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Make PVE Harder. Give NPC's the ability to dodge roll.....
With all the changes 1.6 brought into the game, PVE difficulty is a rare occurrence. Mobs are predictable and have limited spells. Why not make PVE more difficult by giving mobs the ability to dodge roll out of our AOE's? This adds a whole new dynamic to mob fights as well as strategies to counter them. Archers stand still until you get too close to them and then back up. So why would they stand still while a Liquid Lightning rains electricity down on them? Casters are the same way.
By making these mobs more "aware" of situations and giving them counters to them, it will make for an incredible PVE experience that PVPer's may actually enjoy as well......
This would help PVE players get more accustomed to this kind of play and could help them discover how much fun PVP can be.
Edited by Robbmrp on August 13, 2015 3:02PM NA Server - Kildair