Fun set bonus ideas

Faunter
Faunter
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Hey everyone, I was bored the other day so I decided to make up some interesting set bonuses. I thought I would start a discussion here and make you think of creative sets you would like to see added to the game for fun. Post your ideas here and maybe we can get an amusing thread going.
I'll start with the first:

Part of the Second Wind set
(5 Items) Your Health Recovery is increased by 300 for each armor you have equipped with 0 durability.
  • Fat_Cat45
    Fat_Cat45
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    -Your max magicka, stamina, and health is increased by 6% when all 4 classes are in your party

    -Every time you take damage increase your movement speed by 3% for 4 seconds

    -A fully charged heavy attack increases the physical penetration and spell penetration of your next attack by 20%

    -After dealing 4 different types of damage to an enemy, reduce their resistance to each type by 25% (such as magic, poison, physical, fire, etc) for 12 seconds.

    -You can now gain ultimate at half the normal rate while in werewolf form

    -Your pets are invulnerable to damage, and deal 15% more damage

    -For every enemy within 5 meters, gain 500 physical and spell resist

    -When receiving fatal damage spread the damage equally across all players with this set
    Edited by Fat_Cat45 on October 10, 2015 9:49PM
  • Ommamar
    Ommamar
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    I know I haven't seen even half of what sets there are so maybe there is something like these already in there. The other day I purchased with alliance points a armor chest I don't remember the name of it but I recall the 5 piece effect was to reduce break free by 50%. I have watched my share of build videos and never heard something like that mentioned although I think it would be something make a build around.
  • Fizzlewizzle
    Fizzlewizzle
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    • Increase Light and heavy attack damage by 250%, disable all damage done by skills.
      (Does not work on sneak attacks.)
    • Increase movement speed by 5% for each enemy within a 50M radius.
    • Downscales Public dungeon you enter to their minimum level.
    • Multiply damage of Soul shatter by 15.
    • Increase health by 20% for each open skill slot you have.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • MisterBigglesworth
    MisterBigglesworth
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    [5 Items] you can crit on damage shields.

    [5 Items] fully charged heavy attacks reset the stacking costs of Bolt Escape and Dodge Roll

    [5 Items] you regenerate Stamina while blocking
    Edited by MisterBigglesworth on October 10, 2015 11:23PM
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • hedna123b14_ESO
    hedna123b14_ESO
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    1. (5) All enchantments on equipped gear automatically turn into your highest resource.
    2. (5) From the start of combat, every second that passes, gain 1% to all damage dealt and gain 2% to all damage received.
    3. (5) Increase Max Magicka by 3% for every damage over time spell you have applied to a target.
    4. (5) For every weapon ability on the bar increase the weapon and spell damage of all class abilities by 2%
    5. (5) For each resource add 1/100th of that resources amount as regen.
    Edited by hedna123b14_ESO on October 10, 2015 11:51PM
  • redspecter23
    redspecter23
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    [5 items] Your run speed is increased by 20% for 30 seconds after harvesting a node.

    [5 items] +10% to your total health/magicka/stamina for each non set item you have equipped

    [5 items] All food/drink buffs are increased by 25% and their duration is increased by 25% while this set is equipped.

    [5 items] Your experience is increased by 20%

    [5 items] You produce an aura of weakness. Each enemy player within your aura has their weapon power, spell power, physical resistance and spell resistance lowered by 5% for each enemy player in your aura.
    Edited by redspecter23 on October 11, 2015 12:00AM
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