TBH my advice for a magicka mage without the Undaunted passive would be to go for 7 light.
You will get extra spell resistance, and TBH the benefit in terms of protection from just 2 pieces of heavy isn't all that big.... especially since they doubled the armor & spell resistances of light armor in the last patch.
I'd rather have the 6% cost reduction, 8% magicka regen, and extra spell resistance.
In terms of sustain that's a lot.
You can always swap some attributes over to stamina if you really want more of that quite easily... but its pretty hard to get those magicka sustain stats elsewhere other than using light armor.
Also... the benefits from medium.... anybody can sneak... especially with the 40% reduced cost from Legerdemain skill line (If you haven't levelled it... go steal stuff! ;o) Its the best way to be able to sneak... even full medium armor cant compare to this). And reducing the roll dodge cost by just 8%... that is going to make v little difference with the size of your stamina pool as a magicka build.
As a magicka build if you start splitting your resources away from magicka you start becoming weaker... and as a starting position Khajits have no passives to help your magicka, and you don't have the extra magicka from the Undaunted skill line... so I wouldn't suggest diluting it further if it were me.
TBH my advice for a magicka mage without the Undaunted passive would be to go for 7 light.
You will get extra spell resistance, and TBH the benefit in terms of protection from just 2 pieces of heavy isn't all that big.... especially since they doubled the armor & spell resistances of light armor in the last patch.
I'd rather have the 6% cost reduction, 8% magicka regen, and extra spell resistance.
In terms of sustain that's a lot.
You can always swap some attributes over to stamina if you really want more of that quite easily... but its pretty hard to get those magicka sustain stats elsewhere other than using light armor.
Also... the benefits from medium.... anybody can sneak... especially with the 40% reduced cost from Legerdemain skill line (If you haven't levelled it... go steal stuff! ;o) Its the best way to be able to sneak... even full medium armor cant compare to this). And reducing the roll dodge cost by just 8%... that is going to make v little difference with the size of your stamina pool as a magicka build.
As a magicka build if you start splitting your resources away from magicka you start becoming weaker... and as a starting position Khajits have no passives to help your magicka, and you don't have the extra magicka from the Undaunted skill line... so I wouldn't suggest diluting it further if it were me.
FriedEggSandwich wrote: »Not sure if it would be different for a khajit NB but as an altmer sorc I wear 2x heavy and 5x light. I have 34k magicka, 3k spell damage buffed and 1900 regen unbuffed. My spell res is 21k with nirnhoned firstaff and my physical res is 17k, both those resistances are buffed with boundless storm though. Thanks to the heavy armour passives I get 100 magicka and stamina back when I'm hit every 4 seconds, and some health and health regen. It works well for me, feel much tankier with no wards and don't feel like I sacrificed too much regen. But like I said; no idea if this would work well for a khajit NB.
If you prefer to solo then stay with 5 light and 2 heavy. That extra resist goes further than you think. Make them reinforced too and you really see the difference! You say you have none of the heavy passives yet are talking about the medium armor passives? That is where you sorta lost me.
Sadly that undaunted passive is very much needed for you. I myself play a Khajiit magicka nightblade and as one i highly recommend going for the Undaunted passive. 6% to all your stats is HUGE! And then if you get the passives for all 3 armors your really noticing a difference!
Thank you all for your input.If you prefer to solo then stay with 5 light and 2 heavy. That extra resist goes further than you think. Make them reinforced too and you really see the difference! You say you have none of the heavy passives yet are talking about the medium armor passives? That is where you sorta lost me.
Sadly that undaunted passive is very much needed for you. I myself play a Khajiit magicka nightblade and as one i highly recommend going for the Undaunted passive. 6% to all your stats is HUGE! And then if you get the passives for all 3 armors your really noticing a difference!
So far I have been using 2 pieces heavy, but with the last big patch respec I forgot to put in those passives. I can survive well enough even like this so I thought I might be able to swap to medium, since I prefer its looks and the passive abilities it would give. I just do not know how much squishier this will make me.
For the Undaunted, I am afraid I will be stuck at 4 for a very long time. The last time I did a Group Dungeon was over a year ago (I got all the normal dungeons plus the first two vet dungeons completed only) and I remember it being a lot of pressure, people running ahead without giving me time to regen, no time to read the dialogs... not to mention some moaning about my character choices. I do not wish to gimp the group in such a stressful environment, so I just stopped doing these altogether.
Thank you all for your input.If you prefer to solo then stay with 5 light and 2 heavy. That extra resist goes further than you think. Make them reinforced too and you really see the difference! You say you have none of the heavy passives yet are talking about the medium armor passives? That is where you sorta lost me.
Sadly that undaunted passive is very much needed for you. I myself play a Khajiit magicka nightblade and as one i highly recommend going for the Undaunted passive. 6% to all your stats is HUGE! And then if you get the passives for all 3 armors your really noticing a difference!
So far I have been using 2 pieces heavy, but with the last big patch respec I forgot to put in those passives. I can survive well enough even like this so I thought I might be able to swap to medium, since I prefer its looks and the passive abilities it would give. I just do not know how much squishier this will make me.
For the Undaunted, I am afraid I will be stuck at 4 for a very long time. The last time I did a Group Dungeon was over a year ago (I got all the normal dungeons plus the first two vet dungeons completed only) and I remember it being a lot of pressure, people running ahead without giving me time to regen, no time to read the dialogs... not to mention some moaning about my character choices. I do not wish to gimp the group in such a stressful environment, so I just stopped doing these altogether.
Yes but that was a year ago. Get some friends or guildies together. You only really need to do 1 dungeon a day. 2 if you want silver key and lvl it up abit faster. It does not take long at all trust me. Just get 3 peeps you are comfortable with. Pugs can be ok too just keep telling yourself its once a day lol