I really want ww on my one hand and shield bar but unfortunately it works so much better on a dual wield bar.
I tried it today in IC and i killed ppl in like 3-4hits, unless they had 40k HP xD. But howls still did like 8-9k crit dmg.Nice video, just need time to try ww in the new game. Wondering how that will go.
I really want ww on my one hand and shield bar but unfortunately it works so much better on a dual wield bar.
Ye, tho now with the IC changes you could go for a tankier setup with WW. you take less dmg due to the 10k more armor/spellres its nice. And you still deal very decent dmg. I will try to figure smth out, I wanna continue playing with WW.I tried it today in IC and i killed ppl in like 3-4hits, unless they had 40k HP xD. But howls still did like 8-9k crit dmg.Nice video, just need time to try ww in the new game. Wondering how that will go.
Just make sure your dropping champ points into healing done and healing received... as your heal is a little weak. Ww pairs nicely with many IC sets.
I really think the ultimate cost I'd just too high... as you have to save up 300 and hold onto it for a good opertunity. I think a better number would be closer to 200. Salvation set could get you down to 134ish give or take templars and sorc passives.
Couple that change with shorter devour length. I literally can start my devour run to my fridge, grab an adult beverage and get back before the animation finishes. My fridge is about 15 feet away... but let's not worry about that. Werewolf is GOGOGOGO then when you go to eat your left twiddling your thumbs.
So....
Option A: shorten the feed animation down, 1 sec would be amazing, would get rid of the issue with corpses dissapearing or players rezzing before you can complete your feed. Remove the cooldown it is a silly thing.
Option B: keep it the same length but make it tick heals and time in form the longer you eat. Example every half second heal 3k (1.5k in Cyrodiil) , and 3 seconds added to form every .5 seconds while devouring. Players can take quick bites for a decent heal and to top off their bar during a fight, and you can feast after the fight is over to replenish your bar completely.
Option C: similar to option B but increase the time and heal values and make it No cooldown, but would become interuptable again. Think feasting npc spiders and werewolves.
@ZOS if you did these changes you would make a lot of werewolves extremely happy
Just make sure your dropping champ points into healing done and healing received... as your heal is a little weak. Ww pairs nicely with many IC sets.
I really think the ultimate cost I'd just too high... as you have to save up 300 and hold onto it for a good opertunity. I think a better number would be closer to 200. Salvation set could get you down to 134ish give or take templars and sorc passives.
Couple that change with shorter devour length. I literally can start my devour run to my fridge, grab an adult beverage and get back before the animation finishes. My fridge is about 15 feet away... but let's not worry about that. Werewolf is GOGOGOGO then when you go to eat your left twiddling your thumbs.
So....
Option A: shorten the feed animation down, 1 sec would be amazing, would get rid of the issue with corpses dissapearing or players rezzing before you can complete your feed. Remove the cooldown it is a silly thing.
Option B: keep it the same length but make it tick heals and time in form the longer you eat. Example every half second heal 3k (1.5k in Cyrodiil) , and 3 seconds added to form every .5 seconds while devouring. Players can take quick bites for a decent heal and to top off their bar during a fight, and you can feast after the fight is over to replenish your bar completely.
Option C: similar to option B but increase the time and heal values and make it No cooldown, but would become interuptable again. Think feasting npc spiders and werewolves.
@ZOS if you did these changes you would make a lot of werewolves extremely happy
Have to agree. Just used ww a few times in the ic and found it to be fairly useful. I was a beserker so the bleed didn't help as much as the pack leader would have, and I had no skills morphed on that alt, but I have to say it felt a lot better and I didn't feel like a piece of paper waving above a fire.
Just make sure your dropping champ points into healing done and healing received... as your heal is a little weak. Ww pairs nicely with many IC sets.
I really think the ultimate cost I'd just too high... as you have to save up 300 and hold onto it for a good opertunity. I think a better number would be closer to 200. Salvation set could get you down to 134ish give or take templars and sorc passives.
Couple that change with shorter devour length. I literally can start my devour run to my fridge, grab an adult beverage and get back before the animation finishes. My fridge is about 15 feet away... but let's not worry about that. Werewolf is GOGOGOGO then when you go to eat your left twiddling your thumbs.
So....
Option A: shorten the feed animation down, 1 sec would be amazing, would get rid of the issue with corpses dissapearing or players rezzing before you can complete your feed. Remove the cooldown it is a silly thing.
Option B: keep it the same length but make it tick heals and time in form the longer you eat. Example every half second heal 3k (1.5k in Cyrodiil) , and 3 seconds added to form every .5 seconds while devouring. Players can take quick bites for a decent heal and to top off their bar during a fight, and you can feast after the fight is over to replenish your bar completely.
Option C: similar to option B but increase the time and heal values and make it No cooldown, but would become interuptable again. Think feasting npc spiders and werewolves.
@ZOS if you did these changes you would make a lot of werewolves extremely happy