mousekime111rwb17_ESO wrote: »So Zenimax is in an awful position here. If they leave it as is, dungeons are just going to feel like chores, if they increase the accessibility of monster helm sets then people will abandon pledges and VR dungeons for more 'efficient' grinds taking progression over fun.
mousekime111rwb17_ESO wrote: »So Zenimax is in an awful position here. If they leave it as is, dungeons are just going to feel like chores, if they increase the accessibility of monster helm sets then people will abandon pledges and VR dungeons for more 'efficient' grinds taking progression over fun.
Ive been thinking this too. I think they should introduce PVE version of Cyrodil's APs, lets call them Veteran Points, and are gained by doing vet-content and vet-points could be used to get Cyrodil Ranks and Skill Points attached to them. I'd imagine players would do vet-dungeons then, especially those who dont like Cyrodil.
Also for Trials, VDSA and VMA should give you Leaderboards Points what can be used to buy cool exlusive bragging right stuff, higher you're in Leaderboards more points you get, rewards are like Mounts, Crafting Styles, Titles, and Dyes. What are never going to be sold at Crown Store. That should quarantee people do those too.
mousekime111rwb17_ESO wrote: »mousekime111rwb17_ESO wrote: »So Zenimax is in an awful position here. If they leave it as is, dungeons are just going to feel like chores, if they increase the accessibility of monster helm sets then people will abandon pledges and VR dungeons for more 'efficient' grinds taking progression over fun.
Ive been thinking this too. I think they should introduce PVE version of Cyrodil's APs, lets call them Veteran Points, and are gained by doing vet-content and vet-points could be used to get Cyrodil Ranks and Skill Points attached to them. I'd imagine players would do vet-dungeons then, especially those who dont like Cyrodil.
Also for Trials, VDSA and VMA should give you Leaderboards Points what can be used to buy cool exlusive bragging right stuff, higher you're in Leaderboards more points you get, rewards are like Mounts, Crafting Styles, Titles, and Dyes. What are never going to be sold at Crown Store. That should quarantee people do those too.
I feel like ZoS is probably wanting to steer clear of adding in more currencies as they already have AP, gold and TV and are probably aiming at more creative ways of incentivising players to do content. Perhaps they WILL do something along those lines but the main point is, they need to incentivise people to do real, enjoyable content because for whatever crazy reason, simple fun isn't enough for people these days.
Khaos_Bane wrote: »I agree with you that group dungeons are a huge issue right now. However, it's not only veteran dungeons. I have mentioned ideas similar to yours in several threads. It basically comes down to 4 man dungeon content needs to be made relevant for more than simply a couple of pledges a day and helm runs.
1. Doing four man dungeons should grant more XP.
2. 4 man dungeons should have repeatable quests, NOT JUST DAILY. Who came up with the daily idea and why?
3. There should be more configurable itemization similar to your re-forging idea. Look at Diablo 3 for some fantastic itemization ideas.
4. 4 man Dungeons should have quests with unique objectives similar to the pledges but more variety and NOT JUST DAILY.
Please ZoS, many of us like doing the 4 man content but there simply isn't enough incentive to make it worthwhile for others after pledges are done.
Make it easy for people to WANT to play the game.
mousekime111rwb17_ESO wrote: »mousekime111rwb17_ESO wrote: »So Zenimax is in an awful position here. If they leave it as is, dungeons are just going to feel like chores, if they increase the accessibility of monster helm sets then people will abandon pledges and VR dungeons for more 'efficient' grinds taking progression over fun.
Ive been thinking this too. I think they should introduce PVE version of Cyrodil's APs, lets call them Veteran Points, and are gained by doing vet-content and vet-points could be used to get Cyrodil Ranks and Skill Points attached to them. I'd imagine players would do vet-dungeons then, especially those who dont like Cyrodil.
Also for Trials, VDSA and VMA should give you Leaderboards Points what can be used to buy cool exlusive bragging right stuff, higher you're in Leaderboards more points you get, rewards are like Mounts, Crafting Styles, Titles, and Dyes. What are never going to be sold at Crown Store. That should quarantee people do those too.
I feel like ZoS is probably wanting to steer clear of adding in more currencies as they already have AP, gold and TV and are probably aiming at more creative ways of incentivising players to do content. Perhaps they WILL do something along those lines but the main point is, they need to incentivise people to do real, enjoyable content because for whatever crazy reason, simple fun isn't enough for people these days.
I'd go with my idea, we all know there isnt that many players left, I'd "streamline" this. So in the future, there'd APs, Gold, Vet-Points, Leaderboards Points, and TSs, that should be more than enough for the game forever.
mousekime111rwb17_ESO wrote: »mousekime111rwb17_ESO wrote: »mousekime111rwb17_ESO wrote: »So Zenimax is in an awful position here. If they leave it as is, dungeons are just going to feel like chores, if they increase the accessibility of monster helm sets then people will abandon pledges and VR dungeons for more 'efficient' grinds taking progression over fun.
Ive been thinking this too. I think they should introduce PVE version of Cyrodil's APs, lets call them Veteran Points, and are gained by doing vet-content and vet-points could be used to get Cyrodil Ranks and Skill Points attached to them. I'd imagine players would do vet-dungeons then, especially those who dont like Cyrodil.
Also for Trials, VDSA and VMA should give you Leaderboards Points what can be used to buy cool exlusive bragging right stuff, higher you're in Leaderboards more points you get, rewards are like Mounts, Crafting Styles, Titles, and Dyes. What are never going to be sold at Crown Store. That should quarantee people do those too.
I feel like ZoS is probably wanting to steer clear of adding in more currencies as they already have AP, gold and TV and are probably aiming at more creative ways of incentivising players to do content. Perhaps they WILL do something along those lines but the main point is, they need to incentivise people to do real, enjoyable content because for whatever crazy reason, simple fun isn't enough for people these days.
I'd go with my idea, we all know there isnt that many players left, I'd "streamline" this. So in the future, there'd APs, Gold, Vet-Points, Leaderboards Points, and TSs, that should be more than enough for the game forever.
Perhaps, you're right, perhaps I'm right, perhaps zenimax has something entirely different in the works that trumps both of our ideas. Let's stick to being constructive and agreeing that there simply has to be A FORM OF incentive to run 4 man content and trials.
mousekime111rwb17_ESO wrote: »mousekime111rwb17_ESO wrote: »mousekime111rwb17_ESO wrote: »So Zenimax is in an awful position here. If they leave it as is, dungeons are just going to feel like chores, if they increase the accessibility of monster helm sets then people will abandon pledges and VR dungeons for more 'efficient' grinds taking progression over fun.
Ive been thinking this too. I think they should introduce PVE version of Cyrodil's APs, lets call them Veteran Points, and are gained by doing vet-content and vet-points could be used to get Cyrodil Ranks and Skill Points attached to them. I'd imagine players would do vet-dungeons then, especially those who dont like Cyrodil.
Also for Trials, VDSA and VMA should give you Leaderboards Points what can be used to buy cool exlusive bragging right stuff, higher you're in Leaderboards more points you get, rewards are like Mounts, Crafting Styles, Titles, and Dyes. What are never going to be sold at Crown Store. That should quarantee people do those too.
I feel like ZoS is probably wanting to steer clear of adding in more currencies as they already have AP, gold and TV and are probably aiming at more creative ways of incentivising players to do content. Perhaps they WILL do something along those lines but the main point is, they need to incentivise people to do real, enjoyable content because for whatever crazy reason, simple fun isn't enough for people these days.
I'd go with my idea, we all know there isnt that many players left, I'd "streamline" this. So in the future, there'd APs, Gold, Vet-Points, Leaderboards Points, and TSs, that should be more than enough for the game forever.
Perhaps, you're right, perhaps I'm right, perhaps zenimax has something entirely different in the works that trumps both of our ideas. Let's stick to being constructive and agreeing that there simply has to be A FORM OF incentive to run 4 man content and trials.
Maybe Housing brings some reason to run Vet Dungeons, who knows.
Rune_Relic wrote: »The whole idea of arenas was to have stages that were harder.
The better you were the further you went.
The challenge was to progress as far as you could.
Dungeons should be the same.
Multiple levels......each with better rewards that were not gated.
Sure some people lol at vet dungeons....but many struggle.
Not everyone is on the same skill level for various mental or physical reasons.
Its not right to exclude them or make them feel unworthy and unwanted.
So a few of us head banged for while and came up with the idea of using what was there.
White/green/blue/purple/yellow dungeons that drop various qualities of the same armour.
This meant that no gear was gated....but there was a reason to attempt harder content and revisit.
Each dungeon giving a unique style just like the crafting stations.
Rewards for the worthy doesnt seem like a bad idea, coming from a mainly pvp player. Though i will say the 15-20 minute rewards are almost always green. The purple and gold only comes from the end of campaign rewards so to make it even it would have to be drop rate even lower than 15% . I get about 7 purple at the end of 7day campaign with a good run. So the main thing is finding a sweet spot for that since i hear people can speedrun some vet dungeons so fast they would have to only be able to get about 1 after a day of grinding. Seems like a good idea to add extra benefits, not sure if people would take if as another grind or not though on pve side