As Information flow from the PTS for those changes was somewhat diminished, I just ask here. I am not interested in just loot, but also for what max lvl an instance will scale now.
1) Max lvl Scaling:
a) "Old" veteran Dungeons -> V?
b) "Old" non veteran Dungeons -> V?
c) "New" IC Dungeons -> V?
d) CoA -> V?
e) Craglorn 4-men -> V?
f) Trials -> V? (should be still V12 as far as I know)
Any difference for running a veteran instance as gold pledge ?
2) Ok, proposed you run an instance at max lvl, how does loot scale ?
a) Undaunted shoulders from gold pledge chests -> V? (does it matter what lvl the player is who trades the gold key for chest access?)
b) Undaunted helm drops from gold pledge bosses -> V?
c) Unique BoP drops (Thorns set and others) in all dungeons -> V?
For the new crafted sets and Telvar stuff the PTS leaks were pretty clear.
Sometimes the prey turns and nips us... it's a small thing.
So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.
Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)