Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

2h sword now giving greater damage than DW sword?

J2JMC
J2JMC
✭✭✭✭✭
Is a 2h sword supposed to give more tooltip damage than dual wielding swords? I was under the impression that it was the other way around. Yet when I checked on my character, my SA was stronger on my 2h bar than it was on my dw bar. This was done using basic v14 swords with no traits, enchantments or set bonuses on them. Can anyone confirm if this was an intended IC change or if it's been this way since the beginning of time?
Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

Battle leveling for pve content defeats the idea of progression. Remove CP

"Apparently the players are more informed than we are"-Richard Lambert

  • LBxFinalDeath
    LBxFinalDeath
    ✭✭✭✭
    From what I'm to understand 2H does the most damage with a single hit and if it doesn't the weapon type serves no purpose.
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    From what I'm to understand 2H does the most damage with a single hit and if it doesn't the weapon type serves no purpose.

    I think rally more than made it viable.
    Edited by J2JMC on October 19, 2015 1:00AM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Gilliamtherogue
    Gilliamtherogue
    ✭✭✭✭✭
    At the moment yes, Dual Wield's "Twin Blade and Blunt" passive is currently broken for when swords are equipped. In the Imperial City PTS the 5% damage was somehow changed into 5% bonus weapon / spell damage, which is extremely weak compared to a 5% bonus damage. The Two Handed passive still provides a flat 5% bonus, and therefor is why you see more damage with a 2h sword instead of dual wielding swords. I and many others have bug reported this but haven't gotten any response or indication to a fix coming. Seemingly it was a stealth nerf that Zeni has been hush about, but who knows.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Kammakazi
    Kammakazi
    ✭✭✭✭✭
    ✭✭
    It didn't just suddenly become better, it was already there from the start.

    It takes 1 "known" player to spread this type of information and then everybody decides to hop the bandwagon real quick.
  • Hiero_Glyph
    Hiero_Glyph
    ✭✭✭✭✭
    Kammakazi wrote: »
    It didn't just suddenly become better, it was already there from the start.

    It takes 1 "known" player to spread this type of information and then everybody decides to hop the bandwagon real quick.

    It's not jumping on the bandwagon but having proper information that is vaguely displayed in-game. Who wouldn't want to do the most damage possible just by equipping a specific weapon? The only bad thing is that staves are outclassed by melee weapon for magicka builds due to how poorly designed the passives are currently.
    Edited by Hiero_Glyph on October 19, 2015 1:38AM
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    At the moment yes, Dual Wield's "Twin Blade and Blunt" passive is currently broken for when swords are equipped. In the Imperial City PTS the 5% damage was somehow changed into 5% bonus weapon / spell damage, which is extremely weak compared to a 5% bonus damage. The Two Handed passive still provides a flat 5% bonus, and therefor is why you see more damage with a 2h sword instead of dual wielding swords. I and many others have bug reported this but haven't gotten any response or indication to a fix coming. Seemingly it was a stealth nerf that Zeni has been hush about, but who knows.

    @Gilliamtherogue Thanks for the informative response. I really hope this was an accident on their part. I have spent a lot of gold and v16 materials getting the set I want together and I chose dw because of it's damage bonus.
    Kammakazi wrote: »
    It didn't just suddenly become better, it was already there from the start.

    It takes 1 "known" player to spread this type of information and then everybody decides to hop the bandwagon real quick.

    Considering what Gilliam just said, it in fact did suddenly become better.
    Edited by J2JMC on October 19, 2015 1:40AM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • J2JMC
    J2JMC
    ✭✭✭✭✭
    Double post
    Edited by J2JMC on October 19, 2015 1:41AM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Hiero_Glyph
    Hiero_Glyph
    ✭✭✭✭✭
    J2JMC wrote: »
    At the moment yes, Dual Wield's "Twin Blade and Blunt" passive is currently broken for when swords are equipped. In the Imperial City PTS the 5% damage was somehow changed into 5% bonus weapon / spell damage, which is extremely weak compared to a 5% bonus damage. The Two Handed passive still provides a flat 5% bonus, and therefor is why you see more damage with a 2h sword instead of dual wielding swords. I and many others have bug reported this but haven't gotten any response or indication to a fix coming. Seemingly it was a stealth nerf that Zeni has been hush about, but who knows.

    @Gilliamtherogue Thanks for the informative response. I really hope this was an accident on their part. I have spent a lot of gold and v16 materials getting the set I want together and I chose dw because of it's damage bonus.

    Sadly, ZOS has done similar things in the past by making the Dunmer fire resistance all but pointless compared to the Breton's spell resistance. They honestly don't care that they literally screw over some builds just becaue they don't understand the math behind the changes they make,
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Yea I'm just gonna post a [WARNING MATH ALERT] right now before math starts flowing into this thread.

    But what I'm understanding is yes 2H has the greatest damage but duel wield deals more since it's 2 weapons and each weapon has it's own damage or something..... Ugh just let the math guys explain it.
  • Saucy_Jack
    Saucy_Jack
    ✭✭✭✭✭
    ✭✭✭
    I would also submit it depends on which sets you're running. If you're running any crafted set, I'd imagine dual wield's more valuable since you can craft both swords as two pieces of a 5-set. With a 2h sword you're effectively losing a set slot.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD!

    Also, become a Scrub-scriber! SJ Scrubs: The gameplay you watch to feel SO MUCH BETTER about your own!
  • Qyrk
    Qyrk
    ✭✭✭✭✭
    Saucy_Jack wrote: »
    I would also submit it depends on which sets you're running. If you're running any crafted set, I'd imagine dual wield's more valuable since you can craft both swords as two pieces of a 5-set. With a 2h sword you're effectively losing a set slot.

    Not entirely true. There was thread by @Asayre that looked at both passives and saw that the 2H wins over duel wield (not sure if over a certain threshold) even with the duel wield's torugs 2-set spell dmg for instance. Asayre care to give some light on this?
    Edited by Qyrk on October 19, 2015 4:29AM
  • Gilliamtherogue
    Gilliamtherogue
    ✭✭✭✭✭
    Qyrk wrote: »
    Saucy_Jack wrote: »
    I would also submit it depends on which sets you're running. If you're running any crafted set, I'd imagine dual wield's more valuable since you can craft both swords as two pieces of a 5-set. With a 2h sword you're effectively losing a set slot.

    Not entirely true. There was thread by @Asayre that looked at both passives and saw that the 2H wins over duel wield (not sure if over a certain threshold) even with the duel wield's torugs 2-set spell dmg for instance. Asayre care to give some light on this?

    I can confirm it depends on the build you're using. While most people only lose the 129 spell damage bonus of Torugs 2 piece in a min maxed term, which two handed's damage would still out weigh, SOME high end builds still prefer dual wield. @Nifty2g actually runs a setup that has dual wield out shining greatsword.
    Edited by Gilliamtherogue on October 19, 2015 5:30AM
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Asayre
    Asayre
    ✭✭✭✭✭
    Yup it depends on the build. I was just using a typical build where people would use Torug for their dual wield.
    Reference for any calculation I make Introduction to PvE Damage Calculation
Sign In or Register to comment.