Tanking is an art, I have run some groups with people who say they are tanks, and run some groups with players who are tanks and there is a difference.
I am in a guild that is actually going to run an event tonight in Craglorn if you have a DC character. Your welcome to guest with us, and I can even get you in the guild. On Monday evenings we do an AD Dungeon night and one of our better tanks is usually involved. She can teach you a lot.
NitemareSB wrote: »
Sadly My only Character in vet levels is this DK. But I wouldnt mind an invite and learning from someone with a ton of tanking experience. Would definitely help me learn a lot fast if i can get my hands dirty.
I havent been into Wrothgar yet, ill have to figure out where that is and give it a try!
Thanks so much for the response!
NitemareSB wrote: »I'm a returning player.[(PC - AD)]
So my questions..
When would be a good time for me to pug dungeons ?
Is the Histbark set still a viable option ?
Any tips on what i should be aiming for ?
Since your PC-NA, send me an email in game to @Nestor and I will get you hooked up with Lone Wolf Help. We are a casual guild that helps each other out, laughs at ourselves and does not take anything too seriously. In fact, we may not get a full group for Craglorn tonight considering the holidays, if that is the case, will hop on an AD and we can go make some noise in Wrothgar.
NitemareSB wrote: »I'm a returning player.[(PC - AD)]
So my questions..
When would be a good time for me to pug dungeons ?
Is the Histbark set still a viable option ?
Any tips on what i should be aiming for ?
When:
Now. Watch online videos and learn the basic mechanics of the bosses. Then PUG regular dungeons. There isn't anything in the regular dungeons that requires you to be an amazing tank or have amazing gear, so they are good places to learn.
You need to:
Aggro the most dangerous NPCs (including bosses) and absorb the damage
Debuff bosses and mobs
Root and slow down mobs and adds so the DPS' can kill them faster and the healer isn't running away instead of healing
Buff/shield yourself and other players
Contribute damage if possible
You need BOTH taunts for different circumstances. Inner Fire/Inner Beast is ranged (in the Undaunted line), the other Pierce Armor is in the 1H&S line and taunts and debuffs. Those are the only taunts available.
Running with a regular group that provides good feedback and great communication has helped me go from a somewhat adequate tank to a pretty decent one. Absolutely join the AD dungeon night Nestor was talking about. (Someday I'll teach my AD templar to heal on a few Monday nights.) It's a great guild; very positive and supportive.
NitemareSB wrote: »
As far as damage goes, what would be a good dps ability to use as a DK tank ? mainly i have just been using piecing armor with most of my other abilities being more focused on support.
NitemareSB wrote: »
As far as damage goes, what would be a good dps ability to use as a DK tank ? mainly i have just been using piecing armor with most of my other abilities being more focused on support.
I use Searing Strike with the Morph that heals you on Mob Death and Flame Whip for my DPS Spam.
One thing to note, if you have not played since before the Justice System (1.6) then you may need to look at your attributes, mundus and gear/glyphs. The model today is to use one resource pool or the other, not both. Although as a Tank, you need Health, so there is that. But, either go Magic or Stamina, and I would go Magic so you can save what Stamina you have for Dodging and Blocking. Speaking of Blocking, you no longer regen Stamina while Blocking so don't hold Block, just put it up as you need it.
And, your Mundus stone was more than likely reset in 2.0 so you may not have that going for you, so check and re-acquire one if you don't have it.
I
Not saying you should switch builds; there's more than one way to be an effective tank. The Magicka build is just working better for me personally. And I think running stamina for a while with the no-stam-regen-while-blocking nerf was very educational in terms of learning stamina resource management. That's particularly important for me now that my stam pool is so small..
If you mixed your existing V12 Hist Bark with a complementary dropped set with jewelry (like Footmans), you could probably buff your phys resistance and max health considerably, then worry about upgrading/replacing your Hist Bark when you hit V16. Eventually you will probably want to run 5 heavy + 1 light + 1 medium, so go ahead and level those armor skills lines by wearing a piece of each in your small slots. (Like sash and arm cops.)
NitemareSB wrote: »
Im still a little confused how crafting works though, If i make a v16 blue set (due to limited resources) i can later upgrade the set to purple and then yellow ? or would i have to craft the pieces over again ?
NitemareSB wrote: »
Im still a little confused how crafting works though, If i make a v16 blue set (due to limited resources) i can later upgrade the set to purple and then yellow ? or would i have to craft the pieces over again ?
You can upgrade any gear in your inventory, even dropped set items. The only restriction is once you wear a Crafted Item, it becomes bound to your account so when you are done with it, you either decon it or sell it to a vendor. I recommend Decon as you can get some Tempers and Mats back. However, even if it is bound, you can still upgrade it more if you want.