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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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GET OUT OF AZURAS

LazyLewis
LazyLewis
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Okay so we run mainly in trueflame but later on at night when it slows down we always go "Lets check out Azura's" Within 1 minute of being there every single day it's pure lag! (YES THIS IS A LAG POST) Just come to freaking Trueflame! Try another camapign. There is absolutely 0 fun whatsoever playing under these conditions. If half the people played on trueflame that play on azura's we would have two campaigns constantly at 3 Bars minimum at peak times.

Step out of your lag comfort zone, spread the hell out and try something new.
DC - Chunky Nurse - Chunky Ninja - Chunky Dragon - Fabulously Chunky
AD - Chunky Nurse - Ashenn - Yorkshire Pudding
  • DannyLV702
    DannyLV702
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    I never knew lag pertained only to Azuras, but it obviously make sense. Hmmm I'm gonna try a different campaign and hope I see a difference
  • Pchela
    Pchela
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    I think people tend to settle with the familiarity of the campaigns they've been set to. The players and such can be comforting especially people who are newer to pvp. With that said I agree completely with what you said. I've been pveing since wrothgar came out, poked my nose into azura last night and it was terrible.
  • Rylana
    Rylana
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    No one wants to work for anything, they see their faction being successful, they stay and ride the coattails. They see their faction failing, they find another campaign.

    Azuras is the only dynamic campaign because of this reason. No one wants to go to trueflame because its normally monochrome and used as an elite guild AP farm for whatever sucker comes on it that night.

    Whether its an AD EP or DC pro guild doing it that week, trueflame died for this reason. The reason Azura is packed, is because they are all the casuals that dont want to actually compete with people.

    I saw this firsthand last night on Azuras. I actually played AD the whole night (rare for me, being AD again) both on my nightblade and my templar. The moment Crown was deposed the entire AD faction quit (not just his group as you might expect them to take a break after defending for several hours). All of AD quit simultaneously leaving Red to run roughshod all the way to the gates uncontested save me and a handful of people not afraid to fight outnumbered.

    Where did I find the AD? Zergcapping Haderus vs not a single EP in sight. The point is that most players only want to be out there when their faction has the upper hand so its easy for them to claim they are awesome, etc. Azuras gives the most opportunities and has less necessity to be an organized raid (such as if a blue group came to haderus, they would have to deal with about 60 AD around the clock and 30-40 reds depending on the hours of the day)

    So the moral of the story - Azuras is easy mode for the casual, the other campaigns are pretty much owned by the elite guilds and anyone who isnt in an elite guild is gonna have a bad time trying to come to one.
    Edited by Rylana on November 10, 2015 4:45AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • DannyLV702
    DannyLV702
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    I'm kind of attached to Azuras because of the people I'm used to seeing. Maybe I don't talk to many of them, but I do love familiar faces. It has a realistic feel
  • Reznique
    Reznique
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    If you are a fan of playing in Cyrodil by yourself- fine by me

    But I'd rather PvP
  • FriedEggSandwich
    FriedEggSandwich
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    DannyLV702 wrote: »
    I'm kind of attached to Azuras because of the people I'm used to seeing. Maybe I don't talk to many of them, but I do love familiar faces. It has a realistic feel

    Agree, I like to see familiar faces in azura. Plus I've always liked to ride the rough with the smooth. It's fun to play with emp and scroll buffs up in the snow, but it's also fun to defend home keeps from the red emp train on its way down from allessia. I work nights so have got used to playing with a tight-knit group of pugs in the lag-free hours of the morning. Azura is usually fine outside of prime time, but recently it's not unusual to experience unpleasant lag at 10am. I'm convinced the IC population contribute to whole campaign lag.
    PC | EU
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    Azura's is my home for better or worse until the day fatefully comes that they give it the axe like Chillrend (RIP). It's come a long way from being mon-controlled though with keeps changing hands regularly and entire faction pops turning otu for defenses. Only thing I don't like is there doesnt seem tobe 'long' sieges anymore. Everything is dictated by zergballs (or as I takent o calling them raw sewage...), and once a zergball gets a good entrance a siege is over and done with. I prefer fights of attrition personally.

    I can't remember where I read it or who said it, maybe it was a DC player, but it was something along the lines of 'we play to have fun, not work for you'. On the contrary I'd like to think as a player I am not playing just for myself, I am playing for my FACTION. I am at heart always and ever a PACT player, and if I'm pvping, it'll be to have fun for the betterment of the server. Only time I ever log is for work or if its ass-crack of dawn and theres maybe 5 EP defending agaisnt 30 AD/DC, but I'll gladly throw myself into the thick in Azuras because that is my HOME, and the enemy needs KILLING.
  • Master_Kas
    Master_Kas
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    I love azuras because of the same reasons @FriedEggSandwich mentioned, familiar faces. And ofcourse the zonechat is pretty priceless sometimes. When there's a three-faction zergfight people tend to get to emotional.
    Nothing like seing the red zerg clash into the AD's zergs smallscale groups (:trollface:)


    Tough spellbreaker has some nice action at primetime/evnings with some guilds to fight both on AD and DC side, we usually go there when Azura gets to messy.
    Edited by Master_Kas on November 10, 2015 8:36AM
    EU | PC
  • Humphie
    Humphie
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    Same here, I like the people on Azura. And it is always nice to know the other side too.
    And zonechat is often very entertaining. Why would I go to another campaign then?
  • kevlarto_ESO
    kevlarto_ESO
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    Rylana wrote: »
    No one wants to work for anything, they see their faction being successful, they stay and ride the coattails. They see their faction failing, they find another campaign.

    Azuras is the only dynamic campaign because of this reason. No one wants to go to trueflame because its normally monochrome and used as an elite guild AP farm for whatever sucker comes on it that night.

    Whether its an AD EP or DC pro guild doing it that week, trueflame died for this reason. The reason Azura is packed, is because they are all the casuals that dont want to actually compete with people.

    I saw this firsthand last night on Azuras. I actually played AD the whole night (rare for me, being AD again) both on my nightblade and my templar. The moment Crown was deposed the entire AD faction quit (not just his group as you might expect them to take a break after defending for several hours). All of AD quit simultaneously leaving Red to run roughshod all the way to the gates uncontested save me and a handful of people not afraid to fight outnumbered.

    Where did I find the AD? Zergcapping Haderus vs not a single EP in sight. The point is that most players only want to be out there when their faction has the upper hand so its easy for them to claim they are awesome, etc. Azuras gives the most opportunities and has less necessity to be an organized raid (such as if a blue group came to haderus, they would have to deal with about 60 AD around the clock and 30-40 reds depending on the hours of the day)

    So the moral of the story - Azuras is easy mode for the casual, the other campaigns are pretty much owned by the elite guilds and anyone who isnt in an elite guild is gonna have a bad time trying to come to one.

    I agree, I seen EP do the same thing when meth gets deposed, all the sudden EP goes from locked to 2 to three bars.
    Another problem with pvp it is more centered on personal gain and not factional gain, when I see my faction working on keeps that offer nothing for the faction and home keeps and scrolls are in danger, and I see someone in chat say AP is more important than home and scrolls, to me there is a problem, I wish the dev's here would have followed the DAOC model a little closer in some ways, making room for faction pride and campaign pride, the way it is here the whole spirit of the three faction war is broken.
  • _Chaos
    _Chaos
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    TF was a blue buff server last night, we had no choice but to stay in AZ if we wanted any half decent fights...
    #DontCrownEmpWithoutEnemies
    'Chaos
  • Cogo
    Cogo
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    Rylana wrote: »
    No one wants to work for anything, they see their faction being successful, they stay and ride the coattails. They see their faction failing, they find another campaign.

    Azuras is the only dynamic campaign because of this reason. No one wants to go to trueflame because its normally monochrome and used as an elite guild AP farm for whatever sucker comes on it that night.

    Whether its an AD EP or DC pro guild doing it that week, trueflame died for this reason. The reason Azura is packed, is because they are all the casuals that dont want to actually compete with people.

    I saw this firsthand last night on Azuras. I actually played AD the whole night (rare for me, being AD again) both on my nightblade and my templar. The moment Crown was deposed the entire AD faction quit (not just his group as you might expect them to take a break after defending for several hours). All of AD quit simultaneously leaving Red to run roughshod all the way to the gates uncontested save me and a handful of people not afraid to fight outnumbered.

    Where did I find the AD? Zergcapping Haderus vs not a single EP in sight. The point is that most players only want to be out there when their faction has the upper hand so its easy for them to claim they are awesome, etc. Azuras gives the most opportunities and has less necessity to be an organized raid (such as if a blue group came to haderus, they would have to deal with about 60 AD around the clock and 30-40 reds depending on the hours of the day)

    So the moral of the story - Azuras is easy mode for the casual, the other campaigns are pretty much owned by the elite guilds and anyone who isnt in an elite guild is gonna have a bad time trying to come to one.

    @Rylana I have no clue who you are or if we even met in battle, but I LOVE your posts. Well said!

    However, regarding Azura, there is coordination in pact. We are a few guild/raid/group leaders who coordinate the best we can. Lately, the pact work has paid off.

    And PACT, we had the map, emp, scrolls and crying enemies. The glory was ours........ so DON'T GO NIGHT CAP the last keeps, if there are no enemies left!

    What you muppets do on other campaigns then Azura, means nothing to me. In Azura, I fight until every blue or yellow groups have given up, but nightcapping simple rubs me the wrong way....
    Edited by Cogo on November 10, 2015 2:11PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

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    -Voltaire

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  • vamp_emily
    vamp_emily
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    [ yells ] Go Blue!

    Ugh, I wish I would have read this yesterday. I just signed up fo Azura's. I really didn't enjoy it, 20 people going from resource to resource and the lag was really bad a few times.

    I have to wait for 30 days, but I will switch to TrueFlame next time around. I hope some people move over as well because i don't like being bored; i enjoy good battles.

    I think I might stop over there tonight as a guest and check it out.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • frozywozy
    frozywozy
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    Rylana wrote: »
    No one wants to work for anything, they see their faction being successful, they stay and ride the coattails. They see their faction failing, they find another campaign.

    Azuras is the only dynamic campaign because of this reason. No one wants to go to trueflame because its normally monochrome and used as an elite guild AP farm for whatever sucker comes on it that night.

    Whether its an AD EP or DC pro guild doing it that week, trueflame died for this reason. The reason Azura is packed, is because they are all the casuals that dont want to actually compete with people.

    I saw this firsthand last night on Azuras. I actually played AD the whole night (rare for me, being AD again) both on my nightblade and my templar. The moment Crown was deposed the entire AD faction quit (not just his group as you might expect them to take a break after defending for several hours). All of AD quit simultaneously leaving Red to run roughshod all the way to the gates uncontested save me and a handful of people not afraid to fight outnumbered.

    Where did I find the AD? Zergcapping Haderus vs not a single EP in sight. The point is that most players only want to be out there when their faction has the upper hand so its easy for them to claim they are awesome, etc. Azuras gives the most opportunities and has less necessity to be an organized raid (such as if a blue group came to haderus, they would have to deal with about 60 AD around the clock and 30-40 reds depending on the hours of the day)

    So the moral of the story - Azuras is easy mode for the casual, the other campaigns are pretty much owned by the elite guilds and anyone who isnt in an elite guild is gonna have a bad time trying to come to one.

    I disagree with that. There are plenty of elite guilds who fight in Azura. Why? For the reason you said that elite guilds go on Trueflame from time to time. To AP farm less experienced guilds / players. I see both DC and AD everyday since months capping Brk and Chalman and pushing further even though EP is the most disorganized faction atm and the one lacking the elite players who play since beta. I see well known AD and DC guilds tower or milegate farming EP and making videos about it.

    They are not interested by challenges, all they want is to swarm disorganized EPs and make footage about it. Just like what happened yesterday evening at the Chalman milegate. The Wizard's zerg farmed people for over 30mins stacking more than a raid on top of each other on the third floor while the server was constantly above 500ms spiking up to 800ms.

    Those toxic players are the real cause of the problem. They don't care about spreading out to other campaigns to make it fair. What they want is to farm less experienced players, make APs and make videos about it, no matter if the performances get worse.

    [EDIT]: The only reason why EP still have keeps on the map is because DC and AD are not interested to capture them, otherwise it would be a complete different scenario.
    Edited by frozywozy on November 10, 2015 5:55PM
    Frozn - Stamdk - AR50
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    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
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    • Fix combat bug
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    • Fix server lag
  • vamp_emily
    vamp_emily
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    DannyLV702 wrote: »
    I never knew lag pertained only to Azuras, but it obviously make sense. Hmmm I'm gonna try a different campaign and hope I see a difference

    [ smiles }
    Lag doesn't pertain to only Azuras. However, if each campaign is on a different server, then "Hopefully" we won't see as much lag as Azuras.




    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Minnesinger
    Minnesinger
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    This pretty sums up the history of all major campaigns. AB, Wabba, Thorn, Azura all had their great moments and terrible problems with lag. We can probably talk about this until the end of the game, but nothing changes. It is fair to blame both the game for not able to carry populated campaigns and players for making their decision to play in laggy campaigns. I have toon in every campaign and the truth is that in Axe I haven´t seen any fights for about a month. Chillrend and Haderus I hardly bother to play as they are usually empty of action when I check them. Trueflame is a decent campaign but at best I see 2 factions there. Azura is the only one with constant action but I rather pick off my finger nails than play wwhen it is laggy.

    I am sure ZENI knows the true population of each campiagn and draw their conclusions what to do. I see that diminishing the number of campaigns can offer a sort of resolution. I used to hope that we would have more players in pvp but those hopes are vanishing.
    The wind is cold where I live,
    The blizzard is my home,
    Snow and ice and loaded dice, the Wizard lives alone.
  • KenaPKK
    KenaPKK
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    We need one consolidated campaign, gated IC, and tons more objectives to fight over throughout Cyro and IC.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Ishammael
    Ishammael
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    KenaPKK wrote: »
    We need one consolidated campaign, gated IC, and tons more objectives to fight over throughout Cyro and IC.

    Agree here.

    Problem is pop caps. If I have to sit in a 100 person queue I quit. And the game obviously can't handle the entire population since it can't handle the current pop caps.
  • Anazasi
    Anazasi
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    I have an idea. Have some of DC players who play on True flame log onto their AD characters so you have someone to fight. I'm sure some 10v10 or 8v8 would be enjoyable for groups such as yourself that always declare, "we do small group pvp". I'm thinking a few nights of doing that you will realize that taking all the scrolls and all the keeps just simply shuts down any chance of getting a few groups to play against you. Yes I'm sure you wont see it that way because its simply not a perspective you want to entertain. But as someone said those "Elite" guilds are simply buying stock in boredom. Yes DC is loosing I believe according to the score and holding all the keeps and scrolls will more than likely get you to number 1. But lets not forget about the underdog score bonus that DC got last campaign which pushed AD to 3rd place on it. Yeah EP won the last campaign because all they did every day was early morning PVP dooring and making Meth Emp just so the few AD players had to come on in the afternoon to dethrone. It really became a job, a daily task that left a very bitter taste in a lot of player mouths. Yes I know the argument for this statement as well. So please don't comment on it.

    The lag is terrible on AZ, I hate playing against the tornado spammers but at least the map moves around and their are more players to work objectives with. There is a skill developing, its called avoidance. Groups can find good fights on AZ without too much trouble.

    Let me put this another way for you.
    each scroll = 3% bonus to damage and mitigation.
    9% bonus to both if you control all 6 scrolls.

    Who isn't OP with a 9% bonus considering the amount of HP, resources, and damage these days. Everyone wants to hit 5k or higher weapon damage so they can blob steel tornado's and declare themselves "uber" and laugh at everyone else.

    I have heard all the arguments from L2P to remove AOE caps. The issue is balance and honestly its a something that no one in the game has any control over. This issue is in the hands of ZOS and until they find a way to balance the game mechanically the players simply gather where the numbers affirm the governing rule of attrition.

    I contemplated posting this, but I don't believe it violates any of the forum rules.

  • LilyOra
    LilyOra
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    Azura's is home <3 That's why :)
  • Stikato
    Stikato
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    Exhibit 321904213095 why the megaserver is a horrible pvp concept
    Mordimus - Stam Sorc
  • Zheg
    Zheg
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    Would love to play on TF and avoid the azura cesspool but it seems like red and yellow abandoned the map with orsinium patch. I watched the pop all night yesterday and it capped at 2 bars.

    Wtb haxus, gos, rage, and kitty to play on TF and stay there. A driver for this problem is when a pvp guild decides to leave the campaign, then the balance tips and the map dies so other pvp guilds move, repeat ad nauseum. Come to TF and STAY, you'll have enough blues to fight, I promise. You won't steamroll the blues there, but you will have good, tough fights.

    Besides the lag, I find it difficult to play on azura because if we push objectives, that's what the other blue are doing with 2-3 raids and you simply can't have good fights adding your numbers to that. Plus, if we split and push objectives, there's a good chance of crowning an emp and then as people have already pointed out, those with poor endurance just log or switch campaigns. So what's left? Farm I suppose, but that also makes people leave the campaign or log after a while.

  • Talcyndl
    Talcyndl
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    Stikato wrote: »
    Exhibit 321904213095 why the megaserver is a horrible pvp concept

    Not sure the "Megaserver" has anything to do with it. Presumably if it did, all campaigns would be effected. As it is, only the campaign where the spam blobs are running is effected.
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • Pchela
    Pchela
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    Zheg wrote: »
    Would love to play on TF and avoid the azura cesspool but it seems like red and yellow abandoned the map with orsinium patch. I watched the pop all night yesterday and it capped at 2 bars.

    Wtb haxus, gos, rage, and kitty to play on TF and stay there. A driver for this problem is when a pvp guild decides to leave the campaign, then the balance tips and the map dies so other pvp guilds move, repeat ad nauseum. Come to TF and STAY, you'll have enough blues to fight, I promise. You won't steamroll the blues there, but you will have good, tough fights.

    Besides the lag, I find it difficult to play on azura because if we push objectives, that's what the other blue are doing with 2-3 raids and you simply can't have good fights adding your numbers to that. Plus, if we split and push objectives, there's a good chance of crowning an emp and then as people have already pointed out, those with poor endurance just log or switch campaigns. So what's left? Farm I suppose, but that also makes people leave the campaign or log after a while.

    TF was fun but the lack of a steady consistent AD player base made it not fun to just EPvsDC prime time.
  • Minno
    Minno
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    Zheg wrote: »
    Would love to play on TF and avoid the azura cesspool but it seems like red and yellow abandoned the map with orsinium patch. I watched the pop all night yesterday and it capped at 2 bars.

    Wtb haxus, gos, rage, and kitty to play on TF and stay there. A driver for this problem is when a pvp guild decides to leave the campaign, then the balance tips and the map dies so other pvp guilds move, repeat ad nauseum. Come to TF and STAY, you'll have enough blues to fight, I promise. You won't steamroll the blues there, but you will have good, tough fights.

    Besides the lag, I find it difficult to play on azura because if we push objectives, that's what the other blue are doing with 2-3 raids and you simply can't have good fights adding your numbers to that. Plus, if we split and push objectives, there's a good chance of crowning an emp and then as people have already pointed out, those with poor endurance just log or switch campaigns. So what's left? Farm I suppose, but that also makes people leave the campaign or log after a while.

    Haderus might be a good campaign to try, resource flips are the main objective so you can convince smaller groups to join and spread the lag out.

    Currently have it homed and looking to add more DC presence.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • k2blader
    k2blader
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    The main reason I go to Azura's NA is it's basically the only place that generally always has some actual PvP action, especially during the late-late night/early morning time period. Why would I want to play on a 1-bar across the board (empty) campaign and/or a campaign where the main option is PvDoor?

    [edit]
    Also, I think people have this misconception that guilds have enough members online such that they can be constantly present on a map. That is not the case..


    Edited by k2blader on November 10, 2015 11:43PM
    Disabling the grass may improve performance.
  • Rylana
    Rylana
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    Zheg wrote: »
    Would love to play on TF and avoid the azura cesspool but it seems like red and yellow abandoned the map with orsinium patch. I watched the pop all night yesterday and it capped at 2 bars.

    Wtb haxus, gos, rage, and kitty to play on TF and stay there. A driver for this problem is when a pvp guild decides to leave the campaign, then the balance tips and the map dies so other pvp guilds move, repeat ad nauseum. Come to TF and STAY, you'll have enough blues to fight, I promise. You won't steamroll the blues there, but you will have good, tough fights.

    Besides the lag, I find it difficult to play on azura because if we push objectives, that's what the other blue are doing with 2-3 raids and you simply can't have good fights adding your numbers to that. Plus, if we split and push objectives, there's a good chance of crowning an emp and then as people have already pointed out, those with poor endurance just log or switch campaigns. So what's left? Farm I suppose, but that also makes people leave the campaign or log after a while.

    GoS left because several red guilds showed up and the campaign became far too red heavy. We dont want to be the zerg, we dont want to be on a campaign where every fight is us with like 50 others following us around making everything lag and garbage.

    Its not just the namedrops, the casual red zerg follows Haxus and GoS everywhere. Its starting to happen on Haderus now (GoS's current home)

    Its like what do? We just moved to Azuras because theres no where else to go. No one to fight. Haderus yellows quit, trueflame yellows quit, haderus blues number in the teens at most if they ever show up, axe is a ghost town.
    Edited by Rylana on November 10, 2015 11:46PM
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  • Zheg
    Zheg
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    Wasn't pointing a finger at gos, every guild moves campaigns at some point (though I was sad at the time because those were some rough fights, and I have a small vein of masochism). The problem is indicative of the once vibrant and healthy pvp population that ZOS squandered. We can only manage a single locked campaign and a few smaller ones? Mmmk, nicely done ZOS.

    At this point I'm just biding my time until Camelot unchained comes out (or hits a fun and playable beta version).

    In the meantime, t'would be lovely if organized pvp guilds picked one campaign and let the rest pug out in another, but as was just mentioned the guilds get pug aggro wherever they go making number balance difficult. But, at the very least I still have forums and ts to complain about all of the things that will never get changed.
  • Minno
    Minno
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    Zheg wrote: »
    Wasn't pointing a finger at gos, every guild moves campaigns at some point (though I was sad at the time because those were some rough fights, and I have a small vein of masochism). The problem is indicative of the once vibrant and healthy pvp population that ZOS squandered. We can only manage a single locked campaign and a few smaller ones? Mmmk, nicely done ZOS.

    At this point I'm just biding my time until Camelot unchained comes out (or hits a fun and playable beta version).

    In the meantime, t'would be lovely if organized pvp guilds picked one campaign and let the rest pug out in another, but as was just mentioned the guilds get pug aggro wherever they go making number balance difficult. But, at the very least I still have forums and ts to complain about all of the things that will never get changed.

    I'm also waiting for camilot unchained.
    Minno - DC - Forum-plar Extraordinaire
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  • Sublime
    Sublime
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    I've got a question (out of curiosity) to those who like playing on Azura:

    Doesn't the lag bother you?
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