CavalierPrime wrote: »Cool I would love to buy a Molag Kena helmet from a sucker, oops I meant a subscriber.
CavalierPrime wrote: »Cool I would love to buy a Molag Kena helmet from a sucker, oops I meant a subscriber.
CavalierPrime wrote: »Cool I would love to buy a Molag Kena helmet from a sucker, oops I meant a subscriber.
The helm is hard to get?
The helm is hard to get?
Korah_Eaglecry wrote: »I suspect that eventually ESO + will be the most viable option because of the sheer number of DLCs and their prices alone.
At this point it would cost me 5500 Crowns for the IC and Orsinium DLCs. Thats 4 months of subbing. Dark Brotherhood and Thieves Guild will be out in short order. And they may or may not be cheaper than IC and Orsinium. But theyre already asking for half a box price for Orsinium.
Eventually theyll have so much DLC out that the most cost efficient way of getting them, even if you want to outright buy them. Will be to sub up until you have enough Crowns saved up.
ZOS_GinaBruno wrote: »OVERVIEW
Thanks again for all your continued feedback!
NEW FEATURES / UPDATES / BIG CHANGES
New Motifs
The mysteries of the Mercenary Motif have been unearthed by the Undaunted!
- The Mercenary Motif is a brand new crafting style, available only through Undaunted activities.
- To earn the Chapters of the Mercenary style, you must complete Undaunted Pledges and open their reward chests.
- Bronze, Silver, and Gold chests all have a good chance to grant a Chapter of the Mercenary style, with Silver having a better chance than Bronze, and Gold having a better chance than Silver.
- All three chests have a small chance to drop the full Book of the style, as well.
- The Style Item for Mercenary, Laurel, is found by killing the final boss of Normal and Veteran dungeons, with Veteran dungeons' final bosses having a better chance than Normal final bosses.
- This chance is also modified by your knowledge of the Mercenary style: If you know zero Chapters of the style, you will never receive a Laurel from any source. If you know all 14 Chapters, you will always receive a Laurel from Veteran dungeon final bosses, every time you kill one.
- Laurels are Bind on Pickup - they cannot be sold, traded, or mailed.
As to this being a F2P/P2W idea, you are correct, but I don't like the F2P/P2W concept. This is a suggestion for them to keep the game going once it does.
If you didn't catch the patch notes on the PTS then let me enlighten you.ZOS_GinaBruno wrote: »OVERVIEW
Thanks again for all your continued feedback!
NEW FEATURES / UPDATES / BIG CHANGES
New Motifs
The mysteries of the Mercenary Motif have been unearthed by the Undaunted!
- The Mercenary Motif is a brand new crafting style, available only through Undaunted activities.
- To earn the Chapters of the Mercenary style, you must complete Undaunted Pledges and open their reward chests.
- Bronze, Silver, and Gold chests all have a good chance to grant a Chapter of the Mercenary style, with Silver having a better chance than Bronze, and Gold having a better chance than Silver.
- All three chests have a small chance to drop the full Book of the style, as well.
- The Style Item for Mercenary, Laurel, is found by killing the final boss of Normal and Veteran dungeons, with Veteran dungeons' final bosses having a better chance than Normal final bosses.
- This chance is also modified by your knowledge of the Mercenary style: If you know zero Chapters of the style, you will never receive a Laurel from any source. If you know all 14 Chapters, you will always receive a Laurel from Veteran dungeon final bosses, every time you kill one.
- Laurels are Bind on Pickup - they cannot be sold, traded, or mailed.
I dropped my sub today because of the direction this game is going (F2P). But I respect the folks who have a job at ZOS enough to leave them a parting idea on how to get money to keep this game going if they are going to choose this route and still keep the common person around long enough to maybe buy content that they may like in the future.
Just because the Bureaucrats at ZOS want to force this into a F2P game doesn't mean I hold it against the folks who work for them. For me it is easy to see the difference between the talented folks who make this game from the ones steering the direction of development. Also Kudos to the ones who are told to keep us happy even though they are forced to blindfold us in the process.
As to this being a F2P/P2W idea, you are correct, but I don't like the F2P/P2W concept. This is a suggestion for them to keep the game going once it does.
If you didn't catch the patch notes on the PTS then let me enlighten you.ZOS_GinaBruno wrote: »OVERVIEW
Thanks again for all your continued feedback!
NEW FEATURES / UPDATES / BIG CHANGES
New Motifs
The mysteries of the Mercenary Motif have been unearthed by the Undaunted!
- The Mercenary Motif is a brand new crafting style, available only through Undaunted activities.
- To earn the Chapters of the Mercenary style, you must complete Undaunted Pledges and open their reward chests.
- Bronze, Silver, and Gold chests all have a good chance to grant a Chapter of the Mercenary style, with Silver having a better chance than Bronze, and Gold having a better chance than Silver.
- All three chests have a small chance to drop the full Book of the style, as well.
- The Style Item for Mercenary, Laurel, is found by killing the final boss of Normal and Veteran dungeons, with Veteran dungeons' final bosses having a better chance than Normal final bosses.
- This chance is also modified by your knowledge of the Mercenary style: If you know zero Chapters of the style, you will never receive a Laurel from any source. If you know all 14 Chapters, you will always receive a Laurel from Veteran dungeon final bosses, every time you kill one.
- Laurels are Bind on Pickup - they cannot be sold, traded, or mailed.
I dropped my sub today because of the direction this game is going (F2P). But I respect the folks who have a job at ZOS enough to leave them a parting idea on how to get money to keep this game going if they are going to choose this route and still keep the common person around long enough to maybe buy content that they may like in the future.
Just because the Bureaucrats at ZOS want to force this into a F2P game doesn't mean I hold it against the folks who work for them. For me it is easy to see the difference between the talented folks who make this game from the ones steering the direction of development. Also Kudos to the ones who are told to keep us happy even though they are forced to blindfold us in the process.
I don't think that's entirely fair. There have certainly been some poor design choices by the devs, which affected player retention and subsequently led to B2P. I agree though that from there it does seem to be rolling downhill toward F2P.
loyalty reward with every update, be it a pet, mount or costume that you can only get if you have been an ESO+ member at least since the launch of the previous patch.
Honestly wouldn't know, I've never set foot in the white tower or prison.hmr13.76preeb18_ESO wrote: »Absolutely against. So who will benefit more from this idea ? Guild who farm White tower and Prison ! Let put everything back in the bag. LoL