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Snare Immunity and Dodge Roll Cost

Paradox
Paradox
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As I suggest in the title... We're gonna need a snare immunity (talons/sorc thing/etc) if the dodge roll cost is going to be this insane. While I imagine that the cost increase will be reduced at some point for roll dodging, with the lack of an immunity to snare effect, we're going to get stuck forever. To compile onto that, we can't block at all, lest we be drained of stamina within 3 or 4 hits without a sword and shield.

It's time for some snare immunity. It makes sense in this patch.
Ebonheart Pact
@iHateReloads
Tank And Spank - DragonKnight
I've quit the game until ZoS stops acting like the community are children, and start actually listening to us.
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