Light attacks =/= Funnel spam.I can see this set really getting abused by sorcs using overload and magicka NB's using the low cost funnel spam!
Light attacks =/= Funnel spam.I can see this set really getting abused by sorcs using overload and magicka NB's using the low cost funnel spam!
Easy solution: exclude overload light attacks. Game handles them differently anyway - no matter which weapon you use, death recap always shows "light attack" but overload gets a distinction with "overload light attack".
Light attacks =/= Funnel spam.I can see this set really getting abused by sorcs using overload and magicka NB's using the low cost funnel spam!
Easy solution: exclude overload light attacks. Game handles them differently anyway - no matter which weapon you use, death recap always shows "light attack" but overload gets a distinction with "overload light attack".
2 light attacks then 6x funnel spam, repeat == funnel spam and permanent upkeep of buff. Tried this on PTS and had a 12K sustain with just this rotation and no other skills or buffs. Funnel was critting above 16K with a base attack over 9K at a cost of just 1K magicka (with 1 spell cost reduction enchant and 2 spell damage)!
As far as sorc, I think it should include overload light attacks, but the cost for overload should be 33% higher when you have the buff!
The 2-piece bonus I feel was an over buff:
- I think it should have become 2 consecutive light attacks with the original 50% increased cost
- or, the original 3 consecutive light attacks with the new 33% increased cost
trimsic_ESO wrote: »I don't know if this set works while being in WW form, but if it does....
trimsic_ESO wrote: »I don't know if this set works while being in WW form, but if it does....
If it does, WW will become the new sorc overload for all classes, especially with the added 10K resistance you will get while being WW!
I want to see shield stacking magicka overload sorc vs WW shield breaking stamina DK!
trimsic_ESO wrote: »I don't know if this set works while being in WW form, but if it does....
If it does, WW will become the new sorc overload for all classes, especially with the added 10K resistance you will get while being WW!
I want to see shield stacking magicka overload sorc vs WW shield breaking stamina DK!
It´s not even a question. Shieldbreaker pushes anyone using shields to play 100% defensive currently as it provides ~1400 unmitigated dps on top of normal dmg...
trimsic_ESO wrote: »I don't know if this set works while being in WW form, but if it does....
If it does, WW will become the new sorc overload for all classes, especially with the added 10K resistance you will get while being WW!
I want to see shield stacking magicka overload sorc vs WW shield breaking stamina DK!
It´s not even a question. Shieldbreaker pushes anyone using shields to play 100% defensive currently as it provides ~1400 unmitigated dps on top of normal dmg...
I feel like they have pushed the set a little too far as it was already competitive, it is probably now going to be better than both Nereneith and Skoria in PvE in single target but most likely not in AoE scenario's. Opposingly in PvP this set has just received a flat out insane buff provided it can be practically applied.
It's not as powerful as you think it is.
Sitting at approximately 4k weapon damage & 38-40k stamina when I have my gear optimized, this set will result "only" in a 8.94% increase in Surprise Attack damage for 6 seconds at the cost of +33% skill costs.
When fully buffed around 5.5k weapon damage (rough estimates), the benefit from this set will be "only" equal to around +7.5% damage.
Granted, it'll be a bigger boost for builds with lower weapon/spell damage but still...
The sky is not falling.
Quite the opposite, this is a solid, good set now and atleast worth using.
I feel like they have pushed the set a little too far as it was already competitive, it is probably now going to be better than both Nereneith and Skoria in PvE in single target but most likely not in AoE scenario's. Opposingly in PvP this set has just received a flat out insane buff provided it can be practically applied.
Possibly, but not necessarily.
Let me quote myself from another thread:
And upon further examinatino of the set, you can conclude that using two consecutive light attacks will significantly decrease your DPS for one second, to apply a buff of 7.5-10%~ dmg for 6 seconds.
Now, how much DPS you will lose by only doing an auto attack for one second is a matter of class/build.
E.g. a magicka DK will arguably benefit more from this set than a stamina NB, since they're dealing more damage via DoTs & a stam NB is more reliant on spamming Surprise Attack.
Now, of course there is the matter of different skillcoefs, meaning that the weapon damage from is going affect the dmg of skills differently and this all needs to be calculated before reaching any conclusion about the set, but for stam NBs atleast the dmg boost is only around 7.5-10% for your main DPS ability (Surprise Attack).
Theres always going to be an optimal set, but... not such an obvious one, at least before this last patch, ppl was still debating of using skoria, nere or molag kena, depended on use and build. Right now, in pvp, theres no reason to not use this set over the rest. When a set is just the best for almost any kind of build, then thats OP for sure.You should understand that there will be always an OP set for use. If they wouldn't buff Molag Kena set, most casters would use Nerieneth. Every time there would be a min-max best set for surtain class and spec. And all those repeating topics sense almost nothing.
I feel like they have pushed the set a little too far as it was already competitive, it is probably now going to be better than both Nereneith and Skoria in PvE in single target but most likely not in AoE scenario's. Opposingly in PvP this set has just received a flat out insane buff provided it can be practically applied.
Possibly, but not necessarily.
Let me quote myself from another thread:
And upon further examinatino of the set, you can conclude that using two consecutive light attacks will significantly decrease your DPS for one second, to apply a buff of 7.5-10%~ dmg for 6 seconds.
Now, how much DPS you will lose by only doing an auto attack for one second is a matter of class/build.
E.g. a magicka DK will arguably benefit more from this set than a stamina NB, since they're dealing more damage via DoTs & a stam NB is more reliant on spamming Surprise Attack.
Now, of course there is the matter of different skillcoefs, meaning that the weapon damage from is going affect the dmg of skills differently and this all needs to be calculated before reaching any conclusion about the set, but for stam NBs atleast the dmg boost is only around 7.5-10% for your main DPS ability (Surprise Attack).
Sorry I personally despite all my theorycrafting have not tested this set out completely, including the new updated changes, all I know is how powerful this will be in combination from constant Scathing Mage procs which is already possible on something like a Dragonknight. From my research I also entirely agree with your point on stamina Nightblades, the weapon damage is the thing to focus on for them 100% as they do not have many DoTs active at a given moment in PvE.
hellkrasher wrote: »Theres always going to be an optimal set, but... not such an obvious one, at least before this last patch, ppl was still debating of using skoria, nere or molag kena, depended on use and build. Right now, in pvp, theres no reason to not use this set over the rest. When a set is just the best for almost any kind of build, then thats OP for sure.You should understand that there will be always an OP set for use. If they wouldn't buff Molag Kena set, most casters would use Nerieneth. Every time there would be a min-max best set for surtain class and spec. And all those repeating topics sense almost nothing.
I feel like they have pushed the set a little too far as it was already competitive, it is probably now going to be better than both Nereneith and Skoria in PvE in single target but most likely not in AoE scenario's. Opposingly in PvP this set has just received a flat out insane buff provided it can be practically applied.
Possibly, but not necessarily.
Let me quote myself from another thread:
And upon further examinatino of the set, you can conclude that using two consecutive light attacks will significantly decrease your DPS for one second, to apply a buff of 7.5-10%~ dmg for 6 seconds.
Now, how much DPS you will lose by only doing an auto attack for one second is a matter of class/build.
E.g. a magicka DK will arguably benefit more from this set than a stamina NB, since they're dealing more damage via DoTs & a stam NB is more reliant on spamming Surprise Attack.
Now, of course there is the matter of different skillcoefs, meaning that the weapon damage from is going affect the dmg of skills differently and this all needs to be calculated before reaching any conclusion about the set, but for stam NBs atleast the dmg boost is only around 7.5-10% for your main DPS ability (Surprise Attack).
Sorry I personally despite all my theorycrafting have not tested this set out completely, including the new updated changes, all I know is how powerful this will be in combination from constant Scathing Mage procs which is already possible on something like a Dragonknight. From my research I also entirely agree with your point on stamina Nightblades, the weapon damage is the thing to focus on for them 100% as they do not have many DoTs active at a given moment in PvE.
Well, I'm sure we'll crunch the numbers in Almost telegram and find out how good it is ;P
I'm just a little sceptical myself on this set, mainly due to the 2 consecutive light attacks requirement for such a short duration buff.
trimsic_ESO wrote: »I don't know if this set works while being in WW form, but if it does....
If it does, WW will become the new sorc overload for all classes, especially with the added 10K resistance you will get while being WW!
I want to see shield stacking magicka overload sorc vs WW shield breaking stamina DK!
It´s not even a question. Shieldbreaker pushes anyone using shields to play 100% defensive currently as it provides ~1400 unmitigated dps on top of normal dmg...
Use rapid Reg and everything is fine :P
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
They buff battle spirit to mitigate more dmg, but at the same time they are introducing a set that boosts dmg insanely xD