ScruffyWhiskers wrote: »Anybody know which sets are eligible to drop through the Rewards For The Worthy program? I take it that new sets like scathing mage and overwhelming surge are not on the drop list.
silky_soft wrote: »I got Desert Rose shoulders with Divines and last night I got Affliction chest with Impenetrable. Also if this mean I will be getting green VR16 Ravager accessories I'll be crowd funding a delivery of peanuts.
Delivering once per hour is fine, but give us something decent. Have a standard 10 soul gems and piece of siege or 10 repairs. Give us money depending on how much we contributed with healing, siege, dps to defence, assault and open field combat. 1 set item that's not BOP and if you're going to BOP make it a small chance proc that's yellow and not a piece of trash or give us a shard/key to collect in order to open a chest somewhere for something decent.
silky_soft wrote: »Trash is not BOP but set pieces are.
23 hours
206k AP
28695 TVS
21 Mails:
Purple x2: Robe of Archmage/Well fitted (BOP), Lightning staff/Charged
Blue x1: 2H Axe/Weighted
Green: Epaulets of Desert Rose/Divines (BOP), Cuirass of Affliction/Impenetrable (BOP)
4410g
silky_soft wrote: »They are all vr16 @Xiana
silky_soft wrote: »They are all vr16 @Xiana
Thanks very much, @silky_soft . Too bad they're bop. Archmage is one of my favourite sets. Given one gets one reward per hour and bad luck (and maybe random traits?), it will probably take forever to get a complete set.
Saint_JiubB14_ESO wrote: »Archmage 5 piece bonus was replaced with magicka restore on a completed heavy attack.
BOP is the worst designchoice you can make. With the frequency of row reduced and setitems bop you might aswell remove them completely from the game bc you can pretty much pvp for half a year and given you´re just a tad unlucky NEVER complete any of the sets.
RNG is bad/lazy design to cover lack of content. BOP on top of that is just saying f*ck you, rude letter to follow (bop on this one) dear customer. Please give us moar money.

MSchroeder wrote: »Hey everybody! We’ve taken this feedback, and made a few changes to the Rewards for the Worthy. We also wanted to take a moment to explain a few things.
First, the changes:These changes likely won't be in time for PTS, but they should make it for the final version that goes to the Live server.
- The set items you’ll get from Rewards for the Worthy will now be either Blue or Purple quality; we have now excluded Green. The total chance of getting a set item has not changed.
- The set items you’ll get from Rewards for the Worthy are now Bind on Pickup. This means you can trade them or sell them to other players.
And now, some additional information:
The set items you’ll get from Rewards for the Worthy were already in a limited suite of Traits. Namely, they will only drop in Sturdy, Impenetrable, Reinforced, Well-Fitted, Infused, and Divines. We didn’t mention this in the previous patch notes because it wasn’t actually a change – they’ve been like this since the Imperial City first hit PTS.
Rewards for the Worthy are gated solely on Alliance Point gain. While we have increased the amount of Alliance Points you need to accrue to receive a Rewards for the Worthy mail, it’s solely an increase in the number of Alliance Points you need; no additional time-based mechanics have been implemented. So, it doesn’t matter whether you gain those Alliance Points in an hour, a day, or a minute (though we’d be very impressed by the latter).
We’ll keep listening for additional feedback on this, as well as the rest of the Imperial City update. Thank you!
MSchroeder wrote: »Hey everybody! We’ve taken this feedback, and made a few changes to the Rewards for the Worthy. We also wanted to take a moment to explain a few things.
First, the changes:These changes likely won't be in time for PTS, but they should make it for the final version that goes to the Live server.
- The set items you’ll get from Rewards for the Worthy will now be either Blue or Purple quality; we have now excluded Green. The total chance of getting a set item has not changed.
- The set items you’ll get from Rewards for the Worthy are now Bind on Pickup. This means you can trade them or sell them to other players.
And now, some additional information:
The set items you’ll get from Rewards for the Worthy were already in a limited suite of Traits. Namely, they will only drop in Sturdy, Impenetrable, Reinforced, Well-Fitted, Infused, and Divines. We didn’t mention this in the previous patch notes because it wasn’t actually a change – they’ve been like this since the Imperial City first hit PTS.
Rewards for the Worthy are gated solely on Alliance Point gain. While we have increased the amount of Alliance Points you need to accrue to receive a Rewards for the Worthy mail, it’s solely an increase in the number of Alliance Points you need; no additional time-based mechanics have been implemented. So, it doesn’t matter whether you gain those Alliance Points in an hour, a day, or a minute (though we’d be very impressed by the latter).
We’ll keep listening for additional feedback on this, as well as the rest of the Imperial City update. Thank you!
MSchroeder wrote: »The set items you’ll get from Rewards for the Worthy were already in a limited suite of Traits. Namely, they will only drop in Sturdy, Impenetrable, Reinforced, Well-Fitted, Infused, and Divines. We didn’t mention this in the previous patch notes because it wasn’t actually a change – they’ve been like this since the Imperial City first hit PTS.
MSchroeder wrote: »Hey everybody! We’ve taken this feedback, and made a few changes to the Rewards for the Worthy. We also wanted to take a moment to explain a few things.
First, the changes:These changes likely won't be in time for PTS, but they should make it for the final version that goes to the Live server.
- The set items you’ll get from Rewards for the Worthy will now be either Blue or Purple quality; we have now excluded Green. The total chance of getting a set item has not changed.
- The set items you’ll get from Rewards for the Worthy are now Bind on Pickup. This means you can trade them or sell them to other players.
And now, some additional information:
The set items you’ll get from Rewards for the Worthy were already in a limited suite of Traits. Namely, they will only drop in Sturdy, Impenetrable, Reinforced, Well-Fitted, Infused, and Divines. We didn’t mention this in the previous patch notes because it wasn’t actually a change – they’ve been like this since the Imperial City first hit PTS.
Rewards for the Worthy are gated solely on Alliance Point gain. While we have increased the amount of Alliance Points you need to accrue to receive a Rewards for the Worthy mail, it’s solely an increase in the number of Alliance Points you need; no additional time-based mechanics have been implemented. So, it doesn’t matter whether you gain those Alliance Points in an hour, a day, or a minute (though we’d be very impressed by the latter).
We’ll keep listening for additional feedback on this, as well as the rest of the Imperial City update. Thank you!