Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
FriedEggSandwich wrote: »I don't think it's possible to ditch resto staff in pvp, at least not with a single target build anyway. I'm prepared to be wrong though. I run 5 light and 2 heavy so have 22k spell resistance and 17k physical resistance with boundless storm up. I also run power surge and get healed by blood magic from frags and mines. I still need to carry a resto staff though just for healing ward. Half of my damage skills don't even proc surge and blood magic has like a 4 second cool down. I will admit I don't actually know how much dark exchange heals for but I hear it's not good.
It might be more feasible if you ran a high crit aoe build, but you still have damage shields unable to be crit, so surge will never heal you while fighting a damage shield user unless something is changed. I think zos are trying to address this.
FriedEggSandwich wrote: »I don't think it's possible to ditch resto staff in pvp, at least not with a single target build anyway. I'm prepared to be wrong though. I run 5 light and 2 heavy so have 22k spell resistance and 17k physical resistance with boundless storm up. I also run power surge and get healed by blood magic from frags and mines. I still need to carry a resto staff though just for healing ward. Half of my damage skills don't even proc surge and blood magic has like a 4 second cool down. I will admit I don't actually know how much dark exchange heals for but I hear it's not good.
It might be more feasible if you ran a high crit aoe build, but you still have damage shields unable to be crit, so surge will never heal you while fighting a damage shield user unless something is changed. I think zos are trying to address this.
Thought they allowed surge heals to proc on shields? Of course I wouldn't be surprised if it's screwed up. I'd be running a single target build with prox det mixed in so restro may still be my best bet. I tend to play very offensively so hoped heals could come from the damage output. Looks like I'll test it and see how it all pans out, probably not a common path most sorcs use.
I have come across a few destro/sword + board sorcs so perhaps it's just a play style adjustment to break from typical sorc mold.
Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
It´s possible to do that if you´re fighting normal opponents.
It´s not possible if someone uses shieldbreaker. You need reliable non rgn heal to fight this. If you get healdebuffed you even need purge.
So if you don´t care that you have to run/die when you encounter someone using a set to hardcounter you - do it it´s possible. If you do care don´t waste your thoughts and energy trying to make it work - it won´t.
Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
It´s possible to do that if you´re fighting normal opponents.
It´s not possible if someone uses shieldbreaker. You need reliable non rgn heal to fight this. If you get healdebuffed you even need purge.
So if you don´t care that you have to run/die when you encounter someone using a set to hardcounter you - do it it´s possible. If you do care don´t waste your thoughts and energy trying to make it work - it won´t.
If it is just one person I can usually kill them before they kill me even without heals. Especially looking at what @lunch.box is trying to do, which is stay offensive, shield breaker is a problem. The only time shield breaker is a problem for me is in a 1vx situation, and even then I just LoS and focus that person.
Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don't think it's possible to ditch resto staff in pvp, at least not with a single target build anyway. I'm prepared to be wrong though. I run 5 light and 2 heavy so have 22k spell resistance and 17k physical resistance with boundless storm up. I also run power surge and get healed by blood magic from frags and mines. I still need to carry a resto staff though just for healing ward. Half of my damage skills don't even proc surge and blood magic has like a 4 second cool down. I will admit I don't actually know how much dark exchange heals for but I hear it's not good.
It might be more feasible if you ran a high crit aoe build, but you still have damage shields unable to be crit, so surge will never heal you while fighting a damage shield user unless something is changed. I think zos are trying to address this.
Thought they allowed surge heals to proc on shields? Of course I wouldn't be surprised if it's screwed up. I'd be running a single target build with prox det mixed in so restro may still be my best bet. I tend to play very offensively so hoped heals could come from the damage output. Looks like I'll test it and see how it all pans out, probably not a common path most sorcs use.
I have come across a few destro/sword + board sorcs so perhaps it's just a play style adjustment to break from typical sorc mold.
On pts but not on live. But shields still aren't crittable on pts, so the surge heal from damage to shields isn't calculated in the same way. People are saying it heals for as little as 180hp regardless of damage done, even if there was no cooldown on this it wouldn't be enough. Really high crit builds (50%+) might be able to rely on surge more as a heal, but until we can get health back from curse and mine crits it seems a bit suicidal to ditch resto staff if you're single-target.
@Lunch.Box have you tried the undaunted healing orb ability? Probably heals for dirt but it doesn't require resto.
In my opinion I don't think you can get away with just surge/blood magic/entropy. As Derra pointed out, shieldbreaker will be a huge issue, and requiring a target in order to heal will not help you when you need to LOS if you're outnumbered.
Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
That's the build I'm currently sing on my Sorc.
Destro + Sword & Board.
I run both degeneration and Crit-surge for heals (Degeneration is on my overload bar.).
Between that, mines, fragments and tri-stats I have plenty of healing and dont need to equip a staff for a single ability.
@Lunch.Box have you tried the undaunted healing orb ability? Probably heals for dirt but it doesn't require resto.
In my opinion I don't think you can get away with just surge/blood magic/entropy. As Derra pointed out, shieldbreaker will be a huge issue, and requiring a target in order to heal will not help you when you need to LOS if you're outnumbered.
I hadn't even thought about using that skill honestly. Gave it a shot even running surge and then tried degen and while 1v1 its fine, any 1vX situation and I'm dying for my heal spam.Just wanted to get some sorcs thoughts on scrapping the restro for a more offensive healing route. Instead of using blessing or healing ward, subbing in Degeneration and/or Surge to keep heals going but staying 100% offensive (aside from throwing on hardened/harness). Anyone tried this out with success or is the healing simply not enough to give up that healing stick? Was thinking about a change of pace but thought I'd ask if anyone has done it?
That's the build I'm currently sing on my Sorc.
Destro + Sword & Board.
I run both degeneration and Crit-surge for heals (Degeneration is on my overload bar.).
Between that, mines, fragments and tri-stats I have plenty of healing and dont need to equip a staff for a single ability.
Going to try giving the old sword + board a shot and see if that extra defense on the off-bar will help survivability some. There is another sorc I've dueled against a few times and it seems to work well for him, though no clue how well he does on the 1vX side of things with it.