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Imperial City PK Morality

  • Septimus_Magna
    Septimus_Magna
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    What would be the reason not to attack an enemy of a different faction? You're in Cyrodiil as a soldier of your faction, not killing other alliance players makes you a traitor. In the towns across Cyrodiil they feed the traitors to the Slaughter Fish in the lake, better watch out with your morality...
    PC - EU (AD)
    Septimus Mezar - Breton Sorcerer
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    Septimus Desmoru - Orsimer Necromancer
  • Dahkoht
    Dahkoht
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    What would be the reason not to attack an enemy of a different faction? You're in Cyrodiil as a soldier of your faction, not killing other alliance players makes you a traitor. In the towns across Cyrodiil they feed the traitors to the Slaughter Fish in the lake, better watch out with your morality...

    Also agreed.

    Always played any PVP game as virtual and fun war.

    You kill the enemy , repeatedly if they come back to the same spot , with as much force as you can , as quick as you can , with as much overwhelming force as you can. Kill them before they kill you or someone else on your side.

    Bonus points if you make them make a rage post about PVP happening in a PVP enabled area.
  • Psychobunni
    Psychobunni
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    rb2001 wrote: »
    Hi,

    Thoughts? Does anyone have a problem with just killing other players, and thus being a lowly murderer/psycho?

    Yes to the murderer part :'( PVP is only fun for me in very small doses to begin with. I feel no excitement/thrill/whatever from killing another player. No power trip. No nerdgasm. I actually feel bad about making them waste their time/effort :/

    I don't know, it's just not a mentality I identify with so I don't quite understand it tbh.

    Edit: I could care less about faction pride and all that mess too. Husband and I picked EP because we like Dragons (real life, not Skyrim) and the symbol was cool and not cheesy/asian Dragon. We stayed because that's where our guild(s)/people we play with are. I've lost count the times I've done the quests in EP now...I hate them all and would gladly be a traitor/spy if the game allowed for such.
    Edited by Psychobunni on August 25, 2015 1:26PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Francis_Toliver
    Francis_Toliver
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    Yeah,the thing is that I dont care to be unable to go about my questing,but cannot due to being ganked every time I turn around.Which is why I'll be staying out of IC. Though they said it's for both type of players.PvP AND PvE. PvPers seem to think they own the roost in Cyrodiil and now,it seems,in IC. I think people should do it like in WoW. They put up a standard and display that they wish to fight you.This is OUTSIDE an arena or a campaign area,in the main world. At least they dont creep up on you in stealth and stab you to death before you know you're in a fight.That isnt using your skills.It's just ambushing someone because you are too damn cowardly to fight your opponent face to face.

    Actually, killing someone from ambush does take skill. Skills of stealth, knowing the terrain, appropriate use of weapon skills in combination, etc. Many players don't like snipers because this type of play (if done correctly) doesn't allow the target any chance to respond and "win", kind of like when an experienced pvp player fights a carebear pve player. So what I take from these experiences is that players are unhappy when they are on the receiving end of an unpleasant experience, whether it is carebears getting killed without any real ability to defend themselves or those pvp'ers that suddenly experience what its like to simply be killed with no chance to defend themselves, by snipers.

    I'm not sure how different my experience is of getting killed in two seconds from a vr14 pvp player over getting killed in one second by a sniper.

    The morality of PVP is a very Boethian morality. "I matter because I can kill you".
  • rb2001
    rb2001
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    Seems a few people see what I'm on about.

    Thank you all for the different sides.

    It seems there are very different starting view points / windows to look at this and the players who dont put themselves into their roles will always see it differently than those who do.

    My main characters are usually strongly based upon me in the world (how I would be there) and as such I uphold my own morals in my characters' actions. I can also have separate characters who aren't defined around my own personality.

    What I was really getting at is that I take my characters' roleplay stories pretty seriously, and so nothing they do conflicts with who they are and what they would do at another time (I.e. The rolaplay defines the gameplay they get into, not the other way around).

    I am glad that the pk there is still going to be against opposing factions. I can get around that. My main worry was that it would be a free for all where players throw away all ties to even people of their own faction (and friends).
  • rb2001
    rb2001
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    For me and my main characters, my view in life is that wars are such horrible things that shouldn't happen. That carries into the game. They do happen, and my characters are pulled into it, but they don't have to like it or seek it out. Massively oversimplifying things here, but the main point is that I don't see the big war for Cyrodil as a valid, good thing. Its a thing of power and conquering and murdering, and it is pretty sick that humans, to this day, in real life, need to murder each other. My views extend into the game because the game is set up as a realistic world to many degrees.
  • newtinmpls
    newtinmpls
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    rb2001 wrote: »
    My main characters are usually strongly based upon me in the world (how I would be there) and as such I uphold my own morals in my characters' actions. I can also have separate characters who aren't defined around my own personality.

    What I was really getting at is that I take my characters' roleplay stories pretty seriously, and so nothing they do conflicts with who they are and what they would do at another time (I.e. The rolaplay defines the gameplay they get into, not the other way around).

    I'm right there with you.

    I play "characters" in ESO, not chesspeices. Each one reacts individually.

    To Broken Branch Toothmaul, life is cheap and even before the Wailing Prison death wasn't something to fear or worry about - you just do what you can, as best you can, and help your clan/tribe. She pickpockets often, and rarely succeeds, and doesn't worry about it too much.

    To Mol gra Durga, loyalty and friends/family are everything - and when he went "back" into the Wailing Prison (nominally to rescue Lyris, but really to rescue his former second/partner from the Order of the Dragon) he found a broken man who couldn't conceive of a return to Nirn. Near despair himself, Mol was "rescued" by a beautiful Breton Templar whose connection to Atherius (via her Templar abilities) had kept her sane. Though the Prophet had only intended his gate for the return of Mol and Lyris, Mol was enough of a Sorcerer (battlemage) to know the gate would admit him and what he carried.

    So he brought back Alvard Stower still semiconsious and struggling with despair draped over his right shoulder, and carried Fianna Kingsley on his left shoulder.
    You're in Cyrodiil as a soldier of your faction.

    Broken Branch Toothmaul is in Cyrodiil as a soldier, and doesn't mind dying and trying again.

    Hisa Ni Caemaire isn't any kind of soldier; she is there to explore for lore and skyshards, and sees this senseless war as the tragic waste that it is.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • F7sus4
    F7sus4
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    There's no morality, its the jungle, a sneak pit, a wolfs den. You're never safe and you should never let your guard down.

    Kill or be killed
    It's not a jungle, it's a ducking Alliance War and you're fighting enemies that pose a threat to your faction's safety.
  • Tors
    Tors
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    You are probably living in a society where your leaders have zero morality (not sure what country you live in, but generally you will be European, from the US, Oceanic or GB), to try and impose such into a game is going to be impossible.

    Better late Than Pregnant....
    The shadow cabinet, a group of people who pretend to have jobs they do not actually have

    EU PC - Azura's Star
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  • F7sus4
    F7sus4
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    Tors wrote: »
    generally you will be European, from the US, Oceanic or GB
    Who's not "European, from the US, Oceanic or GB", actually? Like 1,33% of the ESO population with their interesting opinions on the Art of War, and Peace, and Snip? While I do appreciate different cultures, it's better for them to remember about the game origin and that the game setting might not be compatible with their way of thinking - which is also not necessarily "wrong". Cheers!

    :)
    Edited by F7sus4 on August 28, 2015 10:52AM
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