The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European megaservers are now available. Thank you for your patience!

Higher sorcerer healer, am I as good as a Templar heal wise?

Chieve
Chieve
✭✭✭
So I know Templar have a healnline...only reason I didn't choose them is because I never cared for a templar/paladin like class and I always loved mages, so I made a sorcerer.

However I am just wondering if the templar heals me will be better healers then me because they have more skills.

I see two trees, a healing staff tree and support tree on my guy...so I think if I ever need, I can make a mix of these abilities to become a good healer...

I put all my Stat points in magic too...

Am I weak compared to a templar?
Please vote in the console text chat thread so ZoS can see how many people want text chat

...and dueling in the dueling thread but personally I want text chat first...
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    Sorc doesn't make effective use of the Restro stave as much as Templar does. But it boils mainly down to passives the Templar sports in the Restoring Light line that out shines the Sorcs healing abilities. Take a look at the passives here.

    Mending 2/2 - Increases the healing effects from your Restoring Light abilities by up to 10%, in proportion to the severity of the target's wounds.

    Focus Healing 2/2 - Increases the healing effects from your Restoring Light abilities by 30% to allies standing in an areas of protection created by Rite of Passage, Cleansing Ritual and Rune Focus

    With those passives active, coupled with Breath of Life you get some seriously good heals out of that. Not to mention the buffs you get while having a Restro stave equipped while you cast Restoring Light abilities.

    You'd have to slap on some gear that would really push your Heal %. And even then I don't believe a Sorc comes close to touching a Templar Healer with end game gear.
    Edited by Takes-No-Prisoner on July 9, 2015 4:38PM
  • myrrrorb14_ESO
    myrrrorb14_ESO
    ✭✭✭✭✭
    Sorcerers make good healers. Templars make great healers.

    Each has their own set of strengths. Sorcs are generally better with resource management and use a more proactive healing. Templars have great burst healing and some truly terrific abilities. But with a good team either should work fine in even the toughest challenges ESO has to offer. They are just played differently.
  • DschiPeunt
    DschiPeunt
    ✭✭✭✭
    There is an easy answer to that: healing with a templar is much easier than every class, but not necessarily better.

    Most of the healing a templar does is spamming healing springs. Due to higher magicka and much higher spell damage, a sorcerer will be the better choice for this. Also note that endgame healers have to be damage dealers too, with can be done with a sorc quite good.

    Looking at the restoring light skill line from the templar, the only really pure healing ability that can't be replaced by any other ability is breath of life. In a raid one templar can be enough, if you have a good group. And vet dungeons are so easy, they can be healed with any class.

    Sincerely
    An endgame templar healer

    Edit: the only hard thing I can imagine is vCOA. Breath of life is really nice to have there.
    Edited by DschiPeunt on July 9, 2015 5:23PM
    Server: EU AD || Guilds: EquinoX

    Telleno || Dro-M'Athra Destroyer || Magicka DK || My YouTube-Channel || Profile on ESO-Database

    World 1st vMoL Hardmode
    World 1st vHRC Hardmode (SotH)
    World 1st vAA Hardmode (SotH)
    World 1st vSO Hardmode (Dark Brotherhood)
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    Sorcerers make good healers. Templars make great healers.

    Each has their own set of strengths. Sorcs are generally better with resource management and use a more proactive healing. Templars have great burst healing and some truly terrific abilities. But with a good team either should work fine in even the toughest challenges ESO has to offer. They are just played differently.

    This is true for the Sorcs meter management. They got soo many good passives and skills that restore mana in some form. A Templar can only dream of having that. As Templar heals are pretty pricey to cast spells willy-nilly.
  • Egg_Death
    Egg_Death
    ✭✭
    I am in a similar position, having started out as a mage and turned to the restoration staff after getting my destruction staff to level 12 or so. I enjoy playing a healer sorcerer in dungeons, and with a good team I never run out of magicka and everyone keeps topped up. I know the templar has a whole healing tree, but they are never going to match the magicka and magicka regen of a sorcerer (otherwise I'd call BS). Capacitor gets you 10% regen, and Unholy Knowledge gets you 5% cost reduction, just for being a sorcerer. Not to mention all your heals will proc the Crystal Fragments move to give you cheap insta-cast shards to help out in the battle. I also like to run Shattering Prison to keep the adds away from me. Most of my deaths as a healer are due to being overrun by adds.

    I would definitely not underestimate how powerful high magicka recovery and spell cost reduction are. If you're familiar with the Banished Cells group dungeon (first one in the Aldmeri Dominion), you probably know of Cell Haunter, the ghoul-looking mini-boss with the insane health-draining beam that kills you if you don't get heals. On my second run ever my whole team had died, but not before taking maybe 25% of his health and eliminating all the adds. Cell Haunter was not pleased and chased me into the hallway, where I was surprised to take him down to maybe 10% or less by myself before he ate my soul. I used the heavy attacks on the resto staff to regen magicka and healed myself through his beam attacks for maybe 2 minutes before I died. I bet if I had unlocked Steadfast Ward I would have made it through. Without heals one of his beam attacks could put me under even if I was blocking (6 light 1 heavy with no spell resist yet).

    I also think that Overload and the additional ability bar that comes with it is a decent feature that templars don't get. You can rock one resto staff with all heals and maybe CC, a destro staff with AoE/CC, and then have Overload for single target "just die already" situations. You can also go with two resto staffs with different heals and other abilities for more varied situations while still getting the third bar for things you might need. I'd also not forget that you can get 1 or even 2 companions to help you during your squishy solo phase as you level.
  • felinith66
    felinith66
    ✭✭✭
    I have a V14 templar healer and a V14 sorc dps. The other day, we couldn't find a healer for EH, so I ended up healing w/ my sorc. No healing gear. Our tank was also a dps dk who slapped on some HA gear cuz we couldn't find a tank either. When we got to Bogdan, our tank revealed that he was also a vamp. Talk about making things harder for the non-templar healer. The first few tries were rough, then I discovered a rotation that worked extremely well and we downed Bogdan with no casualties after that.

    It's true about the magica management w/ sorcs. I could spam healing abilities like crazy and not worry about going OOM.

    On a side note, I discovered that Blessing of Restoration from the Resto staff, is significantly faster and heals as much as BOL :/
  • Francescolg
    Francescolg
    ✭✭✭✭
    Hello @Chieve
    I played a main templar for 10 months or so (mostly PvP), until ZOS deeply nurfed my class, which was not OP as others but got a 50% nurf... Since then, I tried a sorc healer (2 months).
    Most people, mostly new players and templar-re-rollers, keep saying "Templars are strong as hell". It's those people who seem to have forgotten that Blazing Shield + Radiant Aura + AoE-disorient have been taken away and that were the strongest Templar spells. People who repeatedly point out the "Jesus Beam" as an outstanding skill are also the before mentioned players. Most skilled templars I know, hide behind their group. Here skill level and diversity don't count AS much as in small-scale pvp/solo pvp. In a well running group, you can play every class // every spec! (PvP) People who point out the Templar's 30%-more healing passive skills, are also "new templars" imo, as this skill was bugged before and for the skill to work, people need to stand in the AoE, which makes it a static skill. I will argue: Escape ability > static healing, since 1.6! I

    Sorcerers are great healers and have some main advantages, which imo make them the better PvP-healers (for small scale/solo pvp)!

    - Amazing Magicka Regeneration (choose the right race!)
    - A get-away skill (!)
    - A strong class-absorb shield (Templars had that before 1.6, a clueless PvP-combat team nurfed it by 30-50%!)
    - The ability to pop out the strongest DD-spell in game - instantly - WHILE healing (Crystal Fragments). Most templar "strongest spells" are channeled/take their time, the sorc can heal + do insane instant damage

    So, imo, a Sorc-Healer, as well as an NB-healer can outshine in the right hands. That is why I wrote: "small scale and solo pvp". As a resto-healer you have only one main emergency heal, which is Healing Ward. Beside healing ward, you just need 1-2 other spells, a Hot and a gtae-heal to spam. In between you can pop Crystal Fragments. Meanwhile you have: Good AE CC (Mine field) and your Escape-Skills (Bolt Escape) which allow you to survive, meanwhile the Templar has no good AE CC and he relies to his healing-ultimate, or Breath of Life to try to survive when being focussed. (Not mentioning "tanky-templars", as 1h-shield, etc. are very specialized builds, that still lack escapability + AoE-CC).
    But when it comes to healing, spamming Healing Ward (having high spell dmg/magicka) is all you need! Try it to believe ;-) At the current state of the game, you need need "max" defense but damage is still too much -out of control- since 1.6, that no healer can outheal certain conditions, as the inc damage is higher than absorb shields + healing.
    Did I forget sth.? Sorc-healer works amazingly good in PvE but you better pick an experienced group, as the Templar is stronger @nuub-healing, that is just spamming breath of life ;-)
    Edited by Francescolg on July 10, 2015 11:18AM
  • Rjthakid
    Rjthakid
    ✭✭
    Please disregard the false information in this thread.

    Templars are the best healers in the game. Hands down. The only advantage to being a Sorc healer is their superior resource management. If you're using food, potions, Heavy Attacks to get back Magicka, and Channeled Focus, management isn't really that tough if you're spec'd and geared properly.

    Every class can be a DPS, Healer or Tank, but let's not engage our Reality Distortion fields.

    Templars are the best healers. They have access to every single Resto skill that Sorc healers have, AND Breathe of Life.

    Oh, and REMEMBRANCE. My God, Remembrance is the best heal in the entire game.
    Edited by Rjthakid on July 10, 2015 2:12PM
  • eliisra
    eliisra
    ✭✭✭✭✭
    Sorcs are sadly the worse healers in 1.6+.

    They have no heal- or support skills of their own, other than Negates and that's an ultimate. Only perk they have is being able to reach slightly higher spell power than other healers, by slotting class skills. Sorcerer resource management is hardly worth mentioning now, because no class healing will have troubles keeping magicka up.

    NB heals for loads...while dps'ing and can place emergency resto heals in-between. They also have 2 ultimate's fitting the support/heal role. Also great fun to play when healing, since you're doing more than falling asleep spamming resto.

    DK shield buffs everyone's incoming healing 30%. They're very underrated healers and Magma Shell is one of the best defensive ultimates in the game.

    Than there's templar, best healer. Only class with a burst heal that doesn't need aiming or positing, meaning you can keep derps alive, while running all over the place. Cheap heal ulti. Two unique support skills that gives the group stamina. Their weakness used to be resource management, but that issue no longer exists for multiple reasons.

    Really feel sorc could use a strong support/heal skill or two.
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    In short for my PvE point of view:

    Templar > Sorcerer when it comes to healing

    because of:

    -Templer class Restoring Light passives
    -Breath of Life (which will be even more powerfull, when Zenimax will fix the animation time).

    Can BoL be replaced by Healing Springs or Combat Prayer healing ? In most instances I would say yes, but you might end up as a permaclicking fanatic and you should be good at aiming to place your HS circles. BoL makes healing in emergency situations much more comfortable.

    It depends also highly on your tank and your DDs. Is your tank affected by Alzheimer and forgets blocking ? Are your DDs not only masters in damage dealing, but also in damage avoidence or might they think it might be nice to bathe in Bogdan's flames while being a vampire because it looks so cool or might they even think the reason for those red circles on the ground might be just a grafic card bug/artefact ?

    I run a V14 NB and a V14 templar healer and the first time I encountered a difference was DSA veteran. The difference is that all players in a group have to be highly mobile and are running around most of the time, you as a healer included and that there are situations where people have a high chance to receive damage close to a onehit even with 20k health. To be able to spam a fat heal on everybody in 28m range without the need of even aiming with your skill, is priceless. HS you need to aim, Rapid Regeneration won't be fast enough to heal somebody up even with 2,3 k tics.
    Edited by Flameheart on July 10, 2015 2:57PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • remilafo
    remilafo
    ✭✭✭✭
    Sorc healer here.. V14, i have no problems healing any and all content in the game. inclusive VDSA, VCoA and i've had my luck solo healing SO also.

    All i got to say is "Dark Conversion" is your friend and you win.. Guys! it's unlimited Magicka!!

    The only two heals i use is "Rapid Regeneration" and "healing Ward" ... 98% of the time... sometimes i also use "Energy Orb" from undaunted skill line..

    It's a fact that templars have more tools available to them but as someone already mention the only one that isn't obtainable with other similar skills is the famous "breath of Life" ..

    Having "breath of Life" doesn't automatically make you a good healer. It just doesn't....

  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    Anyone who says that Templar healer doesn't have MA resource management when comes to healing, is forgetting three skills.
    Channelled Focus & Repentance for MA regen and most important......

    Lingering Ritual. Even a Khajiit Templar with 5HA 2 LA!!! never runs out of Magicka by casting this non stop.
    Let alone Breton's or Altmer.

    While even the most mediocre poorly equipped Templar, can do 4500 hp/s healing per PERSON with the Lingering Ritual alone. And can top it to 5000hp/s with Purifying Ritual down at the same time.

    Altmer Templar, is off the scale.



  • Lord Xanhorn
    Lord Xanhorn
    ✭✭✭✭
    Rjthakid wrote: »

    Oh, and REMEMBRANCE. My God, Remembrance is the best heal in the entire game.

    Pretty sure you mean Repentance and yes its that good.
    I'm kind of a small deal!
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rjthakid wrote: »

    Oh, and REMEMBRANCE. My God, Remembrance is the best heal in the entire game.

    Pretty sure you mean Repentance and yes its that good.

    Pretty sure he means Remembrance (Ultimate). AKA "We will not die for 4 seconds"

    Repentance is very good too, as long as corpses are everywhere.
  • Chieve
    Chieve
    ✭✭✭
    Geez my phones auto correct...

    He
    remilafo wrote: »
    Sorc healer here.. V14, i have no problems healing any and all content in the game. inclusive VDSA, VCoA and i've had my luck solo healing SO also.

    All i got to say is "Dark Conversion" is your friend and you win.. Guys! it's unlimited Magicka!!

    The only two heals i use is "Rapid Regeneration" and "healing Ward" ... 98% of the time... sometimes i also use "Energy Orb" from undaunted skill line..

    It's a fact that templars have more tools available to them but as someone already mention the only one that isn't obtainable with other similar skills is the famous "breath of Life" ..

    Having "breath of Life" doesn't automatically make you a good healer. It just doesn't....

    What's V14?

    Sorry I'm a noob.

    Where is Rapid Regeneration and Dark Conversion in the game? And where is healing ward?

    I can't find it in any of my skill trees....
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    Chieve wrote: »
    Geez my phones auto correct...

    He
    remilafo wrote: »
    Sorc healer here.. V14, i have no problems healing any and all content in the game. inclusive VDSA, VCoA and i've had my luck solo healing SO also.

    All i got to say is "Dark Conversion" is your friend and you win.. Guys! it's unlimited Magicka!!

    The only two heals i use is "Rapid Regeneration" and "healing Ward" ... 98% of the time... sometimes i also use "Energy Orb" from undaunted skill line..

    It's a fact that templars have more tools available to them but as someone already mention the only one that isn't obtainable with other similar skills is the famous "breath of Life" ..

    Having "breath of Life" doesn't automatically make you a good healer. It just doesn't....

    What's V14?

    Sorry I'm a noob.

    Where is Rapid Regeneration and Dark Conversion in the game? And where is healing ward?

    I can't find it in any of my skill trees....

    Veteran Rank 14 (essentially level 63)

    All 3 skills are morphs of other skills, in order, Regeneration (Restoration Staff), Dark Exchange (Sorcerer) and Steadfast Ward (Restoration Staff).
  • DschiPeunt
    DschiPeunt
    ✭✭✭✭
    Rjthakid wrote: »
    Please disregard the false information in this thread.

    Templars are the best healers in the game. Hands down. The only advantage to being a Sorc healer is their superior resource management. If you're using food, potions, Heavy Attacks to get back Magicka, and Channeled Focus, management isn't really that tough if you're spec'd and geared properly.

    Every class can be a DPS, Healer or Tank, but let's not engage our Reality Distortion fields.

    Templars are the best healers. They have access to every single Resto skill that Sorc healers have, AND Breathe of Life.

    Oh, and REMEMBRANCE. My God, Remembrance is the best heal in the entire game.

    Remembrance is a skill only noob healers use. If you are healing a raid with me and cast it, I'll make sure you are never healing with me again.
    If you are talking about repentance, yes it's a good skill, but only 1 has to use it. Looking at the rising numbers of stamina templar DDs, it's not a must-have for healers and in a raid, you only need one templar to cast. The other healer can be a sorc or dk or nb, doesn't matter.

    And good healers are also DDs, which makes the ressource management a bigger problem as for someone who only casts when someone doesn't have full health and is doing nothing the rest of the time. That makes sorcs an interesting choice for healing.
    Server: EU AD || Guilds: EquinoX

    Telleno || Dro-M'Athra Destroyer || Magicka DK || My YouTube-Channel || Profile on ESO-Database

    World 1st vMoL Hardmode
    World 1st vHRC Hardmode (SotH)
    World 1st vAA Hardmode (SotH)
    World 1st vSO Hardmode (Dark Brotherhood)
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    I find it interesting that one of the best (as in highest DPS/ most successful) groups I work with has a sorc healer. And no one has mentioned blood fountain and it's morphs.

    Amazing stuff.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Rakshat
    Rakshat
    ✭✭✭
    Templars can heal in every situation meanwhile all the other classes, including sorcs, might struggle whenever your allies are too spread out. The reason for that is that resto staff lacks any real 'oh ***' heal or a good targeted heal. I used to play as a sorc healer and I would often refuse to heal certain bosses when in a PUG. It's not much of an issue when you play with experienced players who know what they're doing though.
    Raven Ashcrown
    GM of CRIMSON MALICE
    Proud member of: BATMAN BRIGADE and TEAM SUICIDE SQUAD

    R.I.P. Wabbajack
  • Chieve
    Chieve
    ✭✭✭
    are templars usually chosen as a healer for a group over sorcerers?
    Edited by Chieve on July 11, 2015 3:55AM
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Chieve wrote: »
    are templars usually chosen as a healer for a group over sorcerers?

    Depends on how you group. I group with people I know, and one person will volunteer to be the healer for the night. Sometimes it's a sorc, sometimes a templar; don't think we've had any other classes take the role. Tonight I was healer; hadn't done it in a while so I fired up my Resto staff, made sure I had a blood altar and we were good to go. Chastised a few people for "standing in the red" which becomes pretty obvious when their bar starts dropping down - but this particular group is ridiculously OP in terms of DPS, so no worries.

    We've only got one dedicated healer (we being the four of us that play together - and this is out of an average of 7 characters each); and that grew out of the RP. She's a Templar/Healer and hates necromancers and evil healers, and her partner is an orc/battlemage/tank.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Chieve
    Chieve
    ✭✭✭
    thanks for the info :)
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • alaiham2002
    Sorcerers make good healers. Templars make great healers.

    Each has their own set of strengths. Sorcs are generally better with resource management and use a more proactive healing. Templars have great burst healing and some truly terrific abilities. But with a good team either should work fine in even the toughest challenges ESO has to offer. They are just played differently.

    +1
  • alaiham2002
    Sorcerers make good healers. Templars make great healers.

    Each has their own set of strengths. Sorcs are generally better with resource management and use a more proactive healing. Templars have great burst healing and some truly terrific abilities. But with a good team either should work fine in even the toughest challenges ESO has to offer. They are just played differently.

    +1
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Actualyl looking at some of the NB abilities, it seems to me that a NB played well could make a good healer.

    Haven't tried it yet, but it's on my list.....
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Thraben
    Thraben
    ✭✭✭✭✭
    newtinmpls wrote: »
    Actualyl looking at some of the NB abilities, it seems to me that a NB played well could make a good healer.

    Haven't tried it yet, but it's on my list.....

    I'm levelling mine in pvp at the moment, since barrier und vigor seem to be a must have for every non- templar healer. Then, the increased ultimate generation of a nb could be a game changer. Hopefully the patch comes soon...

    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Chieve
    Chieve
    ✭✭✭
    What's going to be in the next patch?
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    DschiPeunt wrote: »
    Remembrance is a skill only noob healers use. If you are healing a raid with me and cast it, I'll make sure you are never healing with me again.

    :o
  • Chieve
    Chieve
    ✭✭✭
    I actually have one more question I'm confused about.

    So I'm hearing almost equal about both...

    I'm hearing some people say templar have good strong heals but bad at resource managerment. But then I hear people argue they actually do have good resource management.

    Then I hear people say sorcers are good at resource management but not as strong heals. But then I hear people argue they can be strong.

    In all honesty, my main idea (or at least to amke myself feel good about being a healing sorcerer) Is that template have strong heals but sorcery have good resources to last longer.

    So it's almost like, in my eyes, since sorcerers last longer they go around healing a lot and then templar use their heals in emergencies or when people start getting low almost.

    Is this idea correct? Or should injaut accept the fact that there is no benefit with picking a sorcerer over a templar.
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Thraben
    Thraben
    ✭✭✭✭✭
    Chieve wrote: »
    I actually have one more question I'm confused about.

    So I'm hearing almost equal about both...

    I'm hearing some people say templar have good strong heals but bad at resource managerment. But then I hear people argue they actually do have good resource management.

    Then I hear people say sorcers are good at resource management but not as strong heals. But then I hear people argue they can be strong.

    In all honesty, my main idea (or at least to amke myself feel good about being a healing sorcerer) Is that template have strong heals but sorcery have good resources to last longer.

    So it's almost like, in my eyes, since sorcerers last longer they go around healing a lot and then templar use their heals in emergencies or when people start getting low almost.

    Is this idea correct? Or should injaut accept the fact that there is no benefit with picking a sorcerer over a templar.

    1. In the next patch the rank requirement for the skill vigor goes down from 8 months or so farming to 3 weeks farming
    2. Using a templar as emergency/ secondary healer works very well, though it is unusual since random groups are normally unable to employ a dps/ secondary healer
    3. restoration staff is about AoE heals over time and raising the group's damage while the templar healing is more about flexible and powerful burst healing which is more expansive.

    In short, if you plan to heal random groups, you are dependent on the willingness of the group to use emergency skills and to stay close to each other.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
Sign In or Register to comment.