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Rkindaleft Main Quest Boss One Shot...

  • Troneon
    Troneon
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    As others have written the decapitation strike is blockabke and the boss a very distinctive tell when he channels it.

    It is now yes...when content was first released, blocking and dodging did not work, range sometimes you would still get hit even when out of range. Animations were bugged, no way to see attack coming, if boss was facing away from you would insta kill you anyway facing the wrong way....

    All the people in this older topic not reading is the issue...lol

    Seems the bugs on this boss have been fixed, fixed animations, they added red warning effect and they toned the boss down some what as well.

    I also mention the bugged animations, effects and other issues in the OP....which I guess again, no one read before commenting...., I guess that happens when someone posts in a 4 month old topic...
    Troneon wrote: »
    Casdha wrote: »
    I found that for me not only would a simple block stop the attack but it would also stun him for a bit after you blocked it.

    They must of changed it. Blocking did nothing when I did it and as I said before, animations were buggy, also while out of range of the boss attacks they would still hit you sometimes....or if he was facing away from you and you went behind him, would auto lock swing around and still one hit you. Both attacks would also hit with one animation or sometimes no animation or effects.

    It's an old topic so im guessing it was when the content first came out and was buggy. Very easy now.

    Edited by Troneon on February 22, 2016 2:42PM
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