Scorpio_Alik'ri wrote: »It would be nice to have a stable market value on items instead of players randomly attributing prices which are usually inflated.
willymchilybily wrote: »I'm Lazy. I dont care if i end up paying a premium for price fixed gear if i can actually search for the gear once instead of travelling all over the place. just knowing if something is even available no prices or anything would be nice.Not like there is much else to sink in game gold into
I do like the quirky system, but I'm still lazy. hell id even settle for when i search via the bank being able to search all the guilds im a member of.
DaveTheMinion wrote: »I am not looking for arguments just a small description of why you prefer the option you chose, nobody is right or wrong, its just a post for personal preference.
anitajoneb17_ESO wrote: »Scorpio_Alik'ri wrote: »It would be nice to have a stable market value on items instead of players randomly attributing prices which are usually inflated.
A market value is, per definition, not stable, since it depends on supply and demand.
A stable/attributed price is, per definition, not a market value.
Also, keep in mind that item's price is not what the seller lists it for, but what the seller actually sells it for.
Everyone complaining about an Auction House tainting prices etc etc....Isn't that how a "free market" is supposed to work?
The 2 common complaints against an Auction House :
1. Well then everyone will be selling perfect roe/racial motifs/rare recipes and I can't charge $10K each for them...
Sorry friend, that's just how it is...The needs of goods by the many will have to outweigh the desire of profit by the few...
2. Someone with tons of gold will buy everything up that's cheap and relist it at a higher price...
This already happens everyday...I've done this countless times myself. Secondly, if there is only one place to buy things, like an Auction House, the price will never be higher than what someone is willing to pay for it. Even if that price is more than what you are willing to pay. The same reason not everyone has an iPhone...Some people refuse to pay $850 for a phone. You can refuse to pay $10K for fish eggs....
Lastly, any and everything you will find in any Auction House can be farmed/created. You do not HAVE to buy anything ever...That's what's so crazy about these arguments. You can go through this entire game and realistically never buy or sell anything through anything other than NPC merchants.
A central Auction House is the way to go. Yes it will have flaws and yes people making $5K gold on an item worth $100G will probably have to figure something else out. But it's the best alternative to stop wasted hours of searching and endless days of item listings.
I voted Auction House for one reason: I want guilds to actually BE guilds. Not just mini-auction houses. It's hard to find guilds that aren't all about trade. And when searching for alternative guilds (like RP/PVP) you are bombarded with invites/promos for trade guilds - so the "smaller" guilds kinda get lost in the crowd.
It would be nice that it actually meant something to be part of a guild, and not just have it be a means for trade.
That being said, I think there should still be an option for those who want to have/be in a trading guild. So maybe some happy medium?
Scorpio_Alik'ri wrote: »anitajoneb17_ESO wrote: »Scorpio_Alik'ri wrote: »It would be nice to have a stable market value on items instead of players randomly attributing prices which are usually inflated.
A market value is, per definition, not stable, since it depends on supply and demand.
A stable/attributed price is, per definition, not a market value.
Also, keep in mind that item's price is not what the seller lists it for, but what the seller actually sells it for.
It would be nice to know what an item is worth instead of getting ripped off. I always see two or more of the exact same items like blue racial motifs being sold at significantly different prices for example. With rare motifs such as daedric or Imperial, I would understand if they varied depending on the need of the buyer.