Templar No. 3
    Seliene Harbingerin 50 - DK in training
    Aims For Equanimity 10 - Magicka DK


    Circle of the Phoenix - Guild Mistress
    Elysium - Guild 2nd in Command
    Auridon Trading Company - Joint GM


    Looking for a friendly, progress focused guild check us out at thecircleofthephoenix.gamerlaunch.com/


    Check me out at Anook anook.com/aimora
  • Zorrashi
    Zorrashi
    ✭✭✭✭✭
    MMORPG games are PVE first. FPS games are PVP first. Both can mix in elements of the other of course
    Not true. Several games dedicate rhemselves to the PvP aspect and design accordingly.
    But in ESOs case, they want to have both the PvP crowd and the PvE crowd and seem to have trouble accommodating them both. Personally I think it is simply a matter of technical ability--or lack thereof.
    I'm starting to doubt that they even an fix the PvP lag. But they are continuously investigating the issue so that's a start.
    PvE content is simply...easier for them to do (imo).
  • Wollust
    Wollust
    ✭✭✭✭✭
    ✭✭✭✭
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    Btw, it's easier to satisfy the casual side of the community, because the high end and competitive PvE community is nowhere near satisfied with the current game.
    Edited by Wollust on January 12, 2016 7:10PM
    Susano'o

    Zerg Squad
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Why would I praise false advertising? Why? That's called lying.

    We were told we would have battles in the hundreds in an environment that can support such; that promise has yet to be met.

    We were told we were going to get Imperial City first year of the game, yet we got a watered down version of Cyrodiil that doesn't even support the mass PVP that is Cyrodiil.

    So, yeah, no praise from me. Why would I praise anyone when they lie to me? Do you praise people who lie to you?

    Do you praise people you've put faith in to develop a game and environment which you have invested time and money into and have not received a return on your investment?

    PvPers have not seen an ounce of return, we got a PVE zone in the middle of Cyrodiil and a system that was implemented in favor of PVErs.

    On the other hand

    PvE has GREAT content, the dungeons in this game are stellar but I'm a PvPer, I am forced to PvE in order to be competitive in a zone which was purposely isolated from PvP.

    How can you even think we're going to praise false advertising and lies?
  • ralonasan
    ralonasan
    ✭✭✭✭
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Uhm. The majority of QQ threads have been from PvErs complaining about having to PvP for certain skills, not having a safe cyrodiil to quest in etc etc etc. Where have you been since launch?

    The PvP QQ is about bugs and garbage they have to deal with, and is minor in comparison.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    What I think a lot of us don't get is why players who have complained for the last year or two that their chosen content is unplayable and that they have been repeatedly lied to by the developers are still here on the forum, let alone still playing the game.
    Edited by Tandor on January 12, 2016 7:13PM
  • Decado
    Decado
    ✭✭✭✭
    1) Isolated PVP
    2) Then the zone is laggy and gets no fixed, meanwhile content is rolled out from the heavens for PvE
    3) Cash Shop and Fluff over fixes that should be priority
    4) Three Banners Cannon absolutely demolished
    5) Took two years to finally squash buff servers only to have them turn into farm servers so people can "be at peace" in a war zone
    6) Removal of the PVP aspect of the Justice system, so some someone can steal to their hearts desire in peace

    Do you see where I'm going with this? Every game I've played its always PvPers getting the shaft.

    Simple yes or no ZoS, if you cannot provide the same adequate experience for PVPers as the PVErs have then we can go else where.


    1) what is having a separate PvP zone have to do with anything?

    2) yes the zone is laggy, and they keep trying out new fixes, and ZoS has said for the moment spread out as it causes lag, and just 10 minutes ago i saw a yellow zerg of atleast 50 people at 1 keep, that really isnt spreading out is it? these people KNOW that they are creating lag by zerging yet all 2 factions are still doing it, and yes i know they advertised it as a large scale PvP game but the game cant handle it and these people know that and still do it. (BTW the lag annoys me aswel but i do understand that some of the blame is on us aswel and them)

    3) this has nothing to do with PvE

    4) see 3

    5) so everyone goes to the same servers. how is this ZoSs fault? people go to other servers and they are empty so move back to the main server.

    6) im glad this has gone because unless they made this an opt in system it would be horrible.

  • ralonasan
    ralonasan
    ✭✭✭✭
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    They will just continue to lower population caps in Cyrodiil until it's a 10v10v10 battle ground. Lol.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    Ever heard of EVE? Ever heard of Star Citizen? Ones been here, the other is being developed.

    The tech has been here for the better part of 20 years, Zenimax has enough money to invest into current military grade hardware for the computers, so I highly doubt thats the issue.



  • gw2only1b14_ESO
    gw2only1b14_ESO
    ✭✭✭
    Aimora wrote: »
    Well to me this indicates where ZOS is making money or it would be the other way round :)

    actually the player base has gone down so by them not fixing these have they alienated a large base of there players? Most MMOs make there money in the cash shop but theres only so many skin rehashes you can do
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    IMO, ZOS tried to make a game appealing to both hardcore and casual players. It didn't work. So now they're catering to the audience that stuck. Hence, MMO Lite.
  • gw2only1b14_ESO
    gw2only1b14_ESO
    ✭✭✭
    Tandor wrote: »
    What I think a lot of us don't get is why players who have complained for the last year or two that their chosen content is unplayable and that they have been repeatedly lied to by the developers are still here on the forum, let alone still playing the game.

    cause they paid for it at launch?? was that to hard to figure out And most cary the torch to fuel the fire for Zos to still after all that time to Fix it??
  • wayfarerx
    wayfarerx
    ✭✭✭✭✭
    ✭✭✭
    ralonasan wrote: »
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    They will just continue to lower population caps in Cyrodiil until it's a 10v10v10 battle ground. Lol.

    Well they did say that they're working on arenas...
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Resipsa131 wrote: »
    Sallington wrote: »
    MMORPG games are PVE first. FPS games are PVP first. Both can mix in elements of the other of course

    That's sure as *** not how ESO was advertised.

    Now you know and can make your investment in time and money accordingly.

    That's exactly why I canceled my sub a week after Orsinium released.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Really?! The biggest uproar I've seen on these forums, by far, was from PvEerswhen they announced Monster Helms for AP.
    The only thing PvPers normally complain about is the ungodly lag.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Decado wrote: »
    1) Isolated PVP
    2) Then the zone is laggy and gets no fixed, meanwhile content is rolled out from the heavens for PvE
    3) Cash Shop and Fluff over fixes that should be priority
    4) Three Banners Cannon absolutely demolished
    5) Took two years to finally squash buff servers only to have them turn into farm servers so people can "be at peace" in a war zone
    6) Removal of the PVP aspect of the Justice system, so some someone can steal to their hearts desire in peace

    Do you see where I'm going with this? Every game I've played its always PvPers getting the shaft.

    Simple yes or no ZoS, if you cannot provide the same adequate experience for PVPers as the PVErs have then we can go else where.


    1) what is having a separate PvP zone have to do with anything?

    2) yes the zone is laggy, and they keep trying out new fixes, and ZoS has said for the moment spread out as it causes lag, and just 10 minutes ago i saw a yellow zerg of atleast 50 people at 1 keep, that really isnt spreading out is it? these people KNOW that they are creating lag by zerging yet all 2 factions are still doing it, and yes i know they advertised it as a large scale PvP game but the game cant handle it and these people know that and still do it. (BTW the lag annoys me aswel but i do understand that some of the blame is on us aswel and them)

    3) this has nothing to do with PvE

    4) see 3

    5) so everyone goes to the same servers. how is this ZoSs fault? people go to other servers and they are empty so move back to the main server.

    6) im glad this has gone because unless they made this an opt in system it would be horrible.

    1) Because they chose to right away to alienate PvPers.

    2) It is not the players fault that they create lag because the mechanics themselves are in the hands of the developers to come with solutions in a timely manner. Not two years later.

    3) It has everything to do PvErs, because FLUFF content and collector crap is being developed for money before PvP.

    4) Imperial City was a huge PvE patch placed into Cyrodiil, it didn't create meaningful PvP, it just cemented farm servers instead of buff servers.

    5) Because it is in the poor implementation, that IS at the fault of the developer.

    6) You have cemented my point.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    Ever heard of EVE? Ever heard of Star Citizen? Ones been here, the other is being developed.

    The tech has been here for the better part of 20 years, Zenimax has enough money to invest into current military grade hardware for the computers, so I highly doubt thats the issue.



    I actually play EVE - ever been to a mass battle in EVE? - it slows down to a crawl - there is nothing what can be done about it, it is simply a technical limitation.

    Edit: but EVE has a system which makes it slow down for all in the same manner - it is like playing in slow motion then - and it happens in mass battles everytime. But the TiDi system is at least fair for all.
    Edited by Lysette on January 12, 2016 7:24PM
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    wayfarerx wrote: »
    ralonasan wrote: »
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    They will just continue to lower population caps in Cyrodiil until it's a 10v10v10 battle ground. Lol.

    Well they did say that they're working on arenas...

    They can't even fix Cyrodiil and deliver their original promises I do not expect them to ever release arenas.
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    Um, it worked perfectly fine until they broke it...
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Sallington wrote: »
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    Um, it worked perfectly fine until they broke it...

    This.
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Ironically, Cyrodiil broke right around the time there was little PvE content in this game after these forums were flooded with "NO PVE ENDGAME!!!"
  • Wollust
    Wollust
    ✭✭✭✭✭
    ✭✭✭✭
    Lysette wrote: »
    Wollust wrote: »
    Lysette wrote: »
    And it is easier to satisfy PvE players. Just look at this forum, do you see a lot of PvEer complaining about PvE content?- The loudest and most complaining group are PvPer. Do you think this makes ZOS even want to do something in this context?- Because regardless what they do, there will be some complaining about it and the whining will never end. This is no fun for ZOS and I think as well that the attitude of "I give a damn about the PvE content" is not making the developers happy. Those are people as well at ZOS, they need some praise for their work - you PvPer in the forum do not give them any praise at all.

    Just think about it. It might be a matter of attitude as well.

    Just tell me in all honesty, would you praise them if every dungeon run and every PvE zone would have a +1k ping every day at primetime? Making the game literally unplayable? Because that's what Cyrodiil has to deal with. Class imbalances, bugs, zergs. All could be overlooked if they would finally show the will to fix the performance. But they don't. The performance has been crap for the past 1.5 years and you expect a PvPer to be grateful?

    If you don't know what you are talking about you should just for once put yourself first into the perspective of the people you are accusing here.

    I know enough about IT to never have expected it to work like advertised in the first place -at least not smoothly. Simply because this is nearly impossible with that many players and the mass amount of interaction in an ongoing battle. It works and you see that many players on screen as they advertised, but it cannot run smoothly at the same time - so they cannot really fix it, these are technical limitations, you will have to wait until better hardware will be available.

    Alright. I don't know much about IT, so explain this to me: till a certain patch hit the live servers, the game would handle hundreds of players all at once just fine. No lag, no fps drops. Just massive large scale fights like advertised. How is it possible that the game worked during beta and first few months better than nowadays?

    I never ever demanded to be able to have the advertised battles. But currently, the game goes to crap as soon as more than 40 people are on the screen doing NOTHING. Yes, that's the conclussion we had to draw after a dueling event, where a few players were fighting and others were just standing still watching. Fps drops, lagspikes. Do you really think that's acceptable? That we have no right to complain about it?
    Susano'o

    Zerg Squad
  • Zorrashi
    Zorrashi
    ✭✭✭✭✭

    Ironically, Cyrodiil broke right around the time there was little PvE content in this game after these forums were flooded with "NO PVE ENDGAME!!!"
    I thought it was the lighting patch
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ok, when it worked perfectly in the past, what has changed that it does no longer?- is the gameplay still the same in Cyrrodil or has it changed? Were options added, which the game did not support before and which have led to different tactics, like too many players in a too small area for example?- The more people are interacting directly with each other, the more combinatoric comes into play and this is not a linear performance drain, but grows progessively with the number of players.
Sign In or Register to comment.