The endgame is almost 0 till next update in January/February trials right now don't reward you for the time you put into them and they are a mitigation stacking fest nothing really fun as a healer the level of skill required for doing this content is 2/10 and as dps you only need to have a cookie cutter build and just spam your buttons in the right order it doesn't require skill to dodge or avoid any kind of damage.
I'm hoping that some day they introduce Raid progression without making gear inside the raid too important because a game should be about skill not who has better gear, also make Trials more engaging for us healer because Healing Springs spam and throwing a nova is really a turn off.
This is a good summary, however dragonstar arena and all trials currently don't scale to max level, so I'd refer to them as old endgame content.End game can be:
- PVP
- Veteran Dungeon (vet WhiteGold Tower and Vet imperial Prison being the hardest)
- Veteran DragonStar Arena
- Trials (though Aetherian and Hell ra citadel trials are too low level now to be considered truely as end game)
- The Maelstrom Arena, normal and veteran. Veteran being very hard
- Orsinium dailies and World bosses
- Silver and Gold cadwell are not considered as end game. But it's very enjoyable if you like questing. It will not offer you any sort of challenge though
- Orsinium questing is awesome and wonderful, but as Silver and Gold, it's not "challenging"
The endgame is almost 0 till next update in January/February trials right now don't reward you for the time you put into them and they are a mitigation stacking fest nothing really fun as a healer the level of skill required for doing this content is 2/10 and as dps you only need to have a cookie cutter build and just spam your buttons in the right order it doesn't require skill to dodge or avoid any kind of damage.
I'm hoping that some day they introduce Raid progression without making gear inside the raid too important because a game should be about skill not who has better gear, also make Trials more engaging for us healer because Healing Springs spam and throwing a nova is really a turn off.
lol
What about combat prayer, agressive warhorn, luminous shards, mystic orb, repentance and such ?
I bet your group is not even in the leaderboards with a healer like you
The endgame is almost 0 till next update in January/February trials right now don't reward you for the time you put into them and they are a mitigation stacking fest nothing really fun as a healer the level of skill required for doing this content is 2/10 and as dps you only need to have a cookie cutter build and just spam your buttons in the right order it doesn't require skill to dodge or avoid any kind of damage.
I'm hoping that some day they introduce Raid progression without making gear inside the raid too important because a game should be about skill not who has better gear, also make Trials more engaging for us healer because Healing Springs spam and throwing a nova is really a turn off.
lol
What about combat prayer, agressive warhorn, luminous shards, mystic orb, repentance and such ?
I bet your group is not even in the leaderboards with a healer like you
I bet i'm a better healer than you will ever be, things die so fast its not even necessary to use shards or orbs maybe someone will throw a horn and i will run the prayer but its a no brainier there isn't skill required to stand still and push buttons.
UltimaJoe777 wrote: »I think people care just a little too much about endgame, especially when they race towards it...
Whatever happened to playing a game for the thrill ride along the way? Hell I've dragged out my gameplay so much that my main is still only VR11 and I have soooooo much still left to do! And I've been playing since console release, which is like, what, 5 months now?