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weapon ultimates

barbarian340
barbarian340
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why arent they in the game? i think it would be a great addition
  • barbarian340
    barbarian340
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    and make them so that they scale off either magicka or stamina
  • Rikal
    Rikal
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    I've had a couple ideas on this myself.

    Possibly 2H weapon ultimate could/should damage a primary target, with potential collateral damage and/or stun etc. For looks maybe something like a big earth shattering swing from straight over the top.

    DW maybe big damage plus dot on one target, and for looks you turn around and thrust the weapons backwards.

    Need to think more about the others and check my notebooks;) I think I had some other ideas, hopefully I wrote them down.

    They could have one morph use mag and the other stamina for each weapon. Yeah, this has potential.
    Rikal on NA-PC (aka Rhaulikko)
  • UltimaJoe777
    UltimaJoe777
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    and make them so that they scale off either magicka or stamina

    Well considering Staves are magical they would for sure. The rest would be Stamina.
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  • Van_0S
    Van_0S
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    How about the weapon ultimate becoming avalible with the god/deadra that your character worships(if add) like Boethiah ultimate for 2H weapon or Asura for dest staff
    Edited by Van_0S on August 31, 2015 5:29AM
  • Spottswoode
    Spottswoode
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    There would probably be too much overlap with the current ultimates. Although, as it stands, most people use just a few ultimates (meteor, dawnbreaker, etc.) and adding more might make it more diverse.

    I can think of a few suggestions that don't heavily overlap with other ultimates:
    2H Ultimate- Varies with equipped weapon
    Axe Throw- Heavy mid range attack with a bleed attached afterwards. Battle axe.
    Vicious Slash - Heavy melee attack that cuts through blocking. Greatsword.
    Flatten- Heavy melee attack that knocks down and stuns opponent.

    1-hander and shield
    Defensive stance- Toggle mode that reduces speed, increases block mitigation, and increases damage of light and heavy attacks after successfully blocking. Blocking and weapon attacks reduce ultimate.

    Dual Wield- varies with weapons.
    Fury- quick succession of attacks. Each attack has a chance of proc'ing. (Imagine Evil Hunter with this.)
    Mixed, higher chance of proc'ing
    Dual knives- higher critical change
    Dual axes- Chance of bleed with every attack. Stacks with axe bleed.
    Dual swords- 10% extra damage.
    Dual maces- Reduces armor and disorients.


    Bow-
    Rapid fire- Toggle mode that increases the speed of light attacks by 100% and heavy attacks by 50%. Reduces weapon damage by 30%. Drains ultimate with every attack.


    Healing Staff-
    Great convalescence- Burst heal that increases with lower caster health.

    Destro Staff- Varies with staff type.
    Fire Storm- Explosive AOE. Deals extra damage to burning enemies.
    Ice Storm- Explosive AOE with DoT attached. Slows enemies.
    Lightning Storm- Explosive AOE with wide AOE burst after inital impact.

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  • snackrat
    snackrat
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    There would probably be too much overlap with the current ultimates. Although, as it stands, most people use just a few ultimates (meteor, dawnbreaker, etc.) and adding more might make it more diverse.

    I can think of a few suggestions that don't heavily overlap with other ultimates:
    2H Ultimate- Varies with equipped weapon
    Axe Throw- Heavy mid range attack with a bleed attached afterwards. Battle axe.
    Vicious Slash - Heavy melee attack that cuts through blocking. Greatsword.
    Flatten- Heavy melee attack that knocks down and stuns opponent.

    1-hander and shield
    Defensive stance- Toggle mode that reduces speed, increases block mitigation, and increases damage of light and heavy attacks after successfully blocking. Blocking and weapon attacks reduce ultimate.

    Dual Wield- varies with weapons.
    Fury- quick succession of attacks. Each attack has a chance of proc'ing. (Imagine Evil Hunter with this.)
    Mixed, higher chance of proc'ing
    Dual knives- higher critical change
    Dual axes- Chance of bleed with every attack. Stacks with axe bleed.
    Dual swords- 10% extra damage.
    Dual maces- Reduces armor and disorients.


    Bow-
    Rapid fire- Toggle mode that increases the speed of light attacks by 100% and heavy attacks by 50%. Reduces weapon damage by 30%. Drains ultimate with every attack.


    Healing Staff-
    Great convalescence- Burst heal that increases with lower caster health.

    Destro Staff- Varies with staff type.
    Fire Storm- Explosive AOE. Deals extra damage to burning enemies.
    Ice Storm- Explosive AOE with DoT attached. Slows enemies.
    Lightning Storm- Explosive AOE with wide AOE burst after inital impact.


    I love all of it. That heavy bow ult would also be good for getting a little stam back, too.

  • Mettaricana
    Mettaricana
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    2h huge aoe whirlwind attack that spins around like 6 times hitting hard causing bleed.

    Dualwield toggle on poison dot and dmg buff think melee overload only less power

    Sword n board cast massive reflect dmg buff for blocking and give weapon huge defense ignore

    Bow over charged explosive arrow that explodes and sets targets on fire

    Staff lightning huge thundetstorm aoe I mean seige shield sized

    Fire staff focused inferno beam like radiant destruction

    Ice staff huge aoe freeze targets and self ice armor damage shield or high dmg ice javlin that stabs bleeds then feeezes

    Resto full health removal of all debuffs and armor spell and recovery boost to all affected allies

  • Molag_Crow
    Molag_Crow
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    Offensive Staff Ultimate:

    maxresdefault.jpg

    Slam your staff into the ground, creating a massive cone-shaped shockwave AOE that pushes back and stuns all targets in its radius, I don't know.

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  • Van_0S
    Van_0S
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    Offensive Staff Ultimate:

    maxresdefault.jpg

    Slam your staff into the ground, creating a massive cone-shaped shockwave AOE that pushes back and stuns all targets in its radius, I don't know.

    Hahaha.Gandalf the Great Grey
    Edited by Van_0S on August 31, 2015 9:16AM
  • Volkodav
    Volkodav
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    We a lready have a skill that has you slamming your Destruction staff into the ground and doing damage.I just cannot think of it's name offhand. XD
  • barbarian340
    barbarian340
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    I love all these ideas! Destroy staff power can be hailstorm/lightning storm/brimstone (depending on ur staff) and a so where a crap ton of elements rain on enemies out the sky
  • EnOeZ
    EnOeZ
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    2H needs to be something giving soft CC immunity (root, snares...) :
    • AOE whirlwind with hard CC immunity (for 5sec you spin forward, hitting all targets in vicinity for X damage/s, 90 ultimate, cannot be stopped unless killed, also removes root and gives root immunity)
    • or Buff (all your 2H skills and standard attacks have 30% chance to hit twice for 15s and all your 2H passives are twice as effective for the duration, 150 ultimate)
    Edited by EnOeZ on September 1, 2015 10:45AM
  • LordSemaj
    LordSemaj
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    I think the 2H needs to be called Omnislash and repeatedly attack 7 times in the blink of an eye.
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