TheShadowScout wrote: »...It would be really nifty though if we could have all those disguises removed and replaced with a costume matching their visuals and stored in the costume tab on completion of the matching quest though...
Luvtantius_Micocia wrote: »TheShadowScout wrote: »...It would be really nifty though if we could have all those disguises removed and replaced with a costume matching their visuals and stored in the costume tab on completion of the matching quest though...
^^ +1 agree
Cannot see it happen but wishful thinking does not hurt anybody
Another idea: after completing alliance story-line you get mail with container containing all of the disguises from quests in all of the zones of that alliance.
Luvtantius_Micocia wrote: »Another idea: after completing alliance story-line you get mail with container containing all of the disguises from quests in all of the zones of that alliance.
It really is nice to have all the outfits but if that means when I unpack the container I all the sudden have 40+ diguises, that sure eats up inventory space. I have the max inventory space on my character and my bank is also nearly maxed out and yet I still have to run to nearest bank after I done a run on a dungeon. So I liked TheShadowScout's suggestion but then the present sales and reward system of Zenimax came to mind ...
I'm aware of that problem. It's just that my suggestion would be easy and fast (at least I think) to implement.
Better to have disguises in some form than not having them at all, right?
(Plus, you can remove things from containers one-by-one so there's that...)