For pvp, what's your opinion on the no cooldown MMO gameplay?

Huggalump
Huggalump
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Before anyone says anything, I am NOT calling for ZOS to add cooldowns. The no cooldown approach is a foundational element of the gameplay. It can't be changed.

Also, this is a purely pvp focused thread.

But ESO's no cooldown combat is something that's very interesting in the MMO genre, and similiar genres (MOBA, etc). For the vast majority of games in this genre, combat actually revolves around managing cooldowns. Skill comes from that cooldown management.

However, ESO offers a whole slew of combat mechanics. Blocking, dodging, light and heavy attacks, etc.

But personally, as I continue to learn about how to play the game, I find that the element missing that makes it feel empty is cooldown management. For example, I'm trying to make an archer build work right now. But kiting is no fun when gap closers are spammable.

Another example, still in that archer build, is bombard. In some instances, having a spammable root+slow is just commically powerful.

I'm v16 on PC with about 180cp, so i'm relatively newish. I'm sure this conversation has happened before, but I missed it. What do you guys think about the cooldown-less combat in ESO?
Edited by Huggalump on November 8, 2015 1:36AM

For pvp, what's your opinion on the no cooldown MMO gameplay? 157 votes

It's rad!
83%
sabresandiego_ESObizshizzle_ESOSolarikenk9mouseColoursYouHavejnjdun_ESOTeargrantsYolokin_SwagonbornDaveMoeDeeThatNeonZebraAgainmattherbieb14_ESOrager82b14_ESOsarahvhoffb14_ESOShadesofkinTheBullRedTalonpjwb16_ESOlolo_01b16_ESOKhajitFurTraderSpringt-Über-Zwerge 131 votes
It's lame!
11%
SunraKanedaSyndromeSoulScreamstojekarcub18_ESOSimzaniduncan_cougarpreeb18_ESOAoife32001ItoqJamilaRajStikatoTomatoKemosabe2point0threefarmsEoTRampageAngaratoNecrosIXDhuBleiddDanielWinterborn 18 votes
I guess I never thought about it and it's inherent implications before this point in time.
5%
itaybrodskyb16_ESOItsGlaiveluishenrike1994eb17_ESOAFrostWolfSC0TY999newtinmplsTholian1Corellon Thromorin 8 votes
  • Spearshard
    Spearshard
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    It's rad!
    I love the combat, it's much more dynamoc, fun, and fast paced. I went and tried final Fantasy and star wars again and they are slow and boring in comparison. Sure you can spam the same attacks, but plike personally love kiting, and running through my rotation on both bars. So much more fun.
  • Cously
    Cously
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    It's rad!
    It's really great. You have resources as your limitation. There is also CC immunity. I don't feel like ESO is a stun fest in PVP. SWTOR on the contrary is a stun fest and the skills have cooldown.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    It is a nice mechanic that adds something new to a MMO game. BUT it is causing problems such as macro users able to fire off all 5 of there skills in a second. So I do like the mechanic and idea but it does need a penitently for rapid user AKA spamming. Which as I personally believe that penitently should be 50% increases cost same as bolt escape.
  • Korah_Eaglecry
    Korah_Eaglecry
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    It's rad!
    With a limited number of abilities we can utilize at a time. Its a no brainer that no cooldowns be a thing.
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  • danno8
    danno8
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    I think it is really good.

    But to combat spamming it would have been cool from the beginning if every skill had a resource penalty after multiple casts. The exact mechanic is debatable, but I think it would have created a more interesting game than simply "buff, buff, spam, spam, spam, spam, spam, buff, buff, spam, spam, spam, spam, spam"

    Most people ignore their resources once they hit a certain recovery rate, since when they get low they just hit a tri-pot and are good to go for another 45 seconds.
  • mr_wazzabi
    mr_wazzabi
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    It's rad!
    I like fighting in real time, not on artificial timers.
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  • Tankqull
    Tankqull
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    It is a nice mechanic that adds something new to a MMO game. BUT it is causing problems such as macro users able to fire off all 5 of there skills in a second. So I do like the mechanic and idea but it does need a penitently for rapid user AKA spamming. Which as I personally believe that penitently should be 50% increases cost same as bolt escape.

    new?
    thats the oldest system existing - and from my point of view the most entertaining.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Xendyn
    Xendyn
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    It's rad!
    People still say rad? ;)

    I came from a CD management game (LOTRO) and I will probably never be able to go back to one after this game.
    I love the dynamics of combat here, the constant movement, the "dance with death". Much better than tab target/target assist CDs.

    Lag is ruinin' my 'mershun!
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  • KanedaSyndrome
    KanedaSyndrome
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    It's lame!
    In my opinion the no cool downs has ruined the game balance, and by that, I mean animation cancelling. No cool downs in a way that doesn't allow for animation cancelling is perfectly fine.
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  • Alucardo
    Alucardo
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    It's rad!
    I hate cool downs with a passion. That's one of the main reasons ESO is my favourite MMO to date.
  • Browiseth
    Browiseth
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    It's rad!
    As much as I enjoy it, it really does oversimplify the gameplay to a comical level imo, as most builds revolve around spamming one or two abilities an entire fight
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  • Hand_Bacon
    Hand_Bacon
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    It's rad!
    In anything other than a controlled 1v1 vacum, ability cool downs are a hindrance to gameplay. It becomes a matter of which player or group has their CD's up at that moment and time.

    I'd rather see diminished returns and increased cost on ability spam...at least when the target is the same.
    #AlmostGood@ESO
  • Anhedonie
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    It's rad!
    Apart from the moment when you get 5 surprise attacks in 1 second from the same person, I do love no-cooldown approach.
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  • Artjuh90
    Artjuh90
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    It's rad!
    In my opinion the no cool downs has ruined the game balance, and by that, I mean animation cancelling. No cool downs in a way that doesn't allow for animation cancelling is perfectly fine.

    this has a big truth inside it.
    because there are no cd balancing classes is hard. but i do like it makes the game feel more real and i am not a big fan of waiting cd's. but even with cd there can still be animation cancelling a good excample is LOL. YEs i know it's a different genre but it has cd and animation cancelling
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Tankqull wrote: »
    It is a nice mechanic that adds something new to a MMO game. BUT it is causing problems such as macro users able to fire off all 5 of there skills in a second. So I do like the mechanic and idea but it does need a penitently for rapid user AKA spamming. Which as I personally believe that penitently should be 50% increases cost same as bolt escape.

    new?
    thats the oldest system existing - and from my point of view the most entertaining.

    Hey all the other MMOs I played have some sort of cool down I'm going off my own EXP.
  • J2JMC
    J2JMC
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    Tankqull wrote: »
    It is a nice mechanic that adds something new to a MMO game. BUT it is causing problems such as macro users able to fire off all 5 of there skills in a second. So I do like the mechanic and idea but it does need a penitently for rapid user AKA spamming. Which as I personally believe that penitently should be 50% increases cost same as bolt escape.

    new?
    thats the oldest system existing - and from my point of view the most entertaining.

    Hey all the other MMOs I played have some sort of cool down I'm going off my own EXP.

    Action combat is the future. Death to tab target.
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  • Bashev
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    Before the soft cap removal the "no cooldown" system was balanced. Now it is not anymore. Thats is why there is only skill spam. Everybody uses the skill that hits hardest. When this skill is nerfed the people start using the next one and so on.
    Because I can!
  • DaveMoeDee
    DaveMoeDee
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    It's rad!
    In my opinion the no cool downs has ruined the game balance, and by that, I mean animation cancelling. No cool downs in a way that doesn't allow for animation cancelling is perfectly fine.

    I have to agree that cancelling should cancel the attack, not just the animation.
  • zydrateanatomy
    It's rad!
    It's fine, because it feels like a multiplayer Skyrim. Stands to reason it would be similar.
    What's in place of cooldowns? Magic and Stamina management.
  • Docmandu
    Docmandu
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    It's rad!
    Coming from DAoC, I never got why all these other MMOs have these stupid 50 skills on cooldowns.. glad ESO didn't follow suit
  • NinjaMyk
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    It's rad!
    I love it as the game feels more dynamic and realistic and while it does mean that people can spam the same ability over and over against anyone willing to think a bit they become highly predictable meaning easier to counter. You only have to watch some of the top pvp yourubers to see that spamming one skill is not the best way to play
  • TheShadowScout
    TheShadowScout
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    It's rad!
    I love the ESO combat system.
    I never liked the games where "combat" is staring at two dozen cooldown timers...
    A combat system where "combat" is looking at what your opponent does, using mobility and reactions instead? That's something I enjoy playing with!

    And with resources to manage, CC-break through mere button combi and -working- CC immunity (yes, SWTOR, I am looking at you...) the game system just feels great. Maaaaaybe a few more skills could benefit from the "streaker" treatment, as in, culmulative increasing cost if spammed... maybe. But that's about it for the basic system.
  • VincentBlanquin
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    its a dumb with current game, without cooldowns, softcaps and with too plentyfull resources, its spamfest, especially at group play, which zos focused
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  • Diozaels
    Diozaels
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    It's rad!
    I like that ESO is one of the few MMOs that does this. It's unique enough to enjoy playing this and another MMO with a CD's at the same time.
  • Reznique
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    Its a good concept but then it only works when resource management is actually an issue.


    But we all know that resource management is not an issue in this game :smiley:
  • Volkodav
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    I didnt realize thsi was a PvP thread until I got in here.You should add that to the title.
  • vonfelty
    vonfelty
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    It's rad!
    Cooldown MMOs are terrible.
  • EDS604
    EDS604
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    It's rad!
    it's what makes eso, eso. and it's why i play the game :)
    PC EU, Guildleader of "Death By Gargoyle".
  • Huggalump
    Huggalump
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    I didnt realize thsi was a PvP thread until I got in here.You should add that to the title.

    Good call. And thanks for all the responses so far.

    Seems a lot of people like not having cooldoens, but also don't like the spamming



  • LBxFinalDeath
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    All I know is 24/7 prox det spam is 2 stronk for me.
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