Medium armor i thought was supposed to be high sustain and high damage, but having the fatal weakness of being very squishy. well in the current state this is not the case. Medium armors have arguably the worst sustain since they have to rely on dodge rolling, and with the way heavy armor is now mitigating a ton of dmg you are looking at 3k crits when facing someone in a decent heavy armor build. Heavy armor wearers will be able to hit these medium armor wearers for such high numbers while being able to tank a lot more dmg, and with heavy armor actually having good sets now (black rose, reactive) Medium armor wearers dont really stand a chance.
my point is heavy armor is doing what it was intended to do which is high mitigation and high cc/health management. while medium armor no longer fits its niche causing a huge imbalance
PS. if you havent faced these builds im talking about please dont make any assumptions until you do.