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ZOS, please do not nerf the Maelstrom Arena

hrothbern
hrothbern
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If the whining gets too big about the difficulty ...
and the statistics are horrible...
and you really start thinking about nerfing...

.... please introduce play several modes, like casual, normal, hard & elite...
perhaps tweak the balance between the several fights...

but please do not nerf :)

Edited by hrothbern on November 3, 2015 6:47AM
"I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • DannyLV702
    DannyLV702
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    Moar nerfs
  • reclaimervii.sierra117ub17_ESO
    I think the only thing I would like is a more melee friendly arena had to be ranged in my Templar the whole time made it to round 6 super quickly but still wish they tweak the arena for melee players
  • UltimaJoe777
    UltimaJoe777
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    Buff it all!
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • MrBeatDown
    MrBeatDown
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    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    Atm normal is too easy and not very exiting and at least for me vet is too frustrating. The difference is too big between them. I agree some middle mode should be introduced that is a challenge but not super frustrating, and then keep the current vet for the best players.
  • Helgi_Skotina
    Helgi_Skotina
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    Include ganking.
  • Epona222
    Epona222
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    I'm against nerfing (I know I won't likely be able to get through it on vet difficulty, and I am ok with that, keep it for the folks who want and can cope with really difficult stuff).

    A middle tier difficulty mode between the two is something I wouldn't mind seeing.
    Edited by Epona222 on November 3, 2015 7:24AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • lathbury
    lathbury
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    If it means LESS NERFS I could get behind the idea of a middle difficulty teir for all the dungeons and arenas. maybe with a reduced chance at dropping v16 set pieces. the latest round of NERFS to VWGT AND VICP have annoyed me have the HM achieves pre nerf and was going to get the speed runs etc but was taking my time farming new sets ie intentionally leaving portals open aggroing watchers etc. now when I do go for a speed run it will feel cheap.
    Edited by lathbury on November 3, 2015 7:29AM
  • Leandor
    Leandor
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    Once Normal mode provides V16 items in a manner that allows players to be equipped properly, you can have your impossibru modes.
  • Jura23
    Jura23
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    If you want it harder, you can always remove your attribute points or something.
    Georgion - Bosmer/Templar - PC/EU
  • Mojmir
    Mojmir
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    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    Same can be said to the elite who want everything their way
  • Jura23
    Jura23
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    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    If course they want it, lol! Then put all rewards on normal too and be done with it. After all, everybody is talking about challenge, not the rewards, so that shouldn't be a problem.
    Georgion - Bosmer/Templar - PC/EU
  • AtriasNaradan
    AtriasNaradan
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    Mojmir wrote: »
    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    Same can be said to the elite who want everything their way

    No, not the same, because those "elites" don't ask for change on the difficulty. Also it is different with those who ask for an additional difficulty level, because that's not changing what's already there. A nerf is a change of something that's already there to be weaker, not a request for an additional weaker mode.

    Asking for things like difficulty setting to be nerfed is entitled. Instead, if you don't want to be called entitled, ask for a new difficulty level that's easier than the currently existing one without tampering with the already existing difficulties.
    Edited by AtriasNaradan on November 3, 2015 8:00AM
  • PaddingtonBear
    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    Cant even be considered normal lol when I went through it while playing and having lunch at the same time. Normal is really tooooo easy suggestion: buff normal so that at least we know what to expect for vet.

    NORMAL MODE IS REDICULOOUS AND REDUNDANT
  • Turelus
    Turelus
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    I hate to see content made a breeze and walk through however locking powerful items people really want behind content only to top percent can complete isn't too great.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • byrom101b16_ESO
    byrom101b16_ESO
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    Normal is too easy and veteran far too hard for most builds and overtuned for perfect arena builds (of which there are very few).

    I don't like the idea that making half million health trash mobs hit for instant 8K light attacks is somehow fun... it isn't.

    It is however easy to program, and then easy to adjust downwards once ZOS count the pathetic completion percentages achieved by the 0.01% no lifers still playing their game who haven't gone elsewhere already.

    Much better to release content that is well balanced at the start of a release - that's what the PTS is for!

    Make normal harder and tune down the stupid numbers in vet so that so many people don't have to respecc just to have a 0.01% chance at a badly traited maelstrom weapon after 5 hours of slog.

    I mean a solo challenge with many hundreds of lives and a buff mechanic in every arena?

    Talk about catering to those who live their entire lives in the game and telling the rest of us to frack off! Even those who have slogged through this for days on the PTS had to put in unreasonable numbers of hours in one sitting. It's a gate that directly slaps players who have real lives in the face.

    Progress should be saved, and sure as hell, if you DC you shouldn't be shunted back to Arena 1!!!!!

    The vanishingly few people on the leader boards (what was it last night - FOUR?) have only completed it after many days of slog on the PTS with their transferred characters. So they already knew which of their alts and which build gave them the only chance of surviving the vastly inflated numbers on the mobs.

    I sincerely hope ZOS bleed many, many more subs over this pathet 'design choice' and maybe take a long hard look at producing content that rewards skill and not purely cookie cutter build, FOTM class and gear choices.
    Edited by byrom101b16_ESO on November 3, 2015 8:18AM
  • Sausage
    Sausage
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    What does it help if they add more modes? They are going to whine if theres 2 mode or 10 modes nevertheless. The trick is not to give too good reward, because if you do so, then whining gets out of control. So challenging content should have quite bad rewards if you want to keep them like that. Shortly said, if you force bad people to play challenging and hard content, you've a recipe for a disaster.
    Edited by Sausage on November 3, 2015 8:40AM
  • Leifnier
    Leifnier
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    @zos don't nerf it!
  • hrothbern
    hrothbern
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    .
    Sausage wrote: »
    What does it help if they add more modes? They are going to whine if theres 2 mode or 10 modes nevertheless. The trick is not to give too good reward, because if you do so, then whining gets out of control. So challenging content should have quite bad rewards if you want to keep them like that. Shortly said, if you force bad people to play challenging and hard content, you've a recipe for a disaster.

    @Sausage,

    So challenging content should have quite bad rewards if you want to keep them like that
    That is not completely untrue, but I would loath to use that as a mechanic principle applied to a community ...
    That would do no credit to the majority of the player base.

    There is a middle way
    Already a small difference in the drop rate of rewards feels much more "natural"" to reflect the difference in difficulty
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Sausage
    Sausage
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    I say quite easy content with RNG should give you the best gears, so everybody has the chance to get them and I would imagine people wouldnt whine too much. Challening content rewards should be maybe some cosmetic stuff like Titles or Craft Styles. One thing is for sure, extra modes aint gonna help at all, if anything it makes things worse.
    Edited by Sausage on November 3, 2015 8:59AM
  • Wreuntzylla
    Wreuntzylla
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    Mojmir wrote: »
    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    Same can be said to the elite who want everything their way

    No, not the same, because those "elites" don't ask for change on the difficulty. Also it is different with those who ask for an additional difficulty level, because that's not changing what's already there. A nerf is a change of something that's already there to be weaker, not a request for an additional weaker mode.

    Asking for things like difficulty setting to be nerfed is entitled. Instead, if you don't want to be called entitled, ask for a new difficulty level that's easier than the currently existing one without tampering with the already existing difficulties.

    If you are elite, you should not care whether non-elite get the same gear as you. You are elite. Well, because you complain, I think you maybe not so elite.

    Elite = welfare or no life. I know, I am elite....
  • Shinra
    Shinra
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    hrothbern wrote: »
    .
    Sausage wrote: »
    What does it help if they add more modes? They are going to whine if theres 2 mode or 10 modes nevertheless. The trick is not to give too good reward, because if you do so, then whining gets out of control. So challenging content should have quite bad rewards if you want to keep them like that. Shortly said, if you force bad people to play challenging and hard content, you've a recipe for a disaster.

    @Sausage,

    So challenging content should have quite bad rewards if you want to keep them like that
    That is not completely untrue, but I would loath to use that as a mechanic principle applied to a community ...
    That would do no credit to the majority of the player base.

    There is a middle way
    Already a small difference in the drop rate of rewards feels much more "natural"" to reflect the difference in difficulty

    Harder content should give the EXACT same rewards as the easier one, only with an increase in drop rate (and, of course, titels and achievements). That way, everybody can get every gear easily, and hardworking players won't feel ripped off.
  • Wollust
    Wollust
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    Arena is not even out for 24 hours and people are already crying for nerfs. *sigh*
    Susano'o

    Zerg Squad
  • Shinra
    Shinra
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    Mojmir wrote: »
    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    Same can be said to the elite who want everything their way

    No, not the same, because those "elites" don't ask for change on the difficulty. Also it is different with those who ask for an additional difficulty level, because that's not changing what's already there. A nerf is a change of something that's already there to be weaker, not a request for an additional weaker mode.

    Asking for things like difficulty setting to be nerfed is entitled. Instead, if you don't want to be called entitled, ask for a new difficulty level that's easier than the currently existing one without tampering with the already existing difficulties.

    If you are elite, you should not care whether non-elite get the same gear as you. You are elite. Well, because you complain, I think you maybe not so elite.

    Elite = welfare or no life. I know, I am elite....

    Because it is impossible for humans to think about others or be selfless :wink:
  • tengri
    tengri
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    Nerf it!
    Granted, I did not even try either mode yet - but when self-proclaimed "elite" players come here crying no nerf then I come here crying for a nerf. That's a given.
    So! Nerf it now, thank you!
  • Jura23
    Jura23
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    Shinra wrote: »
    hrothbern wrote: »
    .
    Sausage wrote: »
    What does it help if they add more modes? They are going to whine if theres 2 mode or 10 modes nevertheless. The trick is not to give too good reward, because if you do so, then whining gets out of control. So challenging content should have quite bad rewards if you want to keep them like that. Shortly said, if you force bad people to play challenging and hard content, you've a recipe for a disaster.

    @Sausage,

    So challenging content should have quite bad rewards if you want to keep them like that
    That is not completely untrue, but I would loath to use that as a mechanic principle applied to a community ...
    That would do no credit to the majority of the player base.

    There is a middle way
    Already a small difference in the drop rate of rewards feels much more "natural"" to reflect the difference in difficulty

    Harder content should give the EXACT same rewards as the easier one, only with an increase in drop rate (and, of course, titels and achievements). That way, everybody can get every gear easily, and hardworking players won't feel ripped off.

    + the PvPers wouldn't be forced to spend so much time in the Arena.
    Georgion - Bosmer/Templar - PC/EU
  • AtriasNaradan
    AtriasNaradan
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    Mojmir wrote: »
    MrBeatDown wrote: »
    There is a nerfed version. Its called NORMAL. These entitled kids always want to cry for a nerf because they cant have the most elite V16 Versions of gear when they want it. Entitled.

    Same can be said to the elite who want everything their way

    No, not the same, because those "elites" don't ask for change on the difficulty. Also it is different with those who ask for an additional difficulty level, because that's not changing what's already there. A nerf is a change of something that's already there to be weaker, not a request for an additional weaker mode.

    Asking for things like difficulty setting to be nerfed is entitled. Instead, if you don't want to be called entitled, ask for a new difficulty level that's easier than the currently existing one without tampering with the already existing difficulties.

    If you are elite, you should not care whether non-elite get the same gear as you. You are elite. Well, because you complain, I think you maybe not so elite.

    Elite = welfare or no life. I know, I am elite....

    No, i never consider myself elite. I enjoy challenge to my best, and often tried to do things many (mostly elites) considers as impossible just to prove it possible, but i don't consider myself elite. I'm just another players who like to challenge myself and some of other people preset ideas of what's impossible and what's not. On some other games, some elites hates me because i challenge their superiority by beating what they believed and spread around to others as impossible feats. On one online game, i create a new guild instead of heeding the call of my used to be good friends who wants a guild filled with elitist, ended up making them enemies...and i do it simply to give other newer players a good guild to rival my used to be good friends. Simply put, i challenged elitist behaviour, and i despise it...but i also don't support weakling behaviour that wants everything to be hand-holding rainbows, leaving no place for people who genuinely like a good real challenge like me :P

    Anyway, on my latest comment above, i just simply reply to Mojmir because he uses the word elite to refer to people who don't want veteran maelstorm to be nerfed. If he refer to elites as in people who wants to changes all to become harder, then i don't see the relevance with this thread in the first place. This thread is all about people who like the challenge vets offers asking the devs not to nerf it, and instead just add new middle difficulty setting while perserving the difficulty of both normal and veteran remained not changed.
    Edited by AtriasNaradan on November 3, 2015 9:31AM
  • MuddledMuppet
    MuddledMuppet
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    I'm not asking for a nerf, but I would like to see multi-tiered difficulties for dungeons etc

    One of the problems is that only certain builds/classes (so far) can do these. That precludes a big chunk of people straight off the bat. Then we have the situation where said optimised builds/classes are going to get access to better gear, which carries over to PvP.

    Now, accepting that as well as optimised builds, genuine player skill/ability is needed, we end up constantly widening the skill differential in PvP.

    If people want insane difficulty to test themselves, to proove to the world that they are amongst the top 2%, good for them, and I'll willingly applaud anyone who has that level of skill, but... those same players who are already 'op' against other players become even more so due to access to better gear. If people want the challange, great, but surely the rewards then remove a significant chunk of challange from PvP?

    A middle tier would allow us mere mortals (and those with builds/classes not the optimal choice for maelstrom/whatever comes next) to be able to get the good stuff. sure, lower the drop rates, even significantly, make us work 10 times as long to get the same stuff, make us pay endless gold for repairs, just give us a chance, however small :)
  • AtriasNaradan
    AtriasNaradan
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    tengri wrote: »
    Nerf it!
    Granted, I did not even try either mode yet - but when self-proclaimed "elite" players come here crying no nerf then I come here crying for a nerf. That's a given.
    So! Nerf it now, thank you!

    No self-proclaimed elitists here as far as i see it. Some just make it up to put down people who don't want the game to be all rainbow.
  • OrphanHelgen
    OrphanHelgen
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    I dont play dat much and was in mealstrom and i died i first time tried veteran becuse i want best loot. I not got best loot so pls gif me best loot nerf arena. Dis is to hard for normal players zos only care about nolifer have no life farming gg
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
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