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Thoughts on CPs post-Orsinium

UltimaJoe777
UltimaJoe777
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My download just finished and I hopped on to see what's what and after perusing through the Options menu I went and cracked a safebox open and gained CP. When I looked I had actually gained 3 CP! Judging from how my CP bar was I'd say this catch-up mechanic is working overtime lol

As I went to spend the CPs though I noticed much to my dismay that the cap applies spread out. This means you cannot focus more than 167 points on a single type :(

Well gotta change my plans now lol but I will say this: at this rate I can earn tons of CP with minimal effort at my current amount lol (which is now 68)
Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Sausage
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    I think its great, after endgame, everybody expect "Now starts the grind" but in ESO, its rock on. I personally hope CP is always going to be quite short maybe 250 hour grind or so.
    Edited by Sausage on November 19, 2015 1:32PM
  • UltimaJoe777
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    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • zornyan
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    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.
  • myrrrorb14_ESO
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    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.

    Yeah, it was crazy fast for me too. Went to go check out Wrothgar, not even trying to get xp and popped 4 for the hour I was on. Looks like the catch up / slow down approach will have most vets close together soon.
  • altemriel
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    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.



    and btw what is this enlightement? a saw it, got the message, but where does it come from? why? is it part of the battle leveling?
  • zornyan
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    altemriel wrote: »
    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.



    and btw what is this enlightement? a saw it, got the message, but where does it come from? why? is it part of the battle leveling?

    No enlightenment is a CP boost since day one, you originally needed 400k xp per cp, enlightement reduced that to 100k for one cp, you get one enlightenment a day, and it stacks up to 12 days in a row .

    Basically enlightement removes 300k xp required per day towards CP, I'm not certain how the system is calculated now, but at 100 ish it's worth about 3 cp a day .

    Once you hit 400 and CP cost 400k xp again, it'll be back to normal.
  • MissBizz
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    altemriel wrote: »
    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.



    and btw what is this enlightement? a saw it, got the message, but where does it come from? why? is it part of the battle leveling?

    @altemriel
    Enlightment was sort of the original "catch-up" mechanic (it wasn't really but you'll see what I mean once I explain).

    Every day you get enlightment, hopefully someone can clarify how much, but pretty much this meant that you would gain 4 times the XP towards 1 champion point. So each day it would really only take a quarter of the XP needed to get a CP. After your enlightment ran out - it would take the normal amount of XP to get a CP. Enlightment can accumulate up to 12 days worth.. so if you go on vacation for 7 days and come back, you will have 7 days worth of enlightment, so 7 CP would take a quarter of the xp normally needed.

    Of course, it's not actually a "quarter" a cp, it's a set number of XP that I don't recall right now because it's early and that's math.. but I believe enlightment now works in your favour and you end up getting more of a use out of it if you are still below that 445 CP threshold (or whatever the number is where CP starts taking the same/more XP than it used to)

    [EDIT]
    Found the original link to when it started...
    http://forums.elderscrollsonline.com/en/discussion/158785/enlightenment-how-it-works
    Edited by MissBizz on November 19, 2015 3:13PM
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • altemriel
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    MissBizz wrote: »
    altemriel wrote: »
    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.



    and btw what is this enlightement? a saw it, got the message, but where does it come from? why? is it part of the battle leveling?

    @altemriel
    Enlightment was sort of the original "catch-up" mechanic (it wasn't really but you'll see what I mean once I explain).

    Every day you get enlightment, hopefully someone can clarify how much, but pretty much this meant that you would gain 4 times the XP towards 1 champion point. So each day it would really only take a quarter of the XP needed to get a CP. After your enlightment ran out - it would take the normal amount of XP to get a CP. Enlightment can accumulate up to 12 days worth.. so if you go on vacation for 7 days and come back, you will have 7 days worth of enlightment, so 7 CP would take a quarter of the xp normally needed.

    Of course, it's not actually a "quarter" a cp, it's a set number of XP that I don't recall right now because it's early and that's math.. but I believe enlightment now works in your favour and you end up getting more of a use out of it if you are still below that 445 CP threshold (or whatever the number is where CP starts taking the same/more XP than it used to)

    [EDIT]
    Found the original link to when it started...
    http://forums.elderscrollsonline.com/en/discussion/158785/enlightenment-how-it-works



    awesome, that is good, as I play only few times a week :)
  • UltimaJoe777
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    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.

    I usually always have enlightenment but I thought the catch-up was in high gear because my first xp gain resulted in 3 CP all at once lol but turns out they actually did scale things a bit so the next xp gain did not have the same result.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • iamnotweakrwb17_ESO
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    I think enlightenment should be always active when you are in the catch up phase. After all, the whole point is to "catch up." I used up all my enlightenment after around 2 days of playing. It amounted to about 30 CP before it dropped off. Right now, it's dictating how much I play. I am not going to log in and play when I do not have enlightenment up. I wait 4 or 5 days and then run maelstrom arena on normal until I make up all the CP. I would be playing more if enlightenment always applied in the catch up phase.

    The whole CP grind is the reason why I stopped playing in the first place. People are sick to death of grinds, myself included. I want to log in and have some fun without feeling like I have to climb a mountain before the fun actually begins. That's what grinds do. In the case of CP, I am not going to PvP or even attempt vet maelstrom till I'm close to the cap. At the rate my enlightenment is being used up, it will be another 5 or 6 months before that happens and I would put money on Zenimax upping the cap before then.
  • Hiero_Glyph
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    MissBizz wrote: »
    altemriel wrote: »
    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.



    and btw what is this enlightement? a saw it, got the message, but where does it come from? why? is it part of the battle leveling?

    @altemriel
    Enlightment was sort of the original "catch-up" mechanic (it wasn't really but you'll see what I mean once I explain).

    Every day you get enlightment, hopefully someone can clarify how much, but pretty much this meant that you would gain 4 times the XP towards 1 champion point. So each day it would really only take a quarter of the XP needed to get a CP. After your enlightment ran out - it would take the normal amount of XP to get a CP. Enlightment can accumulate up to 12 days worth.. so if you go on vacation for 7 days and come back, you will have 7 days worth of enlightment, so 7 CP would take a quarter of the xp normally needed.

    Of course, it's not actually a "quarter" a cp, it's a set number of XP that I don't recall right now because it's early and that's math.. but I believe enlightment now works in your favour and you end up getting more of a use out of it if you are still below that 445 CP threshold (or whatever the number is where CP starts taking the same/more XP than it used to)

    [EDIT]
    Found the original link to when it started...
    http://forums.elderscrollsonline.com/en/discussion/158785/enlightenment-how-it-works

    I hate to be the one to tell you this but if everyone is granted enlightenment at the same rate is doesn't help to "catch-up" at all. In fact, the less you played the less CP exp you earned so in reality enlightenment was nothing more than a bi-weekly login reward of sorts. Run the numbers, no one ever caught up to another player using enlightenment unless that other player earned less CP exp over a long enough period.

    Similarly, the CP changes are not a true catch-up mechanic since everyone is using the same experience scale. All that the new system does it front load a large amount of CP and then greatly slow down all progress as your approach the cap (~445+). The only advantage is that you can quickly attain a few hundred CP negating most of the advatange that a higher CP playerr has. No one will ever catch-up to a player with higher CP unless they start earning more CP exp than the other player. The only exceptions are if you had enlightenment saved when the CP change occurred (up to 12 days worth) or if a player is already over the CP cap.
    Edited by Hiero_Glyph on November 19, 2015 8:26PM
  • Salmonoid
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    My download just finished and I hopped on to see what's what and after perusing through the Options menu I went and cracked a safebox open and gained CP. When I looked I had actually gained 3 CP! Judging from how my CP bar was I'd say this catch-up mechanic is working overtime lol

    As I went to spend the CPs though I noticed much to my dismay that the cap applies spread out. This means you cannot focus more than 167 points on a single type :(

    Well gotta change my plans now lol but I will say this: at this rate I can earn tons of CP with minimal effort at my current amount lol (which is now 68)

    How did you think 501 Champion points means 501 CPs per tree.. that would defeat the whole purpose.
    Australian - PS4 NA
    VR16 WoodElf Nightblade

    It's not the peel, it's the nana.
  • Grandsupercoder
    MissBizz wrote: »
    altemriel wrote: »
    zornyan wrote: »
    I cracked open another safebox and didn't gain any CP this time. I guess that big gain was based on accumulated experience catching up to the catch up lol oh well was still nice :p

    Your probably had enlightenment too.

    Yesterday I had 1 days enlightenment, 160 cp, logged on, went to a normal grind spot for vr6, approx 30 mobs (or 5 mins or less) got me a cp, this happened 3 times in a row.

    Then enlightenment Ran out, and I gained one cp per 20 mins on average, as opposed to 45-50 mins previously.

    Ended up with 185 by the end of the evenings session, very happy.



    and btw what is this enlightement? a saw it, got the message, but where does it come from? why? is it part of the battle leveling?

    @altemriel
    Enlightment was sort of the original "catch-up" mechanic (it wasn't really but you'll see what I mean once I explain).

    Every day you get enlightment, hopefully someone can clarify how much, but pretty much this meant that you would gain 4 times the XP towards 1 champion point. So each day it would really only take a quarter of the XP needed to get a CP. After your enlightment ran out - it would take the normal amount of XP to get a CP. Enlightment can accumulate up to 12 days worth.. so if you go on vacation for 7 days and come back, you will have 7 days worth of enlightment, so 7 CP would take a quarter of the xp normally needed.

    Of course, it's not actually a "quarter" a cp, it's a set number of XP that I don't recall right now because it's early and that's math.. but I believe enlightment now works in your favour and you end up getting more of a use out of it if you are still below that 445 CP threshold (or whatever the number is where CP starts taking the same/more XP than it used to)

    [EDIT]
    Found the original link to when it started...
    http://forums.elderscrollsonline.com/en/discussion/158785/enlightenment-how-it-works

    I hate to be the one to tell you this but if everyone is granted enlightenment at the same rate is doesn't help to "catch-up" at all. In fact, the less you played the less CP exp you earned so in reality enlightenment was nothing more than a bi-weekly login reward of sorts. Run the numbers, no one ever caught up to another player using enlightenment unless that other player earned less CP exp over a long enough period.

    Similarly, the CP changes are not a true catch-up mechanic since everyone is using the same experience scale. All that the new system does it front load a large amount of CP and then greatly slow down all progress as your approach the cap (~445+). The only advantage is that you can quickly attain a few hundred CP negating most of the advatange that a higher CP playerr has. No one will ever catch-up to a player with higher CP unless they start earning more CP exp than the other player. The only exception is that if you had enlightenment saved when the CP change occurred (up to 12 days worth).

    Something is better than nothing I suppose especially for the casual players.
  • Kutsuu
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    Yep just leveling VR4-VR10 so far after coming back from a long break, I've gained 140 champion points. The catchup mechanic scales pretty well. It was about 60k XP per CP early on, and at this point it's about 130k XP per CP. I assume that will be 300k or so by the time I'm above 350-400 CPs.
    PC/NA

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  • UltimaJoe777
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    Salmonoid wrote: »
    My download just finished and I hopped on to see what's what and after perusing through the Options menu I went and cracked a safebox open and gained CP. When I looked I had actually gained 3 CP! Judging from how my CP bar was I'd say this catch-up mechanic is working overtime lol

    As I went to spend the CPs though I noticed much to my dismay that the cap applies spread out. This means you cannot focus more than 167 points on a single type :(

    Well gotta change my plans now lol but I will say this: at this rate I can earn tons of CP with minimal effort at my current amount lol (which is now 68)

    How did you think 501 Champion points means 501 CPs per tree.. that would defeat the whole purpose.

    I didn't lol I was thinking we could use a total of 501 CPs however we like. For example:

    50 in the Warrior constellations
    400 in the Thief constellations
    51 in the Mage constellations

    Mind you this particular example would require you have way more than 501 CPs but still...
    Edited by UltimaJoe777 on November 19, 2015 8:54PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • zornyan
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    I think enlightenment should be always active when you are in the catch up phase. After all, the whole point is to "catch up." I used up all my enlightenment after around 2 days of playing. It amounted to about 30 CP before it dropped off. Right now, it's dictating how much I play. I am not going to log in and play when I do not have enlightenment up. I wait 4 or 5 days and then run maelstrom arena on normal until I make up all the CP. I would be playing more if enlightenment always applied in the catch up phase.

    The whole CP grind is the reason why I stopped playing in the first place. People are sick to death of grinds, myself included. I want to log in and have some fun without feeling like I have to climb a mountain before the fun actually begins. That's what grinds do. In the case of CP, I am not going to PvP or even attempt vet maelstrom till I'm close to the cap. At the rate my enlightenment is being used up, it will be another 5 or 6 months before that happens and I would put money on Zenimax upping the cap before then.

    That's just daft, your not supposed to be given *** loads of cp for no work at all, that's like saying if you don't have a vr16 character it should take 1/4 xp per vet rank.

    You don't need to grind cp for anything, I most pvp only and I only have 170 odd, but I've PvPed since day one with zero, I also come out pretty high in the leaderboards, and have beaten many players with high cp, stop whining like you can't do anything without them.

    Besides at enlightement giving roughly 3-4 cp a day at lower ranks, that's nearly 28 a week! So anyone in a month can easily earn their first 150! Without getting a single cp outside of enlightenment.
  • iamnotweakrwb17_ESO
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    @zornyan

    ..... The whole point of a catch up mechanic is to "CATCH UP"! The bar is set at 500. By definition you are supposed to be given "crap loads of cp for no work at all." That's the whole point.

    The reason the catch up mechanic was introduced is because the CP disparity was turning people off the game in droves, myself included. That disparity is still there and will always be there unless the overwhelming majority are at or near the cap.

    I don't care if "you" suffered through PvPing at a disadvantage. I've been there and done that and i'm not going to do it again. I refuse to sink back into a dull and boring grind and I most certainly will not play any competitive content if I know I am at a distinct disadvantage again. It saps all the fun out of the game. As far as your claim about the PvP leaderboard. Big deal. All you need need to do is run around while solo spamming mutagen on a zerg.
  • zornyan
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    @zornyan

    ..... The whole point of a catch up mechanic is to "CATCH UP"! The bar is set at 500. By definition you are supposed to be given "crap loads of cp for no work at all." That's the whole point.

    The reason the catch up mechanic was introduced is because the CP disparity was turning people off the game in droves, myself included. That disparity is still there and will always be there unless the overwhelming majority are at or near the cap.

    I don't care if "you" suffered through PvPing at a disadvantage. I've been there and done that and i'm not going to do it again. I refuse to sink back into a dull and boring grind and I most certainly will not play any competitive content if I know I am at a distinct disadvantage again. It saps all the fun out of the game. As far as your claim about the PvP leaderboard. Big deal. All you need need to do is run around while solo spamming mutagen on a zerg.

    Er no, I mostly play solo and 1vx actually.

    cp do not offer that much of an advantage, you can complete vetmsa , vet dungeons and pvp and become emperor with a single cp.

    So why do you have to grind? If 'you' can't complete the content without 500 cp then that's YOUR issue and YOU need to l2p.

    All endgame content is complete able without a single cp. Besides the fact with the catch up everyone that gets a new vr16 will be at 150 ish cp anyway

    Catch up is supposed to be implemented over months, not days. With the current mechanic, any casual player that puts a couple hours an evening will easily be at 350-400 in a few months time. You don't have to grind CP.

    just doing the regular things, like pvping, dungeons, vetmsa etc all give you exp and all add to your total pool, even making an alt and leveling them up adds a good chunk.
  • iamnotweakrwb17_ESO
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    You don't know what your talking about. Show me your videos of you completing veteran maelstrom with zero CP.
  • k2blader
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    Hi OP, that must've been fun, lol. Based on the formula Zeni posted before the CP increase is linear and at some point (either ~380 or ~450 CPs, dunno which they implemented) the XP required does surpass 400k to gain 1 CP.

    I think it's an improvement overall; however, I'd really like XP to be increased in PvP during off-peak hours or to assist folks who can't play when the action (and XP gain) is highest.

    Disabling the grass may improve performance.
  • zornyan
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    You don't know what your talking about. Show me your videos of you completing veteran maelstrom with zero CP.

    What so people doing it with zero deaths couldn't do it with a 20% damage reduction? Please.

    All content is do able with zero cp, if you really can't do a single bit of content, not a single dungeon, can't kill a single player in pvp. Cp is definitely not your issue.

    Infact I would gladly dual you, and remove the amazing omglolz 160 cp I have and you could have 500, you would still lose.

    No successful mmo goes "hey your a new player, don't worry you can hit max rank in 2 days if you wish"
  • iamnotweakrwb17_ESO
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    You've never even attempted vet maelstrom have you? There is absolutely no way people have done that with zero CP. Veteran maelstrom is designed for high CP + good gear.

    Did I make the claim I can't do dungeons etc without CP? Nope. That is your assumption. I spoke about being competitive. Being at a distinct distadvantage is NOT fun. Having to spend 6 months grinding champion points just to be on the same page as another person is not fun. That's like working your entire life for some "distant future" which you may be dead or to old to enjoy. The whole reason the gaming industry does so well is because peoples lives are so *** they need a distraction from the life grind. When a game adopts the exact same mechanics as life, it shouldn't be a suprise when it doesn't do well.

    Hate to break it to you but ESO is not a successful MMO. Swtor is more successful than ESO and by a good margin. Unlike eso, the only real gap between players at max level is a small gear disparity and the skill they bring. The gear actually takes only a couple of days to bridge that gap. So again, you don't know what your talking about.
    Edited by iamnotweakrwb17_ESO on November 19, 2015 10:28PM
  • zornyan
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    You've never even attempted vet maelstrom have you? There is absolutely no way people have done that with zero CP. Veteran maelstrom is designed for high CP + good gear.

    Did I make the claim I can't do dungeons etc without CP? Nope. That is your assumption. I spoke about being competitive. Being at a distinct distadvantage is NOT fun. Having to spend 6 months grinding champion points just to be on the same page as another person is not fun. That's like working your entire life for some "distant future" which you may be dead or to old to enjoy. The whole reason the gaming industry does so well is because peoples lives are so *** they need a distraction from the life grind. When a game adopts the exact same mechanics as life, it shouldn't be a suprise when it doesn't do well.

    Hate to break it to you but ESO is not a successful MMO. Swtor is more successful than ESO and by a good margin. Unlike eso, the only real gap between players at max level is a small gear disparity and the skill they bring. The gear actually takes only a couple of days to bridge that gap. So again, you don't know what your talking about.

    Er eso is pretty successful, even Eve online is hugely successful and that's had about 50 thousand players for the last nine years, and it's still going strong releasing dlc etc

    6 months is a huge exaggeration, you get the most out of the cp system at circa 300 points, that's about a month.
  • Skinzz
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    The only thing zos should have done was to remove pc transfers. That's the only reason why there's a huge disparity between champion points. I'm not entirely thrilled with this "catch up" system simply because many players spent a lot of time on this game to maximize their characters to get an advantage over their casual counterparts but now everything just has to be balanced. Why should someone that spent over 1000 hours playing this game be equal to someone that has played 400 hours.
    Anybody got a group? LFG, anybody? Hello?
  • k2blader
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    xskinzcity wrote: »
    The only thing zos should have done was to remove pc transfers. That's the only reason why there's a huge disparity between champion points. I'm not entirely thrilled with this "catch up" system simply because many players spent a lot of time on this game to maximize their characters to get an advantage over their casual counterparts but now everything just has to be balanced. Why should someone that spent over 1000 hours playing this game be equal to someone that has played 400 hours.

    So the game will continue/thrive instead of dying.

    Also if someone's played 1000 hours their skill should allow them to beat someone who's played 400 hours. Yes?


    Disabling the grass may improve performance.
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
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    Heheh. The thing is, the guys who had 2000+ CP before the cap was implemented certainly were not earning those CP legitimately. If you did the math they were grinding at an absurd rate. Over 10 CP each day. The only way that would have been possible is if they had multiple users grinding the same account or they were botting. To grind those CP legitimately their brains would literally be dribbling out their ears.
  • zornyan
    zornyan
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    xskinzcity wrote: »
    The only thing zos should have done was to remove pc transfers. That's the only reason why there's a huge disparity between champion points. I'm not entirely thrilled with this "catch up" system simply because many players spent a lot of time on this game to maximize their characters to get an advantage over their casual counterparts but now everything just has to be balanced. Why should someone that spent over 1000 hours playing this game be equal to someone that has played 400 hours.

    Most pc transfers only had about 70-100cp, hardly a huge amount anyone else.
  • Skinzz
    Skinzz
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    k2blader wrote: »
    xskinzcity wrote: »
    The only thing zos should have done was to remove pc transfers. That's the only reason why there's a huge disparity between champion points. I'm not entirely thrilled with this "catch up" system simply because many players spent a lot of time on this game to maximize their characters to get an advantage over their casual counterparts but now everything just has to be balanced. Why should someone that spent over 1000 hours playing this game be equal to someone that has played 400 hours.

    So the game will continue/thrive instead of dying.

    Also if someone's played 1000 hours their skill should allow them to beat someone who's played 400 hours. Yes?


    No, a player with 1000 hours played should have more CP. But a player with 400 hours can easily be more skilled. There's a difference.

    Anybody got a group? LFG, anybody? Hello?
  • Vangy
    Vangy
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    Had 90 cp before orsinium. Now have 258 without even trying. Nuff said.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • zornyan
    zornyan
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    Vangy wrote: »
    Had 90 cp before orsinium. Now have 258 without even trying. Nuff said.

    I know? It's insanely quick atm, and that's up until 380 ish still. Enlightenment is a joke, I got another 7 last night just doing some slow killing in the sewers
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