Forestd16b14_ESO wrote: »Well "Bow man" each quiver is different depending on what style you used to make your bow with. Now if you suggesting we can swap out different quivers and mix and match the bows and quivers like we do with armor this could happen since we do get 2 weapon slots for main and off hand weapons and the quiver could take up the off hand slot but that would mean we have to craft a seperate quiver for it.
NewBlacksmurf wrote: »I think the idea makes sense...in essence it would provide another item for set bonus BUT I do think the style should be tied to both.
So when crafting a bow, you're crafting a bow and a quiver
-Arguments = quivers aren't made of wood so you would change requirements to woodworking and leather-working/clothing which seems cumbersome but realistic.
thoughts?
wouldn't that let a two handed weapon to be treated as duel welding stat wise? that wouldn't be balance.NewBlacksmurf wrote: »I think the idea makes sense...in essence it would provide another item for set bonus BUT I do think the style should be tied to both.
So when crafting a bow, you're crafting a bow and a quiver
-Arguments = quivers aren't made of wood so you would change requirements to woodworking and leather-working/clothing which seems cumbersome but realistic.
thoughts?
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Yolokin_Swagonborn wrote: »You are all on a treadmill. While you happily invested more and more points into damage and sustain. ZOS was busy nerfing Helping Hands passive from DK, Leeching strikes passive from nightblade, dark deal from sorc. Making class abilities more homogenized and less unique, all to pay for the power gained by the champion system.