VR16 Willpower Gear = Garbage

Enemy-of-Coldharbour
Enemy-of-Coldharbour
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So as an experiment on my VR16 Templar I swapped the following gear:
VR14 Band of Cyrodiil's Light x2
VR14 Adroitness Necklace
VR14 Torug's Pact Sword x2

With this new IC gear:
VR16 Willpower Ring x2
VR16 Willpower Necklace
VR16 Willpower Sword x2

I lost over 3,000 Magicka points, lost 6% Spell Critical and only gained a slight amount of Spell Damage. Am I missing something?

Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
Morgul Vardar | Altmer Necromancer | Magicka
Tithin Geil | Altmer Sorceress | Magicka
Dhryk | Imperial Dragonknight | Stamina

Guild Master - ESO Traders Union
PC/NA - CP 2360+
  • Conquers
    Conquers
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    why do you have 5 willpower items when its maxed at 3...
    VR 16 Orc Stamina Dragonknight

    We need a loot currency system in this game!
    forums.elderscrollsonline.com/en/discussion/230549/currency-system-for-dungeons#latest
  • Corzz
    Corzz
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    Is this a joke?

    willpower is a 3 piece? the jewelry is all you need

    3 willpower 2 torougs pact
    DC

    EU PC

    Astrum
  • Brrrofski
    Brrrofski
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    That's why your losing stats.

    You're losing torug's.

    Pkus you're not adding any with adrointness unless you have another piece (as bonus, not counting spell harm enchantments)
  • Nifty2g
    Nifty2g
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    There is no willpower 5pc, use the 3 piece (rings and necklace)
    Willpower rings/necklace give a total of 3920 magicka for wearing those 3 pieces, Cyrodills light gives 1640. A gain of 2280 max magicka is far stronger than the loss of losing adroitness (you also gain more spell damage), it also opens slots to run 5pc Scathing Mage, Spell Power Cure, Overwhelming along with 1pc Kena and 2(or 3) Torug's

    You gain far more than you lose.

    Here is a quote from @Attorneyatlawl I asked him to provide when I was theorycrafting my build in how Max Magicka works
    Nifty has asked me to pop in here and give a quick explanation of why the higher magicka total comes out ahead of simply adding extra spell damage in some cases or builds like this one, after I gave him the hint awhile back to look into it :D and a similar but not as refined general gear concept that was built out into his own great one.

    I’ll keep it relatively brief: in ESO, every skill has a zero base value, or just shy of it. The entire damage, healing, or effect number you see in the tooltips is derived from the main resource cost in 99% of abilities’ cases, and the matching “power” rating (aka weapon damage, spell damage, or health). So, for example, a skill might scale at your main resource cost stat, multiplied by a coefficient such as 0.01327. It then is added to the power rating multiplied by its coefficient respectively which for the majority of skills ranges from an average of 9 to 11.5x the value of the main resource stat coefficient’s value, and a tiny (often either zero, or near-zero) extra factor that’s basically a remainder, and that is what you see in your tooltip. For example, the Templar’s Puncturing Sweep has a magicka coefficient value of 0.014x (sorry, but I’ll keep the full data obfuscated just a hair :D), and a power coefficient of 0.155xx, with a “remainder” value that is simply added to that result of 6.2x. Plug in your character’s resource values after factoring in what you have after passives and all applied, and you’ll get the exact value you would see on your tooltip in-game. The ratios on these skills vary as noted, but in many cases depending on your build, you can gain extra damage/healing/etc. out of aiming for magicka, by outstripping the bonus you’d gain to the skills from simply stacking up the power value after passives and buffs. Additionally, you increase your resource pool to cast from in general to help sustain.

    All of the coefficients in the game are reverse-engineerable by using a curve fit with R, a statistical data analysis framework, alongside a custom in-game addon (one is publicly available and open-source. I have my own creation) to log values to a SavedVariables file with. The general gist of how you go about this is to equip various gear that provides isolated stat gains across a variety of ranges and values, without losing the controlled measurement by altering, for example, spell power when aiming to find the magicka coefficient information on a set of skills. Similar to Wykkyd’s Outfitter, you script it to unequip and change gear on the character from a number of ones you define in advance, and have your tool do so, then have it log the values for each skill. After parsing it with any manner of programmatic way you decide to based on how you exported your data set, to a friendlier form to programmatically analyze it, you can then process it through R and get a confidence value for the results.



    What this means could be written about for quite awhile, however the gist of it is that this “R-squared” number tells you how close, mathematically, you can be sure of the results that were calculated as a percentage. This is influenced by the smoothness of the curve, and can be helped towards “1.0000” (or “100% confidence, in other words, it is a definite) in some cases by adding additional data points for it to work with. Some numbers can’t be fit completely accurately, but typically, most users regard a confidence value of 0.98-0.985 as good enough to use for data analytics in a case such as this. An example of an R-squared number on one skill, might be “0.9841”, while most will be “1.0000”. The odd one or two that I’ve seen, have come as low as the “0.7” range, but only on the tetriary effects nearly exclusively (an example of this is Replenishing Barrier, which has a rather strong though imperfect R-squared confidence of ~0.981 for its shielding value, but the magicka restoration part only landed at ~0.67 for me).
    Edited by Nifty2g on September 30, 2015 3:04PM
    #MOREORBS
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    OK, granted. When I get home I'll try just the jewelry and re-check my stats.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2360+
  • OGLezard
    OGLezard
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    VR16 gear is equal to VR20 gear, thats how big of a jump you get when you get to vr16 gear. Not to mention you get the new enchantments at vr16 which are pretty good.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_Alex on September 30, 2015 5:12PM
  • Lord Xanhorn
    Lord Xanhorn
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    Yup...This! Or you could also get a bit crafty if you'd like and run

    Willpower neck arcane
    2 Willpower swords infused
    2 Endurance Rings arcane

    and then shift your health points into magicka to compensate for the extra health.

    Unless of course you dont run anything in health.

    Arcane Endurance rings are 10k and arcane willpower rings are 400k. See the benefit there?
    I'm kind of a small deal!
  • Xjcon
    Xjcon
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    LOL.....
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • tplink3r1
    tplink3r1
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    LOL
    VR16 Templar
    VR3 Sorcerer
  • P3ZZL3
    P3ZZL3
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    Bless. :)
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • FireCowCommando
    FireCowCommando
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    Thank you for allowing me to share in your mistake, its lol worthy :smile:

    It happens to all of us sometime!
  • Scyantific
    Scyantific
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    I'm phone posting otherwise I would post the Jameson laughing video.

  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    OP...LOL Yes, I'll join in the fun and LOL myself. It was a dumb-ass post. At least some folks helped.

    Edited by Enemy-of-Coldharbour on September 30, 2015 5:19PM
    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2360+
  • Kammakazi
    Kammakazi
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    Gold x 2 Torug's Swords

    Gold x 2 Molag Kena or whatever monster set.

    Gold x 5 Martial Knowledge

    Purple x 3 Willpower Arcane w/ Spell Damage Enchant

  • templesus
    templesus
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    Have you played Eso before?
  • Preyfar
    Preyfar
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    Also, the VR16 jewelry enchantments are ridiculously powerful, making *any* non-VR16 jewelry kind of moot by default. And as others have said... go 2X Toruq, 3X Willpower.
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