7K stam regen and hitting like a wet noodle.
Anything beyond 3-4K is overkill.
Not sure what the point is.
...and this is why the roll dodge cost needs to stack.
Else there's going to be people just rolling around forever, just like on live.
wouldn't have any of these issues with infinite roll dodgers or streakers or ganker 1-shotters if we just raised the softcaps a little instead of removing them completely...
prior to 1.6 stacking one stat gave diminishing returns thanks to soft caps, which prevented players from creating extreme builds that would destroy pvp balance with their infinite resources and instant burst kills