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A few post patch vampire/ww questions

Tygerfire
Tygerfire
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First off, I apologize for the redundancy of some of these questions and I realize this discussion is a few weeks too late. I was out of town for a few weeks and away from the game during the patch and came back to alot of changes and a total respec.

My NB was a WW and after I had maxed the trait for the achievement, I was only using WW for the passive stamina regen. Since this is gone, I'm thinking I will totally abandon WW, but I don't really see any reason to get it cured, since I don't see any negative impact when not in ww form and I didn't put any points into the trait line after the respec. Is there any reason I'm missing?

Now for the more complicated one... Vampirism. My Sorc was a vampire, and I pretty much kept her in stage 4 always, and I was traited for alot of the passives in the line, but the only action I had on my skillbar was the ultimate, and that was only on my offhand weapon. To get all of the benefits, I would need to have the ultimate slotted in both weapons correct? When leveling vamp, I was very underwhelmed with the active skills drain essense or mist form, so now, are any of these worth keeping in one of my slots?

I'm mainly just looking for the general thoughts of whether it is still worthwhile to keep vampirism post patch, or should I respec again and get a cure for it.

Thanks for any help and or suggestions.
  • club_restoration
    I haven't been playing with my vampire characters since the last changes, but as far as I know, as long as you have one skill (any, the ult counts too) on your bar, you'll get the passives with that bar. So in order to have the passives always active, you'll have to have one skill on both bars, like two ultimates like you said, or one ult one skill or skill + skill. The drain essence should be more useful now as you can use it more than once on the same enemy. It's usually a good heal and buys some time in tough duels (the target can't move). The vampire passives are quite nice in my opinion. But I am also reconsidering when it comes to my vampire characters, slotting those skills for the passives is not an easy task.

    And as far as the ww is concerned, I see no urgent need to cure it if you have no points in it (unless you want to become a vampire). I'm myself currently working on a werewolf build, focusing on damage and survivability in werewolf form. So basically a werewolf damage dealer lol.
    Cirwail, level 40 Vampire Bosmer Templar Healer, DC, NA

    ----

    After messing around with sorcerer builds in beta, I returned in May and have been playing as a healer ever since - different races, different factions, different servers.

    Now considering looking into less traditional healer builds after I've finished with my current character (finished = getting to a desired high level after trying (and completing) almost everything there is at that time content-wise).
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    I cured my vampirism. But my buddy kept his. The passives (except mag regen) work without anything slotted. And the drain ability got a nice buff.

    I would keep it and try it out. I am looking at giving it another try, espevially with the reduction in fire damage.
  • Tygerfire
    Tygerfire
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    Well, I've got nothing to lose to try out drain, if I would have to respec anyway before a cure (otherwise I would lose all those points right?). I just remember it being useless when I was actually leveling vampirism.
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