NadiusMaximus wrote: »Lag has been proven to be caused by everyone being in small tight places, like in keeps.
This had already been fixed by ZOS telling us to spread out and not group up.
No more than four or five players should try to take a flag at one time.
Players that still experience lag, should unplug their router, then plug it back in. This seems to be the universal ZOS fix for lag problems.
Also, in order to fight the problem, ZOS has released added areas to Cyrodil which are small cramped areas, like in keeps, but will not have lag because they said it wouldn't. This is based on the same theory as eventually getting rid of Veteran levels by adding more Veteran levels. The basis being it works for us, because we say it works for us.
NadiusMaximus wrote: »Lag has been proven to be caused by everyone being in small tight places, like in keeps.
This had already been fixed by ZOS telling us to spread out and not group up.
No more than four or five players should try to take a flag at one time.
Players that still experience lag, should unplug their router, then plug it back in. This seems to be the universal ZOS fix for lag problems.
Also, in order to fight the problem, ZOS has released added areas to Cyrodil which are small cramped areas, like in keeps, but will not have lag because they said it wouldn't. This is based on the same theory as eventually getting rid of Veteran levels by adding more Veteran levels. The basis being it works for us, because we say it works for us.
Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
I'll be honest here.
Aside from my total distain for IC and the myriad of bad changes I think were implemented in this patch, I have yet to experience any of the issues some are having. I also have yet to see anyone streaming have any. Which leads me to believe that they must be limited to a few people with certain configurations. So I don't think you have anything to worry about as all console players have the same hardware.
With that said, as a PC player, beta testing this game for console players for over a year and continuing to do so. All while paying a subscription. You can just suck it up and drive on if it does have issue when released.
Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
That's what people said... A year and a half ago!
Please tell.me of your abilities to predict the future. Such an overused term, really isn't "destiny will be dead before a year is up" yet more people are buying it, "ESO will be dead within a year, yet over a year later console release is huge, myself and many others are also happy subbers.
Lag isn't really that bad for me in cyrodlil on a 4mbs connection, I've just today gotten a 40mb connection and it's running pretty sweet.
There is a bug causing blue screen of death, but all you have to do is leave the voice chat, Zero crashes after that. Use psn chat instead.
nobertpaulb16_ESO wrote: »Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
That's what people said... A year and a half ago!
Please tell.me of your abilities to predict the future. Such an overused term, really isn't "destiny will be dead before a year is up" yet more people are buying it, "ESO will be dead within a year, yet over a year later console release is huge, myself and many others are also happy subbers.
Lag isn't really that bad for me in cyrodlil on a 4mbs connection, I've just today gotten a 40mb connection and it's running pretty sweet.
There is a bug causing blue screen of death, but all you have to do is leave the voice chat, Zero crashes after that. Use psn chat instead.
Well maybe ESO won't die in a month, but as you say " that's what people said a year and a half ago"... the ONLY thing that saved the game was it going B2P.
That brought a big influx of new players, but also brought in the Cash Shop. With items that many still feel are P2W items Su h as the Xp sscroll. With this latest patch those items are almost a must now for anyone trying to level/catch up.
ESOTU is a mess again, worse than it has been in it's short life. What are they going to do this time to "save" it?
Go F2P?
This DLC is nowhere large or deep enough to keep people interested.
Zos has already been suprised by the number of people canceling their plus membership and the number of people just simply uninstalling the game client.
nobertpaulb16_ESO wrote: »Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
That's what people said... A year and a half ago!
Please tell.me of your abilities to predict the future. Such an overused term, really isn't "destiny will be dead before a year is up" yet more people are buying it, "ESO will be dead within a year, yet over a year later console release is huge, myself and many others are also happy subbers.
Lag isn't really that bad for me in cyrodlil on a 4mbs connection, I've just today gotten a 40mb connection and it's running pretty sweet.
There is a bug causing blue screen of death, but all you have to do is leave the voice chat, Zero crashes after that. Use psn chat instead.
Well maybe ESO won't die in a month, but as you say " that's what people said a year and a half ago"... the ONLY thing that saved the game was it going B2P.
That brought a big influx of new players, but also brought in the Cash Shop. With items that many still feel are P2W items Su h as the Xp sscroll. With this latest patch those items are almost a must now for anyone trying to level/catch up.
ESOTU is a mess again, worse than it has been in it's short life. What are they going to do this time to "save" it?
Go F2P?
This DLC is nowhere large or deep enough to keep people interested.
Zos has already been suprised by the number of people canceling their plus membership and the number of people just simply uninstalling the game client.
Ah the wonderful armchair doomsayers strike again.
If this isn't large enough, good thing there's another DLC out likely November or December.
nobertpaulb16_ESO wrote: »nobertpaulb16_ESO wrote: »Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
That's what people said... A year and a half ago!
Please tell.me of your abilities to predict the future. Such an overused term, really isn't "destiny will be dead before a year is up" yet more people are buying it, "ESO will be dead within a year, yet over a year later console release is huge, myself and many others are also happy subbers.
Lag isn't really that bad for me in cyrodlil on a 4mbs connection, I've just today gotten a 40mb connection and it's running pretty sweet.
There is a bug causing blue screen of death, but all you have to do is leave the voice chat, Zero crashes after that. Use psn chat instead.
Well maybe ESO won't die in a month, but as you say " that's what people said a year and a half ago"... the ONLY thing that saved the game was it going B2P.
That brought a big influx of new players, but also brought in the Cash Shop. With items that many still feel are P2W items Su h as the Xp sscroll. With this latest patch those items are almost a must now for anyone trying to level/catch up.
ESOTU is a mess again, worse than it has been in it's short life. What are they going to do this time to "save" it?
Go F2P?
This DLC is nowhere large or deep enough to keep people interested.
Zos has already been suprised by the number of people canceling their plus membership and the number of people just simply uninstalling the game client.
Ah the wonderful armchair doomsayers strike again.
If this isn't large enough, good thing there's another DLC out likely November or December.
Sure there is, because they always deliver on their promises.
nobertpaulb16_ESO wrote: »nobertpaulb16_ESO wrote: »Don't get IC. this game will be dead in a month of so. More screw ups after more screw ups from the devs. Just wait you will see I wonder if any actually play the console versions and actually pvp? PTS is not the same as live.
That's what people said... A year and a half ago!
Please tell.me of your abilities to predict the future. Such an overused term, really isn't "destiny will be dead before a year is up" yet more people are buying it, "ESO will be dead within a year, yet over a year later console release is huge, myself and many others are also happy subbers.
Lag isn't really that bad for me in cyrodlil on a 4mbs connection, I've just today gotten a 40mb connection and it's running pretty sweet.
There is a bug causing blue screen of death, but all you have to do is leave the voice chat, Zero crashes after that. Use psn chat instead.
Well maybe ESO won't die in a month, but as you say " that's what people said a year and a half ago"... the ONLY thing that saved the game was it going B2P.
That brought a big influx of new players, but also brought in the Cash Shop. With items that many still feel are P2W items Su h as the Xp sscroll. With this latest patch those items are almost a must now for anyone trying to level/catch up.
ESOTU is a mess again, worse than it has been in it's short life. What are they going to do this time to "save" it?
Go F2P?
This DLC is nowhere large or deep enough to keep people interested.
Zos has already been suprised by the number of people canceling their plus membership and the number of people just simply uninstalling the game client.
Ah the wonderful armchair doomsayers strike again.
If this isn't large enough, good thing there's another DLC out likely November or December.
Sure there is, because they always deliver on their promises.
I'm not saying they do. However if they don't stick to quarterly DLC then this game really will disappear. This is it for them. It's on consoles so no more backup platforms. So I think they'll have to.
UltimaJoe777 wrote: »NadiusMaximus wrote: »Lag has been proven to be caused by everyone being in small tight places, like in keeps.
This had already been fixed by ZOS telling us to spread out and not group up.
No more than four or five players should try to take a flag at one time.
Players that still experience lag, should unplug their router, then plug it back in. This seems to be the universal ZOS fix for lag problems.
Also, in order to fight the problem, ZOS has released added areas to Cyrodil which are small cramped areas, like in keeps, but will not have lag because they said it wouldn't. This is based on the same theory as eventually getting rid of Veteran levels by adding more Veteran levels. The basis being it works for us, because we say it works for us.
This isn't the lag I was talking about. It's how long it takes NPCs, Crafting Stations, menu icons, maps, and other things to load upon logging in that is the issue. It has been reported by PC players that this began happening to them upon the arrival of the IC patch and this has already been happening on console since the last time consoles got a content patch. If I am mistaken then fine but that still needs fixing regardless...
As for regular lag I do experience that sometimes but I do not connect wirelessly. It also isn't just me and it occurs in dungeons with few people around. It is not too laggy though but hopefully that does not become an issue too...
UltimaJoe777 wrote: »Mock me if you will but based on the increased frequency of random crashes after the server downtimes despite the patch they implemented that was supposed to reduce its frequency and the latency involved when loading menus, maps, etc. after the last content patch we already experience on consoles that PC players now experience there's a lot to be concerned about for when the IC patch hits consoles.
mrskinskull wrote: »UltimaJoe777 wrote: »Mock me if you will but based on the increased frequency of random crashes after the server downtimes despite the patch they implemented that was supposed to reduce its frequency and the latency involved when loading menus, maps, etc. after the last content patch we already experience on consoles that PC players now experience there's a lot to be concerned about for when the IC patch hits consoles.
I was thinking that this may bother people more now that telvar stones are loot able.
They must be working on it though.
purple-magicb16_ESO wrote: »If they're not ready to release the patch on console, they'll just delay it until its ready. No biggie. /shrug
purple-magicb16_ESO wrote: »If they're not ready to release the patch on console, they'll just delay it until its ready. No biggie. /shrug
Where's that "LoL"-button when you need it...