pvp would be a much happier place if building for resistance actually reduced damage, instead we have sharpened weapons penetrating so much player armor that there's no difference between wearing 7 heavy and being naked
pvp would be a much happier place if being completely invisible was considered enough of an advantage on its own, instead invis also massively increases burst damage capabilities to the point where it's like we're in an FPS with magic bullets that home in on targets and go through walls
PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP