@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
@Alcast
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
edit: which morph of Overload do you want to test?
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
Oh. Yeah, that set kills your resources and adding Ravager to the mix as heavy also kills your Medium Armor passives, not to mention the change to Ravager. I don't think it's worth using in PvP mate. Unless you are doing this for PvE to rival your OP Jab-barian.
Either way I can test the base Overload pre morph with no CP and then with 100 Piercing and then with 100 Spell Erosion. I won't use those above mentioned sets and stick with my 4k Weapon Damage.
@Alcast I will have results in like 2-3 minutes, depending on if I kill my test subject.
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
Oh. Yeah, that set kills your resources and adding Ravager to the mix as heavy also kills your Medium Armor passives, not to mention the change to Ravager. I don't think it's worth using in PvP mate. Unless you are doing this for PvE to rival your OP Jab-barian.
Either way I can test the base Overload pre morph with no CP and then with 100 Piercing and then with 100 Spell Erosion. I won't use those above mentioned sets and stick with my 4k Weapon Damage.
@Alcast I will have results in like 2-3 minutes, depending on if I kill my test subject.
Okay, if you have time please
Ye would be for PvE.
ZOS is so much focused on the PvP aspect of the game that they forgot to kinda "balance" PvE classes too with those new changes and new sets.
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
Oh. Yeah, that set kills your resources and adding Ravager to the mix as heavy also kills your Medium Armor passives, not to mention the change to Ravager. I don't think it's worth using in PvP mate. Unless you are doing this for PvE to rival your OP Jab-barian.
Either way I can test the base Overload pre morph with no CP and then with 100 Piercing and then with 100 Spell Erosion. I won't use those above mentioned sets and stick with my 4k Weapon Damage.
@Alcast I will have results in like 2-3 minutes, depending on if I kill my test subject.
Okay, if you have time please
Ye would be for PvE.
ZOS is so much focused on the PvP aspect of the game that they forgot to kinda "balance" PvE classes too with those new changes and new sets.
@Alcast
Ok with 0 CP and 3100 weapon damage, my overload (unmorphed) Light Attacks were doing 9111 damge to my v14 Bear target. When I crit I did 13666.
I then put 100 points into Piercing for 25% armor pen. This also gave me a little more Magicka. My damage was unchanged. I did the same amount for light attacks and crit.
I then cleared out my CP and point 100 into Erosion for 25% Magic Pen. My light attacks now did 9585 and 14378 crits. So I gained about 474 damage for light attacks and a little over 700 for crits.
I then cleared out CP and put 100 into Elemental Expert for 25% damage to Shock, Fire, Cold. Light attacks 11338 and crits for 17082. Now I am going to buff with Rally and see the damage. Light 12523 Crit 18785.
I did not test Thundering Presence as I have decided to not use it for PvP purposes and Boundless Storm being superior.
edit: Decided to morph Overload. Chose Power Overload, kept the CP in Elemental Expert, damage was less than Base unmoprh Overload... wtf? Should be 6% more.
light 11071 crit 16606
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
Oh. Yeah, that set kills your resources and adding Ravager to the mix as heavy also kills your Medium Armor passives, not to mention the change to Ravager. I don't think it's worth using in PvP mate. Unless you are doing this for PvE to rival your OP Jab-barian.
Either way I can test the base Overload pre morph with no CP and then with 100 Piercing and then with 100 Spell Erosion. I won't use those above mentioned sets and stick with my 4k Weapon Damage.
@Alcast I will have results in like 2-3 minutes, depending on if I kill my test subject.
Okay, if you have time please
Ye would be for PvE.
ZOS is so much focused on the PvP aspect of the game that they forgot to kinda "balance" PvE classes too with those new changes and new sets.
@Alcast
Ok with 0 CP and 3100 weapon damage, my overload (unmorphed) Light Attacks were doing 9111 damge to my v14 Bear target. When I crit I did 13666.
I then put 100 points into Piercing for 25% armor pen. This also gave me a little more Magicka. My damage was unchanged. I did the same amount for light attacks and crit.
I then cleared out my CP and point 100 into Erosion for 25% Magic Pen. My light attacks now did 9585 and 14378 crits. So I gained about 474 damage for light attacks and a little over 700 for crits.
I then cleared out CP and put 100 into Elemental Expert for 25% damage to Shock, Fire, Cold. Light attacks 11338 and crits for 17082. Now I am going to buff with Rally and see the damage. Light 12523 Crit 18785.
I did not test Thundering Presence as I have decided to not use it for PvP purposes and Boundless Storm being superior.
edit: Decided to morph Overload. Chose Power Overload, kept the CP in Elemental Expert, damage was less than Base unmoprh Overload... wtf? Should be 6% more.
light 11071 crit 16606
Okay, so we now know def that Ultimates dont work with Armor Penetration which makes them kinda "useless"
But that unmoprhed Overload does more damage makes absolutely no sense at all lol xD
Also, the damage difference should be a lot HIGHER than your testing shows, smth is off here.
Well, i guess I am not going to have 40k crits on my Stamina sorc
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
Oh. Yeah, that set kills your resources and adding Ravager to the mix as heavy also kills your Medium Armor passives, not to mention the change to Ravager. I don't think it's worth using in PvP mate. Unless you are doing this for PvE to rival your OP Jab-barian.
Either way I can test the base Overload pre morph with no CP and then with 100 Piercing and then with 100 Spell Erosion. I won't use those above mentioned sets and stick with my 4k Weapon Damage.
@Alcast I will have results in like 2-3 minutes, depending on if I kill my test subject.
Okay, if you have time please
Ye would be for PvE.
ZOS is so much focused on the PvP aspect of the game that they forgot to kinda "balance" PvE classes too with those new changes and new sets.
@Alcast
Ok with 0 CP and 3100 weapon damage, my overload (unmorphed) Light Attacks were doing 9111 damge to my v14 Bear target. When I crit I did 13666.
I then put 100 points into Piercing for 25% armor pen. This also gave me a little more Magicka. My damage was unchanged. I did the same amount for light attacks and crit.
I then cleared out my CP and point 100 into Erosion for 25% Magic Pen. My light attacks now did 9585 and 14378 crits. So I gained about 474 damage for light attacks and a little over 700 for crits.
I then cleared out CP and put 100 into Elemental Expert for 25% damage to Shock, Fire, Cold. Light attacks 11338 and crits for 17082. Now I am going to buff with Rally and see the damage. Light 12523 Crit 18785.
I did not test Thundering Presence as I have decided to not use it for PvP purposes and Boundless Storm being superior.
edit: Decided to morph Overload. Chose Power Overload, kept the CP in Elemental Expert, damage was less than Base unmoprh Overload... wtf? Should be 6% more.
light 11071 crit 16606
Okay, so we now know def that Ultimates dont work with Armor Penetration which makes them kinda "useless"
But that unmoprhed Overload does more damage makes absolutely no sense at all lol xD
Also, the damage difference should be a lot HIGHER than your testing shows, smth is off here.
Well, i guess I am not going to have 40k crits on my Stamina sorc
@Alcast
I am currently running 3 Toxic 4 Venom 4 agility which puts me at 3108 weapon damage before Rally. If I move the Overload ult and replace with Flawless Dawn I am 3886 weapon damage with rally. Which I keep up at all times in PvP. I might just put Overload on my non offense bar and see how much damage I do in PvP really quick. I get you wanted these findings for PvE purposes, I am curious how much I hit for though against players
@ZOS_BrianWheeler
All those shock damage type skills + Ultimates like Power overload use Shock damage... So basically we need 2x the CP to be as effective as a Magicka Sorc.
My overload with 5,2k Weap dmg+34k stamina hits for 20k on STAMINA
My overload with 3,2k Spell dmg+40k magicka hits for 24k on MAGICKA
crits
Intended or bug?
Same with all the other classes basically.
I will check soon how much overload hits with 5k spelldmg.
Now that mages are getting pretty OP sets ZOS could at least fix the Armor/Spell penetration issue with stamina builds due to all Ultis and some Stamina skills being Elemental/magic dmg type
Regarding Overload you have a passive that scales with Spell Damage and Magicka oriented abilities: Expert Mage. This is why you will have a difference in damage.
Why are you saying we need 2x the CP as a magicka Sorc? This is false.
What "shock type" spells are you using as a Stamina Sorc? If you are using anything more than Overload, Streak, and Lightning Form you are doing it wrong. Moreover if you are going to stack penetration to make these do more damage you are gimping yourself. Considering the bulk of your damage will be 'on the fly' damage from whatever weapon skill line you use, you will likely focus on physical damage, crit damage, some pen, and weapon damage.
Thundering Presence damage scales off of Weapon Damage and Stamina. Boundless Storm and Lightning Form scale off of Magicka and Spell Damage.
Armor pen was already adjusted on PTS and unless you have a Sharpened Maul and "Heavy Weapon" passive, you can't really test the change. Those of us on NA megaserver are subject to premade templates and all of the weapons have the Infused trait at vr16. Those at vr14 that have Sharpened are the Master's Greatsword and Daggers which are moot. Those were always working as intended, it was only the combination of Sharpened and the 2 passives Heavy Weapons and Twin Blade & Blunt with Maul/maces. That said, none of us can test it yet unless we farm up items in IC to decon enough mats to craft a Maul or 2 maces with Sharpened.
Regarding your last statement, did you not notice that this "elemental" type switched over from Magicka to Stamina when you decided to be a Stam Sorc? Are you asking for Liquid Lightning to scale with Stamina? Sorry, your thread title is misleading to me.
Also how is Stamina Sorc ok? We are the only class neutral weapon spec in the game.
hm, prolly was 100% unclear what i am trying to say. I know that there are stamina morphs.
Its about the Spell vs Armor penetration.
Overload ONLY works with spellpenetration i guess.
Also Why should I as Stamian build have to put points into Ele Expert to boost my Overload Ultimate?
You sound unsure with "Overload ONLY works with spellpenetration i guess."
We should test this out. I can hop on PTS and test it real quick. I will test light attacks as they are the easiest to gauge. Also explain to me how you have 5.2k weapon damage considering with the current access to stuff we can only top out around 3880 with Dawnbreaker as 2h and just over 4k with dw. Bow is like 3500ish, all of this with Rally buff.
I will do some tests later, just did some short stuff and could not reach the same values yet.
ravager + molag kena and here you go 5,2k weap dmg
Same for mages, you can also reach approx 5,2k spelldmg, did not have the right setup yet so all i could achiev was 3,2k spelldmg.
I mean you would not even have to do tests, Overload hits for 24k crits with 3,2k spelldmg compared to 20k crits with 5,2k weap dmg. Also, I have 20% Mighty increase so without CP it would be even lower. I should test that too
Oh. Yeah, that set kills your resources and adding Ravager to the mix as heavy also kills your Medium Armor passives, not to mention the change to Ravager. I don't think it's worth using in PvP mate. Unless you are doing this for PvE to rival your OP Jab-barian.
Either way I can test the base Overload pre morph with no CP and then with 100 Piercing and then with 100 Spell Erosion. I won't use those above mentioned sets and stick with my 4k Weapon Damage.
@Alcast I will have results in like 2-3 minutes, depending on if I kill my test subject.
Okay, if you have time please
Ye would be for PvE.
ZOS is so much focused on the PvP aspect of the game that they forgot to kinda "balance" PvE classes too with those new changes and new sets.
@Alcast
Ok with 0 CP and 3100 weapon damage, my overload (unmorphed) Light Attacks were doing 9111 damge to my v14 Bear target. When I crit I did 13666.
I then put 100 points into Piercing for 25% armor pen. This also gave me a little more Magicka. My damage was unchanged. I did the same amount for light attacks and crit.
I then cleared out my CP and point 100 into Erosion for 25% Magic Pen. My light attacks now did 9585 and 14378 crits. So I gained about 474 damage for light attacks and a little over 700 for crits.
I then cleared out CP and put 100 into Elemental Expert for 25% damage to Shock, Fire, Cold. Light attacks 11338 and crits for 17082. Now I am going to buff with Rally and see the damage. Light 12523 Crit 18785.
I did not test Thundering Presence as I have decided to not use it for PvP purposes and Boundless Storm being superior.
edit: Decided to morph Overload. Chose Power Overload, kept the CP in Elemental Expert, damage was less than Base unmoprh Overload... wtf? Should be 6% more.
light 11071 crit 16606
Okay, so we now know def that Ultimates dont work with Armor Penetration which makes them kinda "useless"
But that unmoprhed Overload does more damage makes absolutely no sense at all lol xD
Also, the damage difference should be a lot HIGHER than your testing shows, smth is off here.
Well, i guess I am not going to have 40k crits on my Stamina sorc
@Alcast
I am currently running 3 Toxic 4 Venom 4 agility which puts me at 3108 weapon damage before Rally. If I move the Overload ult and replace with Flawless Dawn I am 3886 weapon damage with rally. Which I keep up at all times in PvP. I might just put Overload on my non offense bar and see how much damage I do in PvP really quick. I get you wanted these findings for PvE purposes, I am curious how much I hit for though against players
Ye in PvE i think you need quite a lot more recovery now due to the dodgeroll nerf. I will try out your setup because I intend to pvp too with my Stamina sorcerer
Tho with all those imbalances I am not sure what to think of Stamina right now. magicka classes still spamming shields at ease with no cost at all and stamina classes got robbed of their only defense, dodgeroll.
@Xael
On my templar I am running 2H/DW, 2H dps bar and DW support + werewolf which is crazy Op atm.
check out my WW video > ESO - PVP - WW Afterlife #1
Sorc and DKs have 1 issue, no class burst skills so I guess I have to go 2h/s&b. I tried 2H/dw on DK but it felt too clunky due to Wblow spam.
In the next patch however, with stamina roll nerf W-blow might be a pretty darn solid choice
Every class is okay, you just need to adapt and learn first.
Maybe I will still try WW in the next patch but due to higher TTK it is kinda annoying with the Timer being still the same
@Xael
On my templar I am running 2H/DW, 2H dps bar and DW support + werewolf which is crazy Op atm.
check out my WW video > ESO - PVP - WW Afterlife #1
Sorc and DKs have 1 issue, no class burst skills so I guess I have to go 2h/s&b. I tried 2H/dw on DK but it felt too clunky due to Wblow spam.
In the next patch however, with stamina roll nerf W-blow might be a pretty darn solid choice
Every class is okay, you just need to adapt and learn first.
Maybe I will still try WW in the next patch but due to higher TTK it is kinda annoying with the Timer being still the same
@Alcast We (stam Sorcs) already use WB. We have no other "big" damage ability unless you count snipe. I have been a Sorc for 2 years now (including 2013 Beta) and I hate to say this but there is little for me to learn unless something gets bugged out during server down or an update. Granted as far as v2.1 goes I am learning new stuff, I think everyone is, but yeah.
DKs do have some serious damage though, especially when you synergize your weapon skills with the right DK passives. I have seen DKs use 1HS almost as well as Sorcs use 2h I need to start playing my Templar. I parked 2 of them around v1-v3 and just used them for writs. Most of my free time lately has gone to PTS.
I will check out your video later today, I watched one of your pve stam temp videos, made me consider making a Temp for PvE purposes hehe.
Poor stamina sorcerers but the same applies to all classes for ultimate usage - if you're stamina then armour penetration should be factored in, not spell penetration. It's not only CP passives that imbalance ultimate in favour of magicka users, the passives from light armour also do. I don't mind that I'll need points in elemental expert too as long as armour penetration is what affects my ultimate usage as a stamina user.