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Former guildmates have read the patch notes and won't come back

trimsic_ESO
trimsic_ESO
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I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

I've waited for more than 15 months for a balanced game, where stamina builds and magicka builds would be equally competitive, where every one could play the archetype they like without gimping themselves. My former guildmates have left ESO because the game failed in that domain, and I think they were right: this will never get fixed.
  • tinythinker
    tinythinker
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    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.
    Are stamina Templars and stamina DKs less viable in 2.1? I was focusing on other aspects of the new update so I didn't really get into the implications for stam builds too deeply. I know stam Sorcerers were sorely disappointed.

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  • trimsic_ESO
    trimsic_ESO
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    A magicka DK is more effective than a stamina DK since day 1, and 2.1 is making things even worse.

    My guildmates prefer to play the templar as a healer archetype and therefore have a magicka build.
  • Nebthet78
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    I just wonder how many of ZOS' decision were rooted in suggestions by the Top "Elite" Popular Guilds during the invite only guild summit?

    Maybe it's time ZOS stops listening to the elite and starts listening more to what most players want.
    Far too many characters to list any more.
  • Teargrants
    Teargrants
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    Because nothing in 2.1 helps stam builds... :lol:
    1OF3MzK.png
    Nothing at all...
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  • trimsic_ESO
    trimsic_ESO
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    @Teargrants is this a joke?
    A troll maybe?
  • Karamis_Vimardon
    Karamis_Vimardon
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    So we have players that aren't willing to adapt their play style as changes are made to a game? Sounds like they should stick to chess or checkers where it's the same stuff all the time. Evolve or perish.
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  • Teargrants
    Teargrants
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    @Teargrants is this a joke?
    A troll maybe?
    You tell me.
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    I've waited for more than 15 months for a balanced game, where stamina builds and magicka builds would be equally competitive, where every one could play the archetype they like without gimping themselves. My former guildmates have left ESO because the game failed in that domain, and I think they were right: this will never get fixed.
    Stam builds achieve the highest dps for one, and claiming only NB works for stam build is just so blatantly untrue I don't see what more discussion is needed on that point. NB synergizes best for stam, just as sorc synergizes best for mag.

    But no, go ahead and tell me how the plague of rolly polly stam builds that in 1.6 were not in any way viable for pvp.
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  • Mojmir
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    Evolve is fine when it's moving forward,this is not that.
  • saintmurray
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    Hahahahahahahahahahahahahahahaha I legit thought this was a troll thread! Stamina NBs and DKs will probably be the new meta and Templars will be viable from what I have read. If anything magika users need a big buff outa this patch which they are not getting.
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  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Just because you and your friends didn't manage to create a decent stamina build, it doesn't mean they don't exist. There were some quiet strong builds for dks with sword'n'board + greatsword and some good Templars using greatsword + bow.
    Edited by lolo_01b16_ESO on July 29, 2015 5:48AM
  • Cathexis
    Cathexis
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    I would love to evolve.

    Unfortunately, the games evolution is focused on becoming more constricted in terms of playstyle.
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  • Alcast
    Alcast
    Class Representative
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    What game are you playing? 2H/DW/SwordandBoard are ALL viable in PvP.
    l2p issue right here.
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  • Zsymon
    Zsymon
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    Stamina builds, despite nerfs to dodge and block, with Vigor being moved down, are more than viable. I think your "friends" have been doing a little too much theory crafting and not enough actual playing.
  • Alcast
    Alcast
    Class Representative
    Zsymon wrote: »
    Stamina builds, despite nerfs to dodge and block, with Vigor being moved down, are more than viable. I think your "friends" have been doing a little too much theory crafting and not enough actual playing.

    i guess you meant to say they didnt do any theorycrafting and playing and instead QQed on forum and /quit
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  • trimsic_ESO
    trimsic_ESO
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    After testing the new patch for about an hour or so, the stamina builds are just broken to a point it never had before.
  • trimsic_ESO
    trimsic_ESO
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    Teargrants wrote: »
    @Teargrants is this a joke?
    A troll maybe?
    You tell me.
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    I've waited for more than 15 months for a balanced game, where stamina builds and magicka builds would be equally competitive, where every one could play the archetype they like without gimping themselves. My former guildmates have left ESO because the game failed in that domain, and I think they were right: this will never get fixed.
    Stam builds achieve the highest dps for one, and claiming only NB works for stam build is just so blatantly untrue I don't see what more discussion is needed on that point. NB synergizes best for stam, just as sorc synergizes best for mag.

    But no, go ahead and tell me how the plague of rolly polly stam builds that in 1.6 were not in any way viable for pvp.

    One more troll. Rolly stam builds were the exact stamina version of stack shielding builds. Sorcs will continue to stack their shields and no one cares in the combat team. Stamina players have their stamina pool so quickly depleted despite their stamina regen build, that it's useless to even figtht against any magicka build. Just /sit and wait to be killed.



  • trimsic_ESO
    trimsic_ESO
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    Alcast wrote: »
    Zsymon wrote: »
    Stamina builds, despite nerfs to dodge and block, with Vigor being moved down, are more than viable. I think your "friends" have been doing a little too much theory crafting and not enough actual playing.

    i guess you meant to say they didnt do any theorycrafting and playing and instead QQed on forum and /quit

    They are expert players, playing MMO for more than 10 years, and are theorycrafters since MMOs exist. I should have listened to them and quick the game earlier.



    Edited by trimsic_ESO on July 29, 2015 6:09AM
  • Farorin
    Farorin
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    Stamina builds are viable, they just don't have as much utility or as much variation as magicka builds. My main is a stam NB, my second main is a Stam Templar, both work well for me, and with some of the new things coming, I forsee some of them working better.
  • trimsic_ESO
    trimsic_ESO
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    Alcast wrote: »
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    What game are you playing? 2H/DW/SwordandBoard are ALL viable in PvP.
    l2p issue right here.

    Stop saying to people who have played the MMO for more than 12 years that they should L2P. When you play the same class, but with two different builds, one magicka, and one stamina, for instance on the PTS to compare their effectiveness, then you know.


  • Gyudan
    Gyudan
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    Alcast wrote: »
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    What game are you playing? 2H/DW/SwordandBoard are ALL viable in PvP.
    l2p issue right here.

    Stop saying to people who have played the MMO for more than 12 years that they should L2P. When you play the same class, but with two different builds, one magicka, and one stamina, for instance on the PTS to compare their effectiveness, then you know.


    Unless your class was sorcerer, magicka and stamina seem quite balanced.
    Wololo.
  • Mojmir
    Mojmir
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    Gyudan wrote: »
    Alcast wrote: »
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    What game are you playing? 2H/DW/SwordandBoard are ALL viable in PvP.
    l2p issue right here.

    Stop saying to people who have played the MMO for more than 12 years that they should L2P. When you play the same class, but with two different builds, one magicka, and one stamina, for instance on the PTS to compare their effectiveness, then you know.


    Unless your class was sorcerer, magicka and stamina seem quite balanced.

    False
  • Korozenn
    Korozenn
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    Magicka users got the shaft more so than anyone else in this patch, and yet I still don't see Magicka users like myself complaining. The game is pretty well-balanced on all fronts now, and the change to Bolt Escape has been needed for a long time now (and this is coming from someone that uses it on a regular basis).

    Games like this are ALWAYS changing, though. You should 'never' go into them expecting that the same build you used from the start will be as viable as it was from launch almost two years down the road. There can always be drastic updates to the combat mechanics of any online RPG. Period. An MMO is never the same after a major content update; it changes continually year-after-year to suit the majority of players' feedback (in most instances, not all), and if you aren't willing to adapt your build to those changes most other people can (which is much easier than you and your guildmates seem to be making it, in all honesty), then you will be left behind.

    Combat had very little depth to it. A lot of the changes regarding both Stamina and Magicka consumption will make players strategize more and punish those who try to button-mash their way to victory.

    ESO is a game that also has barely any end-game gear grind as well compared to any other MMOs or online RPGs on the market. Skills are all easy to rank up, and there is just so much room for 'multiple' builds on each toon you have in this game as a result to having a TON of SP in this game as well, regardless of whether or not you've invested points into Crafting on a toon.

    Case in point, if they want to rage-quit a game over their particular build not overshadowing all others, then it is clear to me that their desires are nothing but selfish: they will never be happy until they can see their very particular herp-derp build wipe the floor. But what they don't realize is two things: 1) they are likely not optimized for PvP, and 2) they need to learn to play better, which can only come from experience.
    Edited by Korozenn on July 29, 2015 6:48AM
  • Zsymon
    Zsymon
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    Teargrants wrote: »
    Because nothing in 2.1 helps stam builds... :lol:
    1OF3MzK.png

    No one is going to use that set though, since damage shields have become negligible in the patch. They get a 65% nerf, easy to just cut through them now with damage.
  • trimsic_ESO
    trimsic_ESO
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    Korozenn wrote: »
    Magicka users got the shaft more so than anyone else in this patch, and yet I still don't see Magicka users like myself complaining. The game is pretty well-balanced on all fronts now, and the change to Bolt Escape has been needed for a long time now (and this is coming from someone that uses it on a regular basis).

    Games like this are ALWAYS changing, though. You should 'never' go into them expecting that the same build you used from the start will be as viable as it was from launch almost two years down the road. There can always be drastic updates to the combat mechanics of any online RPG. Period. An MMO is never the same after a major content update; it changes continually year-after-year to suit the majority of players' feedback (in most instances, not all), and if you aren't willing to adapt your build to those changes most other people can (which is much easier than you and your guildmates seem to be making it, in all honesty), then you will be left behind.

    Combat had very little depth to it. A lot of the changes regarding both Stamina and Magicka consumption will make players strategize more and punish those who try to button-mash their way to victory.

    ESO is a game that also has barely any end-game gear grind as well compared to any other MMOs or online RPGs on the market. Skills are all easy to rank up, and there is just so much room for 'multiple' builds on each toon you have in this game as a result to having a TON of SP in this game as well, regardless of whether or not you've invested points into Crafting on a toon.

    Case in point, if they want to rage-quit a game over their particular build not overshadowing all others, then it is clear to me that their desires are nothing but selfish: they will never be happy until they can see their very particular herp-derp build wipe the floor. But what they don't realize is two things: 1) they are likely not optimized for PvP, and 2) they need to learn to play better, which can only come from experience.

    I agree that games like MMOs are always changing. And I would like it to change in a way, for example, where 75% of the people playing the game would have a stamina build in PVP. That's the change I would like to see, just for an hour or two.

  • Fornacis
    Fornacis
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    Hahahahahahahahahahahahahahahaha I legit thought this was a troll thread! Stamina NBs and DKs will probably be the new meta and Templars will be viable from what I have read. If anything magika users need a big buff outa this patch which they are not getting.

    I thought I lost my mind reading this. At least someone agrees that the people commenting on how stam builds need more buffs are really the ones that are crazy.
  • Alcast
    Alcast
    Class Representative
    Alcast wrote: »
    I had a discussion with some of my former guildmates who left the game due to the imbalance between stamina builds and magicka builds. They always have played a melee DPS or tank archetype in MMOs because that's their playstyle. They like to use 2 handed weapons, dual wields or shields, and the sound of their melee weapons when they assault their ennemies. But they have left ESO a long time ago because playing such an archetype requires having a stamina build and stamina builds are pretty much not viable in PVP, until recently when the NB have become the only viable melee stamina class in the game.

    So they read these patch notes, and told me they won't come back. There is nothing in this update to make their playstyles viable, and this is something that never got fixed since the game was released.

    I myself consider cancelling my sub and quitting ESO, because I'm sick of this situation. I don't want to be forced to change my playstyle because I'm not a NB; I don't want to be forced to change my playstyle because the melee dps builds with 2H, dual wield, or shield weapons are not viable; I don't want to change my playstyle and use a bow or a staff to be competitive in Cyrodiil.

    What game are you playing? 2H/DW/SwordandBoard are ALL viable in PvP.
    l2p issue right here.

    Stop saying to people who have played the MMO for more than 12 years that they should L2P. When you play the same class, but with two different builds, one magicka, and one stamina, for instance on the PTS to compare their effectiveness, then you know.


    I dunno about you, but I am killing stuff with my Stam Templar or Stamina NB with a 2H/DW setup
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  • Teargrants
    Teargrants
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    Zsymon wrote: »
    Teargrants wrote: »
    Because nothing in 2.1 helps stam builds... :lol:
    1OF3MzK.png

    No one is going to use that set though, since damage shields have become negligible in the patch. They get a 65% nerf, easy to just cut through them now with damage.
    Um, what? This is why you look in game before just reading the patch notes and taking it at face value.

    The patch notes are worded incorrectly where they say dmg -30%, healing -30%, shields -50%. The dmg and healing numbers are taking the LIVE values of Battle Level into account, while the shield number is not. This is simply confusing it w/ what Eric Wrobel said on ESO Live when he said that all dmg/heals/shields will be nerfed 50% in Cyrodiil. Current shield decrease is -15%, PTS takes that to -50% - that is to say -35% from live numbers. Not 15% from live and 50% from patch notes = 65% as you just claimed.

    In relation to incoming dmg, shields are only nerfed 5%, breaking through shields isn't going to be much different than it is on live. The Shield Breaker set has all the things stam builds crave - max stam, stam regen, wep dmg on top of adding a free 1k dps to shields. If you think stam builds aren't going to be all over that, you're kidding yourself.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
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    ~Teargrants YouTube~
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  • Teargrants
    Teargrants
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    I agree that games like MMOs are always changing. And I would like it to change in a way, for example, where 75% of the people playing the game would have a stamina build in PVP. That's the change I would like to see, just for an hour or two.
    OK, now you're just trolling, saying flat out that you want 'change' so imbalanced that 75% of ppl would switch to stam builds.

    Secondly, I dunno what game you've been playing but that's pretty much been the state of Cyrodiil since 1.6, unless you've been living in a cave. Stam builds surpass magicka for both aoe & single target dps. The only real significant things magicka builds bring to the table for groups that stam doesn't (aside from templar healers) are prox det, siege shield, purge, fear and encase.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • trimsic_ESO
    trimsic_ESO
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    Teargrants wrote: »
    I agree that games like MMOs are always changing. And I would like it to change in a way, for example, where 75% of the people playing the game would have a stamina build in PVP. That's the change I would like to see, just for an hour or two.
    OK, now you're just trolling, saying flat out that you want 'change' so imbalanced that 75% of ppl would switch to stam builds.

    Secondly, I dunno what game you've been playing but that's pretty much been the state of Cyrodiil since 1.6, unless you've been living in a cave. Stam builds surpass magicka for both aoe & single target dps. The only real significant things magicka builds bring to the table for groups that stam doesn't (aside from templar healers) are prox det, siege shield, purge, fear and encase.
    No one cares that stamina skills surpass magicka skills for both aoe and single target dps. No one cares, because once you're dead or once you're stamina pool is depleted, you don't deal damage anymore. Magicka builds are by far superior to stamina builds, because they are more balanced, offering both a decent DPS and an amazing sustainability.

    in addition to that, this release will nerf the burst DPS metagame. Therefore, builds with a better sustainability will be more effective than builds with a burst DPS. This translates into magicka builds being even more powerful than stamina builds.

    Edited by trimsic_ESO on July 29, 2015 9:45AM
  • leepalmer95
    leepalmer95
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    Teargrants wrote: »
    I agree that games like MMOs are always changing. And I would like it to change in a way, for example, where 75% of the people playing the game would have a stamina build in PVP. That's the change I would like to see, just for an hour or two.
    OK, now you're just trolling, saying flat out that you want 'change' so imbalanced that 75% of ppl would switch to stam builds.

    Secondly, I dunno what game you've been playing but that's pretty much been the state of Cyrodiil since 1.6, unless you've been living in a cave. Stam builds surpass magicka for both aoe & single target dps. The only real significant things magicka builds bring to the table for groups that stam doesn't (aside from templar healers) are prox det, siege shield, purge, fear and encase.
    No one cares that stamina skills surpass magicka skills for both aoe and single target dps. No one cares, because once you're dead or once you're stamina pool is depleted, you don't deal damage anymore. Magicka builds are by far superior to stamina builds, because they are more balanced, offering both a decent DPS and an amazing sustainability.

    in addition to that, this release will nerf the burst DPS metagame. Therefore, builds with a better sustainability will be more effective than builds with a burst DPS. This translates into magicka builds being even more powerful than stamina builds.

    apart from the fact magicka builds have like 10k stamina which = 2-3 cc's and were dead.

    Oh and i care that certain builds have more single dps and aoe dps, thats kind of important.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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