bosmern_ESO wrote: »The fact that people think ESO's PvP is made for 1v1/1vX is completely wrong, and you are completely wrong for thinking ZoS should make pvp friendly to that.
PvP is meant for small-medium-large group combat. The other night I was in a group with 3 others, we had about 12 DC that kept coming to fight us and we kept winning, mainly because we were more organized and played well. Yes PvP isn't going to be easy for 1vX anymore because you can't burst people down, but Its more viable for 2,3,4,5vX etc. Try getting a small group of good players on the PTS, you will have a lot more fun then running solo, after all MMO's are meant to be played with others.
bosmern_ESO wrote: »The fact that people think ESO's PvP is made for 1v1/1vX is completely wrong, and you are completely wrong for thinking ZoS should make pvp friendly to that.
PvP is meant for small-medium-large group combat. The other night I was in a group with 3 others, we had about 12 DC that kept coming to fight us and we kept winning, mainly because we were more organized and played well. Yes PvP isn't going to be easy for 1vX anymore because you can't burst people down, but Its more viable for 2,3,4,5vX etc. Try getting a small group of good players on the PTS, you will have a lot more fun then running solo, after all MMO's are meant to be played with others.
ewhite106b16_ESO wrote: »1vX is only a bad thing when caused by badly designed mechanics rather then player skill. Winning against multple players via skill is a good thing and pretty much the essence of PVP - competition. Fun is improving your own skill to the point where you can stand a chance against well known players, not in devs nerfing the player skill in pvp to make newbies feel better.
I think all experienced pvpers at some point went against a really skilled player with several friends and died due to being outplayed. But they didnt quit, they learned and got better. Dying a ton due to exploits, bugs and the like is what is far more likely to make players quit.