GuyNamedSean wrote: »... if you want a fair price you absolutely must go trade in person.
GuyNamedSean wrote: »I'm honestly not entirely sure why we haven't got an auction house, but I'm sure if there are any economists that play they can explain the merits of it.
KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
GuyNamedSean wrote: »Can we take some time here to brainstorm possible ways to remedy the growing concentration of wealth in these large trading guilds?
anitajoneb17_ESO wrote: »KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
It's incredible how people have definite opinions on stuff and systems that they haven't even tried nor experienced !!!
Why are you so stubborn that you don't even want to try and join a trading guild ??? Why don't you join a guild that does not require weekly fees ? (which, by the way, are by no means a "rip-off" of members, but rather a shared investment).
Sounds like a child who decided to not and never ever eat spinach. He does even know the taste of spinach but he definitely wants fries instead.
The trading system is good because it's a game in itself. And creates another types of relationships between players than PvPvE guilds. Social interaction are good for an MMO.
An auction house would be convenient (but bad for correct pricing and easy for malicious people to manipulate), but NO FUN. Guild and kiosk system provides correct pricing and FUN.
KiraTsukasa wrote: »
So you're saying that an auction house is exploitable but this horrid kiosk system is entirely infallible? What a world of candy and rainbows you must live in.
I've been in these discussions for awhile now, and I've yet to see a sensible argument for this guild trader system that trumps what has been proven to work countless times over.
anitajoneb17_ESO wrote: »KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
It's incredible how people have definite opinions on stuff and systems that they haven't even tried nor experienced !!!
Why are you so stubborn that you don't even want to try and join a trading guild ??? Why don't you join a guild that does not require weekly fees ? (which, by the way, are by no means a "rip-off" of members, but rather a shared investment).
Sounds like a child who decided to not and never ever eat spinach. He does even know the taste of spinach but he definitely wants fries instead.
The trading system is good because it's a game in itself. And creates another types of relationships between players than PvPvE guilds. Social interaction are good for an MMO.
An auction house would be convenient (but bad for correct pricing and easy for malicious people to manipulate), but NO FUN. Guild and kiosk system provides correct pricing and FUN.
anitajoneb17_ESO wrote: »KiraTsukasa wrote: »
So you're saying that an auction house is exploitable but this horrid kiosk system is entirely infallible? What a world of candy and rainbows you must live in.
I've been in these discussions for awhile now, and I've yet to see a sensible argument for this guild trader system that trumps what has been proven to work countless times over.
What about stating your arguments clearly, rather than simply "I'm right, you're wrong. Definitely."
Saying that my (and others') argument is not sensible is not valid unless you explain why.
And you don't explain either what is so faulty with the current system (except that you don't want to join a trading guild without even expalining why, again).
KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
Tan9oSuccka wrote: »anitajoneb17_ESO wrote: »KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
It's incredible how people have definite opinions on stuff and systems that they haven't even tried nor experienced !!!
Why are you so stubborn that you don't even want to try and join a trading guild ??? Why don't you join a guild that does not require weekly fees ? (which, by the way, are by no means a "rip-off" of members, but rather a shared investment).
Sounds like a child who decided to not and never ever eat spinach. He does even know the taste of spinach but he definitely wants fries instead.
The trading system is good because it's a game in itself. And creates another types of relationships between players than PvPvE guilds. Social interaction are good for an MMO.
An auction house would be convenient (but bad for correct pricing and easy for malicious people to manipulate), but NO FUN. Guild and kiosk system provides correct pricing and FUN.
Translation: The system works for ME.
Bigger picture, you cannot convince me the current system benefits the community as a whole. I will continue to not buy things from Yolo Swag 420 Guild stores.
Tan9oSuccka wrote: »Translation: The system works for ME.
Saltypretzels wrote: »KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
Sounds like you need to try it for a week or two before laying down judgment. I've had nothing but good experiences from these trading guilds. It is very easy to ignore all chat, all raffles, everything, and just use the store.
Never have come across one that has a membership fee. Though I have seen some that request a certain number of sales per week.
KiraTsukasa wrote: »The fact that I HAVE to join one just to sell a couple items should be a HUGE red flag to anyone.
Why does this game not have an auction house type store again?
anitajoneb17_ESO wrote: »You are referring to XBox1 market. I play on PC myself but I'm afraid that markets on console have suffered and still suffer from not all players starting the game at the same stage and a few players arrived there with millions of gold due to duplication from PC, which could cause a monopolistic market distortion from the start, and leading to overpricing / market domination. Still your weapons are the same : don't buy until prices are correct in your opinion.
anitajoneb17_ESO wrote: »KiraTsukasa wrote: »The fact that I HAVE to join one just to sell a couple items should be a HUGE red flag to anyone.
Why ? (I mean, such emphasis ... "HUGE RED FLAG".... and no argument at all...)
KiraTsukasa wrote: »anitajoneb17_ESO wrote: »KiraTsukasa wrote: »The fact that I HAVE to join one just to sell a couple items should be a HUGE red flag to anyone.
Why ? (I mean, such emphasis ... "HUGE RED FLAG".... and no argument at all...)
That would be pretty obvious if you got out of your tunnel vision and looked at the bigger picture. I don't want to be in a guild. I don't want people constantly bugging me for stuff, whether it's items or money or my time. I can't sell items to other players, which is a rudimentary part of the game, without having to do things that I don't want to be a part of. If I don't want to do PvP, I don't have to. I can easily avoid PvP without it inhibiting the rest of the game. Why is trading different? It's stupid.
GuyNamedSean wrote: »Anyone else notice that over time a smaller and smaller group of massive trading guilds is taking over the map and keeping prices inflated? Smaller guilds have no chance of holding traders even out in the sticks and if you want a fair price you absolutely must go trade in person. And you can't go to the big cities either, because the guilds have people out trading in person with prices slightly reduced from all the traders so they can fund buying out more and more traders. A good example is Ebonheart Trading Corp on Xbox. According to a contact I have from ETC they have had up to ten different guilds, but recently reduced the number to five because 5000 people were getting a tad too difficult to manage, so they cut the less productive half and kept all their money from those guilds. The last week they owned two different traders in Mournhold alone. This business is unfair and steadily crushing the in-game economy. Can we take some time here to brainstorm possible ways to remedy the growing concentration of wealth in these large trading guilds?
the problem the op talks about is with a good spot and with a good spam you can be rich very fast. meanwhile, true guils with true officers (spending time to recruit, creating websites, get an active forum, raidlead, strat, theorycraftring, helping newbies) are not rich at all.
on pc some trade guild owners have a private income of hundreds of thousands of gold weekly without about anything to do, because the reach break-even
We imported capitalism into tamriel. The revolution won't be easy to start
the problem the op talks about is with a good spot and with a good spam you can be rich very fast. meanwhile, true guils with true officers (spending time to recruit, creating websites, get an active forum, raidlead, strat, theorycraftring, helping newbies) are not rich at all.
on pc some trade guild owners have a private income of hundreds of thousands of gold weekly without about anything to do, because the reach break-even
We imported capitalism into tamriel. The revolution won't be easy to start