•If you leave the Imperial City by way of exiting the Imperial City Prison or White-Gold Tower dungeons, you will return to your alliance’s capital city.
•To leave the Imperial City, you go through your alliance’s home base in the Imperial Sewers, the same way you came in. This will return you to your home base in Cyrodiil (the same campaign you entered through.)
Haha, but they're magic doors!
Really though, the dungeon door thing is intended. I believe it is because when you are in the dungeon for population reasonings you are no longer counted in the campaign popcap (so that way you can teleport to a dungeon without waiting on the queue)•If you leave the Imperial City by way of exiting the Imperial City Prison or White-Gold Tower dungeons, you will return to your alliance’s capital city.
•To leave the Imperial City, you go through your alliance’s home base in the Imperial Sewers, the same way you came in. This will return you to your home base in Cyrodiil (the same campaign you entered through.)
[EDIT] Maybe they send you to home base to stop people from camping the doors? So at least if they camp them, people are on their way and can see the campers?
Imperial Sewers Exit
You are leaving the Imperial City. Where would you like to go?
- [E] Sewer Entrance
- [F] Cyrodiil Border Gate
- [X] Alliance Capital
Campaign Entry
You are entering the Alliance War. Would you like to join the Campaign Queue?
- [E] Enter Home Campaign
- [F] Enter Guest Campaign
- [X] Go to Alliance Capital