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PvP arena?

Antirob
Antirob
✭✭✭
PVP’ers can agree that we want/need a arena.
I believe that with minor changes to the arena we saw at one of the cons a while back can provide a much needed feature to the game.

Things to change about the Arena.
No king of the hill, or capture the flag style mini games.
Simple stupid can and will work
- All that is needed is an instanced arena so players can easily do their 1v1s,2v2s,3v3,Etc. v Etc. in a competitive leaderboard driven environment.

3 important aspects of the arena.
Ranking, Rewards, Battle Spirit.

PVP’ers can agree that we want/need a arena.
I believe that with minor changes to the arena we saw at one of the cons a while back can provide a much needed feature to the game.

Things to change about the Arena.
No king of the hill, or capture the flag style mini games.
Simple stupid can and will work
- All that is needed is an instanced arena so players can easily do their 1v1s,2v2s,3v3,Etc. v Etc. in a competitive leaderboard driven environment.


3 important aspects of the arena.
Ranking, Rewards, Battle Spirit.

Ranking

Based Win/losses
Ladder style ranking, not a pvp rating.
players would be grouped aganist each other based on total number of wins. for example 1-20,21-50,51-75 etc.
Leaderboards would display Wins-Losses-W/L ratio-Total matches
Leaderboards/ranking would be divided by Overall/Alliance/Class
Rewards
Having the arena allows the ability to have certain pve drops to be given for pvping
Currently players are forced to pvp in order to get the best gear in order to remain competitive at the top tiers of pvp.
// mainly apparent in undaunted pledges in order to get helms/shoulders but has now applied to the BIS drops from the dungeons.

//Each leaderboard tier would get a seperate reward. One for overall one for allaince and one for class. Would have a degrading value of reward, but that doesnt mean the class reward would be bad.
-Rewards would be ap,tel var stones, pvp gear, tel var stone gear, undaunted shoulders/helmets, and maelstorm weapons.

Battle Spirit
would require a unique battle spirit buff. that would not affect healing/damage shields as hard. Mainly referring to dk/templars.
@ZOS_GinaBruno
@ZOS_RichLambert
@ZOS_BrianWheeler
@ZOS_JessicaFolsom
Vehemence
Antirob - Dragonknight
  • Alucardo
    Alucardo
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    An arena a good idea? Yes, perhaps. But between IC, some PVPers actually excited about Orsinium, and the stagnant PVP we're getting at the moment (in my campaign at least), I'm afraid an arena would draw ever more players away. I'd spend every waking hour in there myself. Why would I want to stop an endless fight to go back to throwing rocks at walls and getting zerged by AD?
    Edited by Alucardo on October 9, 2015 12:05AM
  • skillastat
    skillastat
    ✭✭✭✭
    They failed to deliver us some good pvp content.

    Imperial City was their unique chance and they screwed up. (Too many mobs, no real purpose to go there and pvp)

    Do you really think they are going to push some good pvp content now ?

    I personally gave up and I log only to play with friends. (used to play 30+ hours a week now its more like 8)
    (PC NA)
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    French Canadian!
  • Alucardo
    Alucardo
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    ✭✭✭✭✭
    Yeah, I kind of thought IC was to be a PVP update, but it had a lot of PVE stuff as well. I'm fine with that if Orsinium also has some dedicated PVP zones. But of course it won't. If you want 100% PVP, you're still limited to good ol' Cyrodiil, which is getting old.
  • BuggeX
    BuggeX
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    I dont agree with you, i dont want Arena/bg

    im a pvper.


    But they should Change IC like it should be.
    No leaders to the districts, just throught the sewers
    Buffshrines with TVs - mby alliance wide Buff even over Cyro
    100% Lose of TVs
    Access Limits

    stop listening on the mmiimimim pve Kids and i bought the dlc, i want allways Access to this crap of ***
    Edited by BuggeX on October 9, 2015 2:16PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Alucardo
    Alucardo
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    BuggeX wrote: »
    I dont agree with you, i dont want Arena/bg

    im a pvper,

    Not looking to start anything here, but an Arena where you fight against real people is PVP - it's Player vs Player. Do you mean you prefer open world PVP? I do myself, but Cyrodiil is boring for me at the moment.
  • BuggeX
    BuggeX
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    Alucardo wrote: »
    BuggeX wrote: »
    I dont agree with you, i dont want Arena/bg

    im a pvper,

    Not looking to start anything here, but an Arena where you fight against real people is PVP - it's Player vs Player. Do you mean you prefer open world PVP? I do myself, but Cyrodiil is boring for me at the moment.

    True that, its most times pve, or wiped by a zerg. But i still want to belive it will be like it was before ic
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • mrdankles
    mrdankles
    ✭✭✭
    We need arena PVP!! I HATE huge group pvp and zerging, it's ***. Let us have our small scale. I was going to make yet ANOTHER post about this but you did. I attempt to make one every Friday and yet no response from a dev which is annoying. Can people get what they want? All game companies like to screw players over... Zenimax and Rockstar should be grouped together as the jippers.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    mrdankles wrote: »
    We need arena PVP!! I HATE huge group pvp and zerging, it's ***. Let us have our small scale. I was going to make yet ANOTHER post about this but you did. I attempt to make one every Friday and yet no response from a dev which is annoying. Can people get what they want? All game companies like to screw players over... Zenimax and Rockstar should be grouped together as the jippers.

    they allready statet 1000 times, they dont have planes to implement arens.

    but yes, mby enought mimiimi from the Kids will lead them to do and destroy even more.


    Edited by BuggeX on October 9, 2015 2:20PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Sausage
    Sausage
    ✭✭✭✭✭
    This game isnt even ready for duels or arena, Ive ganked the sewers like last 3 week and trust me tons tons of 1 vs 1 or 2 vs 2, 1 vs 3, 1 vs 2 encounters and its just screwed up. Id say if they added duels or arena most effective way to play is to block and go with heavy armor and watch how your enemy just get bored, so basically if they added arena, it would be full of heavy armor blockers. Not to mention theres some odd glitches like 4 attacks hit you at once go figure.
    Edited by Sausage on October 9, 2015 2:32PM
  • Alucardo
    Alucardo
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    We need open world pvp updates where you don't get rewarded for zerging, and includes some new objectives. Some nights it just feels like I'm running from keep to keep knocking down walls, move onto the next, etc.
    I keep saying this, but Craglorn would have been perfect man.
  • BuggeX
    BuggeX
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    Alucardo wrote: »
    We need open world pvp updates where you don't get rewarded for zerging, and includes some new objectives. Some nights it just feels like I'm running from keep to keep knocking down walls, move onto the next, etc.
    I keep saying this, but Craglorn would have been perfect man.

    you mean Change carg to a open pvp map?
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Sausage
    Sausage
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    Alucardo wrote: »
    We need open world pvp updates where you don't get rewarded for zerging, and includes some new objectives. Some nights it just feels like I'm running from keep to keep knocking down walls, move onto the next, etc.
    I keep saying this, but Craglorn would have been perfect man.

    Different kind of castles imho. I bored with the same old castles. More variety to Castles. Easy to capture Castles, hard to capture Castles, sometimes NPCs are weak, sometimes strong, sometimes there could be patrols, sometimes no, dynamic is the name of the game in modern world.
    Edited by Sausage on October 9, 2015 2:46PM
  • mrdankles
    mrdankles
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    The PVP is good, I just hate whole huge groups. It's ***.
  • Gern_Verkheart
    Gern_Verkheart
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    mrdankles wrote: »
    The PVP is good, I just hate whole huge groups. It's ***.

    With any system that is like Cyrodiil, it will always be reduced to a massive zergfest. That's why most other games have smaller scaled instanced PvP content like arenas and 5v5/10v10 battlegrounds. I despise Zergfest PvP, it's boring stupid, and doesn't require any knowlege of your class mechanics or even any skill at PvP in general to be decent at it. All you have to do is follow the zerg like a mindless herd animal and you will do fine. This is why I avoid Cyrodiil as much as possible. I only do it to rank up the assault tree to get Caltrops and proximity det. Once I have those I won't be coming into Cyrodiil ever again.
  • CtrlAltDlt
    CtrlAltDlt
    ✭✭✭
    We need something, real pvp content. IC is pve with pvp enabled. :(
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • DaveMoeDee
    DaveMoeDee
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    Alucardo wrote: »
    BuggeX wrote: »
    I dont agree with you, i dont want Arena/bg

    im a pvper,

    Not looking to start anything here, but an Arena where you fight against real people is PVP - it's Player vs Player. Do you mean you prefer open world PVP? I do myself, but Cyrodiil is boring for me at the moment.

    'Open world PvP' is PvP. There is no number implied by the 'P' in PvP. If you are going to be pedantic, make sure the other person is actually wrong.

    I hope they create something for people like you that want 1v1 in the game. Seems pretty simple to do. Just need to throw 2 people into a big room. The matching system is the only novel coding required. Hopefully they make one where you can also specify who you want to fight.
  • Xjcon
    Xjcon
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    Arena would be a HUGE plus for this game. Balance aside it would still be fun! The whole open world PVP thing is cool untill you figure out that the most affective way to kill players is to build for AOE and be in a large group. Imagine if they disabled AOE while in cyrodiil.
    Briza Do'urdenx V16 Dunmer DK
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  • CtrlAltDlt
    CtrlAltDlt
    ✭✭✭
    I really wish they close a couple of the campaigns and leave only 2 open, there would be way more fights and you wouldnt be bored out your mind riding your mount looking fo action. I realize this has possible implications in lagg/fps but they could somehow benchmark and upgrade hardware. Also, there needs to be better incentive to pvp.
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • DRXHarbinger
    DRXHarbinger
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    ✭✭
    The down side to your leaderboard is the nerds who live in mommys basement 24/7 will top it everytime, you don't even have to be that great, just more wins will put you higher above everyone else.

    there should just be one massive campaign, on XB/EU/Azuras for instance the DC have literally run it over now, AD topped it from day one, now Haderus for instance is all AD as they simply cannot be bothered to get out there and win it back, one mass campaign would at least make it equal.

    An arena would be good, but you can imagine trying to get a decent set up, there would be 3 epic DPS NB's in there just running the place ( if they disabled the invisibility crap it would help ) it may also just ruin it for some people, who's the first person you're going for...Mr. Templar? you'd never get any templars in there they'd get run over again and again first and always, then the DPS and then the Tank as they do no damage, it would just end up DPS runs the joint,

    1v1 isn't going to work either, what happens if you get two equal healers or tanks? it will never ever end.

    Good idea and I want it, but you'd need to disable a lot of abillities just to make it actually finish, like all healing ( replace with sigils that provide healing? ) anything that makes you go invisible, and most likely wards too, just it's just offense vs offense better man / cat / lizard wins.
    PC Master Race

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  • DaveMoeDee
    DaveMoeDee
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    One thing that would be great in a 1v1 arena: let both people set their skills and gear when they know who their opponent is.

    A lot of people complain about balance in PvP because they have skills meant to handle all situations. If your 12 skills were placed based on the fact that you know you were facing a NB, for example, you would have a more optimal setup with no wasted slots.
  • CtrlAltDlt
    CtrlAltDlt
    ✭✭✭
    The down side to your leaderboard is the nerds who live in mommys basement 24/7 will top it everytime, you don't even have to be that great, just more wins will put you higher above everyone else.

    there should just be one massive campaign, on XB/EU/Azuras for instance the DC have literally run it over now, AD topped it from day one, now Haderus for instance is all AD as they simply cannot be bothered to get out there and win it back, one mass campaign would at least make it equal.

    An arena would be good, but you can imagine trying to get a decent set up, there would be 3 epic DPS NB's in there just running the place ( if they disabled the invisibility crap it would help ) it may also just ruin it for some people, who's the first person you're going for...Mr. Templar? you'd never get any templars in there they'd get run over again and again first and always, then the DPS and then the Tank as they do no damage, it would just end up DPS runs the joint,

    1v1 isn't going to work either, what happens if you get two equal healers or tanks? it will never ever end.

    Good idea and I want it, but you'd need to disable a lot of abillities just to make it actually finish, like all healing ( replace with sigils that provide healing? ) anything that makes you go invisible, and most likely wards too, just it's just offense vs offense better man / cat / lizard wins.

    stopped reading after that. Yes, lets go ahead and disable a NB's only defensive mechanism, even it has 20 counters
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • MrGrimey
    MrGrimey
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    They need to revisit IC and make it a real pvp dlc... Not the dried up pve farming zone that it is now
  • Pirhana7_ESO
    Pirhana7_ESO
    ✭✭✭✭✭
    Antirob wrote: »
    PVP’ers can agree that we want/need a arena.
    I believe that with minor changes to the arena we saw at one of the cons a while back can provide a much needed feature to the game.

    Things to change about the Arena.
    No king of the hill, or capture the flag style mini games.
    Simple stupid can and will work
    - All that is needed is an instanced arena so players can easily do their 1v1s,2v2s,3v3,Etc. v Etc. in a competitive leaderboard driven environment.

    3 important aspects of the arena.
    Ranking, Rewards, Battle Spirit.

    PVP’ers can agree that we want/need a arena.
    I believe that with minor changes to the arena we saw at one of the cons a while back can provide a much needed feature to the game.

    Things to change about the Arena.
    No king of the hill, or capture the flag style mini games.
    Simple stupid can and will work
    - All that is needed is an instanced arena so players can easily do their 1v1s,2v2s,3v3,Etc. v Etc. in a competitive leaderboard driven environment.


    3 important aspects of the arena.
    Ranking, Rewards, Battle Spirit.

    Ranking

    Based Win/losses
    Ladder style ranking, not a pvp rating.
    players would be grouped aganist each other based on total number of wins. for example 1-20,21-50,51-75 etc.
    Leaderboards would display Wins-Losses-W/L ratio-Total matches
    Leaderboards/ranking would be divided by Overall/Alliance/Class
    Rewards
    Having the arena allows the ability to have certain pve drops to be given for pvping
    Currently players are forced to pvp in order to get the best gear in order to remain competitive at the top tiers of pvp.
    // mainly apparent in undaunted pledges in order to get helms/shoulders but has now applied to the BIS drops from the dungeons.

    //Each leaderboard tier would get a seperate reward. One for overall one for allaince and one for class. Would have a degrading value of reward, but that doesnt mean the class reward would be bad.
    -Rewards would be ap,tel var stones, pvp gear, tel var stone gear, undaunted shoulders/helmets, and maelstorm weapons.

    Battle Spirit
    would require a unique battle spirit buff. that would not affect healing/damage shields as hard. Mainly referring to dk/templars.
    @ZOS_GinaBruno
    @ZOS_RichLambert
    @ZOS_BrianWheeler
    @ZOS_JessicaFolsom

    I am a PVPer and I say NO, I play this game for the massive 3 way siege warfare where you actions effect the war. Not pointless Arena matches that do nothing but pull people away from the alliance war. Also this game has classes more balanced towards Alliance vs alliance fights not for 1v1
  • VelociousLegend
    VelociousLegend
    ✭✭✭
    We need competitive PvP - for both open-world PvP and structured arena PvP.

    PvP arenas are the single most requested thing I hear when talking to others in ESO. With Orsinium being nearly 100% PvE based, a lot of us are expecting a large PvP DLC next (hopefully including arenas). Something even simple to start that would allow a structured way to match up players to combat in 1v1, 2v2, and 3v3 arenas without interference from other players. Extras like player spectators in the crowd, leader boards, special gear rewards, or even unique titles for the top players in the arena would be welcomed as well but could come later on.

    For open-world PvP, the population is too low since the Imperial City DLC. Combine some of the campaigns or raise the pop-lock so Cyrodiil isn't so vacant. Nothing like sieging undefended keeps. New siege equipment, new keep defenses, or other ideas would be nice too.

    Just my thoughts.
    Xbox - NA
    GT: VelociousLegend
    PC - NA
    @VelociousLegend

    "All gave some. Some gave all."
  • Kushh
    Kushh
    ✭✭
    Eso needs an arena or bg period. Cyrodil is fun but only with a big group, IC is decent but an arena is what a lot of people want. Itd be nice to get have a few different ways to pvp. Especially when it's not possible to get a big group together sometimes.
  • Taz
    Taz
    ✭✭✭
    I really, really want to see dueling and instanced/ranked small scale PvP put in game. I would pay for a DLC unlocking small scale PvP/arenas. Though I think dueling itself ought to be in the base game. I love PvP, but zergs in a massive battlefield aren't my cup of tea.
  • dday3six
    dday3six
    ✭✭✭✭✭
    No only should PVP have had arenas for 1v1, 2v2, 3v3 and even perhaps 4v4. Other PVP should have been smaller scale, with the typical objective (deathmatch, seize ground, capture the flag, etc) based gameplay. Along with shorter, instanced matches, and shorter campaigns. Cyrodiil's current form is ambitious, but is suffers from it's size.
  • MrGrimey
    MrGrimey
    ✭✭✭✭✭
    Antirob wrote: »
    PVP’ers can agree that we want/need a arena.
    I believe that with minor changes to the arena we saw at one of the cons a while back can provide a much needed feature to the game.

    Things to change about the Arena.
    No king of the hill, or capture the flag style mini games.
    Simple stupid can and will work
    - All that is needed is an instanced arena so players can easily do their 1v1s,2v2s,3v3,Etc. v Etc. in a competitive leaderboard driven environment.

    3 important aspects of the arena.
    Ranking, Rewards, Battle Spirit.

    PVP’ers can agree that we want/need a arena.
    I believe that with minor changes to the arena we saw at one of the cons a while back can provide a much needed feature to the game.

    Things to change about the Arena.
    No king of the hill, or capture the flag style mini games.
    Simple stupid can and will work
    - All that is needed is an instanced arena so players can easily do their 1v1s,2v2s,3v3,Etc. v Etc. in a competitive leaderboard driven environment.


    3 important aspects of the arena.
    Ranking, Rewards, Battle Spirit.

    Ranking

    Based Win/losses
    Ladder style ranking, not a pvp rating.
    players would be grouped aganist each other based on total number of wins. for example 1-20,21-50,51-75 etc.
    Leaderboards would display Wins-Losses-W/L ratio-Total matches
    Leaderboards/ranking would be divided by Overall/Alliance/Class
    Rewards
    Having the arena allows the ability to have certain pve drops to be given for pvping
    Currently players are forced to pvp in order to get the best gear in order to remain competitive at the top tiers of pvp.
    // mainly apparent in undaunted pledges in order to get helms/shoulders but has now applied to the BIS drops from the dungeons.

    //Each leaderboard tier would get a seperate reward. One for overall one for allaince and one for class. Would have a degrading value of reward, but that doesnt mean the class reward would be bad.
    -Rewards would be ap,tel var stones, pvp gear, tel var stone gear, undaunted shoulders/helmets, and maelstorm weapons.

    Battle Spirit
    would require a unique battle spirit buff. that would not affect healing/damage shields as hard. Mainly referring to dk/templars.
    @ZOS_GinaBruno
    @ZOS_RichLambert
    @ZOS_BrianWheeler
    @ZOS_JessicaFolsom

    I am a PVPer and I say NO, I play this game for the massive 3 way siege warfare where you actions effect the war. Not pointless Arena matches that do nothing but pull people away from the alliance war. Also this game has classes more balanced towards Alliance vs alliance fights not for 1v1

    Not true, zerging is the most imbalanced pvp I have ever seen... Lagging up the server, aoe caps, heal stacking, aoe spam, no skill. If anything, this game is more balanced for 1v1-6v6
  • Powerpeach
    Im an old WOW player here and arena was amazing.....

    2vs2 3vs3 5vs5 ..... if you wanted to do 1vs1 you would just click duel.

    It was the best part about the game in my view and i feel this game struggles so much with PVP because its a No skill zerg train. I spend most evenings roaming around on my own looking for 1vs 1 fights as i feel this is the true test of build and skill.

    I dont think you need to change any skills with characters your be surprised how combinations of different classes work so well. You dont even need to get rid of stealth im remember rouges in WOW would go invisible the whole time but the arena was small enough to pull them out of stealth.

    If they ever do implement it, i would like it not to be one room with nothing to hide behind ...... Just so you can get out of line of sight every now and then.

    PLEASE ZOS i beg you bring this in for us at least on 2 days a week like on destiny(bad example), so IC and cyrodil are not dead the rest of the week,

    I strongly believe it would bring many players back to the game especially on PS4 where its dead atm.

  • Legedric
    Legedric
    ✭✭✭✭✭
    I don't agree at all and I am a passionate PvP player myself.

    I am here for something NO other game is providing out there: Huge PvP battles, open world PvP like Cryodiil provides, capturable keeps or short: Alliance War!

    When I want to do the usual arena, battleground and other limited, structure PvP stuff I go back to GW2 or WoW.

    Yes, PvP needs much love and attention from the devs, that's what we may agree about but I don't agree that all PvP players want arenas and other instanced PvP limitations that probably lead to a dried out Cyrodiil.
    Legedric the Flamedancer ► - Redguard Dragon Knight
    Legedric the Stormdancer ► - Altmer Sorcerer
    Legedric the Sundancer ► - Altmer Templar

    EU | DRUCKWELLE - Retter des Kaiserreiches
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