ahampelb14_ESO wrote: »Overall this is a PVE game with some PVP elements to it.
HAHAHAHAHAHAHAHAH no.
I was waiting for this *** comment. This is a PvP game, was always marketed as one, and contains extremely poorly constructed PvE mechanics to satisfy the casual carebear that might not play it otherwise. Busy work, and some of the easiest PvE content ive ever seen in a AAA mmo, just to keep the soft stomached engaged in something to do while the real demographic tears each other apart in Cyro.
The Alliance War is literally the focus of the entire game, from story to setting. Hell even the choice of a faction as the start is a crucial piece leading to PvP, which side you represent.
So dont be giving me that drivel.
I actually agree that PvP'ers shouldn't have to PvE, and I say that as a 100% PvE player.
I think that PvP players should have the ability to level up through PvP, gain their abilities and skill points through PvP and I think they should be able to gain the best PvP focused gear through PvP. All without ever having to PvE at all.
I think that there should be no requirement for PvP people to ever have to step into the PvE areas.
If ZOS implemented this then I would be happy as a clam.
...
Oh, don't get me wrong, it isn't because I have any particular interest in making PvP'ers happy, or looking out for either their welfare or enjoyment.
It is because if that was the case then I wouldn't have to encounter people with attitudes similar to the one I quote below in this game ever. Ever.
So, please please please, ZOS. Give the PvP'ers all the access to progression and gear that they are asking for.... and get them the **** away from me!ahampelb14_ESO wrote: »Overall this is a PVE game with some PVP elements to it.
HAHAHAHAHAHAHAHAH no.
I was waiting for this *** comment. This is a PvP game, was always marketed as one, and contains extremely poorly constructed PvE mechanics to satisfy the casual carebear that might not play it otherwise. Busy work, and some of the easiest PvE content ive ever seen in a AAA mmo, just to keep the soft stomached engaged in something to do while the real demographic tears each other apart in Cyro.
The Alliance War is literally the focus of the entire game, from story to setting. Hell even the choice of a faction as the start is a crucial piece leading to PvP, which side you represent.
So dont be giving me that drivel.
In order to obtain the best gear in game, dungeons will have to be ran. This is much different than before when crafted gear and AP gear was just as good if not better than dropped gear. As things stand, the TV stone gear obtained through pvp and grinding will not provide the same level of competitiveness.
How do I feel? I'm making the adjustment. I've made a pve build, ran a couple dungeons, and even joined a pve centric guild (Thanks for the inv!).
What bothers me is seeing all these post about PvE only players being forced to pvp. That is simply not the case. They can continue their normal dungeon/trial routine uninhibited unlike the pvp only player who will now be spending a lot of time in dungeons to achieve the same level of competitiveness they once could gain by partaking in pvp, their preferred activity.
How do you feel?
In order to obtain the best gear in game, dungeons will have to be ran. This is much different than before when crafted gear and AP gear was just as good if not better than dropped gear. As things stand, the TV stone gear obtained through pvp and grinding will not provide the same level of competitiveness.
How do I feel? I'm making the adjustment. I've made a pve build, ran a couple dungeons, and even joined a pve centric guild (Thanks for the inv!).
What bothers me is seeing all these post about PvE only players being forced to pvp. That is simply not the case. They can continue their normal dungeon/trial routine uninhibited unlike the pvp only player who will now be spending a lot of time in dungeons to achieve the same level of competitiveness they once could gain by partaking in pvp, their preferred activity.
How do you feel?
Adryssa_Joneley wrote: »They should simply bring out ONE campaign and have it as (PvE ONLY) so those of us who just want to do IC content, kill mobs, do the quests, we can do them in the comfort of a non PvP zone. And all the other campaigns will remain PvP. That is ALL we PvEers are asking for. ONE NON-PVP campaign to enter into IC and do the content. Cyrodill can remain PvP up to the point it comes time to enter the sewers if you want. I don't care. But if we had a choice prior to entering IC to be a Non PvP zone, then that would end all this conflict and arguments. Those who wish to PvP will still get their PvP, but those who want to do some quests, kill mobs... we can do them in peace. We will get far less stones but at least we get to keep what we earnt through killing mobs, quests and what not. It wouldn't be a difficult thing to implement and if they had this, i am sure many many more PvEers would purchase the DLC for IC. Its just a thought.
A girl can dream...right?
Adryssa_Joneley wrote: »They should simply bring out ONE campaign and have it as (PvE ONLY) so those of us who just want to do IC content, kill mobs, do the quests, we can do them in the comfort of a non PvP zone. And all the other campaigns will remain PvP. That is ALL we PvEers are asking for. ONE NON-PVP campaign to enter into IC and do the content. Cyrodill can remain PvP up to the point it comes time to enter the sewers if you want. I don't care. But if we had a choice prior to entering IC to be a Non PvP zone, then that would end all this conflict and arguments. Those who wish to PvP will still get their PvP, but those who want to do some quests, kill mobs... we can do them in peace. We will get far less stones but at least we get to keep what we earnt through killing mobs, quests and what not. It wouldn't be a difficult thing to implement and if they had this, i am sure many many more PvEers would purchase the DLC for IC. Its just a thought.
A girl can dream...right?