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BOP Items the MATS/EXP/AP/MOTIF/DAILYs/PLEDGES GRIND seriously ZOS, anything more i can grind for?

Maphysto
Maphysto
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Hey ppl!

Before i start talking about the subject that brings me here . I have to give ZOS my congratulations for the excellent work in the last two DLS , IC was good but Orsinium is amazing. Keep up this kinda of good work! :)

Now i can not stop thinking that this game is following a wrong path, and this will end badly for ZOS and us that love this game so damm bad :'( Since the last patch (IC) the grind that was already there was taken to levels that will destroy this game in a near future...

1º - VR16 Mats- Crafting sets was one of the things that was great in this game now its one of the most annoying, dont get me wrong, i dont like to get the things that i need in one day, like to work for it, but this grind for mats is soooo bad...Orsinium moobs drops/nodes and Vr16 dungeon drops are a joke...i can kill a tone NPC's and get 6/7 drops for deconstructing...WTF! and if you have other chars to craft gear this is a major disappointment. Let me play the game not spending hrs for weeks to grind mats...I could buy the mats but i need money to buy other things because i get the crapy RNG gear, and when i dont i need to decon for mats and i cant sell...

2º Dailys/Pledges/Pvp rewards RNG must stop...you have one grind inside another...Pledges random armor/traits...Orsinium dailys random traits and that if you get the drop...Pvp random everything...ZOS this isnt the way you are not making players happy, and you know that!

3º Motifs drops are a joke in Orsinium and the AP cost for one page is....I will not even say anything ... seriously??? The system in place for pledges is a good one way not have the same for all???make them drop with us playing your game not grinding some dungeon...

4ª While there are several dungeons that are easy, the new ones are to hard for random groups, when yo get COA,IC,WGT in pledges almost anyone does them..if if you do most will give up in the 1º or 2 bosse...we must be able to do dungeons with random people because you have grouping tool for us to use and i may not have time to group with my guild mates in every run that i do...most hard bosse are just dps races and thats a bad thing its not team work is just burning bosses so they cant do anything...i mostly tank and heal in dungeons and i can see in many runs that i will not end the dungeon with the group i am with...i dont leave ppl, but many players do, i know that is frustrating for many dps and eventually the rest of the group to see this happening. End gess what i dont get the best gear that i need to complete the sets because i cant finish the dungeon and if i do i get the rng BS to end the day...

5º For last we got the BOP items now that helps alot the RNG system...really ZOS? dont try to make the dlc last with this kinda of...worse thing ever! Maybe by the end of the next year we may have all the items that we need from this 2 last DLC's.

Please ZOS stop this random crap we dont need busy work, we need to be able to enjoy the game without endless GRINDS.

Whats your opinion in this points guys?

Thanks...cya ppl! And sry for my english. >:)
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    BOP = A bad time

    No BOP = A good time

    Simple Logic.
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    1. You don't have to grind for mats. There are tons of cheap mats in the guild stores right now. Assuming you need an average of 130 mats per piece of crafted armor, and assuming 300g per material, it's only 40k gold to make a single piece of armor. Considering this is going to be your best endgame set, 40k per piece is nothing. That's pretty much what the dropped set pieces were going for pre-patch.

    Example: everyone was using V14 martial knowledge which was selling 40k per piece unupgraded. Now, everyone uses V16 Julianos which is a crafted set but costs 40k in mats to create unupgraded. These are equivalent costs, just different methods of obtaining them.

    3. The RNG isn't that bad, but I do agree it could use some improvement to help casual players (without actually handing them everything for free).

    3. This promotes crafting specialization which is what ZOS wants. One person can make Ancient Orc belts, while another can make Ancient Orc boots, etc. This means you don't actually ever have to learn the full motif yourself.

    4. If the game didn't have hard dungeon, what would the hardcore players do? Nothing. We NEED hard content. Too bad if it's a daily. Just run the non-vet version and stop crying. Or get better. Or help your noob groups learn the mechanics.

    5. BOP was a mistake for this DLC. Fortunately, most of the new sets are junk, so you don't really need to actually obtain them. But there are some useful IC sets that are super difficult to obtain. Those should be tradeable.
    Edited by s7732425ub17_ESO on November 28, 2015 8:48PM
  • robkrush
    robkrush
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    I agree. I think the grind is rediculous. Plus there is so little difference between the sets it's not clear which set is best but the grind discourages trying multiple gear sets and the V14 gear isn't horrible so a lot of people just kept their v14 gear and said "screw the grind". The crafted gear needs to be a noticeable step less strong than drop sets and the drop sets can't be so hard to get. The goal should be to encourage people to grind then reward them for grinding, that's what people would enjoy, find entertaining, and what they want from a video game that is supposed to entertain us, not be what we do instead of have jobs.
    Edited by robkrush on November 28, 2015 8:59PM
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Unsent.Soul
    Unsent.Soul
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    It's an MMO, aren't there suppose to be grinding and hard to obtain items?

    Are you (the OP) sure this is the game for you? Any MMO/RPG I've ever played was a grind fest.
  • Septimus_Magna
    Septimus_Magna
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    I dont think the grind for the mats is too bad if you have only 1 or 2 chars, you can buy/trade mats so they're relative easy to come by, it just takes a while but at least the progress is consistant.

    As for the BoP items like monster sets I completely agree, having random sets, traits and weights is too much RNG. For example, if you kill the final boss of a dungeon in 'hard-mode' someone of your group should get the mask, period. The RNG would be to get it yourself (25% chance), the right weight (33%) with the right trait (12%). The chance of getting something is fairly big (25%), the chance to get the right trait is still pretty small (3%) and the chance to get exactly what you want is very small (0,9%). The upside for the masks is that you can farm the last boss as many times as you want.

    Getting the right shoulder piece is more frustrating because you can only do 1 daily gold per char and the drops are completely random, for this I would like a token system (for around 10 gold keys) to get the desired shoulder piece in random weight and with random trait. Still keep some RNG to keep players busy but give some influence so everyone can get the stuff they want (or something thats at least close).

    The sets from vet CoA, WGT and ICP should be BoE for a couple simple reasons. The drop chance is very low, there need to be end-game sets that are tradable to keep the economy going, there's already RNG in the traits (not every item will be worth a lot). Its stupid that the only gear thats being sold for decent amounts of gold are the willpower/agility jewerly pieces, the rest is either crap of BoP.

    Also its really strange to get v15 BoP stuff on your v16 chars, the RNG with the right piece of the right set with the right trait should be enough, its not like you can sell all the cool stuff with the good traits because everything is BoP nowadays..

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  • Maphysto
    Maphysto
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    It's an MMO, aren't there suppose to be grinding and hard to obtain items?

    Are you (the OP) sure this is the game for you? Any MMO/RPG I've ever played was a grind fest.

    Thats why things never change...because players just keep saying that...trying to change something isnt a bad thing...if we all agree maybe things start to change because the old systems isnt working!
  • Unsent.Soul
    Unsent.Soul
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    Maphysto wrote: »
    It's an MMO, aren't there suppose to be grinding and hard to obtain items?

    Are you (the OP) sure this is the game for you? Any MMO/RPG I've ever played was a grind fest.

    Thats why things never change...because players just keep saying that...trying to change something isnt a bad thing...if we all agree maybe things start to change because the old systems isnt working!

    I understand, change is something that should always be considered, to have an open minded philosophy isn't bad.

    Ultimately what it comes down too is having .ore options and keeping old or not latest dlc content fresh.

    The first year of diablo 3 was an epic failure for everything except flashy attacks and smooth combat. Rng was the biggest of all ***. They've drastically revamped several things and it isn't as bad as it was. This game is only 18 months and I assume the staff is cut to the bone due to financial reasonings. I think now, with consoles being out, and fully functional (for the most part) we are going to see ESO evolve and open the doors to endless options. Each dlc is a step in a good direction and they can only build on what they have...

    Like all things, only time will tell.
  • OGLezard
    OGLezard
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    ZoS has to do something to keep people playing. Have none of you learned that they have a serious disconnect with what is "fun" in their own game? They only introduced BoP because the game went B2P. They need a reason to keep people grinding out that new gear and or old gear.

    They will never introduce a new method to get shoulders or helms for those monster sets because it is ANOTHER reason to have players log in to try to get them.

    So what does this all mean?

    Unbinders coming to the crown store, monster helms and shoulders as well. I mean, after all, it IS convenient to bypass the RNG and to bypass BoP..... isnt that what the crown store is? Convenience items only? It was too much RNG to try and get the Xivkyn motifs and they knew the Glass style was gonna be a HUGE grind to get so they sold them on the crown store.

    1+1=2, just saying
  • Maphysto
    Maphysto
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    1. You don't have to grind for mats. There are tons of cheap mats in the guild stores right now. Assuming you need an average of 130 mats per piece of crafted armor, and assuming 300g per material, it's only 40k gold to make a single piece of armor. Considering this is going to be your best endgame set, 40k per piece is nothing. That's pretty much what the dropped set pieces were going for pre-patch.

    Example: everyone was using V14 martial knowledge which was selling 40k per piece unupgraded. Now, everyone uses V16 Julianos which is a crafted set but costs 40k in mats to create unupgraded. These are equivalent costs, just different methods of obtaining them.

    3. The RNG isn't that bad, but I do agree it could use some improvement to help casual players (without actually handing them everything for free).

    3. This promotes crafting specialization which is what ZOS wants. One person can make Ancient Orc belts, while another can make Ancient Orc boots, etc. This means you don't actually ever have to learn the full motif yourself.

    4. If the game didn't have hard dungeon, what would the hardcore players do? Nothing. We NEED hard content. Too bad if it's a daily. Just run the non-vet version and stop crying. Or get better. Or help your noob groups learn the mechanics.

    5. BOP was a mistake for this DLC. Fortunately, most of the new sets are junk, so you don't really need to actually obtain them. But there are some useful IC sets that are super difficult to obtain. Those should be tradeable.

    RNG isnt a bad thing??what you play 24/7??its a verry bad thing...busy work isnt playing and having fun (GRIND ONLY)...if you like grinds thats fine mate but dont try to make it look cool men...

    40K per piece isnt nothing?are you f... high? then you upgrade bank/mounts/repairs/respecs/inventory with what???

    Motifs dont promote specialization, just greed. Players grinding dungeons like there is no tomorrow and make other players stoping there gameplay because there is too many guys in the same place.

    That L2P crap is getting old...run non-vet for what ending the dungeon without anything or 6/7 pieces to destroy?i am trying to get better but i have to grind for mats and gear to get there, same as many others! ;) i dont have the all day to do so mate! you can send me mats if you have a tone or maybe some gold to buy them? :)

    Its your opinion and i respect...but i cant see any valid point mate...been playing this game since close beta...alot have change since that time in a good way but this mega grind gameplay isnt good...the game was fine in this matters till IC pacth.
    Edited by Maphysto on November 28, 2015 11:00PM
  • Maphysto
    Maphysto
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    Maphysto wrote: »
    It's an MMO, aren't there suppose to be grinding and hard to obtain items?

    Are you (the OP) sure this is the game for you? Any MMO/RPG I've ever played was a grind fest.

    Thats why things never change...because players just keep saying that...trying to change something isnt a bad thing...if we all agree maybe things start to change because the old systems isnt working!

    I understand, change is something that should always be considered, to have an open minded philosophy isn't bad.

    Ultimately what it comes down too is having .ore options and keeping old or not latest dlc content fresh.

    The first year of diablo 3 was an epic failure for everything except flashy attacks and smooth combat. Rng was the biggest of all ***. They've drastically revamped several things and it isn't as bad as it was. This game is only 18 months and I assume the staff is cut to the bone due to financial reasonings. I think now, with consoles being out, and fully functional (for the most part) we are going to see ESO evolve and open the doors to endless options. Each dlc is a step in a good direction and they can only build on what they have...

    Like all things, only time will tell.

    Good point there, this is going the same way at this point... i played diablo 3 since day 1 and quit after having all 4 players max lvl then i start to see the endless grind and greed...in diablo 1and 2 grinding was fine because you could and would get some good drops...in Eso atm this isnt the case you grind and most of the times only get crap...this isnt fun, and will end bad...for me because i love this game...and for Zeni that is losing players fast...i cant find anyone in my guilds that is happy with this.
  • Volkodav
    Volkodav
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    I wish they'd stop the BoP all together.Binding is just ridiculous. What's the use of it.
  • nimander99
    nimander99
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    TL;DR The grind is real and BoP doesn't help ;)
    Edited by nimander99 on November 29, 2015 5:41AM
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • PaddingtonBear
    BoP is killing the game for me, everyday I log in and do 5-6 runs each of ICP/WGT only to get crap drops and some people I know have been running it more than 200+ times ever since IC DLC came out.
    Seriously, I cant even purchase or experience Orsinium because I don't have my spell power cure and I don't want to move on the the next DLC before the first.
    Btw, I am a no-lifer and I've played many other grinding games, D3 and Maplestory come to mind, and at least you get decent rewards for grinding, not some well-fited/reinforced crap. Something is wrong when I have like 17 spell power cure pieces and like 13 of them are well-fitted.
  • Stranglehands
    Stranglehands
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    I wish they'd stop the BoP all together.Binding is just ridiculous. What's the use of it.

    to remove the incentive to farm and sell gol-
    wait, that can't be right.
    to stop the game being full of people gr-
    erm
    to stop zone chat from being full of people spa-
    erm
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
  • Aimora
    Aimora
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    I honestly believe Orsinium is a great DLC and stands on it's own merits, the need to make virtually everything BoP in order to force people to buy it wasn't needed - they need to have faith in there product!
    Aimora Gilidhren - 50 Hybrid Sorcerer
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  • khele23eb17_ESO
    khele23eb17_ESO
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    It's an MMO, aren't there suppose to be grinding and hard to obtain items?

    They should be challenging to obtain. That does not mean grindy or lottery based. Personally I prefer difficult content which takes weeks to master. After youve mastered it the drop rate shouldnt be lower than 10% with additional tokens in case you still get f-d by the rng imps.
    Edited by khele23eb17_ESO on November 29, 2015 10:52AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Maphysto
    Maphysto
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    I wish they'd stop the BoP all together.Binding is just ridiculous. What's the use of it.

    to remove the incentive to farm and sell gol-
    wait, that can't be right.
    to stop the game being full of people gr-
    erm
    to stop zone chat from being full of people spa-
    erm

    Thats the problem when you got the new sets BOP what can you sell? You grind for your gear only and if you have luck after 1000yers you will get what you need...the game is full of people that like the ES not this crap grind thing...this is now for me the MAJOR bad thing in game....before the new dlc we can play the game and do fun stuff...now its grind since log in and out...just stupid because it will gett boring even for grinders...
  • Maphysto
    Maphysto
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    Tokens could solve the problem if i must grind i would be able to take what i need not some BOP crapy traits...
  • Tankqull
    Tankqull
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    Maphysto wrote: »
    Tokens could solve the problem if i must grind i would be able to take what i need not some BOP crapy traits...

    they would hide token behind some super stupid mega rare RNG mechanic anyway so it´ll be no solution.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Reevster
    Reevster
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    What is bop?
  • Tankqull
    Tankqull
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    Reevster wrote: »
    What is bop?

    Bound
    on
    Pickup
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Vangy
    Vangy
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    1. You don't have to grind for mats. There are tons of cheap mats in the guild stores right now. Assuming you need an average of 130 mats per piece of crafted armor, and assuming 300g per material, it's only 40k gold to make a single piece of armor. Considering this is going to be your best endgame set, 40k per piece is nothing. That's pretty much what the dropped set pieces were going for pre-patch.

    Example: everyone was using V14 martial knowledge which was selling 40k per piece unupgraded. Now, everyone uses V16 Julianos which is a crafted set but costs 40k in mats to create unupgraded. These are equivalent costs, just different methods of obtaining them.

    3. The RNG isn't that bad, but I do agree it could use some improvement to help casual players (without actually handing them everything for free).

    3. This promotes crafting specialization which is what ZOS wants. One person can make Ancient Orc belts, while another can make Ancient Orc boots, etc. This means you don't actually ever have to learn the full motif yourself.

    4. If the game didn't have hard dungeon, what would the hardcore players do? Nothing. We NEED hard content. Too bad if it's a daily. Just run the non-vet version and stop crying. Or get better. Or help your noob groups learn the mechanics.

    5. BOP was a mistake for this DLC. Fortunately, most of the new sets are junk, so you don't really need to actually obtain them. But there are some useful IC sets that are super difficult to obtain. Those should be tradeable.

    For the most part I agree.. except 4.

    Most hard content in this game isnt really hard. Just downright stupid. 90% of me and my guild runs for clearing icp and wgt in vet is simple.... BURN. Before any mechanics matter. That isnt skill or L2P... Just bring 2 sorcs and a templar running spell cure and your set to face roll. Any clown can stand and nuke. To explain here are some examples:

    1. Adjudicator: max force lock and BURN. Dont bother with adds, dont bother with tanking. Just dont stand in front of boss and... BURN.

    2. Planar inhibitor.. BURN. Dont bother with portals just need to take turns taking aggro. ( most of the time heck we dont even bother with that. 2 sorc dps turn on overload boss dead in 30+ seconds).

    3. Molag kena, kill atro, burn boss, once 30% ignore atro BURN.

    4. Flesh sculptor, kill first atro then BURN....


    I can go on and on, ranging from vDSA all the way to the latest vet dungeons.. There's tons of cool mechanics and stuff but no one is doing them because they are ridiculous. Every strategy at the moment for most farm runs revolves around BURN. I still havent done a single vICP run where the mechanics for the flesh sculptor are actually done. So its not too much about skill. Its do u have enough gold to max yellow gear with yellow enchants? are u rolling a face roll build that focuses on DPS? sweet. Your set to do farm runs.
    (2)V16 Dk- stam dps/stam tank/mag dps
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    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

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  • PaddingtonBear
    Vangy wrote: »
    1. You don't have to grind for mats. There are tons of cheap mats in the guild stores right now. Assuming you need an average of 130 mats per piece of crafted armor, and assuming 300g per material, it's only 40k gold to make a single piece of armor. Considering this is going to be your best endgame set, 40k per piece is nothing. That's pretty much what the dropped set pieces were going for pre-patch.

    Example: everyone was using V14 martial knowledge which was selling 40k per piece unupgraded. Now, everyone uses V16 Julianos which is a crafted set but costs 40k in mats to create unupgraded. These are equivalent costs, just different methods of obtaining them.

    3. The RNG isn't that bad, but I do agree it could use some improvement to help casual players (without actually handing them everything for free).

    3. This promotes crafting specialization which is what ZOS wants. One person can make Ancient Orc belts, while another can make Ancient Orc boots, etc. This means you don't actually ever have to learn the full motif yourself.

    4. If the game didn't have hard dungeon, what would the hardcore players do? Nothing. We NEED hard content. Too bad if it's a daily. Just run the non-vet version and stop crying. Or get better. Or help your noob groups learn the mechanics.

    5. BOP was a mistake for this DLC. Fortunately, most of the new sets are junk, so you don't really need to actually obtain them. But there are some useful IC sets that are super difficult to obtain. Those should be tradeable.

    For the most part I agree.. except 4.

    Most hard content in this game isnt really hard. Just downright stupid. 90% of me and my guild runs for clearing icp and wgt in vet is simple.... BURN. Before any mechanics matter. That isnt skill or L2P... Just bring 2 sorcs and a templar running spell cure and your set to face roll. Any clown can stand and nuke. To explain here are some examples:

    1. Adjudicator: max force lock and BURN. Dont bother with adds, dont bother with tanking. Just dont stand in front of boss and... BURN.

    2. Planar inhibitor.. BURN. Dont bother with portals just need to take turns taking aggro. ( most of the time heck we dont even bother with that. 2 sorc dps turn on overload boss dead in 30+ seconds).

    3. Molag kena, kill atro, burn boss, once 30% ignore atro BURN.

    4. Flesh sculptor, kill first atro then BURN....


    I can go on and on, ranging from vDSA all the way to the latest vet dungeons.. There's tons of cool mechanics and stuff but no one is doing them because they are ridiculous. Every strategy at the moment for most farm runs revolves around BURN. I still havent done a single vICP run where the mechanics for the flesh sculptor are actually done. So its not too much about skill. Its do u have enough gold to max yellow gear with yellow enchants? are u rolling a face roll build that focuses on DPS? sweet. Your set to do farm runs.


    haha dang son I like your way of burn(: On topic, yes I do wgt everyday as well and we just burn through everything with my friends usually we go 3 DD sorc (1 offheal) and 1 tank, its become so repetitive and mechanical that no death runs occur 90% of the time and we can even watch a movie at the same time because there is no need to pay attention to any mechanics, we simply burn everything with overload. So yea BoP needs to go, IMO you should have access to the dungeon's loot once u are able to progress smoothly through the dungeon, not grind it 300+ with no divines SPC yet.
  • SoulScream
    SoulScream
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    I had made a pledge to myself not to play any game with bind on pickup. But for some reason I'm still here lol
  • ajwest927
    ajwest927
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    I if ZOS so insist on BOP item, they should give us another item to unbound them like calling it scroll of freeing, and it so work the same way as soul gems and repair kits by only work on certain levels
  • Pangnirtung
    Pangnirtung
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    I like the BOP.

    It makes things more valuable. Not for trade because you can't but more valuable to me.

    Are you suggesting no BOP so that everyone can more easily get the now harder to get sets?
  • eliisra
    eliisra
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    Vangy wrote: »
    1. You don't have to grind for mats. There are tons of cheap mats in the guild stores right now. Assuming you need an average of 130 mats per piece of crafted armor, and assuming 300g per material, it's only 40k gold to make a single piece of armor. Considering this is going to be your best endgame set, 40k per piece is nothing. That's pretty much what the dropped set pieces were going for pre-patch.

    Example: everyone was using V14 martial knowledge which was selling 40k per piece unupgraded. Now, everyone uses V16 Julianos which is a crafted set but costs 40k in mats to create unupgraded. These are equivalent costs, just different methods of obtaining them.

    3. The RNG isn't that bad, but I do agree it could use some improvement to help casual players (without actually handing them everything for free).

    3. This promotes crafting specialization which is what ZOS wants. One person can make Ancient Orc belts, while another can make Ancient Orc boots, etc. This means you don't actually ever have to learn the full motif yourself.

    4. If the game didn't have hard dungeon, what would the hardcore players do? Nothing. We NEED hard content. Too bad if it's a daily. Just run the non-vet version and stop crying. Or get better. Or help your noob groups learn the mechanics.

    5. BOP was a mistake for this DLC. Fortunately, most of the new sets are junk, so you don't really need to actually obtain them. But there are some useful IC sets that are super difficult to obtain. Those should be tradeable.

    For the most part I agree.. except 4.

    Most hard content in this game isnt really hard. Just downright stupid. 90% of me and my guild runs for clearing icp and wgt in vet is simple.... BURN. Before any mechanics matter. That isnt skill or L2P... Just bring 2 sorcs and a templar running spell cure and your set to face roll. Any clown can stand and nuke. To explain here are some examples:

    1. Adjudicator: max force lock and BURN. Dont bother with adds, dont bother with tanking. Just dont stand in front of boss and... BURN.

    2. Planar inhibitor.. BURN. Dont bother with portals just need to take turns taking aggro. ( most of the time heck we dont even bother with that. 2 sorc dps turn on overload boss dead in 30+ seconds).

    3. Molag kena, kill atro, burn boss, once 30% ignore atro BURN.

    4. Flesh sculptor, kill first atro then BURN....


    I can go on and on, ranging from vDSA all the way to the latest vet dungeons.. There's tons of cool mechanics and stuff but no one is doing them because they are ridiculous. Every strategy at the moment for most farm runs revolves around BURN. I still havent done a single vICP run where the mechanics for the flesh sculptor are actually done. So its not too much about skill. Its do u have enough gold to max yellow gear with yellow enchants? are u rolling a face roll build that focuses on DPS? sweet. Your set to do farm runs.


    haha dang son I like your way of burn(: On topic, yes I do wgt everyday as well and we just burn through everything with my friends usually we go 3 DD sorc (1 offheal) and 1 tank, its become so repetitive and mechanical that no death runs occur 90% of the time and we can even watch a movie at the same time because there is no need to pay attention to any mechanics, we simply burn everything with overload. So yea BoP needs to go, IMO you should have access to the dungeon's loot once u are able to progress smoothly through the dungeon, not grind it 300+ with no divines SPC yet.

    I know what you mean. So tired and frustrated with this crap, brain-afk'ing through vWGT every day over and over and you get nothing. I still dont have a single Spell Cure Piece with a decent trait(neither a full set), after roughly month of no life farming. Than you get this guy that only did it a dozen times and runs around with full set full divine/infused.

    At least let us trade BoP within the group, couple of minutes after the boss is dead. When BoP + low drop rates + worse rng in MMO history gets combined like this, most people tend to give up instead of trying to overcome it. It's really that bad.
  • Peekachu99
    Peekachu99
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    The IC dungeons should be locked to V16 players, period. Otherwise the gear, CP and SP allocation probably isn't good enough for a clear. Especially since DPS checks are involved. Another solution would be to remove those dungeons from the Pledge rotation. Personally, I love the challenge of the IC dungeons, but I don't think it's appropriate for random, potentially low-leveled, under-geared groups.

    Yes, gear will rarely surpass the margin of player skill, though it's necessary as a power-baseline for this content.

    **Note: This comment pertains to using the LFG tool, not preformed groups. Even though a V16 requirement is still kind of a given for non-pugs.
    Edited by Peekachu99 on November 30, 2015 2:27PM
  • vyrusb23
    vyrusb23
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    Maphysto wrote: »
    Hey ppl!

    Before i start talking about the subject that brings me here . I have to give ZOS my congratulations for the excellent work in the last two DLS , IC was good but Orsinium is amazing. Keep up this kinda of good work! :)

    Now i can not stop thinking that this game is following a wrong path, and this will end badly for ZOS and us that love this game so damm bad :'( Since the last patch (IC) the grind that was already there was taken to levels that will destroy this game in a near future...

    1º - VR16 Mats- Crafting sets was one of the things that was great in this game now its one of the most annoying, dont get me wrong, i dont like to get the things that i need in one day, like to work for it, but this grind for mats is soooo bad...Orsinium moobs drops/nodes and Vr16 dungeon drops are a joke...i can kill a tone NPC's and get 6/7 drops for deconstructing...WTF! and if you have other chars to craft gear this is a major disappointment. Let me play the game not spending hrs for weeks to grind mats...I could buy the mats but i need money to buy other things because i get the crapy RNG gear, and when i dont i need to decon for mats and i cant sell...

    2º Dailys/Pledges/Pvp rewards RNG must stop...you have one grind inside another...Pledges random armor/traits...Orsinium dailys random traits and that if you get the drop...Pvp random everything...ZOS this isnt the way you are not making players happy, and you know that!

    3º Motifs drops are a joke in Orsinium and the AP cost for one page is....I will not even say anything ... seriously??? The system in place for pledges is a good one way not have the same for all???make them drop with us playing your game not grinding some dungeon...

    4ª While there are several dungeons that are easy, the new ones are to hard for random groups, when yo get COA,IC,WGT in pledges almost anyone does them..if if you do most will give up in the 1º or 2 bosse...we must be able to do dungeons with random people because you have grouping tool for us to use and i may not have time to group with my guild mates in every run that i do...most hard bosse are just dps races and thats a bad thing its not team work is just burning bosses so they cant do anything...i mostly tank and heal in dungeons and i can see in many runs that i will not end the dungeon with the group i am with...i dont leave ppl, but many players do, i know that is frustrating for many dps and eventually the rest of the group to see this happening. End gess what i dont get the best gear that i need to complete the sets because i cant finish the dungeon and if i do i get the rng BS to end the day...

    5º For last we got the BOP items now that helps alot the RNG system...really ZOS? dont try to make the dlc last with this kinda of...worse thing ever! Maybe by the end of the next year we may have all the items that we need from this 2 last DLC's.

    Please ZOS stop this random crap we dont need busy work, we need to be able to enjoy the game without endless GRINDS.

    Whats your opinion in this points guys?

    Thanks...cya ppl! And sry for my english. >:)

    Grinding is part of every MMO. I've literally never seen an MMO without some kind of grind ... and i've been playing MMOs since Ultima Online. People who complain about grinding in an MMO need to seriously reconsider what type of game they want to purchase and play.
  • OGLezard
    OGLezard
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    WTB monster sets (combo shoulders and helm)in the crown store. Seriously ZoS, after 2 months of actually doing these things I have 29 spawn of mephalas and NO shoulders of neirienth.........that's doing it on 2 characters every day......

    Also WTB unbinders in the crown store with the ability to gift them to players who have an item I want. Let's cut the BS ZoS we know that's where this game is headed......it is so clear. So can I has them now? Have money i will give you ZoS!!
    Edited by OGLezard on November 30, 2015 2:43PM
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