Agreed.Fuzzywuzzy196 wrote: »I think the debates over needing ways for PvE people to get PvP things, and PvP people to get PvE things are quite silly.
TheShadowScout wrote: »
If anything, there should be more options for those who aren't super-good at something to also slowly work towards their goals. Rewards for those whose best efforts just aren't good enough winning the day, but who still make the effort and do their best.
IXxIronWolfxXI wrote: »Remove RNG.
No one will want shortcuts.
Case closed.
In a way.Fuzzywuzzy196 wrote: »By this do you mean supporting those who are trying their best at something they're not very good at (You playing PvP to get PvP items/skills even though you aren't good at it)?
TheShadowScout wrote: »In a way.Fuzzywuzzy196 wrote: »By this do you mean supporting those who are trying their best at something they're not very good at (You playing PvP to get PvP items/skills even though you aren't good at it)?
Its a bit frustrating getting little for your efforts when you just aren#t as good as the others. PvP especially - the ones who have the skill get Ap for the kill, the ones who did their best and found it not enough get... nothing. Which gets frustrating after a while.
So, if the loosers of a PvP action got, say, a minor reward for "doing their best", it would at least be something. Say, the winners get full reward, the loosers get 20% for at least trying hard - that sort of thing. Would make getting trounced in PvP a lot less painful, I'd say...
I am all for a "tried hard, but did not quite get to it" reward of some kind, given that it might be hard to decide, what was a real best effort and what was just a minor effort in order to exploit such game mechanics.