kendellking_chaosb14_ESO wrote: »Aaannnddd here come the nb to defend an anti cloak mechanic. RML is absolute shite for combating a cloaker.
@jhharvest
Not all of us are Night Blades lmao. No one told you to slot it on 2 bars. You only need to for stealth fights so if you need it on both bars for 1 fight that is more of a personal decision. You can run around with it just on your main bar during combat for ambushers. The only reason you would need it on 2 bars in pvp is because you need your entire 2 bars to complete a pvp fight which also sounds like a personal decision of tactics. I only run with it on 1 bar on my templar and it works just fine.
Choosing to put mage light on both bars isn't really a tactical decision, it's an obvious and necessary one not just for PvP but PvE as well. No ones looking for a 100% counter, they just want the skill to be effective. Not being able to see something a few meters in front of you, such as the gate corridor, with stealth detect is not effective.
Full medium cuts that area of detection in half I don't remember which one but a set drops the area by another 2m and the race bonus it's easy with just full medium and the right right to have a 2m detection range.
Well that explains a lot, 2 freaking meters. Absolutely useless for stealth detection.kendellking_chaosb14_ESO wrote: »DeanTheCat wrote: »Don't just hate on RML
RML is a really good skill, a skill that is one of the cornerstones of my build (Stealth Hunter). It has a detection range of 10m (Vigor range),
10m if they have no stealth detect reduction. I have sat in the middle of the mile gate corridor with mage light, watched a guy stealth in front of me then a few second later he was behind the gate attacking someone. It wasn't even enough detection to cover half the width of the gate corridor.
I never slotted it again after that, if it can't even handle that it's worthless, actually it's worse than worthless @ 2 slots. The only good use of it is damage reduction if you don't use a magicka PvE build.
A few tips you shouldn't need a power like Mage light in PvE, stealth detection reductions are present and must be taken into account why double slot it set your bars in to survive with that bar alone. I can stay on one bar the whole fight if I needed to defense, heals, debuffs and buffs needed for that bar is on that bar. Some power do two things like buff and heal.
You can re-toggle the power it's really not hard I fight with Piercings Mark on my bar but switch it out for RML to ride my horse 56% reduction to stealth and just keep closing its not hard I do this every day stop being lazy.
I have yet to see a magicka DPS build that does not incorporate mage light, shoot dks use magelight and inferno..on both bars! Most people have an offense and defense bar, anyone can switch to their defense bar and only defend and so not have to keep retoggling it, however most people have to attack and defend simultaneously. That is why they have to put it on both bars. If they stealth and you are not on your magelight bar, they will be gone by the time you hotswap and try to toggle it back on. That is why it is a waste of stealth detection on only 1 bar.
You are using it for the damage reduction. You can't equivocate between detect and reduction to say it's ok to put it on one bar. This whole thread is about the stealth detect, not the reduction, the op praises the reduction.
kendellking_chaosb14_ESO wrote: »Aaannnddd here come the nb to defend an anti cloak mechanic. RML is absolute shite for combating a cloaker.
@jhharvest
Not all of us are Night Blades lmao. No one told you to slot it on 2 bars. You only need to for stealth fights so if you need it on both bars for 1 fight that is more of a personal decision. You can run around with it just on your main bar during combat for ambushers. The only reason you would need it on 2 bars in pvp is because you need your entire 2 bars to complete a pvp fight which also sounds like a personal decision of tactics. I only run with it on 1 bar on my templar and it works just fine.
Choosing to put mage light on both bars isn't really a tactical decision, it's an obvious and necessary one not just for PvP but PvE as well. No ones looking for a 100% counter, they just want the skill to be effective. Not being able to see something a few meters in front of you, such as the gate corridor, with stealth detect is not effective.
Full medium cuts that area of detection in half I don't remember which one but a set drops the area by another 2m and the race bonus it's easy with just full medium and the right right to have a 2m detection range.
Well that explains a lot, 2 freaking meters. Absolutely useless for stealth detection.kendellking_chaosb14_ESO wrote: »DeanTheCat wrote: »Don't just hate on RML
RML is a really good skill, a skill that is one of the cornerstones of my build (Stealth Hunter). It has a detection range of 10m (Vigor range),
10m if they have no stealth detect reduction. I have sat in the middle of the mile gate corridor with mage light, watched a guy stealth in front of me then a few second later he was behind the gate attacking someone. It wasn't even enough detection to cover half the width of the gate corridor.
I never slotted it again after that, if it can't even handle that it's worthless, actually it's worse than worthless @ 2 slots. The only good use of it is damage reduction if you don't use a magicka PvE build.
A few tips you shouldn't need a power like Mage light in PvE, stealth detection reductions are present and must be taken into account why double slot it set your bars in to survive with that bar alone. I can stay on one bar the whole fight if I needed to defense, heals, debuffs and buffs needed for that bar is on that bar. Some power do two things like buff and heal.
You can re-toggle the power it's really not hard I fight with Piercings Mark on my bar but switch it out for RML to ride my horse 56% reduction to stealth and just keep closing its not hard I do this every day stop being lazy.
I have yet to see a magicka DPS build that does not incorporate mage light, shoot dks use magelight and inferno..on both bars! Most people have an offense and defense bar, anyone can switch to their defense bar and only defend and so not have to keep retoggling it, however most people have to attack and defend simultaneously. That is why they have to put it on both bars. If they stealth and you are not on your magelight bar, they will be gone by the time you hotswap and try to toggle it back on. That is why it is a waste of stealth detection on only 1 bar.
You are using it for the damage reduction. You can't equivocate between detect and reduction to say it's ok to put it on one bar. This whole thread is about the stealth detect, not the reduction, the op praises the reduction.
Correct there are paths to reduce the detection radius ( which is where people say the abilities are useless when they are not because the detection is being countered. you'll never know if they have detection reduce buffs or not. That being said this does reduce their overall performance though as they are geared towards stealth and not something like damage or crit or something else.
I dont think there is anything wrong with that.
kendellking_chaosb14_ESO wrote: »Aaannnddd here come the nb to defend an anti cloak mechanic. RML is absolute shite for combating a cloaker.
@jhharvest
Not all of us are Night Blades lmao. No one told you to slot it on 2 bars. You only need to for stealth fights so if you need it on both bars for 1 fight that is more of a personal decision. You can run around with it just on your main bar during combat for ambushers. The only reason you would need it on 2 bars in pvp is because you need your entire 2 bars to complete a pvp fight which also sounds like a personal decision of tactics. I only run with it on 1 bar on my templar and it works just fine.
Choosing to put mage light on both bars isn't really a tactical decision, it's an obvious and necessary one not just for PvP but PvE as well. No ones looking for a 100% counter, they just want the skill to be effective. Not being able to see something a few meters in front of you, such as the gate corridor, with stealth detect is not effective.
Full medium cuts that area of detection in half I don't remember which one but a set drops the area by another 2m and the race bonus it's easy with just full medium and the right right to have a 2m detection range.
Well that explains a lot, 2 freaking meters. Absolutely useless for stealth detection.kendellking_chaosb14_ESO wrote: »DeanTheCat wrote: »Don't just hate on RML
RML is a really good skill, a skill that is one of the cornerstones of my build (Stealth Hunter). It has a detection range of 10m (Vigor range),
10m if they have no stealth detect reduction. I have sat in the middle of the mile gate corridor with mage light, watched a guy stealth in front of me then a few second later he was behind the gate attacking someone. It wasn't even enough detection to cover half the width of the gate corridor.
I never slotted it again after that, if it can't even handle that it's worthless, actually it's worse than worthless @ 2 slots. The only good use of it is damage reduction if you don't use a magicka PvE build.
A few tips you shouldn't need a power like Mage light in PvE, stealth detection reductions are present and must be taken into account why double slot it set your bars in to survive with that bar alone. I can stay on one bar the whole fight if I needed to defense, heals, debuffs and buffs needed for that bar is on that bar. Some power do two things like buff and heal.
You can re-toggle the power it's really not hard I fight with Piercings Mark on my bar but switch it out for RML to ride my horse 56% reduction to stealth and just keep closing its not hard I do this every day stop being lazy.
I have yet to see a magicka DPS build that does not incorporate mage light, shoot dks use magelight and inferno..on both bars! Most people have an offense and defense bar, anyone can switch to their defense bar and only defend and so not have to keep retoggling it, however most people have to attack and defend simultaneously. That is why they have to put it on both bars. If they stealth and you are not on your magelight bar, they will be gone by the time you hotswap and try to toggle it back on. That is why it is a waste of stealth detection on only 1 bar.
You are using it for the damage reduction. You can't equivocate between detect and reduction to say it's ok to put it on one bar. This whole thread is about the stealth detect, not the reduction, the op praises the reduction.
Correct there are paths to reduce the detection radius ( which is where people say the abilities are useless when they are not because the detection is being countered. you'll never know if they have detection reduce buffs or not. That being said this does reduce their overall performance though as they are geared towards stealth and not something like damage or crit or something else.
I dont think there is anything wrong with that.
There isn't anything wrong with counters, and counters to the counters. I think stealth should have a counter, and that counter should have a counter, but I don't think any counter should dry the other up entirely when a sacrifice is made to achieve that counter.
For example. I can counter high damage opponents by sacrificing my damage and recovery with heavy armor, however that counter can be hard countered entirely with armor penetration and reduction, leaving me with no counter, and the disadvantage of having no damage or recovery. In the case of mage light (inner light with spell pots for sake of discussion) you are sacrificing 2 skill slots for stealth detection. Those two precious skill slots you spent for the purpose of stealth detection are essentially wasted when reduced to 2m. 2m is effectively 0 stealth detection. It's essentially hard countered when it should be soft countered.
I think there should be a cap on how much you can reduce that detection so that both sides have some remaining effectiveness from the sacrifices they made in their build. The NB who built for stealth keeps some of his stealth while the other class that built for stealth detection keeps some of his detection and the most skilled wins. Neither are hard countered, and each is equally diminished.