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Are there too many Bind On Pick-up (BOP) sets in the new content?

  • Orchish
    Orchish
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    Yes, too many BOP sets
    It's clearly business that has made this decision for them. They don't want anyone who doesn't spend any money getting any of the new content at all. That includes sets. Which is a huge shame to be honest. It sucks that you can run the arena multiple times looking for a certain weapon and yet end up with tons of other gear that you cannot even sell to make some gold back.

    Personally i hate bind on pick up. I would love to be able to sell and buy anything.
  • Septimus_Magna
    Septimus_Magna
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    Yes, too many BOP sets
    Imperial City (pvp enabled) dropped items BoE.
    Imperial Cit dungeons (pvp disabled) dropped items BoP.
    Wrothgar (pvp disabled) dropped items BoP.

    I think there's a clear patron regarding BoE and BoP sets..
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  • Nifty2g
    Nifty2g
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    Yes, too many BOP sets
    EgoRush wrote: »
    Nifty2g wrote: »
    Check out the votes in this about bind on pick up if you think thats surprising

    http://forums.elderscrollsonline.com/en/discussion/228145/talking-about-bind-on-pick-up-again-poll-included/p1

    Ah sorry Nifty, I didn't realise there was already a similar voting poll for this. Good to see the results are of a similar hue though.
    Nah I meant for the people saying they are surprised of the results, the more the better. BoP is a horrible system that needs to go
    #MOREORBS
  • Tankqull
    Tankqull
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    Yes, too many BOP sets
    Spearshard wrote: »
    I get why they are doing it, but it seems like the cheapest, laziest option. The economy seems to be based solely on motif fragments, and mats. They've completely messed up the economy for gear at least. The only reason you really see gear in kiosks is if you are looking for research items. I get that they want to force you to buy the content, but wrothgar is an excellent area, it would sell on its oqn. And if they wanted, they could put a gear check that wouldn't allow you to equip it if you didn't have the expansion. It's stuff like this that is going to slowly kill the game. Instead of attracting newcomers it will make ppl think screw that.

    BoP is allways the lazy cop out.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Hiero_Glyph
    Hiero_Glyph
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    Imperial City (pvp enabled) dropped items BoE.
    Imperial Cit dungeons (pvp disabled) dropped items BoP.
    Wrothgar (pvp disabled) dropped items BoP.

    I think there's a clear patron regarding BoE and BoP sets..

    vDSA (pvp disabled) dropped BoE and BoP.
    vMA (pvp disabled) drops only BoP.

    See the difference now?
    Edited by Hiero_Glyph on November 13, 2015 3:09PM
  • Lithium Flower
    Lithium Flower
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    Yes, too many BOP sets
    A player who doesn't buy DLC has almost no way to earn any gold to afford the most basic end game equipment. The only selling commodity these days are end game mats, the IC jewelry sets and the new motifs - none of which he can access directly. He could try farming nodes in Cyrodiil but they are very few and far between not to mention hazardous to farm.

    The hyper material sink for even basic v16 gear is beyond ridiculous.

    Everything else is BoP.

    Regardless of your preferred playstyle, you are forced to farm endlessly for the most basic stuff.

    I have never cared for farming. I logged in to play with friends doing dungeons, raids and vdsa at one time. The income from that activity was never super high but I could afford to outfit my characters in decent gear using material from my drops and purchasing what I was missing from others. I could experiment with different builds. Play different roles.

    All of that is over. If I have two hours to play per evening, 90 minutes is farming and then maybe I have 30 minutes to chat to my guildies before I log out frustrated, exhausted and unhappy.

    I haven't been able to participate in anything enjoyable in weeks.
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  • Slurg
    Slurg
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    ✭✭
    Yes, too many BOP sets
    I don't like having to grind endlessly to get the new set pieces I want - I'd much rather be able to sell or trade my extras for the pieces I am missing or outright buy them. I can understand having some of the new sets be BOP so they can be extra rare and special but not ALL of them. That's a little ridiculous.
    Happy All the Holidays To You and Yours!
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  • PBpsy
    PBpsy
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    Yes, too many BOP sets
    One is too many.
    Alucardo wrote: »
    My friend is collecting Trinimac's Valor set, and the worst part is I can't even give this stuff away to people who would use it. Instead I have to sell it to a merchant for a small handful of gold.
    Like, there is literally nothing I can do with it. What's the point of having a daily quest to receive something I can't use or give to someone in need?
    I totally understand the necessity for BoP on some things, but in Orsinium it went a little far. I won't be doing the dailies any more because it's just a waste of time. The last 3 items I received were all purple, but BoP and useless to me.
    Orsinium was looking great until I came across that little gem.
    Selling any v15-16 item is a waste of gold since any type of LvL15+mat is worth more at the moment and for the near future.
    Edited by PBpsy on November 13, 2015 3:38PM
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  • yttoks
    yttoks
    ✭✭✭
    Orchish wrote: »
    It's clearly business that has made this decision for them. They don't want anyone who doesn't spend any money getting any of the new content at all. That includes sets. Which is a huge shame to be honest. It sucks that you can run the arena multiple times looking for a certain weapon and yet end up with tons of other gear that you cannot even sell to make some gold back.

    Personally i hate bind on pick up. I would love to be able to sell and buy anything.

    Well, I suppose there's a wide audience out there, but as far as it effects me it's a very bad business decision. I've subbed since the beginning, but I'm seriously considering moving on. I'm definitely casual, and as a result only reached 'end game' a little after IC hit. And this sucks.

    If it's all about creating incentives to buy the DLC, well I bought the DLC's and the incentive is to find a new hobby, as it feels like there's not much point beyond killing time. It looks like I won't be getting any of the new sets anytime soon, as I am not going to mindlessly grind through the same content for 100's of hours to get them, with the only consistent reward being what I could have gotten from an hour of farming. The new sets are just not that much better than what I already have.

    I don't mind working towards a reasonable goal. Don't mind getting a piece that's useless to me if I can sell it and with the gold buy a piece I can use. Burning an hour or two to get yet another bit of decon trash (yippee, another grain solvent I don't really need!), with really no feeling of anticipation when you open that box because you really don't have much hope that it's going to be anything useful... well, it starts to feel like I've just burned an hour that could have been better spent.

  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Yes, too many BOP sets
    . Everything should be BoE at the most, BoP just hurts the player economy.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Sharmony
    Sharmony
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    Yes, too many BOP sets
    Agree with many of the comments. A mixture of good and bad sets should be BoE so that trade is still feasible but it's not like that time when all trials loot when BoE for a week :smiley:
    @Wjleppard - EU - Sharmony Youtube
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  • vonfelty
    vonfelty
    ✭✭
    Yes, too many BOP sets
    Yeah bind on pickup is like drinking sour milk that a bird used for its bath.
  • EgoRush
    EgoRush
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    Yes, too many BOP sets
    My thoughts exactly. I don't mind there being some BOP sets, but it should be balanced between them. Not "here are some new crafted sets and 20 BOP sets with random traits you'll have to grind for - HAVE FUN!"
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  • RVikary
    RVikary
    ✭✭
    Yes, too many BOP sets
    Oh yes! There are far too many. This makes it really difficult for any economy to exist in my opinion. The only reason I have to go to a guild store is if I use the mats I collected and need more. I basically never want to buy anything else in this game. I don't know, maybe it's done so that everyone has to do the dungeons and stuff, but I don't like it. If I get doubles of anything my only option is to deconstruct and wish I get a refining mat. Is that a good game design? Not in my opinion.
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  • RVikary
    RVikary
    ✭✭
    Yes, too many BOP sets
    Robotmafia wrote: »
    honeslty i dont like the BOE system.. just allows people to mindlessly grind gold and buy gear instead of earning it by facing challenges...

    What challenge? I think that only applies for master weapons and the like. Dailies and things like that offer no difficulty. Imo there should be both types of items, but not at this insane proportion.
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  • jeremiah911
    jeremiah911
    ✭✭✭
    Yes, too many BOP sets
    One thing I really enjoyed about ESO, as a new player, was the devs seemed to limit the grind while allowing players to enjoy the game while actually playing.

    Originally, I liked not having to farm endless hours to craft a set of gear. I also enjoyed running dungeons with friends and trading pieces that could benefit each other.

    The BoP and the high increase in mats needed to craft gear has taken a lot of the actual fun out of the game. ESO has taken the route of so many other MMOs...gear grind and RNG. I understand those two elements are part of MMOs but I thought ESO was innovative by how they limited the exposure to the players while still incorporating them in game.

    Overall, I understand having to grind for monster masks or Malstrom weapons, but the recent gear changes has taken a lot of fun out of the game and made ESO like so many other MMOs IMO. I hope the devs realize they can be different than other MMOs and still be successful.
  • SemiD4rkness
    SemiD4rkness
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    Yes, too many BOP sets
    I think both Bop and Boe are unnecesary. You should be able to trade all items you find whenever you want. I bought a shadowalker necklace for like 60k some time ago now I found an agility one. So what am I supposed to do with an item that cost me 60k? Selll it for 50 to a vendor? Im sure someone else needs it and I wouldn't mind a bit of gold for it.
    The Boe/Bop is stupid in a MMO.
  • Septimus_Magna
    Septimus_Magna
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    ✭✭
    Yes, too many BOP sets
    Imperial City (pvp enabled) dropped items BoE.
    Imperial Cit dungeons (pvp disabled) dropped items BoP.
    Wrothgar (pvp disabled) dropped items BoP.

    I think there's a clear patron regarding BoE and BoP sets..

    vDSA (pvp disabled) dropped BoE and BoP.
    vMA (pvp disabled) drops only BoP.

    See the difference now?

    The BoE sets in vDSA and vet dungeons (which are no longer BiS) are the only exceptions.
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  • Murmeltier
    Murmeltier
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    Yes, too many BOP sets
    The BoP System isnt very motivating and if it is hard to find a Group for Dungeons like WGT or ICP, then it is very frustrating. Every Player should have a Chance to get VR16 Sets, through Gold or Skill. For People who wants a Special Challenge they could offer some cosmetic Items or Titles.

    Every Set should be BoE, so every Player could have the Chance to build his own Style. At the Moment the most People use Crafting Sets and its a Shame that some nice Sets locked behind WGT or ICP, the most People will never get them.

    There are enough Ideas, like a Tokensystem or making Sets tradeable for a limited Time, in the Dungeons. For an Example make an Universal Token that fits for all Sets, maybe you get one for a Daily Silver Run, two for Gold and three for WGT/ICP. So all Player could use different Dungeons/Ways to collect them, add some fair Prices for the Sets and you have a lot of Motivation.

    There are more Ways to motivate Player to Play your Game Zos, your Way with BoP frustrates a lot of Player. The most Players dont like this BoP System, and you shouldnt listen to a handfull Player who have the Logistic to reach the Sets.

    At the End, make them all BoE and not only a handfull Sets, that is what the most Players want.
    Edited by Murmeltier on November 16, 2015 12:27PM
  • Turelus
    Turelus
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    Yes, too many BOP sets
    I wish they would remove the BoP and seed the new sets via PvP and PvE with each update so we can continue the old ways of both types of players having something they could sell to the other as well as letting people focus on the content they want to play.
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  • EgoRush
    EgoRush
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    Yes, too many BOP sets
    Turelus wrote: »
    I wish they would remove the BoP and seed the new sets via PvP and PvE with each update so we can continue the old ways of both types of players having something they could sell to the other as well as letting people focus on the content they want to play.

    Agreed. How many types of currency does this game have now? Does introducing a new currency add anything to the game? Why must we use gold, alliance points and TV stones? Is the Thieves guild going to introduce a new token system for Thief Guild specific armour?

    I just feel sometimes this game is escalating in ways that simply aggravate people rather than immerse us: Champion System - grind for a ceiling you won't reach in years, V16 armour - now you need HUNDREDS more mats, isn't that fun?! GO GRIND. Alliance Points? Grind. TV Stones? Grind. Random traits BOP gear? GRIND GRIND GRIND.

    I don't mind grinding here and there, but we're getting so little profit for our grinding efforts with the majority of useful gear being locked to accounts.
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  • jhharvest
    jhharvest
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    Yes, too many BOP sets
    I wouldn't mind BoP if you were guaranteed to get them for doing difficult challenges. BoP and random drops? Yeah, just go do one.
  • GreyRanger
    GreyRanger
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    Yes, too many BOP sets
    Yes, obviously.
  • Marto
    Marto
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    Yes, too many BOP sets
    The problem is not POB, but the fact that EVERY SINGLE SET is BOP. It makes 90% of your drops vendor trash, regardless of how rare they are.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • starsands
    starsands
    ✭✭✭
    Yes, too many BOP sets
    I just have an entire v16 purple set (trinimac valor) that i will never use and i cannot trade!
  • Lookstowindwards
    Lookstowindwards
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    Yes, too many BOP sets
    Two days ago I got the amulet of one of the tank sets (Pariah or Defender - i think it was Pariah, but I will not log in now to verify) in my Daily box ... Vet16... epic ... with divine as trait.

    I dont have a tank and dont plan to make one, as Im not that into alts and still have to force myself to level my templar. I would have gladly traded the amulet for a piece of Briarheart, gave it to a tank I know for free or just sold it via guild trader to a happy customer.

    But no: I have to put it in my bank to sit there and wait, or sell it for a little bit of gold to a npc trader. Great. Just great.
  • Alcast
    Alcast
    Class Representative
    Yes, too many BOP sets
    Literally almost nobody looks at the forum anymore, as you can see at the view count, RIP ESO.
    ZOS just ignores all our recommendations (which are pretty nice and not dumb)
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  • Flameheart
    Flameheart
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    It's not an issue with just BoP items, the loot system is totally insane in my eyes. Although I love this game because of its pretty unique combat system and freedom in character evolution, the loot system demands some changes imho.

    At moment you have a fourfold RNG:

    1) RNG for something drops at all
    2) RNG for dropping the right set
    3) RNG for dropping the right set part
    4) RNG for dropping the right set part with a useful trait (btw Zenimax..."well fitted" is NOT a useful trait for end game gear sets)

    I can live with RNG and even BoP for really unique items, but the above loot lotto is just awful.

    Suggestions:

    -Keep RNG to point 1) but think over a token system for RNG 2) and/or 3). Making end game gear sets BoE for trading seems somewhat exaggerated for me.
    -Make traits changeable by crafting. Don't make it a simple mouse click job, demand rare ressources / expensive stuff for it and it will upscale crafting in general and in addition trading too.
    -keep a balance between BoP and BoE items, traders will be thankful.

    Edited by Flameheart on November 16, 2015 3:22PM
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  • JaJaLuka
    JaJaLuka
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    No, the number of BOP sets is fine
    TBH I think the number is ok, I haven't found them hard to get nor are they that useful and if I'm being totally honest, some of the crafted gear is better, minus the jewellery of course. Plus for the RP players out there, crafted gear is not only more useful at the moment, it lets you choose your own style ;)
    Edited by JaJaLuka on November 16, 2015 1:48PM
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  • Pangnirtung
    Pangnirtung
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    No, the number of BOP sets is fine
    Robotmafia wrote: »
    honeslty i dont like the BOE system.. just allows people to mindlessly grind gold and buy gear instead of earning it by facing challenges...

    Exactly this.
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